imOnlyHereforSkyrim Posted September 26, 2024 Posted September 26, 2024 View File Macro Kings, A Male Conversion of GTSQueens [NOT BEING UPDATED] Im a huge fan of Macro and micro content, but also: im gay, i like men, i like big bara musky men, so today i decided fuck it, and converted the GTS Queens mod to 1.12.5 (1.13 is also here but a W.I.P) and made it be Male instead of female, this mod is still a bit of a WIP but it should work almost flawlessly, i mainly made this for myself but decided to upload it incase anyone else is like me, EK2 Patch Available PoD Patch Available Submitter imOnlyHereforSkyrim Submitted 09/26/2024 Category Crusader Kings 3 Requirements 4
Sirenetys Posted September 26, 2024 Posted September 26, 2024 Not my kinks, but always nice seeing more gay stuff for Ck3.
PeachLyrics Posted September 27, 2024 Posted September 27, 2024 Thank you for taking time to make some male to male content. Hope to see were this goes, even though I have no idea what It is. 1
TheLazyIdlingone Posted September 29, 2024 Posted September 29, 2024 Ohh yes, more gay stuff for any paradox games I always like to see. And macro stuff ain't common in general, so gay macro stuff is some top tier thing to see. Hopefully you'll continue to work on it
remotely Posted October 1, 2024 Posted October 1, 2024 (edited) It's nice to see some gay content. I'm looking forward to my next playthrough! EDIT [2024 10 (October) 01]: The 1.13 version download link leads to a page that says "Sorry! File not found". Edited October 1, 2024 by remotely Download link issue
imOnlyHereforSkyrim Posted October 2, 2024 Author Posted October 2, 2024 On 10/1/2024 at 7:38 AM, remotely said: It's nice to see some gay content. I'm looking forward to my next playthrough! EDIT [2024 10 (October) 01]: The 1.13 version download link leads to a page that says "Sorry! File not found". yeah the 1.13 file is completly busted. it might take a bit to fix it because 1.13 changed the entire file structure of the game
imOnlyHereforSkyrim Posted October 3, 2024 Author Posted October 3, 2024 On 10/1/2024 at 7:38 AM, remotely said: It's nice to see some gay content. I'm looking forward to my next playthrough! EDIT [2024 10 (October) 01]: The 1.13 version download link leads to a page that says "Sorry! File not found". hi! its working now
remotely Posted October 3, 2024 Posted October 3, 2024 (edited) 4 hours ago, imOnlyHereforSkyrim said: hi! its working now I read the patch notes and got to the struggle choice (Prowess or Diplomacy) screen, which is where the sequence/event breaks. Looking at the "macro_religion_events.txt", the sequence breaks somewhere between macro_religion.0007 and macro_religion.0009. I found some missing indents around "# Praise the macro", and discovered a missing "}" that should have closed out "macro_religion.0007". Adding an extra "}" fixed the sequence. EDIT: Fixed "macro_religion.0007" event below. # Survive footcrush, time for some vore macro_religion.0007 = { type = character_event title = macro_religion.0007.t desc = macro_religion.0007.desc left_portrait = { character = root animation = fear } right_portrait = { character = scope:macro animation = anger remove_default_outfit = yes } override_background = { event_background = temple } # Struggle hard option = { name = macro_religion.0007.a add_character_flag = { flag = mouth_struggle days = 10 } duel = { skill = prowess value = { add = medium_skill_rating if = { limit = { scope:macro = { has_trait = arrogant } } add = 5 } } desc = macro_religion.0007.desc.a 50 = { desc = macro_religion.0007.desc.a.success compare_modifier = { value = scope:duel_value multiplier = 5 } custom_tooltip = macro_religion.0007.desc.a.success.tt trigger_event = macro_religion.0009 } 50 = { desc = macro_religion.0007.desc.a.fail compare_modifier = { value = scope:duel_value multiplier = -5 } custom_tooltip = macro_religion.0007.desc.a.fail.tt trigger_event = macro_religion.0008 # Swallowed whole } } } # Praise the macro option = { name = macro_religion.0007.b add_character_flag = { flag = mouth_worship days = 10 } duel = { skill = diplomacy value = { add = medium_skill_rating if = { limit = { scope:macro = { has_trait = arrogant } } add = -5 } if = { limit = { scope:macro = { has_trait = sadistic } } add = 5 } if = { limit = { scope:macro = { has_trait = callous } } add = 5 } } desc = macro_religion.0007.desc.b # Success 50 = { desc = macro_religion.0007.desc.a.success compare_modifier = { value = scope:duel_value multiplier = 5 } custom_tooltip = macro_religion.0007.desc.a.success.tt trigger_event = macro_religion.0009 # Triggering the success event } # Fail 50 = { desc = macro_religion.0007.desc.a.fail compare_modifier = { value = scope:duel_value multiplier = -5 } custom_tooltip = macro_religion.0007.desc.a.fail.tt trigger_event = macro_religion.0008 # Triggering the failure event } } } } Edited October 3, 2024 by remotely Added fixed event 1
