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Posted
24 minutes ago, aidan said:

Why is everyone so sure they’re breaking mods on purpose instead of just trying to optimize the game via draw distance?


Because they are forcing hash matches on files that the average user never even looks at. There aren't really many players who would bother changing the files in the first place, except modders.

If they wanted to update these files to improve optimization somehow they could easily do that without locking them down. The only reason to do something like this is to stop users from changing the files - if the optimization suffers because a user tampered with them then it's not Kuro's problem. Hell if the game wouldn't start because a user tampered with them it's not Kuro's problem. 

Posted
23 minutes ago, IncogACC said:

The tinfoil hats are out in full force I see...

 

If any of you are gonna spout spurious bullshit about Kuro's intentions, at least back it up with some logical reasoning or evidence instead of blindly assuming because mods break, Kuro must be out to get us. 

 

  • Hash changes mechanically occur because of recompiles when a new build/update/micro-patch is released. When a change is made to an asset, or the shader responsible for said asset, it needs to be recompiled which results in hashes being scrambled. They're not a targeted attack, it's literally just a byproduct of development. Not 100% accurate but this is the easiest way I can explain it.

 

  • Locking down engine/deviceprofiles.ini is the most questionable thing they've done and I don't have a "definitive" answer as to why.
    My "guess" is that engine.ini isn't as optimised as it could be and Kuro want to lock down access so they can improve the parameters and boost performance without anyone being able to tamper, basically just a "cheap" way to try and squeeze out performance so they can be perceived as "trying to optimise the game".
    It's probably a low hanging fruit for them to pick in the place of doing actual higher level optimisations, a quick fix if you will.

 

  • Ultimately though, if Kuro well and truly wanted to kill modding, they can, and realistically would, do it far more explicitly than fucking with engine.ini and deviceprofile.ini command permissions. Kuro 100% can detect the 3dmigoto DLL injection and could easily flag it the same way that Genshin does, but they don't.
    Modding is, most likely, kept alive BECAUSE Kuro don't care enough or don't see modding as enough of a negative to actually do anything about it, ToS violation or otherwise.

 

Can we just keep our heads on straight and think a little before we start assuming things?

I hate involving myself in this kind of shit, but I do actually want to get to work on fixing the UI mods like I do every patch but if the thread is just gonna turn into nothing but mindless dooming based off of bad/misinformation then I don't really want to be here.

Hate/accuse Kuro if you want, but only do it if you actually have the evidence, logic and reasoning to do it properly, not this baseless tantrum bullshit.

If that makes sense, they (Kuro) are going to try to optimize their game however they see fit, and they don't care if a modder has to spend three weeks trying to fix a single mod. Maybe it's like you say: modding for Wuwa isn't going to disappear, it'll just mean modders have to work four times as hard to fix a single mod.

I think that, in the long run, if it becomes too complicated for them (Wuwa modders) to make “Mod Skins” for the game, then they’ll simply give up on Wuwa modding.

Let’s hope that doesn’t happen. Good luck fixing your mods—I hope you don’t have to work too hard to repair them.

Posted
23 minutes ago, PartyBoy1979 said:

I get what you're saying, but every user is free to decide what kind of gaming experience they want. Personally, I play these games because of the mods, and let's not kid ourselves—games like this are successful because of “skin mods.” WUWA might have a decent story, but, man, that doesn't make it a smash hit, nor will it be the main source of its millions.

I’m being honest with myself—I’ll wait to see if there’s a solution within the next month. If Kuro completely bans the mod, I’ll just stop playing it. I think the last thing I’d do is wait for the banner of the albino ice girl, and that would be it.

The truth is, playing WUWA without mods is fucking BORING. It’s the same with Endfield, with Genshiiiit, with ZZZ… Playing these games without mods is BORING.

 

I think it's pretty ignorant to say that your mindset (the game is successful because of mods) applies to the majority of the 1.1 million estimated player base. If that were the case, people wouldn't spend money on the game, and WUWA devs would actually focus more on catering to the modding community. Personally, mod or no mod, i enjoy the game itself. What drew me into the game were the visuals. What made me stay was the story and combat. Mods are just a little bit of spicy seasoning i can live without, and even if Kuro decided to completely cuck the modding community, id bet my left nut that the game will still be just as successful.

