HimothyMcHimerson Posted March 19 Posted March 19 34 minutes ago, SnForI said: i don't think modding for WuWa is dead, its that the devs gonna have to edit the dll file in worst case scenario like editing the code similar to endfield, but as they said it gonna take a lot of time, probably months Damn that sucks. I hope they can find a way to lessen the burden on themselves tho. Kuros shooting themselves in the foot for doing this cause alot of pc players mod the game and a huge section will prob quit if they cant mod. 5
Sangoku25 Posted March 19 Posted March 19 (edited) The information I have only affects the LOD file. Everything else works again. That means there are three possibilities: 1. This won't do any favors. All mods will have to be remade. 2. You build a fixer that can resolve it, if possible. 3. You find another solution; all hope dies last. Okay, so there's a bug on the legs XD But it still shows that it can be fixed. I found a mod here that doesn't break the zoom function XD The good news is that there were no hash changes except for Splash, they're all broken again^^ Edited March 19 by Sangoku25
Adal01 Posted March 19 Posted March 19 (edited) 12 hours ago, akemtk said: Anyone have this female Rover mod?? Original was made by m.tsqn and modified in arca.live site [Original] [Modified] I use this mod (the one with the white outfit), I can provide it to you if you want want, but mine as another texture edit that makes her skin shiny, like if she was oiled up. I don't know if you'd still be interested. Edited March 19 by Lenain 2
Sylvie023 Posted March 19 Posted March 19 Yea...only display correctly when the camera is pushed to the closest distance. Tried to setting DeviceProfiles.ini to read-only (after startup & before kuro logo), didn't seem to make any difference.
fogado Posted March 19 Posted March 19 My main concern is that this seems deliberate. It could take modders a lot of time to find a solution, which Kuro could easily break with a few lines of code the next update. I hope that's not the case. I know WuWa is strong on PC, but I dunno how many of us care about mods. IF they do block mods for sure though, I for one am quitting. For now I wait. 4
NobetaLove Posted March 19 Posted March 19 this is deliberate pick on to modders and mod players kuro is fuck sick in the head? every updeta mod is damage..... We used mod is for Game experience We not Impact on everyone no like a weaker and loser use cheat,taking any rewards that don't belong to self We are fair and square play Wuthering waves 2
NobetaLove Posted March 19 Posted March 19 Wuthering waves is a Gacha game What are the benefits to break mods? Gacha willingness down and mod players quit game
Aaddyy Posted March 19 Posted March 19 (edited) 1 hour ago, NobetaLove said: this is deliberate pick on to modders and mod players kuro is fuck sick in the head? every updeta mod is damage..... We used mod is for Game experience We not Impact on everyone no like a weaker and loser use cheat,taking any rewards that don't belong to self We are fair and square play Wuthering waves Think you and alot of people in this forum are confused about something: By using any sort of unauthorized 3rd party software, we are actively breaking ToS: "Use and spreading of, or assistance in the dissemination of unauthorized third-party programs such as cheating programs or other malicious game programs on the game's official servers or Test Servers;" This is pretty clear and obvious to people who decide to use mods. Kuro never released WUWA with the intention of having it modded by the community. Thats just what the internet and some very smart mod devs created because they had the skills to do it. Why does every patch break mods? cause we are doing something the WUWA devs don't support or advise obviously. Why would normal vanilla WUWA players care if the code for Ameath or Shorekeeper gets drastically changed? they dont because it doesnt affect the general gaming experience overall. Edited March 19 by Aaddyy 6
aidan Posted March 19 Posted March 19 Why is everyone so sure they’re breaking mods on purpose instead of just trying to optimize the game via draw distance? 2
Yuforya Posted March 19 Posted March 19 18 minutes ago, Aaddyy said: Think you and alot of people in this forum are confused about something: By using any sort of unauthorized 3rd party software, we are actively breaking ToS: "Use and spreading of, or assistance in the dissemination of unauthorized third-party programs such as cheating programs or other malicious game programs on the game's official servers or Test Servers;" This is pretty clear and obvious to people who decide to use mods. Kuro never released WUWA with the intention of having it modded by the community. Thats just what the internet and some very smart mod devs created because they had the skills to do it. Why does every patch break mods? cause we are doing something the WUWA devs don't support or advise obviously. Why would normal vanilla WUWA players care if the code for Ameath or Shorekeeper gets drastically changed? they dont because it doesnt affect the general gaming experience overall. Fair enough. Kinda sad to see how desperate they are to block mods though (cheats I understand) - NSFW ones in particular despite being a gooner game. Yes, a gooner game and I believe they are aware of that, like with the 5:1 female to male character ratio and all that. Would be nice to have some leeway
