Wolfe6900 Posted February 27, 2025 Author Posted February 27, 2025 10 hours ago, Aelendil said: Still same issue, it overwrites the TERM_01001025.pex script and when use the coc aaSeduceCell command I get the endless falling in the screenshot. You may just be able to delete TERM_01001025 then from this .zip. This used to use Seduce as a dependency, and it may just be left over from when I was trying to fully purge it as a dependency (which was a headache itself). Thanks for pointing that out! I'll be sure to remove it for the next update.
Aelendil Posted February 27, 2025 Posted February 27, 2025 Mods seems to work fine but the map you need to goto for seduce still has that falling issue so something cell related I guess.
Wolfe6900 Posted February 28, 2025 Author Posted February 28, 2025 (edited) 11 hours ago, Aelendil said: Mods seems to work fine but the map you need to goto for seduce still has that falling issue so something cell related I guess. Did you delete the "TERM_01001025.pex" file from this mod and replace it with the one from "_Seduce"? This used to have "_Seduce" as a requirement but after one of its updates, it was starting to cause issues with this one, so I removed it as a dependency. EDIT: Try using V12 as I've removed the .pex file in the newest update and please let me know if it resolves the problem. Edited February 28, 2025 by Wolfe6900
Aelendil Posted February 28, 2025 Posted February 28, 2025 I deleted it on v11 yeah, I will try 12 tho.
SpaceAce Posted March 1, 2025 Posted March 1, 2025 (edited) Got an issue here: 1st I went to Akila City, talked to that woman in the Ambassy or whatever it was. She gave me a quest tot talk to citizens but nothing happened. Then I went to Neon.. talked to the NPC.. got the quest... went to that crate, clicked it then 3 guys came and enslaved me (got Enslave quest too). An in this cell now with Rhea and this guy told me to find smthg sexy to wear. Went to the dresser, took all 3 outfits but then nothing happens anymore. This Iven Durnell guys won't talk to me and quest marker is still at the dresser, which now is empty coz I took everything. *UPDATE: I was able to proceed by using GETSTAGE and SETSTAGE. Now I'm in the apartement of my buyer and quest says I need to talk to him. Did that 3x already and regardeless what I choose, quest won't go on. So I have to use SETSTAGE again. Just FYI Edited March 2, 2025 by SpaceAce 1
Wolfe6900 Posted March 2, 2025 Author Posted March 2, 2025 (edited) On 3/1/2025 at 4:19 PM, SpaceAce said: Got an issue here: 1st I went to Akila City, talked to that woman in the Ambassy or whatever it was. She gave me a quest tot talk to citizens but nothing happened. Then I went to Neon.. talked to the NPC.. got the quest... went to that crate, clicked it then 3 guys came and enslaved me (got Enslave quest too). An in this cell now with Rhea and this guy told me to find smthg sexy to wear. Went to the dresser, took all 3 outfits but then nothing happens anymore. This Iven Durnell guys won't talk to me and quest marker is still at the dresser, which now is empty coz I took everything. *UPDATE: I was able to proceed by using GETSTAGE and SETSTAGE. Now I'm in the apartement of my buyer and quest says I need to talk to him. Did that 3x already and regardeless what I choose, quest won't go on. So I have to use SETSTAGE again. Just FYI It seems like you may have a quest running that's tracking something in order to progress the stage of a quest. I ran into the same issues and had to break the quests up into different quests to prevent it from happening and ensure one quest fully shut down before a new one started up. I have some workarounds in place for it but there's probably multiple gaps to where it could cause problems unless all other quests are stopped that may conflict with it. I couldn't recreate the issue for Tessa at coc cityakilacityconsulate, but she should either follow you or lead you to a door you'll enter for the Akila City Auction House. EDIT: I'm currently reworking on revamping the Akila City one since it seems like some of the .psc/.pex files either became corrupted or the scripts are just missing for some reason. Edited March 2, 2025 by Wolfe6900 1
SpaceAce Posted March 3, 2025 Posted March 3, 2025 19 hours ago, Wolfe6900 said: It seems like you may have a quest running that's tracking something in order to progress the stage of a quest. I ran into the same issues and had to break the quests up into different quests to prevent it from happening and ensure one quest fully shut down before a new one started up. I have some workarounds in place for it but there's probably multiple gaps to where it could cause problems unless all other quests are stopped that may conflict with it. I couldn't recreate the issue for Tessa at coc cityakilacityconsulate, but she should either follow you or lead you to a door you'll enter for the Akila City Auction House. EDIT: I'm currently reworking on revamping the Akila City one since it seems like some of the .psc/.pex files either became corrupted or the scripts are just missing for some reason. Nice explanation! Yeah, I got a lot of quests in my Q log. And maybe some of them might have been started alrdy. In my 2nd attempt I did not choose "Apartement", I chose "Enslaved" option in the Auction House (Neon) and I quit playing when I had to kneel down and didn't know how. Later I checked the key bindings for Enslaved and now I know and will proceed today But there still is the issue with the clothes when in the cell. When I have to go to the dresser and equip skimpy clothes. Did that but quest won't continue. It won't recognize me takign and equiping the clothes (why are those clothes marked as stolen?)...
