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[mod] Macro Kings, A Male Conversion of GTSQueens [NOT BEING UPDATED]


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Macro Kings, A Male Conversion of GTSQueens [NOT BEING UPDATED]


Im a huge fan of Macro and micro content, but also: im gay, i like men, i like big bara musky men, so today i decided fuck it, and converted the GTS Queens mod to 1.12.5 (1.13 is also here but a W.I.P) and made it be Male instead of female, this mod is still a bit of a WIP but it should work almost flawlessly, i mainly made this for myself but decided to upload it incase anyone else is like me,  


EK2 Patch Available
PoD Patch Available


 

Posted (edited)

It's nice to see some gay content. I'm looking forward to my next playthrough!

 

EDIT [2024 10 (October) 01]: The 1.13 version download link leads to a page that says "Sorry! File not found".

Edited by remotely
Download link issue
Posted
On 10/1/2024 at 7:38 AM, remotely said:

It's nice to see some gay content. I'm looking forward to my next playthrough!

 

EDIT [2024 10 (October) 01]: The 1.13 version download link leads to a page that says "Sorry! File not found".



yeah the 1.13 file is completly busted. it might take a bit to fix it because 1.13 changed the entire file structure of the game

 

Posted
On 10/1/2024 at 7:38 AM, remotely said:

It's nice to see some gay content. I'm looking forward to my next playthrough!

 

EDIT [2024 10 (October) 01]: The 1.13 version download link leads to a page that says "Sorry! File not found".

hi! its working now

Posted (edited)
4 hours ago, imOnlyHereforSkyrim said:

hi! its working now

I read the patch notes and got to the struggle choice (Prowess or Diplomacy) screen, which is where the sequence/event breaks.

 

Looking at the "macro_religion_events.txt", the sequence breaks somewhere between macro_religion.0007 and macro_religion.0009.

 

I found some missing indents around "# Praise the macro", and discovered a missing "}" that should have closed out "macro_religion.0007".

 

Adding an extra "}" fixed the sequence.

 

EDIT:

Fixed "macro_religion.0007" event below.

 

# Survive footcrush, time for some vore
macro_religion.0007 = {
    type = character_event
    title = macro_religion.0007.t
    desc = macro_religion.0007.desc
    left_portrait = {
        character = root
        animation = fear
    }
    right_portrait = {
        character = scope:macro
        animation = anger
        remove_default_outfit = yes
    }
    override_background = {
        event_background = temple
    }
    # Struggle hard
    option = {
        name = macro_religion.0007.a
        add_character_flag = {
            flag = mouth_struggle
            days = 10
        }
        duel = {
            skill = prowess
            value = {
                add = medium_skill_rating
                if = {
                    limit = { scope:macro = { has_trait = arrogant } }
                    add = 5
                }
            }
            desc = macro_religion.0007.desc.a
            50 = {		
                desc = macro_religion.0007.desc.a.success
                compare_modifier = {
                    value = scope:duel_value
                    multiplier = 5
                }
                custom_tooltip = macro_religion.0007.desc.a.success.tt
                trigger_event = macro_religion.0009
            }
            50 = {		
                desc = macro_religion.0007.desc.a.fail
                compare_modifier = {
                    value = scope:duel_value
                    multiplier = -5
                }
                custom_tooltip = macro_religion.0007.desc.a.fail.tt
                trigger_event = macro_religion.0008 # Swallowed whole
            }
        }
    }
	# Praise the macro
	option = {
		name = macro_religion.0007.b
		add_character_flag = {
			flag = mouth_worship
			days = 10
		}
		duel = {
			skill = diplomacy
			value = {
				add = medium_skill_rating
				if = {
					limit = { scope:macro = { has_trait = arrogant } }
					add = -5
				}
				if = {
					limit = { scope:macro = { has_trait = sadistic } }
					add = 5
				}
				if = {
					limit = { scope:macro = { has_trait = callous } }
					add = 5
				}
			}
			desc = macro_religion.0007.desc.b

			# Success
			50 = {
				desc = macro_religion.0007.desc.a.success
				compare_modifier = {
					value = scope:duel_value
					multiplier = 5
				}
				custom_tooltip = macro_religion.0007.desc.a.success.tt
				trigger_event = macro_religion.0009 # Triggering the success event
			}

			# Fail
			50 = {
				desc = macro_religion.0007.desc.a.fail
				compare_modifier = {
					value = scope:duel_value
					multiplier = -5
				}
				custom_tooltip = macro_religion.0007.desc.a.fail.tt
				trigger_event = macro_religion.0008 # Triggering the failure event
			}
		}
	}
}

 

Edited by remotely
Added fixed event
Posted
On 10/3/2024 at 9:11 PM, remotely said:

I read the patch notes and got to the struggle choice (Prowess or Diplomacy) screen, which is where the sequence/event breaks.

