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Posted
11 hours ago, SnForI said:


I messaged the creator on pixiv for chisa, lynae and yinlin mods, they asked for 5$ for all, i would love to pay that but its by paypal, and my country has no paypal services, if someone can help me out with this, ill be grateful

Por donde le hablaste?

Posted
23 hours ago, MaxVog3l said:

Awesome, thanks. Hows your work on Lynae OF Silver variant? I think with the newest fix and silver blazer it would look amazing.

I'll be posting about this mod soon with some extra colors, and I'll start working on the other one soon too. I'll see how much patience I have to make some color variations as well.

Posted
24 minutes ago, damsox456 said:

Por donde le hablaste?


Vas a este enlace y luego haces clic en el ícono de correo y luego puedes comenzar a enviar mensajes a este creador. Si puedes ayudar con los mods de Yinlin, Chisa y Lynae, te lo agradeceré mucho, porque no tengo PayPal en mi país.


https://www.pixiv.net/en/users/97297066


 

Posted
16 hours ago, IncogACC said:

You can just delete the shine texture, or comment out the call for it under component 3. It does leave a pretty harsh edge though.

 

That is the opposite of what I would ideally want. I don't want it gone, but rather always be on or just not ever turn completely off during the pulse.

 

Though, by the sound of what you said, the pulsing is just a coincidence and isn't something the modder has much control over. So I can't really just set "pulse mode" to always on. I could edit the graphic on to be on her base skin texture, but then it would not have that satisfying glow. Guess I will just need to live with what I've been given. I just need to try not to be conscious of the seam when it dims.

Posted
5 hours ago, Wanderer0001 said:

Can anyone explain why this is happening? It's Arelewd's mod that has the problem since other Lynae mods work fine.image.thumb.png.60d97562b856774f34f60884786c8850.png

Try going into the mod.ini and find the block of code that looks like this

 

[ResourceTexture23]
filename = Textures/Components-6 t=2c25c841.dds

[TextureOverrideTexture23]
hash = 2c25c841
match_priority = 0
if $object_detected
    this = ResourceTexture23
endif

 

and then place a semi-colon infront of each line alternatively you could just delete all the lines, but I haven't tested it in game so its safer to place the semi-colon because then you can reverse it if it doesn't solve the problem.

Posted
2 hours ago, roflmnop said:

Try going into the mod.ini and find the block of code that looks like this

 

[ResourceTexture23]
filename = Textures/Components-6 t=2c25c841.dds

[TextureOverrideTexture23]
hash = 2c25c841
match_priority = 0
if $object_detected
    this = ResourceTexture23
endif

 

and then place a semi-colon infront of each line alternatively you could just delete all the lines, but I haven't tested it in game so its safer to place the semi-colon because then you can reverse it if it doesn't solve the problem.

It worked! Thank you very much.

Posted
13 hours ago, AtomicGrievous said:

I'll be posting about this mod soon with some extra colors, and I'll start working on the other one soon too. I'll see how much patience I have to make some color variations as well.

I see. Sounds great. Wish you patience and good luck then.

Posted (edited)

Futa, be careful!

This is my first post here, sorry for the intrusion.
From the texture preview alone, the neck already looks a bit overstretched,
and once applied in-game, the proportion feels even more awkward.

In practice, is this kind of issue usually handled via
vertex / shapekey adjustments rather than direct skeleton scaling in WWMI?
If so, is there a common approach or reference for neck/head proportion fixes?

Any guidance would be greatly appreciated, as I'm having trouble resolving this on my own.

ザニ_Futa_Horse_TM!.zip

Spoiler

image.jpeg.1650f92c9e5a6122b6bd9381443af39f.jpeg

 

Edited by RawLeKluesex
Posted
On 1/1/2026 at 4:43 AM, Vex_71 said:

 

It’s finally ready. I’ve been working on this for over 12 hours and my brain has completely melted. So, if you encounter some silly bugs, I’m sorry for that, I couldn’t do proper testing. (hope that doesn't happen!)

 

Excluded characters: Buling, Phoebe, Lynae and Skins.

 

Since I don’t know how to use AI, I’m not planning to update this mod for future characters. Completely undressing characters is extremely difficult because the pieces are animated. Editing some important pieces causes the character portraits to break.

 

1.jpg.25357b9db18c3275f621d38c690345ad.jpg2.jpg.61a10eba11b779bb457611ff5f97c673.jpg3.jpg.ae15b1e5ae708e264d56ed8a99dfda34.jpg

 

 

Female Half Nude Splash Art 3.0.zip 59.01 MB · 21 downloads

Hi all. I love this. been using it since ever.

But is there a way to disable the animation? or at least a simple way to change the photos?

I have no idea how to mod, but if there is an easy way, I hope u can share with me.

thanks in advance to the creator of this mod and the ones who try to help me too 💖

Posted
On 1/6/2026 at 2:51 PM, AtomicGrievous said:

 

 

I think it will stay this way; I won't be able to keep the original gold. Currently, I don't have enough time to invest in that level of detail. It's too complex to do a gradient painting, starting from gold and transitioning to the color I want to paint, whatever it may be. So, for these reasons, this is what I can do. It's a "simpler" painting, but it still maintains the "gold" in a highlight color on top of the dress's base color.

 



 

So now I'm going to do the color variations. This time I checked the result right away with the first color to understand what would happen in-game.

The colors I'm going to try:

bronze
pink
light pink
red
crimson red
light blue
royal blue
light green
bamboo green
orange
yellow
brown/beige (maybe)
maybe a cursed paint job just for testing, something psychedelic (testing a new type of paint/texture)
black/white (already exists)

If you have any color suggestions that haven't been mentioned above, be quick, after I finish the colors I won't do any more.



 




image.png.d8dbf107f3825654b34882888c6f8879.pngimage.png.5ebab9410060e3aaee06dbb62396642a.png

 

 

any update bro?

Posted
On 1/17/2026 at 6:40 PM, Lynae_Lover said:

Just hit the get content button and after going through the ads you will get redirected to the download site. In the latest post Moonsoon said he took down some mods tho

the website have been change the domain name ,thanks you for show me the way to download ,i have download the mod before the old link death,can you share the new link

 

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