Wolfe6900 Posted March 3, 2025 Author Posted March 3, 2025 2 hours ago, SpaceAce said: Nice explanation! Yeah, I got a lot of quests in my Q log. And maybe some of them might have been started alrdy. In my 2nd attempt I did not choose "Apartement", I chose "Enslaved" option in the Auction House (Neon) and I quit playing when I had to kneel down and didn't know how. Later I checked the key bindings for Enslaved and now I know and will proceed today But there still is the issue with the clothes when in the cell. When I have to go to the dresser and equip skimpy clothes. Did that but quest won't continue. It won't recognize me takign and equiping the clothes (why are those clothes marked as stolen?)... I pushed out an update yesterday that has a workaround in the house. Basically, for Iven to come up with the dialogue, it now has a condition for the player to be wearing an item rather than it needing to be at a certain stage to trigger the dialogue. It will probably cause errors down the road in AH_Apartment though if not corrected. I had some workarounds in the Apartment, but there's still a chance it would cause some issues with other quests running that I may not have caught yet. 1
MetZwerg Posted March 19, 2025 Posted March 19, 2025 i now got sent to the auction house by surrender a few times, is it normal, that i can´t interact with the customers ? i can use the furniture and get the tokens... but i can´t do anything with the customers, to up my prize... is that normal at the moment ?
Wolfe6900 Posted March 22, 2025 Author Posted March 22, 2025 On 3/19/2025 at 6:44 PM, MetZwerg said: i now got sent to the auction house by surrender a few times, is it normal, that i can´t interact with the customers ? i can use the furniture and get the tokens... but i can´t do anything with the customers, to up my prize... is that normal at the moment ? As of right now, there's nothing in to do in Auction House CodyHill (the one that Surrender sends you to) other than interact with furniture and talk to the auctioneer to start the Auction.
MetZwerg Posted March 22, 2025 Posted March 22, 2025 ah good.. i thought i had a mod conflict or something like that... any chance, that the table(the one in the upstairs room with the bed and chains) could get moved away a little from the wall towards the middle of the room would be much better for screnshots...
Wolfe6900 Posted March 23, 2025 Author Posted March 23, 2025 On 3/22/2025 at 11:05 AM, MetZwerg said: ah good.. i thought i had a mod conflict or something like that... any chance, that the table(the one in the upstairs room with the bed and chains) could get moved away a little from the wall towards the middle of the room would be much better for screnshots... Sure! Sounds like an easy fix. As for the Tokens, right now I'm trying to replace it with an actual credit ecosystem for Cody Hill now that I've figured out how the vendor system works.
MetZwerg Posted March 24, 2025 Posted March 24, 2025 any hint on the "pet" outcome ? i somehow can´t get the code to unlock the "Alert authorities" option on the computer....
Wolfe6900 Posted March 24, 2025 Author Posted March 24, 2025 The first time you alert the authorities, it "should" trigger a dialogue with Astra. She'll go greet the door (if I remember correctly, there's a fallback if she's being weird to where you can reach the door and trigger it as well). After that, she should speak to the guests and lead you all to the bedroom. When they begin intercourse, there will be a pile of clothes on the floor with the key to the computer. BTW, I just posted a new version out now that goes over some of the AuctionHouse CodyHill adjustments so you can actually use a credit based system rather than the Token based like the other houses. 1
Burensc Posted March 25, 2025 Posted March 25, 2025 Why is the auction house in Freestar space and not crimson fleet? 2
Wolfe6900 Posted March 27, 2025 Author Posted March 27, 2025 On 3/25/2025 at 11:17 PM, Burensc said: Why is the auction house in Freestar space and not crimson fleet? The Crimson Fleet doesn't have much to work with outside The Key (assuming the player hasn't destroyed it already). Akila has the best options when it comes to easily changing out unused Doors in the game and Neon has the Neon Subcore mod to link this to. I thought about using House Va'ruun, but wanted to keep it simple so people weren't required to get the DLC. 1
MetZwerg Posted March 27, 2025 Posted March 27, 2025 just tried it codyhill worked fine, but the auctionhouse mission in neon stops for me, just after those 3 desciples tie my hands.. after that nothing happens.... until i reload. could that be because of this mod: Darkside of Neon - Ebbside overhaul ?
