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Simple Defeat - Post Assault


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Simple Defeat - Post Assault

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This is a very early alpha version of the addon, so please avoid using it on your main save, as you may encounter crashes or broken NPCs.
 

This is the first addon for the Simple Defeat mod, featuring enslaving in an "immersive" way, while aiming to be as lightweight and stable as possible
 

Currently, you can:

Enslave tied-up NPCs (through Simple Defeat tie-up).
Deliver enslaved leveled NPCs (without a crime faction) to guards to receive gold.
Engage in sexlab alone, or have a threesome with a follower or tell a follower to engage in sexlab.
Put a slave in a sack for transport, which makes it easy to get an enslaved citizen out without being detected.
Trap a slave in a player house (slave will live there). You can also make them follow you again.
Change outfit (temp). Leveled NPCs will get their outfit reset every gameload and every outfit change, so you will get your items back when giving an outfit.
Release the slave. They will return to their normal behavior, but any bounty and relationship rank change will remain.

 

Things to know:

Slaves will flee from combat and will never fight back.
Releasing a slave from the sack will make them follow you.
You can have only one enslaved citizen following you (two if carrying one in a bag).
You must trap the enslaved citizen in a player house first to be able to enslave another.
You can have any amount of slaves as long as they don't have a crime faction, like bandits.

 

If using the immersive mode:

Enslaving a citizen is a crime.
Failing to enslave a citizen will cause everyone to attack you.
If you're seen with an enslaved citizen following you, you will be attacked on sight by guards and the citizen will be released.
Citizens will not attack you but will add a bounty.

 

If using relationship change:

NPCs will change their relationship rank to "enemy."
You can't restore the relationship rank for now, but I will add a method to restore it in future versions.

 

Known issues:

Start sexlab only through the Post Assault key, as starting it through any other mod will break the NPC.

 

Plans for future versions:

Implement Stockholm syndrome mechanics.
"Immersive" way to restore relationship rank.

Requeriments:
Simple Defeat and all of its requeriments.

The mod is usable as it is, but I haven't tested every edge case. There is a "Clean NPC" option that removes all the modifications this mod made to the NPC, except for the relationship rank, but you can easily restore it with a console command. Use it only if you find a broken NPC and you suspect it was caused by this mod. If the NPC is still broken, then it was caused by another mod.


  • Submitter
  • Submitted
    09/20/2024
  • Category
  • Requirements
    Sexlab, FNIS, SPID, Papyrus Extender, UIExtensions, powerofthree's Tweaks, Simple Defeat
  • Regular Edition Compatible
    No

 

Posted (edited)

Having trouble getting the MCM to appear. I usually never have problems with that. I use MCM helper and have tried the "setstage ski_configmanagerinstance 1" command. 

 

When loading a save after installing the mod, top left it says a new MCM has been added. Unless its not named "Simple Defeat Post Assault" (I went through my MCM's twice), its not showing.

 

Edit: Tested a fresh save. "coc qasmoke" from Main Menu. Did not show up either. I used LOOT to auto sort, but I will try lowering it in my load order.

Edited by Nohrin
  • 3 weeks later...
  • 1 year later...

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