Popular Post IncogACC Posted March 19 Popular Post Posted March 19 (edited) The tinfoil hats are out in full force I see... If any of you are gonna spout spurious bullshit about Kuro's intentions, at least back it up with some logical reasoning or evidence instead of blindly assuming because mods break, Kuro must be out to get us. Hash changes mechanically occur because of recompiles when a new build/update/micro-patch is released. When a change is made to an asset, or the shader responsible for said asset, it needs to be recompiled which results in hashes being scrambled. They're not a targeted attack, it's literally just a byproduct of development. Not 100% accurate but this is the easiest way I can explain it. Locking down engine/deviceprofiles.ini is the most questionable thing they've done and I don't have a "definitive" answer as to why. My "guess" is that engine.ini isn't as optimised as it could be and Kuro want to lock down access so they can improve the parameters and boost performance without anyone being able to tamper, basically just a "cheap" way to try and squeeze out performance so they can be perceived as "trying to optimise the game". It's probably a low hanging fruit for them to pick in the place of doing actual higher level optimisations, a quick fix if you will. Ultimately though, if Kuro well and truly wanted to kill modding, they can, and realistically would, do it far more explicitly than fucking with engine.ini and deviceprofile.ini command permissions. Kuro 100% can detect the 3dmigoto DLL injection and could easily flag it the same way that Genshin does, but they don't. Modding is, most likely, kept alive BECAUSE Kuro don't care enough or don't see modding as enough of a negative to actually do anything about it, ToS violation or otherwise. Can we just keep our heads on straight and think a little before we start assuming things? I hate involving myself in this kind of shit, but I do actually want to get to work on fixing the UI mods like I do every patch but if the thread is just gonna turn into nothing but mindless dooming based off of bad/misinformation then I don't really want to be here. Hate/accuse Kuro if you want, but only do it if you actually have the evidence, logic and reasoning to do it properly, not this baseless tantrum bullshit. Edited March 19 by IncogACC 36
PartyBoy1979 Posted March 19 Posted March 19 37 minutes ago, Aaddyy said: Think you and alot of people in this forum are confused about something: By using any sort of unauthorized 3rd party software, we are actively breaking ToS: "Use and spreading of, or assistance in the dissemination of unauthorized third-party programs such as cheating programs or other malicious game programs on the game's official servers or Test Servers;" This is pretty clear and obvious to people who decide to use mods. Kuro never released WUWA with the intention of having it modded by the community. Thats just what the internet and some very smart mod devs created because they had the skills to do it. Why does every patch break mods? cause we are doing something the WUWA devs don't support or advise obviously. Why would normal vanilla WUWA players care if the code for Ameath or Shorekeeper gets drastically changed? they dont because it doesnt affect the general gaming experience overall. I get what you're saying, but every user is free to decide what kind of gaming experience they want. Personally, I play these games because of the mods, and let's not kid ourselves—games like this are successful because of “skin mods.” WUWA might have a decent story, but, man, that doesn't make it a smash hit, nor will it be the main source of its millions. I’m being honest with myself—I’ll wait to see if there’s a solution within the next month. If Kuro completely bans the mod, I’ll just stop playing it. I think the last thing I’d do is wait for the banner of the albino ice girl, and that would be it. The truth is, playing WUWA without mods is fucking BORING. It’s the same with Endfield, with Genshiiiit, with ZZZ… Playing these games without mods is BORING. 1
blkguy Posted March 19 Posted March 19 24 minutes ago, aidan said: Why is everyone so sure they’re breaking mods on purpose instead of just trying to optimize the game via draw distance? Because they are forcing hash matches on files that the average user never even looks at. There aren't really many players who would bother changing the files in the first place, except modders. If they wanted to update these files to improve optimization somehow they could easily do that without locking them down. The only reason to do something like this is to stop users from changing the files - if the optimization suffers because a user tampered with them then it's not Kuro's problem. Hell if the game wouldn't start because a user tampered with them it's not Kuro's problem.
