Kalkano Posted January 2 Posted January 2 (edited) I'm just starting trying to use mods in this game. I used a ton in the Cold Steel series, but now I'm trying to learn what's different here. I got some 3DMigoto stuff to work, but now I'm dealing with .mdl files, and I keep seeing references to an "assets" folder. I don't seem to have an assets folder, and when I search the whole game dir for .mdl, I get nothing. I'm using the NISA version. How do I do this? I also have all of the kurotools kuromdltools and kurodlctools. I just can't seem to get started without that assets folder. Help, please. Edit: I seem to be slowly figuring it out, but I'm still having problems. I used p3a_extract.py to extract both DOA costume packs, as well as the asset_common_model.p3a file the comes with the game. I then used "a00000 - inject kuro model.py" to copy one of the DOA .mdl files over chr5007_c01.mdl, and then use p3a_archive.py to repack it. It seems to be working in general, but when I go in game and select Judith's "Poolside Swimwear", she appears completely naked, which she shouldn't from the DOA costumes. I've verified that it's not a 3DMigoto mod, by toggling it off, and I've also put the original asset_common_model.p3a back in place to verify that my changes are actually having an impact. What am I doing wrong? Edit 2: Okay, I'm figuring it out. I also needed the model_info and image dirs to repack. Edit 3: I have something to share, and then another question: 1 - Someone (sorry, can't remember who) already posted this in this thread as a fix for "incorrect shadows during dialogue". I've found that it also fixes the shadows from previous costumes that sometimes appear outside of dialogue: [ShaderOverride_dialogue_shadow] hash = 9e5a8a4f92a98105 handling = skip 2 - In the 3DMigoto mods, sometimes folders for characters are named in a way that I don't know who they're for. I have the table information that tells me the ID of each character, but I don't think I can use that with any 3DMigoto files to figure out who is who. For instance, I'm trying to figure out how to delete the folder for the female police in Lakovic's mod, but I don't know which folder that is under the NPC folder. Is there an easy way to see that, or do I have to do trial and error? Edited January 3 by Kalkano
afdbg Posted January 4 Posted January 4 On 1/2/2026 at 8:58 AM, Kalkano said: I'm just starting trying to use mods in this game. I used a ton in the Cold Steel series, but now I'm trying to learn what's different here. I got some 3DMigoto stuff to work, but now I'm dealing with .mdl files, and I keep seeing references to an "assets" folder. I don't seem to have an assets folder, and when I search the whole game dir for .mdl, I get nothing. I'm using the NISA version. How do I do this? I also have all of the kurotools kuromdltools and kurodlctools. I just can't seem to get started without that assets folder. Help, please. Edit: I seem to be slowly figuring it out, but I'm still having problems. I used p3a_extract.py to extract both DOA costume packs, as well as the asset_common_model.p3a file the comes with the game. I then used "a00000 - inject kuro model.py" to copy one of the DOA .mdl files over chr5007_c01.mdl, and then use p3a_archive.py to repack it. It seems to be working in general, but when I go in game and select Judith's "Poolside Swimwear", she appears completely naked, which she shouldn't from the DOA costumes. I've verified that it's not a 3DMigoto mod, by toggling it off, and I've also put the original asset_common_model.p3a back in place to verify that my changes are actually having an impact. What am I doing wrong? Edit 2: Okay, I'm figuring it out. I also needed the model_info and image dirs to repack. Edit 3: I have something to share, and then another question: 1 - Someone (sorry, can't remember who) already posted this in this thread as a fix for "incorrect shadows during dialogue". I've found that it also fixes the shadows from previous costumes that sometimes appear outside of dialogue: [ShaderOverride_dialogue_shadow] hash = 9e5a8a4f92a98105 handling = skip 2 - In the 3DMigoto mods, sometimes folders for characters are named in a way that I don't know who they're for. I have the table information that tells me the ID of each character, but I don't think I can use that with any 3DMigoto files to figure out who is who. For instance, I'm trying to figure out how to delete the folder for the female police in Lakovic's mod, but I don't know which folder that is under the NPC folder. Is there an easy way to see that, or do I have to do trial and error? I was looking through the NPC folder and found "Karin & Nancy", which are the 2 police officers who are always together. Hopefully that's what you're looking for.
