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Posted
On 12/12/2024 at 9:11 PM, Miauzi said:

 

At the moment, spaceships do not land on earth at all - they (the landing capsules) float towards the ground on parachutes... in the "West" they have to fall into the water - because the outstanding aerospace engineers have not managed to "copy" the ancient Soviet technology from the 1960s... which allows those from the "East" (Russians and Chinese) to ignite small braking rockets shortly before "impact" on the ground.


This was originally also planned for the "Draggon" capsule from SpaceX... but as you can see -> water landing.

 

So far only the space shuttles of the USA (SpaceShuttle) and the Soviet Union (Buran) have landed like an airplane... NASA usually did so via pilot and hand control - the Buran was landed automatically - because it was flown unmanned in the late 1980s.

 

No spaceship has ever landed on its engine jet - Mr Musk's "Big Fucking Rocket" is still in the unmanned test phase and has only crashed into the Indian Ocean so far... it doesn't have enough fuel for a single "rotation of the earth" - in other words, it can't get into a stable orbit.

 

 

At the moment? https://youtu.be/RYUr-5PYA7s

 

 

Granted, still in unmanned test phase. But "has only crashed into the Indian Ocean so far" seems... um... well... that's not how I would have described things. (Also, you seem to have overlooked a variety of landings on ships which did not involve parachutes.)

 

I mean, you did get some of this right. But I am puzzled by some of your statements.

 

  • 4 weeks later...
Posted (edited)
On 10/13/2024 at 1:50 PM, Liriel-666 said:

Starfield Space Opera RPG? good Joke.

Where the Heck is that Space Opera in that Buggy Borring game? Even Wind Commander is More Space Opera then Star Field.

I think you have not played one of this games because it is in it! But not in Starfield with the 2d water.

 

wow you stand on water corner and scan it? That verry inovativ and you can not enter the ocean and dive an Scan.

Not like in Subnautica or No Man sky? verry impressive!

and which amphibious REV? that doesnt exist!

 

No Fuel is needed in a RPG? Yeah wat a crap! And Why you can produce Fuel that is not needed an no on buy it?

 

Ähm How is a Game with massive Worlds needen when only Random Places is to land on a Tiny Little Map?

Even give other Players locations is useless on that giant Planets.

No land everywhere an have a Specific location.

 

Its a Crap game and no pink glass makes it better.

Even Spacebourne 2 is Better

 

 

better games

 

All of your arguments are the whiniest bitch-made stuff I've ever heard. 

 

You want this game to be Elite Dangerous, and No Man's Sky and Subnautica all at the same time.  Why doesn't Elite Dangerous let you explore the ocean?  I mean it's such an important thing.  What we only hold Bethesda to these standards?  Why? Why doesn't subnautica let you fly a space ship?  It's supposed to take place in space after all. And No Man's Sky?  I love NMS but you know what it doesn't have?  Actual NPCs. They basically cardboard cutouts. It's got a story,  somewhat.  But the story goes nowhere because even Hello Games doesn't know where they want to go with it. You don't even get to know more of the stort these days unless ypu complete the timed events. Let's not forget you probably hated on NMS when it came out too because Angry Joe told you to. 

 

But of course Bethesda has to do every single little gaming niche in every single game,  otherwise "Buthezduh bad".  This is why all of these arguments you make are disjointed and meaningless,  because you aren't holding any of the games you mention to this same standard.  You started off wanting to hate the game and are grasping at anything you can for your excuse. Reaching for some form of validation by appealing to trolls.  If you had any morality you'd be ashamed by your absolutely anti-objective approach to game critique.  And the most ridiculous is the "no space to surface landing". Do you realize how absolutely rare that is in a space game?  The majority do not have this. How dare Bethesda not know they had to do this when only 4 out of several thousand space games have this?  How absolutely dare they not build this game specifically for you and all of your wants and desires? I mean you're special.  You're the main character of life,  aren't you? 

 

 

Edited by Alaric Odinsson
  • 3 months later...
Posted

Only reason I'm bumping this thread is because despite my many issues with Bethesda and Starfield I get depressed everytime I look at the Starfield modding section plus I don't want to bother making another thread just to vent a little....