Posted
15 minutes ago, Aaddyy said:

 

I think it's pretty ignorant to say that your mindset (the game is successful because of mods) applies to the majority of the 1.1 million estimated player base. If that were the case, people wouldn't spend money on the game, and WUWA devs would actually focus more on catering to the modding community. Personally, mod or no mod, i enjoy the game itself. What drew me into the game were the visuals. What made me stay was the story and combat. Mods are just a little bit of spicy seasoning i can live without, and even if Kuro decided to completely cuck the modding community, id bet my left nut that the game will still be just as successful.

At no point did I say that the game is a total and absolute success because of the mods; what I mean is that “the mods” add something extra to the game and that many people (like me) enjoy that experience, which also motivates me to buy it.

It’s simple: you enjoy playing it that way, I don’t; you’ll keep playing it, I won’t; you’ll keep spending money on it, I won’t… It’s a matter of taste. I respect that you play it normally, but other people play it with more stuff added—it’s that simple.

But there’s something I don’t understand: if you play normally without adding anything else... why are you writing here?

I hope it’s not just to defend the billion-dollar company.

 

Posted

All my mods seems to be working fine, either for characters or UI and reshade ; the only thing is that the mods aren't loading if the camera goes to far away.

Posted

It's best not to mention Genshin. You can see exactly how the player count, thanks to its supposedly excellent anti-cheat system, has driven players away.

And the wording at WUWa is similar.

And yes, that doesn't mean everyone should stop.

But the number of players is decreasing drastically.

In Genshin, the best warning is: don't upset the players and don't be so stingy.
 
It's already clear that they can see who's still modding in Genshin. But they don't want to ban everyone else who's still around XD (if you can even call that modding) XD
 
 
 
 
 
 
 
Posted
9 hours ago, HimothyMcHimerson said:

Damn that sucks. I hope they can find a way to lessen the burden on themselves tho. Kuros shooting themselves in the foot for doing this cause alot of pc players mod the game and a huge section will prob quit if they cant mod. 

yup they are specifically targeting the mods, if u looks at the C.vars they block, it all of the LoD stuff to make mods work or appear correctly

Posted
2 minutes ago, PartyBoy1979 said:

At no point did I say that the game is a total and absolute success because of the mods; what I mean is that “the mods” add something extra to the game and that many people (like me) enjoy that experience, which also motivates me to buy it.

It’s simple: you enjoy playing it that way, I don’t; you’ll keep playing it, I won’t; you’ll keep spending money on it, I won’t… It’s a matter of taste. I respect that you play it normally, but other people play it with more stuff added—it’s that simple.

But there’s something I don’t understand: if you play normally without adding anything else... why are you writing here?

I hope it’s not just to defend the billion-dollar company.

 

"and let's not kid ourselves—games like this are successful because of “skin mods.” WUWA might have a decent story, but, man, that doesn't make it a smash hit, nor will it be the main source of its millions."

 

What's this then, I love modding games as much as the next guy but wuwa isn't Skyrim. It doesn't need mods to attract players or earn money. Mods for wuwa are there to add spice to the characters. Nothing more than eye candy people wouldn't stay or play just because of that. People play this game for the combat, gameplay, character, and story. Clearly, this is your opinion and not an objective fact.

Posted
21 minutes ago, PartyBoy1979 said:

At no point did I say that the game is a total and absolute success because of the mods; what I mean is that “the mods” add something extra to the game and that many people (like me) enjoy that experience, which also motivates me to buy it.

It’s simple: you enjoy playing it that way, I don’t; you’ll keep playing it, I won’t; you’ll keep spending money on it, I won’t… It’s a matter of taste. I respect that you play it normally, but other people play it with more stuff added—it’s that simple.

But there’s something I don’t understand: if you play normally without adding anything else... why are you writing here?

I hope it’s not just to defend the billion-dollar company.