Kalkano Posted January 4 Posted January 4 (edited) 4 hours ago, afdbg said: I was looking through the NPC folder and found "Karin & Nancy", which are the 2 police officers who are always together. Hopefully that's what you're looking for. Thanks. I've been doing trial and error. Another problem I'm having now is that it was working fine, then I changed graphical settings, and the 3DMigoto mods no longer work. I still see the "enabled/disabled" messages when I press F2, but it doesn't do anything anymore. I tried reverting the graphical settings, but it won't come back. What did I do? Edit: Nevermind, it was sgssaa. Even when I disabled it in the menu, it didn't work. I had to go into the settings file and manually set it back to off. Edited January 4 by Kalkano
afdbg Posted January 7 Posted January 7 On 1/4/2026 at 2:34 PM, Kalkano said: Thanks. I've been doing trial and error. Another problem I'm having now is that it was working fine, then I changed graphical settings, and the 3DMigoto mods no longer work. I still see the "enabled/disabled" messages when I press F2, but it doesn't do anything anymore. I tried reverting the graphical settings, but it won't come back. What did I do? Edit: Nevermind, it was sgssaa. Even when I disabled it in the menu, it didn't work. I had to go into the settings file and manually set it back to off. This game is definitely where I've learned the most about mods (not to say that I know much), so I definitely get where you're coming from. It was definitely entertaining figuring out the nuances of 3DMigoto. Now I'm going through Daybreak II, and things are quite different... I'm sure you'll find out when you get there as well.
Kalkano Posted January 13 Posted January 13 On 7/13/2024 at 7:12 PM, amorrow28 said: A small fix for folks using 3DMigoto who finds the incorrect shadows in dialogue portraits distracting and annoying. Just put this file in your 3dm_mods folder. (Warning, it gets rid of the sparkle in the eyes, and the fade at the edge of the portrait. The latter can result in text obscured by portraits.) 3dm_dialogue_shadow_shader_fix.ini 74 B · 111 downloads Is it possible to make a mod to move characters farther to the left/right so they don't obstruct the text when this fix is active? It's not a huge deal, as I can tell exactly what word is being used 90% of the time, but it would still be nice, if possible.
Hound of Culann Posted January 18 Posted January 18 Hi maybe a bit late but does perhaps somebody have lakovics mod ? can't find it anymore
Kalkano Posted January 21 Posted January 21 On 7/13/2024 at 7:12 PM, amorrow28 said: A small fix for folks using 3DMigoto who finds the incorrect shadows in dialogue portraits distracting and annoying. Just put this file in your 3dm_mods folder. (Warning, it gets rid of the sparkle in the eyes, and the fade at the edge of the portrait. The latter can result in text obscured by portraits.) 3dm_dialogue_shadow_shader_fix.ini 74 B · 112 downloads Unfortunately, this fix also makes Nina's clothes disappear in some scenes. She's either naked when using her default outfit mod (not when you first meet her, but when talking to her remotely afterwards), or if you delete the default outfit mod, she's see through (has no body). Even if you are only using Nina mods, and this dialogue shader fix.
toro0079 Posted January 21 Posted January 21 On 1/18/2026 at 12:51 PM, Hound of Culann said: Hi maybe a bit late but does perhaps somebody have lakovics mod ? can't find it anymore same dude. looks like two months ago he crashed out however he did mention he doesnt mind friends sharing his mods with their friends...so any friends want to help a buddy out?
ModsTime Posted January 28 Posted January 28 On 8/25/2024 at 5:51 PM, amorrow28 said: I wanted to have the Z1 Racing Queen outfits from Kuro 2 in Trails Through Daybreak, so I created the files necessary for a backport mod! Files_for_backporting_z1_racing_queens.zip 7.86 kB · 136 downloads You will need to own Kuro no Kiseki 2 CLE for PC (Steam) to get the actual assets themselves. Instructions below on how to get them into Trails Through Daybreak (NISA). I will not be distributing the mod itself since it has original Falcom assets (although if someone else were to do so, I obviously cannot stop them). Instructions: Is there any way to do this if I own NISA Daybreak 2?
amorrow28 Posted January 28 Author Posted January 28 1 minute ago, ModsTime said: Is there any way to do this if I own NISA Daybreak 2? I’m pretty sure that’s official DB2 DLC, just buy it from Falcom.