PartyBoy1979 Posted March 19 Posted March 19 23 minutes ago, IncogACC said: The tinfoil hats are out in full force I see... If any of you are gonna spout spurious bullshit about Kuro's intentions, at least back it up with some logical reasoning or evidence instead of blindly assuming because mods break, Kuro must be out to get us. Hash changes mechanically occur because of recompiles when a new build/update/micro-patch is released. When a change is made to an asset, or the shader responsible for said asset, it needs to be recompiled which results in hashes being scrambled. They're not a targeted attack, it's literally just a byproduct of development. Not 100% accurate but this is the easiest way I can explain it. Locking down engine/deviceprofiles.ini is the most questionable thing they've done and I don't have a "definitive" answer as to why. My "guess" is that engine.ini isn't as optimised as it could be and Kuro want to lock down access so they can improve the parameters and boost performance without anyone being able to tamper, basically just a "cheap" way to try and squeeze out performance so they can be perceived as "trying to optimise the game". It's probably a low hanging fruit for them to pick in the place of doing actual higher level optimisations, a quick fix if you will. Ultimately though, if Kuro well and truly wanted to kill modding, they can, and realistically would, do it far more explicitly than fucking with engine.ini and deviceprofile.ini command permissions. Kuro 100% can detect the 3dmigoto DLL injection and could easily flag it the same way that Genshin does, but they don't. Modding is, most likely, kept alive BECAUSE Kuro don't care enough or don't see modding as enough of a negative to actually do anything about it, ToS violation or otherwise. Can we just keep our heads on straight and think a little before we start assuming things? I hate involving myself in this kind of shit, but I do actually want to get to work on fixing the UI mods like I do every patch but if the thread is just gonna turn into nothing but mindless dooming based off of bad/misinformation then I don't really want to be here. Hate/accuse Kuro if you want, but only do it if you actually have the evidence, logic and reasoning to do it properly, not this baseless tantrum bullshit. If that makes sense, they (Kuro) are going to try to optimize their game however they see fit, and they don't care if a modder has to spend three weeks trying to fix a single mod. Maybe it's like you say: modding for Wuwa isn't going to disappear, it'll just mean modders have to work four times as hard to fix a single mod. I think that, in the long run, if it becomes too complicated for them (Wuwa modders) to make “Mod Skins” for the game, then they’ll simply give up on Wuwa modding. Let’s hope that doesn’t happen. Good luck fixing your mods—I hope you don’t have to work too hard to repair them. 4
Aaddyy Posted March 19 Posted March 19 23 minutes ago, PartyBoy1979 said: I get what you're saying, but every user is free to decide what kind of gaming experience they want. Personally, I play these games because of the mods, and let's not kid ourselves—games like this are successful because of “skin mods.” WUWA might have a decent story, but, man, that doesn't make it a smash hit, nor will it be the main source of its millions. I’m being honest with myself—I’ll wait to see if there’s a solution within the next month. If Kuro completely bans the mod, I’ll just stop playing it. I think the last thing I’d do is wait for the banner of the albino ice girl, and that would be it. The truth is, playing WUWA without mods is fucking BORING. It’s the same with Endfield, with Genshiiiit, with ZZZ… Playing these games without mods is BORING. I think it's pretty ignorant to say that your mindset (the game is successful because of mods) applies to the majority of the 1.1 million estimated player base. If that were the case, people wouldn't spend money on the game, and WUWA devs would actually focus more on catering to the modding community. Personally, mod or no mod, i enjoy the game itself. What drew me into the game were the visuals. What made me stay was the story and combat. Mods are just a little bit of spicy seasoning i can live without, and even if Kuro decided to completely cuck the modding community, id bet my left nut that the game will still be just as successful. 8