 

I give Fallout 4 props for capturing the essence of the last moments of civilization before the nukes drop, the whole Starfield section of Loverlabs feel like a civilization full of hope, ideas, and motivation then turned to anger, bitching and realization that this is the end of the road for many Bethesda veterans. A grave yard of what could of been...however there is still light, Gray User as the last avatar of Starfield will carry the tradition of turning Bethesda games into virtual porn, I hope the best for them...

 

Serious note, I was rereading Ashal's thread again and I can visibly see the hope die with each page, including my own, I even foreshadowed how Starfield will have less sex mods than Fallout 4 and that was 2 years ago, but I never would of guess it would be this bad. Of course there was no tools back then but now there is, almost a year now actually ,but the problem is that motivation is lacking. I give props to Gray User and maybe they know more than the public but as it stands, they're carrying the porn animations  in this game and once their mission is done, that's  it. Better than nothing I suppose, the veterans passed the torch to the rookie but the rookie is playing Marvel Rivals or a hentai visual novel.....It's really sad to witness...

 

I wasn't always like this, Starfield was my most hyped game of 2023 and I did enjoy it at first....but the rest is history, I guess why I personally go so hard on this game is because I WANT TO LIKE THIS SLOP SO BAD, I tried NMS and Elite Dangerous , seen Star Citizen and yet, Starfield really could of been Mass Effect meets Skyrim...Bethesda could of shown the industry how to make a space RPG and yet we get Overall mixed ratings and 3k daily players when ancient ass Skyrim gets 20k, even Fallout 76 gets 11k players daily. I don't want repeat what has been said over the years but I will say this.... it truly is on Todd to resurrect this game...

 

To Starfield 2023-20??

 

riposa in pace, spazzatura spaziale

 

 

Posted (edited)

It could not be any different when nowadays you see mods that literally edit two numbers in xEdit to be officially paid.

Edited by Allnarta
Posted

@SleepyNinja

 

I do not understand it, but I can see that most people really do not like the game. 

 

I will keep modding it. I do not promise the mods will be good, or will come out fast, and it sometimes take me many tries to make a mod work well, but I will keep modding it. 

 

I worry that BGS will go away. I think there are changes that would make Starfield better (like good resource/base build/get population loop to spur adventuring), and I think there are easy things I do that make game better for me (like making aliens more dangerous so that exploring is more dangerous). But I worry BGS has walked away from this game and that Microsoft will not pay more money to make ES6 after this.  

Posted
16 hours ago, Gray User said:

@SleepyNinja

 

I do not understand it, but I can see that most people really do not like the game. 

 

I will keep modding it. I do not promise the mods will be good, or will come out fast, and it sometimes take me many tries to make a mod work well, but I will keep modding it. 

 

I worry that BGS will go away. I think there are changes that would make Starfield better (like good resource/base build/get population loop to spur adventuring), and I think there are easy things I do that make game better for me (like making aliens more dangerous so that exploring is more dangerous). But I worry BGS has walked away from this game and that Microsoft will not pay more money to make ES6 after this.  

Things have gotten slower, but I don't think they've abandoned it. They even made an announcement back in March that they're still working on the game, but didn't have anything to announce for it just yet. SteamDB activity also shows that there's some activity behind the scenes, and there's also the fact that we know that the second DLC will involved the Starborn based on a Zenimax trademark.

https://steamdb.info/app/1716740/history/

https://trademarks.justia.com/986/45/starborn-98645285.html

 

 

 

Posted

I like this game and there are really interesting mods that improves it well and new quests arriving 

In addition, the game is going from *rather negative to medium * 

Fallout 76 had a lot of trouble to be good and yet he ended up getting there 

 

And I don't think BGS abandons him ... he did not do it for F76 who was very bad

I believe in Starfield :)

Posted
On 4/23/2025 at 1:24 AM, Gray User said:

@SleepyNinja

 

I do not understand it, but I can see that most people really do not like the game. 

 

I will keep modding it. I do not promise the mods will be good, or will come out fast, and it sometimes take me many tries to make a mod work well, but I will keep modding it. 