imOnlyHereforSkyrim Posted October 5, 2024 Author Posted October 5, 2024 On 10/3/2024 at 9:11 PM, remotely said: I read the patch notes and got to the struggle choice (Prowess or Diplomacy) screen, which is where the sequence/event breaks. Looking at the "macro_religion_events.txt", the sequence breaks somewhere between macro_religion.0007 and macro_religion.0009. I found some missing indents around "# Praise the macro", and discovered a missing "}" that should have closed out "macro_religion.0007". Adding an extra "}" fixed the sequence. EDIT: Fixed "macro_religion.0007" event below. # Survive footcrush, time for some vore macro_religion.0007 = { type = character_event title = macro_religion.0007.t desc = macro_religion.0007.desc left_portrait = { character = root animation = fear } right_portrait = { character = scope:macro animation = anger remove_default_outfit = yes } override_background = { event_background = temple } # Struggle hard option = { name = macro_religion.0007.a add_character_flag = { flag = mouth_struggle days = 10 } duel = { skill = prowess value = { add = medium_skill_rating if = { limit = { scope:macro = { has_trait = arrogant } } add = 5 } } desc = macro_religion.0007.desc.a 50 = { desc = macro_religion.0007.desc.a.success compare_modifier = { value = scope:duel_value multiplier = 5 } custom_tooltip = macro_religion.0007.desc.a.success.tt trigger_event = macro_religion.0009 } 50 = { desc = macro_religion.0007.desc.a.fail compare_modifier = { value = scope:duel_value multiplier = -5 } custom_tooltip = macro_religion.0007.desc.a.fail.tt trigger_event = macro_religion.0008 # Swallowed whole } } } # Praise the macro option = { name = macro_religion.0007.b add_character_flag = { flag = mouth_worship days = 10 } duel = { skill = diplomacy value = { add = medium_skill_rating if = { limit = { scope:macro = { has_trait = arrogant } } add = -5 } if = { limit = { scope:macro = { has_trait = sadistic } } add = 5 } if = { limit = { scope:macro = { has_trait = callous } } add = 5 } } desc = macro_religion.0007.desc.b # Success 50 = { desc = macro_religion.0007.desc.a.success compare_modifier = { value = scope:duel_value multiplier = 5 } custom_tooltip = macro_religion.0007.desc.a.success.tt trigger_event = macro_religion.0009 # Triggering the success event } # Fail 50 = { desc = macro_religion.0007.desc.a.fail compare_modifier = { value = scope:duel_value multiplier = -5 } custom_tooltip = macro_religion.0007.desc.a.fail.tt trigger_event = macro_religion.0008 # Triggering the failure event } } } } Wow thanks!
remotely Posted October 6, 2024 Posted October 6, 2024 (edited) Thank you very much for sharing this, imOnlyHereforSkyrim! I'm having a pretty fun playthrough so far with this mod active in the load order. How do I get more macro giants? The two I somehow had, I granted duchies to but they both got murdered before they could produce offspring. Edited October 6, 2024 by remotely Changed present tense to past tense.
imOnlyHereforSkyrim Posted October 6, 2024 Author Posted October 6, 2024 10 hours ago, remotely said: Thank you very much for sharing this, imOnlyHereforSkyrim! I'm having a pretty fun playthrough so far with this mod active in the load order. How do I get more macro giants? The two I somehow had, I granted duchies to but they both got murdered before they could produce offspring. hold audience with the merchant
thebumpercar Posted October 11, 2024 Posted October 11, 2024 So I'm interested in more gay stuff, but I have no idea what GTS Queens does. Where is that mod's description?
Ray2002 Posted January 9, 2025 Posted January 9, 2025 On 10/11/2024 at 9:59 PM, thebumpercar said: 所以我对更多的同性恋内容感兴趣,但我不知道 GTS Queens 是做什么的。那个 Mod 的描述在哪里?
Ray2002 Posted January 9, 2025 Posted January 9, 2025 1 minute ago, Ray2002 said: Seems it doesn't works in 1.4? Never mind,I check .mod document and change the file path and it works......By the way,I don't know if anyone need it,I made a chinese version using deepL and GPT. simp_chinese.7z 1
LIKEEEEEEEEE Posted June 26, 2025 Posted June 26, 2025 it's really nice,Thanks. it still work with 1.16, but when I use it with Crusader Dongs, the game just completely stuck in the court,hope it can be update.
WhoEvenAmI Posted July 8, 2025 Posted July 8, 2025 On 1/9/2025 at 8:47 AM, Ray2002 said: Seems it doesn't works in 1.4? So.... can anyone explain how to make this work for a big ole dumby?
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