 


Well you did say the success of games like this are because of "skin mods" and that "WUWA might have a decent story, but, man, that doesn't make it a smash hit, nor will it be the main source of its millions". essentially saying that story isnt a reason for their success and instead is due to the "skin mods". And also, the gamee is free to play. theres no real reason to spend money on it if you dont enjoy the game. You play the way you want, ill play the way I want, but saying that skin mods or just mods in general are a big contributor to WUWAs success is ignorant.
I'm on here because I like mods. like i mentioned earlier, I can play with or without mods. But why not have a bit of "spice" to the game if its avaliable.
I dont care if its a billion-dollar company or a 1 dollar company, if they make a good product, ill stand by it 😛

Posted

as discussed to IncogACC

I am be calm down wait XXML update to tomorrow

maybe tomorrow is solve all problems

Game updeta mod Definitely will need repair,This is routine

lose one's cool is not a good partner(Phoebe❤️)

because At least everyone game account is safety

 

and good news!

https://gamebanana.com/mods/661647

Sigrika mod is updeta

very nice👍

I go to sleep!good night(Asia)

Posted
1 hour ago, PartyBoy1979 said:

I get what you're saying, but every user is free to decide what kind of gaming experience they want. Personally, I play these games because of the mods, and let's not kid ourselves—games like this are successful because of “skin mods.” WUWA might have a decent story, but, man, that doesn't make it a smash hit, nor will it be the main source of its millions.

I’m being honest with myself—I’ll wait to see if there’s a solution within the next month. If Kuro completely bans the mod, I’ll just stop playing it. I think the last thing I’d do is wait for the banner of the albino ice girl, and that would be it.

The truth is, playing WUWA without mods is fucking BORING. It’s the same with Endfield, with Genshiiiit, with ZZZ… Playing these games without mods is BORING.

exactly gacha games are so dead without mods, basically mods are the soul to these games i tried playing vanilla wuwa and i was so bored and hated every moment of it 

Posted
1 hour ago, Aaddyy said:

 

I think it's pretty ignorant to say that your mindset (the game is successful because of mods) applies to the majority of the 1.1 million estimated player base. If that were the case, people wouldn't spend money on the game, and WUWA devs would actually focus more on catering to the modding community. Personally, mod or no mod, i enjoy the game itself. What drew me into the game were the visuals. What made me stay was the story and combat. Mods are just a little bit of spicy seasoning i can live without, and even if Kuro decided to completely cuck the modding community, id bet my left nut that the game will still be just as successful.

what you said makes no sense, mods do generate money for wuwa i and a lot of friends swipe t get the character because of its mods i bought skins just because oof the moods s i dont miss out on them, i never missed a single month without lunite just to make sure i will get thee character i want and the vast majority oof my pulls were because the mods i saw of them and a lt of people are like this so yea modding is making the game more successful

Posted
5 minutes ago, BroncoDaFoo said:

exactly gacha games are so dead without mods, basically mods are the soul to these games i tried playing vanilla wuwa and i was so bored and hated every moment of it 

 

Genuine question: Why do you play gacha games like these if you rely on mods to have fun? if everything the game gives you at vanilla isnt fun, why play a game where the only enjoyment you get is from the mods? I mean, they have like TONS gooner games (which i do have a couple of) on steam and theres just better stuff then just skins. 
I'm not here to like put you down for playing the game with mods or anything, i mean i use them too xD
But just curious why a game where you get enjoyment out of like a  backstreet manufactured content from the community instead of like, idk Orc Massage Studio or Summer Clover or  something is something you choose.

Posted
25 minutes ago, NobetaLove said:

as discussed to IncogACC

I am be calm down wait XXML update to tomorrow

maybe tomorrow is solve all problems

Game updeta mod Definitely will need repair,This is routine

lose one's cool is not a good partner(Phoebe❤️)

because At least everyone game account is safety

 

and good news!

https://gamebanana.com/mods/661647

Sigrika mod is updeta

very nice👍

I go to sleep!good night(Asia)

tomorrow? lmao this might take MONTHS

Posted
16 minutes ago, BroncoDaFoo said:

what you said makes no sense, mods do generate money for wuwa i and a lot of friends swipe t get the character because of its mods i bought skins just because oof the moods s i dont miss out on them, i never missed a single month without lunite just to make sure i will get thee character i want and the vast majority oof my pulls were because the mods i saw of them and a lt of people are like this so yea modding is making the game more successful