 

I worry that BGS will go away. I think there are changes that would make Starfield better (like good resource/base build/get population loop to spur adventuring), and I think there are easy things I do that make game better for me (like making aliens more dangerous so that exploring is more dangerous). But I worry BGS has walked away from this game and that Microsoft will not pay more money to make ES6 after this.  

I enjoyed your mods on Fallout 4, so it was never an issue of quality for me, I'm just glad you took the leap of faith to provide the community with something for the time being, maybe this is too early or maybe Starfield sex mods may never kick off, time will tell. I would love to be optimistic and say Starfield will one day reach Fallout 4 levels of sex mods, which even isn't comparable to Skyrim sex mods, but it's to be realistic in Starfields current form, without the drive of a solid fan base, that accepting what we currently have is what we may only get.

 

Regarding BGS, I don't think they are giving up on Starfield, but I do think Starfield needs more of Bethesda's touch if they truly want it to be as loved as Elder Scrolls and Fallout, honestly a second game with more interesting and fleshed out lore will do better for the Starfield brand then 10 years of supposed support for a game already forgotten about by the masses.

  • 3 weeks later...
Posted

My biggest problem with Starfield, is that I can't even play the damn thing. For some reason Bethesda decided to add a GPU Whitelist to Starfield. Is your GPU not on the list? Too bad, you can't even try to run the game.

  • 2 months later...
Posted

BGS has gone too far, not with SF that could still be saved by modders and free of charge mods, if and only if there will be anyone still wanting to mod this game, but has gone too far with the remaster of Oblivion and its EULA, point 3 letters B and D:

Quote

B. in whole or in part, modify, adapt, translate, reverse engineer, attempt to derive source code from, modify, disassemble, decompile, or create derivative works based on the Game; provided, however, that you may make one (1) copy of the Game Client and the manuals that accompany it for archival purposes only and you may install the relevant Game Client on one or more computers, consoles, or devices owned by you or under your legitimate control as described in Section 1 above;

D. use cheats, automation software (bots), hacks, mods, or any other unauthorized third-party software designed to modify the Game or adversely impact any other persons playing of the Game or their experience of playing the Game;

Putting it simply BGS is dead for me. BGS deserve no more any drop of sweat from people that have saved their games modding them. RIP BGS.

 

Maybe I will try to play again SF in the far future, but not in the near future, maybe, if in the next 5-10 years a modding community will thrive around SF, but I highly doubt it is something it is going to be true...

  • 2 weeks later...
Posted (edited)
On 8/5/2025 at 12:59 AM, NaN9137 said:

BGS has gone too far, not with SF that could still be saved by modders and free of charge mods, if and only if there will be anyone still wanting to mod this game, but has gone too far with the remaster of Oblivion and its EULA, point 3 letters B and D:

Putting it simply BGS is dead for me. BGS deserve no more any drop of sweat from people that have saved their games modding them. RIP BGS.

 

Maybe I will try to play again SF in the far future, but not in the near future, maybe, if in the next 5-10 years a modding community will thrive around SF, but I highly doubt it is something it is going to be true...

Funny, I'd expect the Nexus Mods pages for Oblivion Remaster to be non-existent. In all seriousness, I saw that EULA more as just some boilerplate document they threw in. Otherwise, how the hell can they even punish someone making a mod for Oblivion remaster or using some cheats in a single player game? That said, xtremer noting a "GPU whitelist" sounds infinitely worse than just a boilerplate eula. I do not want to spend hundreds of dollars to buy another GPU just to play one game while the one I have still works well with 99.99% of all other games I have.

Edited by waterlurker
Posted

It's funny. Starfield is almost two years old, and people are still crying about it today.

 

Stop crying and play the game, regardless of whether it's this or that. This game isn't Skyrim, this game isn't Fallout, this game is an original game in the Bethesda RPG universe. Don't like it? Don't play it and don't waste your time talking about it. Go play a game you like.

 

The only thing I really miss about Starfield is more quests. I'm looking forward to the release of the Starborn DLC, which I believe will be released when this game turns two (on September 6th).