PartyBoy1979 Posted March 19 Posted March 19 15 minutes ago, Aaddyy said: I think it's pretty ignorant to say that your mindset (the game is successful because of mods) applies to the majority of the 1.1 million estimated player base. If that were the case, people wouldn't spend money on the game, and WUWA devs would actually focus more on catering to the modding community. Personally, mod or no mod, i enjoy the game itself. What drew me into the game were the visuals. What made me stay was the story and combat. Mods are just a little bit of spicy seasoning i can live without, and even if Kuro decided to completely cuck the modding community, id bet my left nut that the game will still be just as successful. At no point did I say that the game is a total and absolute success because of the mods; what I mean is that “the mods” add something extra to the game and that many people (like me) enjoy that experience, which also motivates me to buy it. It’s simple: you enjoy playing it that way, I don’t; you’ll keep playing it, I won’t; you’ll keep spending money on it, I won’t… It’s a matter of taste. I respect that you play it normally, but other people play it with more stuff added—it’s that simple. But there’s something I don’t understand: if you play normally without adding anything else... why are you writing here? I hope it’s not just to defend the billion-dollar company. 2
Adal01 Posted March 19 Posted March 19 All my mods seems to be working fine, either for characters or UI and reshade ; the only thing is that the mods aren't loading if the camera goes to far away.
Sangoku25 Posted March 19 Posted March 19 It's best not to mention Genshin. You can see exactly how the player count, thanks to its supposedly excellent anti-cheat system, has driven players away. And the wording at WUWa is similar. And yes, that doesn't mean everyone should stop. But the number of players is decreasing drastically. In Genshin, the best warning is: don't upset the players and don't be so stingy. It's already clear that they can see who's still modding in Genshin. But they don't want to ban everyone else who's still around XD (if you can even call that modding) XD 2
SnForI Posted March 19 Posted March 19 9 hours ago, HimothyMcHimerson said: Damn that sucks. I hope they can find a way to lessen the burden on themselves tho. Kuros shooting themselves in the foot for doing this cause alot of pc players mod the game and a huge section will prob quit if they cant mod. yup they are specifically targeting the mods, if u looks at the C.vars they block, it all of the LoD stuff to make mods work or appear correctly 4
zadkiel69 Posted March 19 Posted March 19 2 minutes ago, PartyBoy1979 said: At no point did I say that the game is a total and absolute success because of the mods; what I mean is that “the mods” add something extra to the game and that many people (like me) enjoy that experience, which also motivates me to buy it. It’s simple: you enjoy playing it that way, I don’t; you’ll keep playing it, I won’t; you’ll keep spending money on it, I won’t… It’s a matter of taste. I respect that you play it normally, but other people play it with more stuff added—it’s that simple. But there’s something I don’t understand: if you play normally without adding anything else... why are you writing here? I hope it’s not just to defend the billion-dollar company. "and let's not kid ourselves—games like this are successful because of “skin mods.” WUWA might have a decent story, but, man, that doesn't make it a smash hit, nor will it be the main source of its millions." What's this then, I love modding games as much as the next guy but wuwa isn't Skyrim. It doesn't need mods to attract players or earn money. Mods for wuwa are there to add spice to the characters. Nothing more than eye candy people wouldn't stay or play just because of that. People play this game for the combat, gameplay, character, and story. Clearly, this is your opinion and not an objective fact. 6
