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Posted
On 1/12/2026 at 8:34 PM, HimothyMcHimerson said:

https://arca.live/b/thingzyoa/157793228

He stopped updating the mod cause it was too hard to get them working now. So he only does the skill icons now.


I use the one below now but it doesnt seem to have lynae.

Also ur english is pretty good
 

Female Half Nude Splash Art 3.0.zip 59.01 MB · 2 downloads

No Phoebe too.

I wonder if there is a way to return the portraits to static images again because I made a lot of images ones before the change.

Posted
59 minutes ago, perverted demon said:

No Phoebe too.

I wonder if there is a way to return the portraits to static images again because I made a lot of images ones before the change.


Probably not possible . From what i read a couple days ago some dude had to use Spine that live 2d editor to even get 1 character to work and it was alot of work. So to do that many its prob not worth it considering most modders dont even make that much off their mods. Im not knowledgeable on the topic just my two cents

Posted
5 hours ago, kanfoo1129 said:

https://gamebanana.com/mods/640572

 

This Jinhsi mod will turn gray when near a large boss.(as shown in the attached picture)

Does anyone know a solution to this problem?

スクリーンショット 2026-01-14 223223.png

スクリーンショット 2026-01-14 224440.png

Probably that's because of:
[ConsoleVariables]
r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50

Posted (edited)

Bad Apple bike

f8yp0DQ.gif

Bad Apple bike

 

image.thumb.jpeg.a38be159f8f474c09e15d6e00d8710e2.jpeg

Why did I waste my time on this lmao

 

Just like my previous bike mod, this requires THE BLACK LIVERY.

image.thumb.png.c3ef2906310154e46222d15449aa8776.png

 

Notes:

  • Yes it is the ENTIRETY of the Bad Apple PV.
  • It's fucking massive at 3.26 gigs
  • It eats VRAM like a bitch
  • All 7 texture arrays are loaded when the bike itself is loaded, so you'll get 1 big lag spike, then no lag at all after that.
  • It'll probably break between game sessions because of time resetting, there is a reset button to fix that.
  • This is a low effort shitpost, I didn't wanna burn time, effort and stress on actual design work (my genuine weakness) for a mod I have no intention of using, I put all that effort into making the Towa Itabike instead.
  • The bike texture had to be downscaled in half to 1024x1024 so that's why the rest of it looks like shit. It was either that or double the file size, resource usage and about 50 more crashes as I tried to export all 6571 frames.

Controls:

 

Ctrl + Left/Right arrow - Skip back/forward by 5 seconds.

Ctrl + Up arrow - Pause

Ctrl + Down arrow + Reset (IF IT FREEZES, USE THIS)

 

It's tradition right? Someone beat me to Bad apple in Genshin and I'm the only WuWa "modder" who does texture animation so I figured I'd FINALLY claim my "Bad Apple in WuWa" ticket.

BadApple.rar

Edited by IncogACC
Posted
8 hours ago, SuperSun21 said:

Hey guys, sorry for the specific comment. Can anyone tell me how to remove this specific little robe that's on Hazeker's Augusta Mod? Thanks and appreciate it.

Augusta.PNG

 

 

Posted

Yeah i wish Kuro will give us an option to chose between static and animated portraits, even if i doubt they will...
I had a mod ready and I was waiting for the 3.0 to release to publish it...

Posted
5 hours ago, IncogACC said:

 

 

This mod is a meme.

 

I've said it every other time I've touched this creator's mods, DAISY MEOW MODS ARE THE MOST CRACKABLE, EASY TO PIRATE MODS OUT THERE.

Basically everything in the ini is setup, labelled and ready for you to add keys, to the point that I could speed run cracking this in like 5 minutes, it's to the level that anyone could do it if they just overcame their irrational fear of ini files. 

 

Anyway, would be shitty of me to say all that and not produce, so naturally I cracked it.

If I was planning on using this myself, then I would have rewritten the toggles since so many of them can be compressed into far fewer keys, but I personally don't give a shit about this mod and I'm sure people like the in-game instruction card so I wired it to be exactly the same as advertised, even if it falls below my personal standards.

If people want a version rewritten by me however, then I'm not opposed to doing it, it wouldn't take much effort to split some draw calls and rewrite some toggles.

 

Toggles: Alt + / to bring up the instruction card. Cartethyia & Fleurdelys are toggled SEPARATELY. That's how the original mod is setup to work so that's how I did it.

 

Enjoy, I guess.

[DaisyMeow]Cartethyia Nyx - Fully Cracked.rar 90.59 MB · 1 download

 

Thank you so much for your effort. I didn't know it is at that easy level to be cracked. Unfortunately I have zero expertise on the topic.

Posted
1 hour ago, SuperSun21 said:

 

 


The mod has toggles to remove the robes, I assume it also removes other parts of the robe that you want to keep? If that's the case, that little piece is part of a bigger object, likely the top robe, so you won't be able to remove only it without obtaining the blend file and editing the model itself.