ModsTime Posted January 28 Posted January 28 9 minutes ago, amorrow28 said: I’m pretty sure that’s official DB2 DLC, just buy it from Falcom. It's free DLC, but I meant in terms of getting it in DB1
amorrow28 Posted January 28 Author Posted January 28 3 hours ago, ModsTime said: It's free DLC, but I meant in terms of getting it in DB1 ahh. I don’t personally know and won’t bother to test, but I believe you just need to get the files from the DB2 P3A archives (the tool comes with the game) and then skip step 2.
Kalkano Posted February 5 Posted February 5 (edited) I replaced Renne's schoolgirl outfit with her Grimcat outfit, and now her dialogue image has no hair (the normal model is fine). Did I miss a step/needed file? Edit: For some reason, playing today, that issue was gone. No idea what happened. On another note, the camera script has an option to set "min-z to floor". Any way to set it lower than that like in previous games, or does this new engine have issues with that? Edited February 6 by Kalkano
Danto003 Posted February 8 Posted February 8 I'm surprised no one has made any mods that make the girls thiccer. Not obese, but giving the girls bigger breasts, asses and thighs. The only game I've seen had that done is the remake of the first trails of the sky game.
cartographerist Posted February 14 Posted February 14 (edited) Are all mods requiring 3DMigoto incompatible with the latest Steam version (1.4.0)? ^ The answer is yes. I ended up taking this p3a version of lakovic's nude towels for Kuro 2 which works in the first game: Edited February 14 by cartographerist addl info
afdbg Posted February 18 Posted February 18 On 2/14/2026 at 1:30 PM, cartographerist said: Are all mods requiring 3DMigoto incompatible with the latest Steam version (1.4.0)? ^ The answer is yes. I ended up taking this p3a version of lakovic's nude towels for Kuro 2 which works in the first game: If you're willing to downgrade, it's super easy to do so on Steam at least (Game Version Beta). IMO 3DMigoto is a superior mod experience, and it was a bit disappointing to go to Daybreak 2 and not have it.
l8tninja Posted April 3 Posted April 3 (edited) Hey @amorrow28, @jmedia7, @fakecheng Thanks for the mods you shared with everyone here! I just finished this game and I'm impressed with the graphics compared to "Cold Steel". I'm not that impressed that much with the story and logical sequences of it but it's still plausible nonetheless (I played Trails in the Sky Chapter 1 up to Daybreak 1 and the Crossbell Arc is the best in the series in my opinion). I made some updates regarding the nude mods for each of the character and (somehow) improved the private parts of some of the "nude" characters available in your mods. I based them on the "0.png" image given by @jmedia7 and work my way through there. I'm no good at human anatomy but just for this, I research hentai images particularly breast and vagina and made countless trials and error. If you have the time, hope you can add a nude mod for Feri (full nude mod), Ashen, Kaela, Naje, Marielle, Nina, Odette, and Shahina! @genman ZZP You're physics mod is so cool hope you have the time to add them on all female characters! The nude mod for each character are different and somehow exaggerated just like hentai. I don't know how accurate it is. You be the judge! Important: Requires amorrow28's base mod. 3Dmigoto kuro all in one variety nude mod - l8tninja.zip Controllable Characters Screenshots Spoiler Events (Spoilers ahead) Spoiler Edited April 3 by l8tninja 5
tigers Posted April 3 Posted April 3 (edited) 5 hours ago, l8tninja said: Hey @amorrow28, @jmedia7, @fakecheng Thanks for the mods you shared with everyone here! I just finished this game and I'm impressed with the graphics compared to "Cold Steel". I'm not that impressed that much with the story and logical sequences of it but it's still plausible nonetheless (I played Trails in the Sky Chapter 1 up to Daybreak 1 and the Crossbell Arc is the best in the series in my opinion). I made some updates regarding the nude mods for each of the character and (somehow) improved the private parts of some of the "nude" characters available in your mods. I based them on the "0.png" image given by @jmedia7 