 

Again with the false consensus effect. 
What you get enjoyment out of is entirely valid and im not here to invalidate it. But thinking your way of playing applies to the majority of the 1.1 million estimated playerbase is ignorant. all because you never missed a single month to get the characters you want just to apply the mods to them doesn't mean that applies to everyone and is the biggest contributor to the roughly 600 million dollars the game generated for the 3.x patch. I don't pull characters just for the sole reason to mod them.
Again, if this was the case, Kuro would pander more towards the modding community like logically. Why make it harder for modders to mod if it generates millions of dollars for them? 

Posted
4 minutes ago, Aaddyy said:

 

Genuine question: Why do you play gacha games like these if you rely on mods to have fun? if everything the game gives you at vanilla isnt fun, why play a game where the only enjoyment you get is from the mods? I mean, they have like TONS gooner games (which i do have a couple of) on steam and theres just better stuff then just skins. 
I'm not here to like put you down for playing the game with mods or anything, i mean i use them too xD
But just curious why a game where you get enjoyment out of like a  backstreet manufactured content from the community instead of like, idk Orc Massage Studio or Summer Clover or  something is something you choose.

i played without mods then i did find out about mods and they made the experience way better for me its like eating tuc crackers and then you add something to em and you like so much that eating the crackers alone wont do it for you and if they take that thing you add to them from you you will just stop eating tuc because it will bee boring by itself and you dont care about its original taste idk if you can understand this example but its very close 
 

Posted (edited)
11 minutes ago, Aaddyy said:

 

Again with the false consensus effect. 
What you get enjoyment out of is entirely valid and im not here to invalidate it. But thinking your way of playing applies to the majority of the 1.1 million estimated playerbase is ignorant. all because you never missed a single month to get the characters you want just to apply the mods to them doesn't mean that applies to everyone and is the biggest contributor to the roughly 600 million dollars the game generated for the 3.x patch. I don't pull characters just for the sole reason to mod them.
Again, if this was the case, Kuro would pander more towards the modding community like logically. Why make it harder for modders to mod if it generates millions of dollars for them? 

i never said it does apply on all their income i said mods generate a lot of profits for this game and proved how it does that and the only thing that would shut you up and make you agree with me is if they full ban modding only then you will see how big of a hit it will be to their income and how many players will quit the game from all the mod users i spoken to in any server not a single one finds it okay to play normal version and all of them rather pay modded with all its drawbacks and will quit the moment modding dies for this game 

Edited by BroncoDaFoo
Posted
16 minutes ago, BroncoDaFoo said:

i never said it does apply on all their income i said mods generate a lot of profits for this game and proved how it does that and the only thing that would shut you up and make you agree with me is if they full ban modding only then you will see how big of a hit it will be to their income and how many players will quit the game from all the mod users i spoken to in any server not a single one finds it okay to play normal version and all of them rather pay modded with all its drawbacks and will quit the moment modding dies for this game 

Then there is no MOD to use now. Should you leave? Instead of forcing others to accept your opinion here? As for your point of view, where did you come to the conclusion about the profit brought by MOD? Where are the data? Or is it someone around you again? If the premise is that everyone around you is like this ~ your conclusion is wrong. "You" can't represent anyone ~ I like the story of this game and I like MOD. Even without MOD, I will pay for support because I play the game story itself instead of MOD~

Posted
1 minute ago, BroncoDaFoo said:

i never said it does apply on all their income i said mods generate a lot of profits for this game and proved how it does that and the only thing that would shut you up and make you agree with me is if they full ban modding only then you will say how big of a hit it will be to their income and how many players will quit the game from all the mod users i spoken to in any server not a single one finds it okay to play normal version and all of them rather pay modded with all its drawbacks and will quit the moment modding dies for this game 

 

I'm not sure where you got the source proving that the modding community notably impacts their revenue, but im pretty sure the modding community is drastically smaller than you think. Granted its really hard, if not impossible, to get an accurate number of how many people actually mod their games,

but just for a rough attempt:

About 65,000 people subscribe to the WUWA category on GameBanana. Even if we were to double (for people who dont subscribe to it and just download mods like me) thats like barely 12% of the estimated playerbase.