  • 2 weeks later...
Posted

It doesn't even matter anymore, No Man's Sky has been doing what Starfield has been trying to do....Since 2024, all of No Man's Skies updates have had similar themes to that of Starfield, with the last 3 updates being the biggest nod to Starfield, literally the newest update is a direct shot at Starfield. I don't think its ill will on behalf of HelloGames, Sean and Todd had dinner together after the release of Starfield, and supposedly had a great talk. Really Sean understands competition and the gaming industry, so does Todd, but unlike Todd, Sean and his team coordinate and care about their passion. Yes, NMS was shit at launch and Sean will forever live with that, but at the same time, they had 9 years of free updates simply because they care about their project.

 

I don't see Bethesda in the same vain, at least not anymore, Skyrim felt like their last passion project, they had no idea Skyrim would turn into the behemoth that it is. Todd said on an interview once that if it was up to him, ES6 wouldn't take as long as it does now. I'm guessing Zenimax wanted a consistent cashflow, that's why we got ESO and F76. I'm pretty sure there are passionate developers at Bethesda but they're restricted by the biggest for profit company on the planet, Microsoft. Their word is law now.

 

Anyway I'm getting sidetracked lol, NMS is your best option in terms of exploring, it literally does what that German dude was complaining about, yes, they put subnatica in NMS too. If you want a casual RPG, play Starfield, if all you care about is exploring play NMS because at this rate HelloGames will outperform the competition easily 

 

 

Posted
On 8/28/2025 at 10:00 AM, SleepyNinja said:

Anyway I'm getting sidetracked lol, NMS is your best option in terms of exploring, it literally does what that German dude was complaining about, yes, they put subnatica in NMS too. If you want a casual RPG, play Starfield, if all you care about is exploring play NMS because at this rate HelloGames will outperform the competition easily 

 

On the other hand, NMS character customization is pitiful, and its modding scene is not better than starfield's.

Posted
On 9/4/2025 at 2:20 PM, sen4mi said:

 

On the other hand, NMS character customization is pitiful, and its modding scene is not better than starfield's.

Yeah, they're basically unrelated games. They both happen to be in space with ships, but neither one is even trying to excel in the same areas as the other. 

Posted (edited)
On 8/28/2025 at 4:00 PM, SleepyNinja said:

. Yes, NMS was shit at launch and Sean will forever live with that, but at the same time, they had 9 years of free updates simply because they care about their project.

 

I think this is what left a bad taste in my mouth about Starfield. The game released and was already pushing the Creation Club (CC) much more aggressively than they ever did with Skyrim or Fallout. While NMS has been delivering free updates for almost 10 years, Starfield immediately leaned into microtransactions via the CC.

What really crossed the line for me was the implementation of the "Trackers Alliance" quest. It’s essentially a direct gateway to the CC, built right into the game. If you want to continue with the quest, you’re forced to open the CC and pay for it. For a single-player game, that just feels wrong but it became transparent that this is Bethesdas end-goal.

That’s the point where I started to lose faith tbh. In general Starfield feels more like an experiment for the CC and how far they can push it. 

Edited by notarobot007
Posted
On 9/10/2025 at 9:45 AM, notarobot007 said:

I think this is what left a bad taste in my mouth about Starfield. The game released and was already pushing the Creation Club (CC) much more aggressively than they ever did with Skyrim or Fallout. While NMS has been delivering free updates for almost 10 years, Starfield immediately leaned into microtransactions via the CC.

What really crossed the line for me was the implementation of the "Trackers Alliance" quest. It’s essentially a direct gateway to the CC, built right into the game. If you want to continue with the quest, you’re forced to open the CC and pay for it. For a single-player game, that just feels wrong but it became transparent that this is Bethesdas end-goal.

That’s the point where I started to lose faith tbh. In general Starfield feels more like an experiment for the CC and how far they can push it. 

You said it best man, they tried to live service their game while offloading the service to the player(Modders), I'm wondering if the 10 year support Todd claimed meant server support lol, Jesus Christ this company is a joke....I hope by 2035 when Fallout 5 finally releases(20 years since Fallout 4 is insane btw) I'm still interested in gaming, my kids would have to convince me to care again at this point, it's not just Bethesda, the whole industry has issues, and I hate how Unreal 5 is causing more harm than good lately, the last AAA games I'll probably buy is GTA 6 and Elders Scroll 6, and ES6 is a hard maybe. I'll just buy an OG Xbox to relive my childhood from the early 2000s if the games aren't on the internet.

