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Posted (edited)
1 hour ago, firestormx64 said:

Would it be a idea to pair it with Collision Reset? I'm pretty sure it just runs "SMP Reset" on a hotkey

I already tested with that, and the problem is that Collision Reset causes a small animation when you use it, and that breaks whatever animation you're in already

 

I haven't tested, but this mod may work instead for a hotkey physics reset: https://www.nexusmods.com/skyrimspecialedition/mods/33269

 

If you only use it for the physics resetting, you should be able to just use the Last Command Hotkey to use it

 

Currently looking to see if I can jury-rig another hotkey mod into running the command with less complexity than that

Edited by The Dragonwhore
Posted
4 hours ago, nihil0664 said:

yes, i installed Himbo SMP, and head collide with hands, so ig probles is that only penis not collide with head for some reason, but TNG fomod dont have options related to physics. i tryed TRX too, with SMP BodySlide addon, but still no collide with head. maybe i need to do smth with XP32 or SMP versions?

Hi, skeleton has nothing to do with it, it is "collisions" the problem they are missing on your game, install problem, build problem, i would recomend building them again, or reinstalling TNG and Himbo.

Posted
4 hours ago, ouroboroslapse said:

wow this is amazing level of smooth physics, I wish there was something like this for vagina/anus, the current ones have too sharp of a transition or it doesnt work well with creature schlongs

thanks! glad it worked well for you and you liked it!!! 

Posted
3 hours ago, lynnepar said:

Sorry, but it doesn't work for me. I can see the mouth does soften, but there's no collision with the penis. I installed FSMP,CBPC

Hi, you need TNG for SMP, and also Himbo for SMP, both installed for SMP, with build collisions for smp, inf you dont have the collisions, it wont work, and it is Only SMP, CBPC wont work for this

Posted (edited)

I can't figure out what I'm getting wrong, but it's like this mod is nothing. I have all the requirements such as the HP Head and the collisions for schlongs, but I'm not even getting the effects that others describe such as loose lips when jumping. Is there something in bodyslide I need to do? I can't find anything from this mod in BS. Should I run FNIS? even though I did anyway. Do you think it's conflicting with other expression mods such as PC head tracking? Ahegao Tongues maybe? I just have vanilla male body, but that shouldn't matter should it? Should expressions be turned on/off in Sexlab animations? 

 

I could really use some more info on what sort of setups people have this working with.

 

Edit - "You need SMP working and active as well configured things to interact with the head"

 

I can only think that this is my problem, but I can't find anything that sets up physics for the head, other than hair physics, which I already have

Edited by Mister_E_Dude
Posted
1 hour ago, Mister_E_Dude said:

I can't figure out what I'm getting wrong, but it's like this mod is nothing. I have all the requirements such as the HP Head and the collisions for schlongs, but I'm not even getting the effects that others describe such as loose lips when jumping. Is there something in bodyslide I need to do? I can't find anything from this mod in BS. Should I run FNIS? even though I did anyway. Do you think it's conflicting with other expression mods such as PC head tracking? Ahegao Tongues maybe? I just have vanilla male body, but that shouldn't matter should it? Should expressions be turned on/off in Sexlab animations? 

 

I could really use some more info on what sort of setups people have this working with.

 

Edit - "You need SMP working and active as well configured things to interact with the head"

 

I can only think that this is my problem, but I can't find anything that sets up physics for the head, other than hair physics, which I already have

Hi, all of the things you said, dont matter, the only thing that matter is have SMP working, that by what you said, you have SMP hairs, and if that is working, this mod should work (smp part), the other important part is having the collisions that i described to have the lips deform (Collision part), if you know you have the above things working, and Build, maybe go to Race menu, and apply your preset again, to force a head nif reload by the game.

Posted
39 minutes ago, Predator-RJ said:

the other important part is having the collisions that i described to have the lips deform

So is this something I can download somewhere? I can't find anything for it. Could you provide a link if so.

 

Thanks for the reply

Posted
36 minutes ago, Mister_E_Dude said:

So is this something I can download somewhere? I can't find anything for it. Could you provide a link if so.

