Jump to content

[Zenless Zone Zero] Mods


Nyandred

Recommended Posts

Posted
21 hours ago, Compto said:

It's been rezipped which was sus to me. Directly from the KanouSakura's download page was compressed to 76.2MB but you're right in that unzipped is 422MB. My bad nonetheless

image.png.db982cc610677b78e7502f111fef6903.png

can u share ur mods with me?

Posted

Blue FX for Evelyn, designed to go with the wilhelmina skin found on gamebanana.

Evelyn Blue FX.rar
 

 

Spoiler

image.thumb.png.3a6752bd713393b8116d5169948dee08.png


No idea what to do about the whip in her attack chain; unaffected by FX changes, and there is a small bit during her skill that also doesn't change.

Posted
11 hours ago, GalaSeraph said:

Blue FX for Evelyn, designed to go with the wilhelmina skin found on gamebanana.

Evelyn Blue FX.rar 1.97 kB · 7 downloads
 

 

  Reveal hidden contents

image.thumb.png.3a6752bd713393b8116d5169948dee08.png


No idea what to do about the whip in her attack chain; unaffected by FX changes, and there is a small bit during her skill that also doesn't change.

hi sorry, can you or anyone here help me out?

First off not trying to point fingers and all that bad intention stuff, I just thought that it would be best to ask the person that posted the mod.
I didn't have these issues beforehand, so I'm just assuming the cause and trying to fix it.


I downloaded the "Evelyn Blue FX" and put it in my mods folder and pressed f10 (which I think was the mistake? I'm not very good with these things).
I decided to turn it off for now and put DISABLED in front of the file, pressed f10 again, but now it seems some of my mods have some weird green lines/textures that stretch across.


These lines/textures are only visible during combat, and so far it seems only 2 mods are affected by it (Wilhelmina and Slap's Evelyn Mod)


I'll attach some images so hopefully it's easier to understand.


Things I have tried so far is 
-redownloading and extracting the mods (Wilhelmina and Slap's Evelyn Mod)
-running the 2.0F_bug_fix_patch.py and zzz_fix.2.0G_by_HC.py
-deleting ZZMI and reinstalling


Unfortunately the same issues on the same mods persist.


I'm using the latest RabbitFX, as well as using the newest update of ZZMI (1.2.8). 
The ShaderFixes and ShaderCache Folder in XXMI Launcher\ZZMI is also empty except for the Sucrose.png.


Any help is appreciated, I just got Evelyn and wengine after losing both 50/50s and now this! lol.
Thanks in advance.

Screenshot 2025-09-27 005010.png

Screenshot 2025-09-27 004555.png

Screenshot 2025-09-27 004639.png

Posted (edited)
3 hours ago, q0893 said:

hi sorry, can you or anyone here help me out?

First off not trying to point fingers and all that bad intention stuff, I just thought that it would be best to ask the person that posted the mod.
I didn't have these issues beforehand, so I'm just assuming the cause and trying to fix it.


I downloaded the "Evelyn Blue FX" and put it in my mods folder and pressed f10 (which I think was the mistake? I'm not very good with these things).
I decided to turn it off for now and put DISABLED in front of the file, pressed f10 again, but now it seems some of my mods have some weird green lines/textures that stretch across.


These lines/textures are only visible during combat, and so far it seems only 2 mods are affected by it (Wilhelmina and Slap's Evelyn Mod)


I'll attach some images so hopefully it's easier to understand.


Things I have tried so far is 
-redownloading and extracting the mods (Wilhelmina and Slap's Evelyn Mod)
-running the 2.0F_bug_fix_patch.py and zzz_fix.2.0G_by_HC.py
-deleting ZZMI and reinstalling


Unfortunately the same issues on the same mods persist.


I'm using the latest RabbitFX, as well as using the newest update of ZZMI (1.2.8). 
The ShaderFixes and ShaderCache Folder in XXMI Launcher\ZZMI is also empty except for the Sucrose.png.


Any help is appreciated, I just got Evelyn and wengine after losing both 50/50s and now this! lol.
Thanks in advance.

Screenshot 2025-09-27 005010.png

Screenshot 2025-09-27 004555.png

Screenshot 2025-09-27 004639.png


I honestly wouldn't know. I'm not exactly a mod creator, I just kitbashed this thing together by reverse engineering existing mods (in this case, I took some code from a Burnice FX mod, because that one allowed me to edit colours, and slapped it into an Evelyn FX mod, because it was for Evelyn), until I got the desired result on my end and then shared it once it worked.

All I know is that it works on my end without issue, running latest rabbit FX as well, ZZMI 1.2.8 on XXMI, and using it in addition to the latest release of the wilhelmina mod for Evelyn. Also, EU and High VRAM hashes, in case that's a distinguishing factor.

Just by virtue of how these FX mods work, some other FX would be affected while the character is out and about, but it shouldn't really do this weird green stretch thing.

Video showcase:
 

 

Edited by GalaSeraph
Posted

elfy_mod(1).zip

 

Would anybody happen to have an updated version of this, or know how to fix it? I've tried the slot fix method already, which has worked for me in the past. But this ini is admittedly not quite the same as other mods where I was able to apply slot fix, so I'm not certain how to go about it myself.

 

675b8c1c6a400.webp.f855fb931a3ea0a7bb960e4a2a031d61.webp

Posted
8 hours ago, GalaSeraph said:


I honestly wouldn't know. I'm not exactly a mod creator, I just kitbashed this thing together by reverse engineering existing mods (in this case, I took some code from a Burnice FX mod, because that one allowed me to edit colours, and slapped it into an Evelyn FX mod, because it was for Evelyn), until I got the desired result on my end and then shared it once it worked.

All I know is that it works on my end without issue, running latest rabbit FX as well, ZZMI 1.2.8 on XXMI, and using it in addition to the latest release of the wilhelmina mod for Evelyn. Also, EU and High VRAM hashes, in case that's a distinguishing factor.

Just by virtue of how these FX mods work, some other FX would be affected while the character is out and about, but it shouldn't really do this weird green stretch thing.

Video showcase:
 

  Reveal hidden contents

 

I see, thanks for the reply!


After reading this, I ended up disabling a bunch of mods, and it turns out that "Colored Wipeout," of all things, was the one causing it!
All the other mods seem to work fine when enabled, but for some reason, only a few Evelyn mods — and only a select few, at that — were affected.


Not sure exactly why, but what works, works, lol.


Thanks again for replying and providing details — I was able to narrow things down and fix it!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...