 

Looking at the "macro_religion_events.txt", the sequence breaks somewhere between macro_religion.0007 and macro_religion.0009.

 

I found some missing indents around "# Praise the macro", and discovered a missing "}" that should have closed out "macro_religion.0007".

 

Adding an extra "}" fixed the sequence.

 

EDIT:

Fixed "macro_religion.0007" event below.

 

# Survive footcrush, time for some vore
macro_religion.0007 = {
    type = character_event
    title = macro_religion.0007.t
    desc = macro_religion.0007.desc
    left_portrait = {
        character = root
        animation = fear
    }
    right_portrait = {
        character = scope:macro
        animation = anger
        remove_default_outfit = yes
    }
    override_background = {
        event_background = temple
    }
    # Struggle hard
    option = {
        name = macro_religion.0007.a
        add_character_flag = {
            flag = mouth_struggle
            days = 10
        }
        duel = {
            skill = prowess
            value = {
                add = medium_skill_rating
                if = {
                    limit = { scope:macro = { has_trait = arrogant } }
                    add = 5
                }
            }
            desc = macro_religion.0007.desc.a
            50 = {		
                desc = macro_religion.0007.desc.a.success
                compare_modifier = {
                    value = scope:duel_value
                    multiplier = 5
                }
                custom_tooltip = macro_religion.0007.desc.a.success.tt
                trigger_event = macro_religion.0009
            }
            50 = {		
                desc = macro_religion.0007.desc.a.fail
                compare_modifier = {
                    value = scope:duel_value
                    multiplier = -5
                }
                custom_tooltip = macro_religion.0007.desc.a.fail.tt
                trigger_event = macro_religion.0008 # Swallowed whole
            }
        }
    }
	# Praise the macro
	option = {
		name = macro_religion.0007.b
		add_character_flag = {
			flag = mouth_worship
			days = 10
		}
		duel = {
			skill = diplomacy
			value = {
				add = medium_skill_rating
				if = {
					limit = { scope:macro = { has_trait = arrogant } }
					add = -5
				}
				if = {
					limit = { scope:macro = { has_trait = sadistic } }
					add = 5
				}
				if = {
					limit = { scope:macro = { has_trait = callous } }
					add = 5
				}
			}
			desc = macro_religion.0007.desc.b

			# Success
			50 = {
				desc = macro_religion.0007.desc.a.success
				compare_modifier = {
					value = scope:duel_value
					multiplier = 5
				}
				custom_tooltip = macro_religion.0007.desc.a.success.tt
				trigger_event = macro_religion.0009 # Triggering the success event
			}

			# Fail
			50 = {
				desc = macro_religion.0007.desc.a.fail
				compare_modifier = {
					value = scope:duel_value
					multiplier = -5
				}
				custom_tooltip = macro_religion.0007.desc.a.fail.tt
				trigger_event = macro_religion.0008 # Triggering the failure event
			}
		}
	}
}

 

Wow thanks!

Posted (edited)

Thank you very much for sharing this, imOnlyHereforSkyrim!

 

I'm having a pretty fun playthrough so far with this mod active in the load order.

 

How do I get more macro giants? The two I somehow had, I granted duchies to but they both got murdered before they could produce offspring.

Edited by remotely
Changed present tense to past tense.
Posted
10 hours ago, remotely said:

Thank you very much for sharing this, imOnlyHereforSkyrim!

 

I'm having a pretty fun playthrough so far with this mod active in the load order.

 

How do I get more macro giants? The two I somehow had, I granted duchies to but they both got murdered before they could produce offspring.

hold audience with the merchant

  • 4 weeks later...
  • 2 months later...
Posted
On 10/11/2024 at 9:59 PM, thebumpercar said:

所以我对更多的同性恋内容感兴趣,但我不知道 GTS Queens 是做什么的。那个 Mod 的描述在哪里?

Posted
1 minute ago, Ray2002 said:

Seems it doesn't works in 1.4?
image.png.d3cafcf6ea2725c9b9b5abfe94b39817.png

Never mind,I check .mod document and change the file path and it works......By the way,I don't know if anyone need it,I made a chinese version using deepL and GPT.

simp_chinese.7z

  • 5 months later...
  • 2 weeks later...

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