Wolfe6900 Posted March 28, 2025 Author Posted March 28, 2025 15 hours ago, MetZwerg said: just tried it codyhill worked fine, but the auctionhouse mission in neon stops for me, just after those 3 desciples tie my hands.. after that nothing happens.... until i reload. could that be because of this mod: Darkside of Neon - Ebbside overhaul ? There shouldn't really be anything impacting it. It works as a triggerbox that starts a scene when the player walks into it. Once the player walks into the trigger, the 3 NPCs and player move to furnitures and the Scene starts. The teleport/move should activate with a dialogue fragment on the final dialogue. I could see maybe how the mod could impact the trigger box but if the NPCs are moved there, it seems like it is working properly. You could possibly debug it by manually setting the stage to 11? 1
MetZwerg Posted March 28, 2025 Posted March 28, 2025 (edited) i´ll try.... did try, when i was standing there with the hands tied, and nothing happened. i switched the queststage from 10 to 11 i got the quest update, that i now have to talk to the jail keeper... but i´m still standing between the three guys hands tied unable to move.... so that did not help.... Edited March 28, 2025 by MetZwerg
Wolfe6900 Posted March 28, 2025 Author Posted March 28, 2025 6 hours ago, MetZwerg said: i´ll try.... did try, when i was standing there with the hands tied, and nothing happened. i switched the queststage from 10 to 11 i got the quest update, that i now have to talk to the jail keeper... but i´m still standing between the three guys hands tied unable to move.... so that did not help.... So the conditions for the dialogue to start are: Player has a Female Companion Or Player does not have a companion Or Player has a Male Companion If none of these conditions are met for whatever reason, the dialogue may not start. Since you mentioned your PC has their hands tied, I'd imagine it would have gotten past the conditions and past the initial dialogue part where the player is supposed to surrender. In the version I just uploaded, I made a workaround for why yours may not be working by making the jailor greet the player if the player is below stage 11 (instead of requiring stage 11) and moved the coc location to in the jail cell. You should be able to bypass your issue by typing: "coc AuctionHouseNeon" in the console command. Let me know if it works! 2
MetZwerg Posted March 28, 2025 Posted March 28, 2025 (edited) Thanks... gonna try.... Now it works.... i´m in gonna play it tomorrow... Thanx for the fast work... the combo of this and surrender is really nice Edited March 29, 2025 by MetZwerg 1
MetZwerg Posted March 29, 2025 Posted March 29, 2025 Worked flawless... short question. is it possible, to get a female owner as "Companion/owner" ? and i think it should be a crime, to attack/kill your owner.... i tried, and could kill my owner, right in front of neon security guards. guess that would be the same everywhere else ? just an idea. also it would be cool, if he was to demand money every few days, and maybe, after i earned my owner a considerable high amount of money, he could offer me to buy my freedom, for another high price... just ideas.... 1
Wolfe6900 Posted March 29, 2025 Author Posted March 29, 2025 2 hours ago, MetZwerg said: Worked flawless... short question. is it possible, to get a female owner as "Companion/owner" ? and i think it should be a crime, to attack/kill your owner.... i tried, and could kill my owner, right in front of neon security guards. guess that would be the same everywhere else ? just an idea. also it would be cool, if he was to demand money every few days, and maybe, after i earned my owner a considerable high amount of money, he could offer me to buy my freedom, for another high price... just ideas.... It doesn't seem like a hard concept. I think I would just need to add that NPC to some sort of faction, and I already have a script from the Loan Shark to monitor days passed that I could use. I've been meaning to modify the owner a bit, just haven't thought of how without it being too restrictive on gameplay. I may put that into a future update. Thanks for the idea! 2
Vinccino Posted March 30, 2025 Posted March 30, 2025 As I understand it, Gray Animations is superseded by User Animation Pack. My question is, does Gray Animations still have unique animations that UAP doesn't? On the note of this mod, is it simply a case of you previously using Gray Animations & you just haven't updated everything legacy?
Wolfe6900 Posted March 30, 2025 Author Posted March 30, 2025 (edited) 1 hour ago, Vinccino said: As I understand it, Gray Animations is superseded by User Animation Pack. My question is, does Gray Animations still have unique animations that UAP doesn't? On the note of this mod, is it simply a case of you previously using Gray Animations & you just haven't updated everything legacy? I haven't used UAP, but the animations aren't named the same as they are in Gray animations. For example, Gray Animations has "graydoggy00_bot.glb" where UAP doesn't. It may have the same (or better version) of the animation itself, but since it isn't named "graydoggy00_bot.glb" in UAP this mod won't be able to find it since it specifically called for a NAF animation from Gray Animations in the dialogue fragments. For the second part, yes, I just haven't gotten around to testing out UAPs animations. Edited March 30, 2025 by Wolfe6900
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