Aaddyy Posted March 19 Posted March 19 21 minutes ago, PartyBoy1979 said: At no point did I say that the game is a total and absolute success because of the mods; what I mean is that “the mods” add something extra to the game and that many people (like me) enjoy that experience, which also motivates me to buy it. It’s simple: you enjoy playing it that way, I don’t; you’ll keep playing it, I won’t; you’ll keep spending money on it, I won’t… It’s a matter of taste. I respect that you play it normally, but other people play it with more stuff added—it’s that simple. But there’s something I don’t understand: if you play normally without adding anything else... why are you writing here? I hope it’s not just to defend the billion-dollar company. Well you did say the success of games like this are because of "skin mods" and that "WUWA might have a decent story, but, man, that doesn't make it a smash hit, nor will it be the main source of its millions". essentially saying that story isnt a reason for their success and instead is due to the "skin mods". And also, the gamee is free to play. theres no real reason to spend money on it if you dont enjoy the game. You play the way you want, ill play the way I want, but saying that skin mods or just mods in general are a big contributor to WUWAs success is ignorant. I'm on here because I like mods. like i mentioned earlier, I can play with or without mods. But why not have a bit of "spice" to the game if its avaliable. I dont care if its a billion-dollar company or a 1 dollar company, if they make a good product, ill stand by it 😛 8
NobetaLove Posted March 19 Posted March 19 as discussed to IncogACC I am be calm down wait XXML update to tomorrow maybe tomorrow is solve all problems Game updeta mod Definitely will need repair,This is routine lose one's cool is not a good partner(Phoebe❤️) because At least everyone game account is safety and good news! https://gamebanana.com/mods/661647 Sigrika mod is updeta very nice👍 I go to sleep!good night(Asia) 1
BroncoDaFoo Posted March 19 Posted March 19 1 hour ago, PartyBoy1979 said: I get what you're saying, but every user is free to decide what kind of gaming experience they want. Personally, I play these games because of the mods, and let's not kid ourselves—games like this are successful because of “skin mods.” WUWA might have a decent story, but, man, that doesn't make it a smash hit, nor will it be the main source of its millions. I’m being honest with myself—I’ll wait to see if there’s a solution within the next month. If Kuro completely bans the mod, I’ll just stop playing it. I think the last thing I’d do is wait for the banner of the albino ice girl, and that would be it. The truth is, playing WUWA without mods is fucking BORING. It’s the same with Endfield, with Genshiiiit, with ZZZ… Playing these games without mods is BORING. exactly gacha games are so dead without mods, basically mods are the soul to these games i tried playing vanilla wuwa and i was so bored and hated every moment of it 2
BroncoDaFoo Posted March 19 Posted March 19 1 hour ago, Aaddyy said: I think it's pretty ignorant to say that your mindset (the game is successful because of mods) applies to the majority of the 1.1 million estimated player base. If that were the case, people wouldn't spend money on the game, and WUWA devs would actually focus more on catering to the modding community. Personally, mod or no mod, i enjoy the game itself. What drew me into the game were the visuals. What made me stay was the story and combat. Mods are just a little bit of spicy seasoning i can live without, and even if Kuro decided to completely cuck the modding community, id bet my left nut that the game will still be just as successful. what you said makes no sense, mods do generate money for wuwa i and a lot of friends swipe t get the character because of its mods i bought skins just because oof the moods s i dont miss out on them, i never missed a single month without lunite just to make sure i will get thee character i want and the vast majority oof my pulls were because the mods i saw of them and a lt of people are like this so yea modding is making the game more successful 3
Aaddyy Posted March 19 Posted March 19 5 minutes ago, BroncoDaFoo said: exactly gacha games are so dead without mods, basically mods are the soul to these games i tried playing vanilla wuwa and i was so bored and hated every moment of it Genuine question: Why do you play gacha games like these if you rely on mods to have fun? if everything the game gives you at vanilla isnt fun, why play a game where the only enjoyment you get is from the mods? I mean, they have like TONS gooner games (which i do have a couple of) on steam and theres just better stuff then just skins. I'm not here to like put you down for playing the game with mods or anything, i mean i use them too xD But just curious why a game where you get enjoyment out of like a backstreet manufactured content from the community instead of like, idk Orc Massage Studio or Summer Clover or something is something you choose. 1
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