 

Thanks for the reply

Hi, there is no link, it is about what you use, if SOS = Needs the SMP patch from baka, TNG and Himbo alredy have the SMP collisions if you installed them to it, and Build (in body slide) the collisions for SMP

Posted (edited)
4 hours ago, The Dragonwhore said:

I already tested with that, and the problem is that Collision Reset causes a small animation when you use it, and that breaks whatever animation you're in already

 

I haven't tested, but this mod may work instead for a hotkey physics reset: https://www.nexusmods.com/skyrimspecialedition/mods/33269

 

If you only use it for the physics resetting, you should be able to just use the Last Command Hotkey to use it

 

Currently looking to see if I can jury-rig another hotkey mod into running the command with less complexity than that

I can definitely jury-rig a mod to make a simple keybound SMP Reset, but the issue is, the only mod I can find that simply has a hotkey bound for a console command has it's permissions pretty locked. And since it'd be a modified version of their code, I don't want to just steal it without permission (It's this mod: https://www.nexusmods.com/skyrimspecialedition/mods/57752?tab=description)

 

It is relatively easy to do, so I'll just explain, and people can modify it themselves if they want:

 

Open the mod, and go to MCM->Config->Twisteds Screenshot Controls

 

Open both Config and Keybinds in a text editor (I used Notepad++)

 

In Config: 

Quote

Copy this group of code (Line 34-39)

 

    {
      "id": "sucsm 3",
      "text": "Sets the Free camera speed to 3",
      "type": "keymap",
      "help": "Modifies the free camera speed"
    }

 

And paste it just after itself, then replace the bottom bracket on the original version with "}," so it looks like this:

 

    {
      "id": "sucsm 3",
      "text": "Sets the Free camera speed to 3",
      "type": "keymap",
      "help": "Modifies the free camera speed"
    },

 

Now, modify the new code pasted so it says this:

 

    {
      "id": "Reset SMP",
      "text": "Resets SMP",
      "type": "keymap",
      "help": "Resets SMP"
    }

 

After you're done, it should look like this:

 

    {
      "id": "sucsm 3",
      "text": "Sets the Free camera speed to 3",
      "type": "keymap",
      "help": "Modifies the free camera speed"
    },

    {
      "id": "Reset SMP",
      "text": "Resets SMP",
      "type": "keymap",
      "help": "Resets SMP"
    }

 

Save and exit Config

 

Now, in Keybinds:

Quote

Copy this code (Line 36-43):

 

  {
      "id": "tfc1",
      "desc": "Freezes time and toggles freecam",
      "action": {
        "type": "RunConsoleCommand",
        "command": "tfc 1"
  }
  }

 

And paste it below itself, then replace the last bracket on the original with "},"

Then modify the newly pasted one to say this

 

  {
      "id": "SMP Reset",
      "desc": "Resets SMP",
      "action": {
        "type": "RunConsoleCommand",
        "command": "smp reset"
  }
  }

 

So now it should look like:

 

  {
      "id": "tfc1",
      "desc": "Freezes time and toggles freecam",
      "action": {
        "type": "RunConsoleCommand",
        "command": "tfc 1"
  }
  },

  {
      "id": "SMP Reset",
      "desc": "Resets SMP",
      "action": {
        "type": "RunConsoleCommand",
        "command": "smp reset"
  }
  }

 

Save and exit Keybinds

 

Note: There are additional things in the code, which are the other commands already included, make sure not to change them, or the 2 extra brackets underneath the entire thing

 

If the final bracket of Config is not on line 47, and the last bracket of Keybinds on line 53, you've either missed or copied too many lines (or have a blank line)

 

If you follow this, you'll be able to set whatever hotkey you want to the console command through the mod's MCM

 

If I knew how to code myself, I would just make a new mod for it, but I don't, so I'd end up copying this mod's code anyways, so it's simpler to just add a new command onto this one

 

(Note: You can use this method to add whatever commands you want. The actual command is the ("command": "(insert command here)") line, the others that were changed are the names and descriptions displayed in the MCM)

 

Full credit goes to the actual author of the mod, so please endorse it if you do this

 

This was a fun little adventure to learn (Had no clue how to do this beforehand, lol)

 

And while there are other mods that let you add custom keybinds for console commands, the ones I found had the comments filled with complaints of bugs and crashes, so I went with this method instead, but using one of the other ones may work for you if you don't want to do all this

Edited by The Dragonwhore
Posted

What I did was install HIMBO and bodyslide to build SOS with SMP.
It worked like magic. Thank you.
I have a suggestion, how about a little less mouth movement?
I can see my teeth. Still, it's a great mod!

Posted
50 minutes ago, naototti10 said:

What I did was install HIMBO and bodyslide to build SOS with SMP.
It worked like magic. Thank you.
I have a suggestion, how about a little less mouth movement?
I can see my teeth. Still, it's a great mod!

Hi, thanks! hmm, if you are talking about the general movement when walking etc, can be reduced by editing the xml(linear movment can be half, or less stiffness), now if is about the size that the mouth can open then nope, it will open based on the collision.