Again, getting an accurate number would be hard, but i can promise you, the modding communty is not as large as you think it is in the grand scheme of things. That, combined with the fact that Kuro actively tells you not to use any un-authorized 3rd party software + making it difficult for modders to actually mod the game, logically its not as impactful as you think.
"...mod users i spoken to in any server..."
I mean theres already a bias in this statement alone, your only talking to mod users who I assume has a similar mindset as yours. 
I'm not against modding. in fact I think having mods avaliable for a game keeps the community alive and thriving. But in no way do I think that the modding community has any sort of impact to the game as a whole, whether thats in player numbers or revenue. 

Posted

Machine translation

 

I’m not taking sides here, but
in games with a pay-to-play model, payers make up around 5% of the total player base.
If more than 10% of players are using some form of in-game purchases, the impact is quite significant.

Posted
Just now, Jamt karoretta said:

Machine translation

 

I’m not taking sides here, but
in games with a pay-to-play model, payers make up around 5% of the total player base.
If more than 10% of players are using some form of in-game purchases, the impact is quite significant.

 well thats 5% of the entire player base.

if your replying to what i put out on that very rough attempt at seeing how many people mod their games, then thats 5% of the ~6% of the player base that are subscribed to wuwa category in gamebanana. So its even smaller then you think
(again, just a rough attempt on how many people mod WUWA)

Posted

That calculation seems a bit off, doesn't it? lol
Does it just feel like you're desperate to deny the impact of mods?
We'd be lucky if even 5% of the player base is willing to pay.
If over 10% of players are using mods, then there's definitely an impact.
If you want to own multiple characters and use multiple mods, paying is probably a must.

Posted (edited)
10 minutes ago, Jamt karoretta said:

That calculation seems a bit off, doesn't it? lol
Does it just feel like you're desperate to deny the impact of mods?
We'd be lucky if even 5% of the player base is willing to pay.
If over 10% of players are using mods, then there's definitely an impact.
If you want to own multiple characters and use multiple mods, paying is probably a must.

 

well im not desperate to prove anything, im just looking at it logically and i dont think my calculations are off (could be, im tired af xD)
but let me show my work :

  • ~6% (68,000) of players out of the entire 1.1 million estimated players are subscribed to the WUWA category in Gamebanana
  • your statement is "in games with a pay-to-play model, payers make up around 5% of the total player base."
  • so if your looking at only the 5% of the entire playerbase that spends money on WUWA, then I would be looking at 5% of the entire playerbase that not only spends money on WUWA but is also subscribed to GameBanana
  • so roughly 3,250 of the ~68,000 subscriptions pay for WUWA (0.29%) out of the entire playerbase as a whole

i could be wrong, idk dude, its early lol

Edited by Aaddyy
Posted

I don’t mean to get into an argument,
and I don’t plan on taking sides either,
but I think it’s best not to forget that this is a MOD community. lol
From a business perspective, judging by other companies, there’s no doubt that MODs have an impact.
Though I suppose it depends on the quality, too.

Posted

I'm not even sure why quitting the game because of mods is even being debated. Regardless of how one say they feel, everyone here cares about mods, otherwise they wouldn't even be here.

 

I myself would quit because I'm not super fond of the current state of the game. But I like the combat, and I like modding characters to match my preferences in women and see them kicking ass. 

A good chunk of the reason I chose PC over console IS modding, so ofc having them taken from me will greatly diminish my enjoyment of any game. If losing access to mods is of little consequence to you, cool, but then I'm not sure why you're even in a place fully meant to discuss modding. 

And no, I'm not doomposting, I have hope that the bigwigs will figure things out and allow modding to continue. But the way the update before last broke the mods, and now this update not only broke precisely what was being used to solve the previous problem, but also made engine.ini unmodifiable, does raise my eyebrow.

 

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