and work my way through there. I'm no good at human anatomy but just for this, I research hentai images particularly breast and vagina and made countless trials and error. If you have the time, hope you can add a nude mod for Feri (full nude mod), Ashen, Kaela, Naje, Marielle, Nina, Odette, and Shahina! @genman ZZP You're physics mod is so cool hope you have the time to add them on all female characters! The nude mod for each character are different and somehow exaggerated just like hentai. I don't know how accurate it is. You be the judge! Important: Requires amorrow28's base mod. 3Dmigoto kuro all in one variety nude mod - l8tninja.zip 38.59 MB · 1 download Controllable Characters Screenshots Hide contents Events (Spoilers ahead) Hide contents which amorrow's base mod are we talkng about? Edited April 3 by tigers
GDKing Posted April 3 Posted April 3 (edited) 4 hours ago, tigers said: which amorrow's base mod are we talkng about? The 3DMigoto Unskirt mod, which has a common shaders.ini file. It's also needed for the other 3DMigoto mods to work. Edited April 3 by GDKing
l8tninja Posted April 4 Posted April 4 On 7/3/2024 at 2:33 AM, amorrow28 said: This is my Unskirt Mod, ported over from the CLE version of Kuro no Kiseki. It focuses mainly on playable characters, although some NPCs are also modified. There are two versions, one that provides P3A files that will be directly read by the game engine, and one that uses 3DMigoto to modify the GPU assets in real time. Most players should use the P3A version. You do not need both. 3DMigoto mod requires NISA v1.3.5 or older; use MDL version for v1.4.0! Daybreak_UnSkirtMod_v1.3_MDL version.7z 46.26 MB · 1103 downloads Daybreak_UnSkirtMod_v1.3_with_3Dmigoto_custom.7z 20.58 MB · 1509 downloads Advantages of the P3A file version: Easiest install, no files in the game install are overwritten Works in all situations (field, battle, costume menu, S-crafts, etc etc). 3Dmigoto works in field, battle, the other settings untested. No hash collisions leading to unintentional model modification (one costume mod affecting an unrelated character's model etc) Support for Steam Deck / Linux (and possibly other platforms such as Nintendo Switch, who knows, I only I have PC) Advantages of the 3DMigoto version: Mod can be turned on and off at the tap of a button (Press F2 to turn on and off, F1 for help) No files in the game install are overwritten common_shaders.ini was built against my mod as well as mods by @lakovic, @coomi, @fakecheng and @jmedia7. NO SUPPORT is offered or will be given by me for shaders that are used with mods other than my own UnSkirt mod! If you run into issues, post in this thread and maybe someone else can help you. Note that because the NISA version of this game already uses a "Mods" folder, my configuration of 3dmigoto now uses a "3dm_mods" folder for 3dmigoto mods. Note that the 3DMigoto version is NOT compatible with SGSSAA! How to use: P3A: Copy the p3a files into the mods folder into your Trails through Daybreak folder. The default location is {Steam}\steamapps\common\The Legend of Heroes Trails through Daybreak\mods if you have the Steam version of the game. 3DM: Copy all files into your Trails through Daybreak folder. The default location is {Steam}\steamapps\common\The Legend of Heroes Trails through Daybreak if you have the Steam version of the game. For those using 3DMigoto: (instructions for gamepad problems, and installing @coomi's nude mod) Note: My mod does modify DLC assets. You need to own the DLC to use any of DLC mods I include, of course. You do NOT need to own DLC to enjoy this mod, as the vast majority of costumes modded are in the base game. Is there a particular costume mod you want to see / use, but you do not have it in the game? Try my purchase override cheat and buy any costume you want for the price of a tear balm! Hey @tigers @GDKing is correct. It's the 3Dmigoto Unskirt Mod with the common_shaders.ini Download the "Daybreak_UnSkirtMod_v1.3_with_3Dmigoto_custom" Copy everything in this folder and paste it in your local files folder where Daybreak is installed. Go to "3dm_mods>UnSkirtMod> then replace the files with mine to it's designated folders" It took me awhile to do it.