Posted
On 9/16/2025 at 6:40 PM, SleepyNinja said:

You said it best man, they tried to live service their game while offloading the service to the player(Modders), I'm wondering if the 10 year support Todd claimed meant server support lol, Jesus Christ this company is a joke....I hope by 2035 when Fallout 5 finally releases(20 years since Fallout 4 is insane btw) I'm still interested in gaming, my kids would have to convince me to care again at this point, it's not just Bethesda, the whole industry has issues, and I hate how Unreal 5 is causing more harm than good lately, the last AAA games I'll probably buy is GTA 6 and Elders Scroll 6, and ES6 is a hard maybe. I'll just buy an OG Xbox to relive my childhood from the early 2000s if the games aren't on the internet.

 


Anyone else kind of floored that Bethesda Game Studios has tried nearly every model of delivering a story and failed at it?

They wasted five years trying to make a game around Emil's masterwork watered down and cliche epic compelling and they failed.

Shattered Space was not the 40$ near second whole games worth of expansion content it needed to be to give this game a shot in the arm like 'Phantom Liberty' and 'Shadow of the Erd Tree' gave Cyberpunk and Elden Ring. Where did the year and a half of development time go?

They took a stab at releasing small episodic content though the Creation Club with quests like The Trackers Alliance, way too over-priced and they couldn't finish it. (I mean, backlash or not, at least finish off what you started and try to improve from the feedback, don't just give up and die...)

Updating their worldspaces seasonally like a live service MMO? Like Destiny or World of Warcraft? Shit, Fallout 76 hasn't had a story revamp since the 'Steel Reign' update in July 2021!

Todd and Amazon Prime Studios went and made a premier streaming show that is as canon as one of the games. It was good, but it's drumming up a lot of interest for Fallout right now when there's nothing more planned for that IP for years and Starfield is currently dying on the operating table! Wouldn't it have made sense to plan a Starfield show along with updates and expansions to Starfield to pull people back in like Cyberpunk: Edgerunners did? Else, you just made Amazon Prime a ton of money while shooting BGS's future and your potential game sales in the foot ...

Really, what is the major malfunction here? Why can't they find a release cadence that sticks and feels predicable and satisfying? Or, if they're still under the delusion that they've been making real art over here the past seven years and detest the idea of making a Big Mac in a reasonable time-frame at all, why can't they ... you know ... actually make experimental art that has something to say, moves the industry forward, and is good?    

  • 4 weeks later...
Posted (edited)

All people have different levels of gaming needs due to different levels of intellectual demands, which again depend on the level of spirituality and everything else. Someone thinks that when you have 3D graphics and you can run around the 3d game world, it's already a game and interesting anyway.

 

 For me, the games of Bethesda are not only completely unintelligent crafts by people who do not understand what the essence of the games is, but they look as if Bethesda has deliberately ruined every game element in each of its games so that it loses its maximum gaming appeal for the player. They take every element, I repeat, and spoil it so much that of all the possibilities that it could give the player, the interest of the game remains zero!

 

 You may not notice it or not understand it. Deliberately or not. But, it's true. Bethesda has completely ruined all their projects! Starts from TES 3! It is fact.

 

Poor Fallout 3 and 4. What they did with such cool game! When I found Starfield I still had a glimmer of hope for something good. But, it turned out to be a dummy again! A game that only pretends to be a game, but itself consists of solid cotton wool, which you are offered to chew instead of something tasty and healthy. A dummy! I saay it again, Bethesda ruines their games by purpose!!! 

 

Edited by aradriel
  • 2 weeks later...
Posted
On 10/11/2025 at 4:24 PM, aradriel said:

For me, the games of Bethesda are not only completely unintelligent crafts

 

with all due respect. why are you even here ?

 

i get that one can dislike bethesda games but people that do, usually do not stick around for that long just to comment they dont like everything a company does. 