You could try opening the ini file and looking for "drawindexed" functions. If you add a ";" before them you keep their respective meshes from being rendered. There is a tiny probability that piece is it's own component, so you might be able to find it it and hide it that way, but it's unlikely.

Posted (edited)
1 hour ago, SnForI said:

Hey guys, can someone please share the mods from this creator, the mods look of good quality. If someone can access these mods or have access to these mods and can share, i'll be very grateful, thanks.



Their pixiv:
https://www.pixiv.net/en/users/97297066
Preview of thier mods on Fanbox:
https://caznb.fanbox.cc/

139879363_p2.png

132687566_p0.png

137401675_p22.png

137401675_p10.png

137401675_p0.png

139444807_p3.png

139444807_p2.png

139444807_p1.png

139879363_p0.png

139879363_p11.png

Can u use spoilers?
Scrolling through half a page is “very interesting.”

Edited by Hikoyore
Posted
3 hours ago, Hikoyore said:

Can u use spoilers?
Scrolling through half a page is “very interesting.”


i didn't knew this thing existed mb

Posted

 

Spoiler

811a32d799bf7acc100a991b9b65d140b5484a02

 

Hey there can someone that knows how to maybe modify Kanou Sakura's Chisa mod for me?

 

I'd like the top to be black and the breast size to be reduced to be around the same as OG model.

 

If anyone is willing to do so thanks in advance and you're a personel hero.

Posted
10 hours ago, IncogACC said:

Bad Apple bike

f8yp0DQ.gif

Bad Apple bike

 

image.thumb.jpeg.a38be159f8f474c09e15d6e00d8710e2.jpeg

Why did I waste my time on this lmao

 

Just like my previous bike mod, this requires THE BLACK LIVERY.

image.thumb.png.c3ef2906310154e46222d15449aa8776.png

 

Notes:

  • Yes it is the ENTIRETY of the Bad Apple PV.
  • It's fucking massive at 3.26 gigs
  • It eats VRAM like a bitch
  • All 7 texture arrays are loaded when the bike itself is loaded, so you'll get 1 big lag spike, then no lag at all after that.
  • It'll probably break between game sessions because of time resetting, there is a reset button to fix that.
  • This is a low effort shitpost, I didn't wanna burn time, effort and stress on actual design work (my genuine weakness) for a mod I have no intention of using, I put all that effort into making the Towa Itabike instead.
  • The bike texture had to be downscaled in half to 1024x1024 so that's why the rest of it looks like shit. It was either that or double the file size, resource usage and about 50 more crashes as I tried to export all 6571 frames.

Controls:

 

Ctrl + Left/Right arrow - Skip back/forward by 5 seconds.

Ctrl + Up arrow - Pause

Ctrl + Down arrow + Reset (IF IT FREEZES, USE THIS)

 

It's tradition right? Someone beat me to Bad apple in Genshin and I'm the only WuWa "modder" who does texture animation so I figured I'd FINALLY claim my "Bad Apple in WuWa" ticket.

BadApple.rar 107.47 MB · 1 download

bad apple will never die holy shit

Posted
19 hours ago, Coco542 said:

Probably that's because of:
[ConsoleVariables]
r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50

Does anyone know why this issue only occurs with this Jinhsi mod and not with other mods?

Posted
On 1/14/2026 at 9:51 PM, Coco542 said:

Probably that's because of:
[ConsoleVariables]
r.Kuro.SkeletalMesh.LODDistanceScaleDeviceOffset=-50

so how do we fix it??

Posted
On 6/29/2024 at 9:02 PM, PartyBoy1979 said:

https://arca.live/b/thingzyoa/108644842?category=정보&p=1 : Does anyone know how the Mods can be repaired, this mod is my favorite and I don't have a clear idea of how to repair it, I appreciate if someone can help me fix it and continue enjoying this mod. 
Greetings to all.

c9b3898d9c4ba8b59bed48c24f022f63e93bef9bf351b531edca5516a079f574.png

This Mod looks awesome. Were you able to figure a solution? if so or even if not could you share it. I love how shes not completely nudevery subtle.

Posted (edited)
On 1/14/2026 at 11:15 PM, SnForI said:

Hey guys, can someone please share the mods from this creator, the mods look of good quality. If someone can access these mods or have access to these mods and can share, i'll be very grateful, thanks.



Their pixiv:
https://www.pixiv.net/en/users/97297066
Preview of thier mods on Fanbox:
https://caznb.fanbox.cc/

139879363_p2.png

132687566_p0.png

137401675_p22.png

137401675_p10.png

137401675_p0.png

139444807_p3.png

139444807_p2.png

139444807_p1.png

139879363_p0.png

139879363_p11.png

 

19 hours ago, zagrebut said:

damn I need that Changli.. 

Yea, that Office Lady mod suits Changli well. I would make her proportions less extreme tho.

 

15 hours ago, Beater25 said:

Anyone got this Full Version Please 😃

image.thumb.jpeg.931c1de017807cbce7c59dfc57ee8984.jpeg

Not sure if its the Full version but it has toggles so gonna upload it just in case 

Augusta Divine Bird.7z

Edited by CrimsoNxTidE

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