krosism Posted April 4 Posted April 4 On 4/3/2026 at 12:50 PM, l8tninja said: Hey @amorrow28, @jmedia7, @fakecheng Thanks for the mods you shared with everyone here! I just finished this game and I'm impressed with the graphics compared to "Cold Steel". I'm not that impressed that much with the story and logical sequences of it but it's still plausible nonetheless (I played Trails in the Sky Chapter 1 up to Daybreak 1 and the Crossbell Arc is the best in the series in my opinion). I made some updates regarding the nude mods for each of the character and (somehow) improved the private parts of some of the "nude" characters available in your mods. I based them on the "0.png" image given by @jmedia7 and work my way through there. I'm no good at human anatomy but just for this, I research hentai images particularly breast and vagina and made countless trials and error. If you have the time, hope you can add a nude mod for Feri (full nude mod), Ashen, Kaela, Naje, Marielle, Nina, Odette, and Shahina! @genman ZZP You're physics mod is so cool hope you have the time to add them on all female characters! The nude mod for each character are different and somehow exaggerated just like hentai. I don't know how accurate it is. You be the judge! Important: Requires amorrow28's base mod. 3Dmigoto kuro all in one variety nude mod - l8tninja.zip 38.59 MB · 1 download Controllable Characters Screenshots Reveal hidden contents Events (Spoilers ahead) Reveal hidden contents I really like it! always nice to not only see more content for trails mods but in different styles aswel! 1
lompya Posted May 7 Posted May 7 On 7/7/2024 at 7:11 AM, NotAZebra said: Toned bodies mod Reshapes female bodies to be more slender with more muscle definition My DLC mods have new costumes and are here. My 3dmigoto toned version of lakovic’s nude bathing mods is here. Files Hosted on Nexus Mods: https://www.nexusmods.com/thelegendofheorestrailsthroughdaybreak/mods/1 Files for Daybreak II: https://www.nexusmods.com/thelegendofheorestrailsthroughdaybreak2/mods/7 You can easily use a subset of the mods by selecting which p3a files are in your Mods folder. What the mod does Reveal hidden contents Flatter stomachs Butt and top of back of thighs pushed inward/forward Wider thigh gap Fronts of thighs are more convex Waists are often less wide Assorted clothing skimpiness changes Notes Reveal hidden contents Plan to include most characters (including NPCs) in the future Some models have not been tested (because I am not far into the game) Only tested on NISA version (not CLE) Compatibility: The game loads p3a files from the Mods directory and gives preference to files that are earlier in alphabetical order. If you use a 3dmigoto mod that alters the same models, you will need to find the new index buffer hash and modify the appropriate .ini file. This video shows how (and people are very willing to help if you show any willingness to learn to do things yourself): Reveal hidden contents Install Reveal hidden contents Automatic installation with Vortex: Requires Vortex Mod Manager Install Vortex extension for Trails Through Daybreak Install the mod with Vortex (for example, drop the archive onto the Drop File(s) box in the Mods tab) Manual: Remove previous version: delete all p3a files starting with “Toned_” in the Mods folder in the game directory. Place the contents of the Mods folder into a Mods folder in the game directory For models with more than one option, keep one file, and delete the others. Options will start with the same stem but end with different suffixes. For example Toned_Fie.p3a and Toned_Fie_NoSkirt.p3a are two options for Fie’s bracer clothes. File names usually have the form Toned_{character}_{costume}_{variant}.p3a (though there are a few names I need to fix). Previews Reveal hidden contents Support my modding habit Buy me a jar of peanut butter. is it possible to have this mods without the reshaped body?
NotAZebra Posted May 19 Posted May 19 On 5/7/2026 at 1:09 PM, lompya said: is it possible to have this mods without the reshaped body? No
H9001 Posted June 7 Posted June 7 (edited) SO! I am attempting to use @coomi's Nude Mod (v 1.01 +3DMigoto) with what seems to be the required (according to an earlier post in this thread I think?) @amorrow28's Unskirt Mod (v. 1.3 with 3DMigoto). It seems the Unskirt Mod works fine, but the nude Towel mod does not. Was there an extra step I needed to do other than extract the contents of both zip files into the game directory folder? I recall the order I extracted them was Nude Mod, followed by Unskirt Mod. Nevermind, I managed to get it all working. Edited June 7 by H9001
hoabinhhb12 Posted June 13 Posted June 13 Does anyone still have Lakovic's mods? v1.0 or v2.0 is fine; I just want to check first before putting my money down.
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