  • 2 weeks later...
Posted (edited)

My issue with Starfield is that it's a stitch between games. The space part is a separate game then on being on planets, they are not properly integrated, you can skip the space game with fast travel. In addition, now with the added planetary vehicle, it's breaking immersion since I am the only one with a vehicle. I get that they wanted to do something similar to Mass Effect style space game, but still it's 2023+

Edited by DefCon
Posted
Vor 8 Stunden schrieb DefCon:

Mein Problem mit Starfield ist, dass es wie ein unzusammenhängendes Puzzle wirkt. Der Weltraum-Teil ist ein separates Spiel, und die Planeten-Missionen sind nicht richtig integriert. Man kann den Weltraum-Teil per Schnellreise überspringen. Außerdem stört das neue Planetenfahrzeug die Immersion, da ich der Einzige mit einem solchen Fahrzeug bin. Ich verstehe, dass sie etwas Ähnliches wie Mass Effect im Weltraum-Stil machen wollten, aber wir haben trotzdem 2023+.

 

I remember the video for the buggy update release... that's when I noticed the beach scene – where you weren't alone in the buggy.

 

What struck me back then was: where else would you find a world with a beach like that – where people actually go on vacation?

The only planet in this universe is the vacation planet with the sublight generation spaceship in orbit... but you can only get to the hotel complex from its spaceport on foot!

 

That beach scene was pure fake to me – a typical Bugdesta lie.

:thumbsdown:

 

Since I wasn't playing anymore at that point anyway, I didn't even notice the second lie in the scene – namely, that there was a second person (a companion) in the buggy!

 

Sarcasm on

It makes perfect sense, of course – celebrating the release of a one-person buggy with a beach scene like that!

Sarcasm off

:joy:

Posted
Am 25.10.2025 um 15:52 Uhr schrieb Dideldidumm:

 

Mit Verlaub, was machen Sie überhaupt hier?

 

Ich verstehe, dass man Bethesda-Spiele nicht mögen kann, aber Leute, die sie nicht mögen, bleiben normalerweise nicht so lange dabei, nur um zu kommentieren, dass ihnen nicht alles gefällt, was ein Unternehmen tut. 

 

What people like you don't seem to understand... we like the universes of TES and Fallout.

 

It should be noted that Fallout wasn't actually created by "Bugdesta" - but by "Black Isle"... it wasn't until "Fallout 3" that they emerged as the new owners of the "lore" (part of the copyright to the game series)!

However, over the years, they've increasingly disregarded the original lore - they've distorted it more and more in the hope of boosting sales.

As a game buyer, you might be able to accept that - if it weren't for a much worse problem: the complete lack of bug support.

This was brazenly left to the buyers – with the motto: "Here you losers – we're giving you the construction kit out of sheer generosity – and in return, you fix the bugs in our products yourselves."

 

Now, this modding scene understands the lore far better than the game developer itself... it's comparable to the fan community in the "Star Trek" universe.

 

Of course, the copyright holder can do what they want with a lore – they have the legal right to distort and plunder it... but they have no right to demand that we, as potential buyers (also called players), consider these actions worthy of approval!


By the way, this forum contains more than just the completely failed "StarField."

 

Posted

Unrelated kinda, I should of made this post when I made the thread last year but people please, please don't pressure modders into releasing mods, they are not devs dedicated to the game, they are gamers first, part of the reason why I think(not fact, just opinion)Ashal  went ghost is because some people have no clue how much effort goes into coding everything nicely but their gooner brains expect everything to be ready 6 months after the tools drop. To be honest I'm not a modder myself, however I  wanted to turn my Skyrim character into a vampire follower for my evil playthrough and man, I watched a guy on youtube do 20 tutorial videos and each video was an hour long,....yeah safe to say I need to call off a whole week to do this. because while I understand the effort, it's finding time to actually try it....that's the beauty of modding, it could be low effort AI slop done in 3 minutes or a decade long overhaul better than the original game. I was definitely aiming to be better than AI slop modders however lol.

 

I bring all this up because I fear the mistakes of Starfield modding will carry over into ES6 in some way and while it's inevitable people will ask, let's just remember that nothing is guaranteed just because we demand it. Same can be said for Bethesda and their reliance on paid mods taking priority over official content.  Don't mind paid mods every now and then but don't expect me to treat it like official dlc Bethesda 

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