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Crash when loading a game by some reason


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Posted (edited)

It crashed because it tried to dereference RDI, which at the time of the crash was 0x0. This is a null pointer. The crash occured in SKEE (RaceMenu), so there's a bug in it. The issue had something to do with form id 0x7 "Jin", last modified by "SHE_LorkhanPerspective.esp".

 

Edit: and no that doesn't mean the issue is in SHE_LorkhanPerspective.esp, this is more likely to be some thing specific to SKEE like morphs, nioverride or texture overrides. Gonna have to throw the dll into a disassembler to know more, and for that I need the exact dll version you're using.

Edited by traison
Posted
On 11/27/2024 at 6:28 AM, traison said:

It crashed because it tried to dereference RDI, which at the time of the crash was 0x0. This is a null pointer. The crash occured in SKEE (RaceMenu), so there's a bug in it. The issue had something to do with form id 0x7 "Jin", last modified by "SHE_LorkhanPerspective.esp".

 

Edit: and no that doesn't mean the issue is in SHE_LorkhanPerspective.esp, this is more likely to be some thing specific to SKEE like morphs, nioverride or texture overrides. Gonna have to throw the dll into a disassembler to know more, and for that I need the exact dll version you're using.

My racemenu version is v0-4-16

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