KnottyDerg Posted August 24, 2024 Posted August 24, 2024 (edited) hi, first time modding on skyrim and i immediately went for the adult mods just because why not lol. spent the whole day trying to make the game actually launch which i did in the end, but now i'm having two issues- being SLAL doesnt show up when i bring up the MCM menu, and also my FNIS doesn't seem to properly work which i wouldnt be surprised if its the issue for SLAL. I use MO2 so i have FNIS set up in data where i can run it. running it gives this: https://imgur.com/a/wTJV5cA I have creature packs installed so i don't know why it wont pick that up. it also doesn't read SLab on there ^^^^ this is no longer my issue, this is: using furry race mods worked perfectly fine up until i finally got my game to work with all the mods. Now npcs with the replaced model are invisible except for clothing and eyes. i havent been able to figure out what is causing this so hopefully someone can enlighten me. thanks here is my mod list in complete order: DLC: HearthFires DLC: Dragonborn DLC: Dawnguard Creation Club: ccQDRSSE001-SurvivalMode Creation Club: ccBGSSSE037-Curios Creation Club: ccBGSSSE025-AdvDSGS Creation Club: ccBGSSSE001-Fish Creation Club: _ResourcePack Address Library for SKSE Plugins SSE Engine Fixes (skse64 plugin) SkyUI UIExtensions QUI ConsoleUtilSSE PapyrusUtil SE - Modders Scripting Utility Functions RaceMenu BodySlide and Outfit Studio Caliente's Beautiful Bodies Enhancer -CBBE- XP32 Maximum Skeleton Special Extended Faster HDT-SMP Mfg Fix Static Mesh Improvement Mod CBPC - Physics with Collisions CBBE 3BA Creature Framework SexLabFrameworkAE_v SexLabArousedSSELoose HentaiCreaturesSE_MNCSEv SexLab MatchMaker MassMatchMakerSE_SE_ CreatureFrameworkV BakaFactory Animated Beasts Cocks RaceCompatibility with fixes Creature Pack Lion Race Fores New Idles in Skyrim SE - FNIS SE SMP-NPC crash fix MoreNastyCrittersSE_v Better Males Remesh for Skyrim SE Crash Logger SSE AE VR - PDB support Vukasin Digitigrade Feet Cat Races Furry Age of Skyrim SLAL_SE JContainers SE Edited August 25, 2024 by KnottyDerg new issue
traison Posted August 24, 2024 Posted August 24, 2024 (edited) Post your Papyrus log from a session where you opened the MCM. As for FNIS, you need to run the game once without SKSE. Edit: Quote I use MO2 so i have FNIS set up in data where i can run it. Oh, so what you did was run it outside of MO2? You can't do that. Run it from MO2 like any other Skyrim utility. Edited August 24, 2024 by traison
Grey Cloud Posted August 24, 2024 Posted August 24, 2024 2 hours ago, KnottyDerg said: SLAL_SE SLAnimLoader What's the difference? https://www.loverslab.com/topic/136543-mod-organizer-2-other-tools-from-zero-to-hey-sexlab-is-working/ https://www.loverslab.com/topic/118460-skyrim-se-for-beginners-v-319-3bbb-hdt-smp-hph/ https://www.loverslab.com/topic/94228-se-compatibility-tracking-apr-23/ https://www.loverslab.com/topic/126227-sexlab-index-se/
KnottyDerg Posted August 24, 2024 Author Posted August 24, 2024 8 hours ago, traison said: Post your Papyrus log from a session where you opened the MCM. As for FNIS, you need to run the game once without SKSE. Edit: Oh, so what you did was run it outside of MO2? You can't do that. Run it from MO2 like any other Skyrim utility. was running FNIS wrong! added as an executable now it works. installed creature pack and it picks it up. i thought i had it installed previously but i guess not lol. it says everything has loaded ingame so thats good! my only question now is how to start any of the animations, both human & creatures
traison Posted August 24, 2024 Posted August 24, 2024 8 minutes ago, KnottyDerg said: how to start any of the animations Start with Match Maker. Once you have that figured out, consider other more complicated options. You'll want that mod anyways, its pretty much essential when debugging issues with SL.
KnottyDerg Posted August 24, 2024 Author Posted August 24, 2024 16 minutes ago, traison said: Start with Match Maker. Once you have that figured out, consider other more complicated options. You'll want that mod anyways, its pretty much essential when debugging issues with SL. match maker is with all the spells right? i use the spells on humans and it pops up with the menu to start everything but on creatures i dont see anything. i did read in a guide you have to use conjuring or something to spawn creatures? but i have no idea what that means unfortunately
traison Posted August 24, 2024 Posted August 24, 2024 5 minutes ago, KnottyDerg said: match maker is with all the spells right? i use the spells on humans and it pops up with the menu to start everything but on creatures i dont see anything. As far as I know, Match Maker does not have a menu.
KnottyDerg Posted August 24, 2024 Author Posted August 24, 2024 1 minute ago, traison said: As far as I know, Match Maker does not have a menu. strange, i dunno what that was then. throwing spells at creatures gives them a purple aura but they just run off- i think im missing something
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