Posted
On 10/16/2024 at 8:37 AM, Predator-RJ said:

yes, because the reset SMP command is only to "bypass" the SMP bug, other than that, it does nothing at all.

yeah i get it... it's a shame though... thanks for responding

Posted

I'm having trouble with the mouth opening during an animation. I have all of the required mods to animate it during a scene but nothing happens. Outside of a sl scene though occasionally my character will change expressions. I have SL P+, OAR, Conditional Expressions, Extended, Settings loader, both MFG FIX and MFG FIX NG, and all of the Expressive Facegen morph mods.

Posted
1 hour ago, Predator-RJ said:

こんにちは、ありがとうございます。うーん、歩行時などの一般的な動きについておっしゃっているのであれば、xml を編集することで減らすことができます (直線的な動きは半分、または剛性を低くすることができます)。口が開くサイズであれば、いいえ、衝突に基づいて開きます。

Thank you very much.
Also, I would like to ask, is it a limitation of skyrim that the mouth opens vertically but not horizontally?
I felt like there was no collision horizontally.

Posted
7 hours ago, Predator-RJ said:

Hi, skeleton has nothing to do with it, it is "collisions" the problem they are missing on your game, install problem, build problem, i would recomend building them again, or reinstalling TNG and Himbo.

ehh, well i reinstaled, rebuild, and still nothing, just cant get that collision to work, idk anymore... 

Posted (edited)

It's an interesting concept. Works nice with SL, just a bit annoying having to reset smp, but i understand why. With Ostim it makes the mouth enters inside the head, even using ported animations from Billyy for example in both frameworks. I don't know why. If this mod was equipable it would be cool. I tried to config the files to make it more subtle, but didn't changed much, SMP is too sensitive.

For those having problems, i tested with 3BA, HIMBO and SOS Full:


-Make sure you have Faster SMP

-Install SOS FULL:
 

Spoiler

 


Then install the SOS DLL Version of your Skyrim:

 

Spoiler

 


For 1.6.1130:
 

Spoiler

 


For 1.6.1170:
 

Spoiler

 


Or use the non DLL Version (i never tried):

 

Spoiler

 


I don't know if TNG works for that.

-Install Baka SMP Patch:
 

Spoiler

 


-TRX SMP Patch if you use TRX Male:
 

Spoiler

 


-Install 3BA, make sure you have installed 3BA SMP, but you don't need to avoid CBPC, you can install/use both modes in 3BA. This mod even works in CBPC Mode because the head is a separate config, you don't need to activate SMP mode in game, just if you want. And build it in Bodyslide:
 

Spoiler

1.jpg.88aeb7624a3ff92a3e9e0499f4769347.jpg


-Install HIMBO with SMP and collision meshes and build it in Bodyslide:
 

Spoiler

2.jpg.d59802974b566e5e8fd18848447eb40f.jpg

 

-Need XPMSSE Skeleton too

 

In game do the command as he said when you suck dicks:
smp reset

Edited by GusCrow
Posted

Hi, i wonder how it works with slp+ from scrab. As far as i know slp+ has a different approach for mouth opening (had some issues before but it got fixed). So im curious about it now.

 

Also as a TNG user, do i need himbo on top of that or just TNG is fine?

Posted (edited)
9 hours ago, Riot445 said:

I'm having trouble with the mouth opening during an animation. I have all of the required mods to animate it during a scene but nothing happens. Outside of a sl scene though occasionally my character will change expressions. I have SL P+, OAR, Conditional Expressions, Extended, Settings loader, both MFG FIX and MFG FIX NG, and all of the Expressive Facegen morph mods.

It seems to me to be a problem in your game, most animations will use some kind of expression, if your character does not change expression or open his mouth in oral animations, there is certainly something broken in your game, as I explained in the description, my mod is nothing more than a replacement of the head NIF, that's it, nothing more than that, everything else is your game.

 

Edit- Reported by a nice guy on UBE server, New TNG version does not have SMP collisions, only the OLD 2.4 One, so use the OLD one!

Edited by Predator-RJ
Posted (edited)
8 hours ago, nihil0664 said:

ehh, well i reinstaled, rebuild, and still nothing, just cant get that collision to work, idk anymore... 

I'm sorry I can't help much then, as I said, the mod is just "a replacement" of the nif used on the female character's head, nothing more than that, everything else is on your game.

 

edit-Reported by a nice guy on UBE server, New TNG version does not have SMP collisions, only the OLD 2.4 One, so use the OLD one!

Edited by Predator-RJ

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