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Posted
1 minute ago, CrazDy said:

Mine work in character page but in the open world they break again immediately. I have a bad feeling about this.

Mine is temporary fix, but then will break again too, F this o.0...

Posted
10 minutes ago, Scarecrow03 said:

I was playing an hour ago and everything was working

Can you share your graphic settings in game? I wonder if specific setting can bypass the new optimization.

It looks like some preformance optimization is added and the game begins to load different texture (maybe lower resolution) when the camera is not close to object.

Posted
22 minutes ago, Iran0utofnames said:

Guys. I am losing it with this. Every mod is doing this bs. Its broken after changing character or launching the game. But it becomes ok after I go into the character menu.image.pngimage.png

 

yoo this happened to me like 10 min ago, after updating the nvidia drivers

Posted (edited)

so seems the character bugs now on screen  there look is somewhat broken every time you launch the game since THE PATCH  happened today after you LAUCH THE GAME and only fix i found that seems to work is opening the character screen and click on each character  it resets what you see on the screen in open world but happens again if you close the game and re launch it again and seems to do it to all character mods

Edited by Akizka
Posted
1 minute ago, Iran0utofnames said:

Not on Nvidia. But you fix this?

its because of the update kuro did today thats causing this issue

Posted
27 minutes ago, taleintervenor said:

Can you share your graphic settings in game? I wonder if specific setting can bypass the new optimization.

It looks like some preformance optimization is added and the game begins to load different texture (maybe lower resolution) when the camera is not close to object.

I cant right now but i play on legion go with 1080p and in game shadow on medium and most settings off or low

Posted (edited)
4 minutes ago, Musashi_Swimsuit said:

nah it just fixes itself after like 2 sec, not really a problem for me, spectrumqt gonna fix it soon i think

It wouldn't be issue if it stayed ok. But it keeps breaking the mods for me. The optimization patch is great and all. But the mods breaking is just pain. And from the looks of this optimization patch the mods are cooked unless someone comes up with a miracle.

Edited by Iran0utofnames
Add more msg.
Posted

It's not a BUG but a performance issue. Kuro uses very high-quality textures in the new map and your VRAM isnt able to load both environment and your mod. A possible way is to modify engine.ini to downgrade map textures but idk how. Maybe time to update your GPU lol.

Posted
3 minutes ago, Arvik111 said:

It's not a BUG but a performance issue. Kuro uses very high-quality textures in the new map and your VRAM isnt able to load both environment and your mod. A possible way is to modify engine.ini to downgrade map textures but idk how. Maybe time to update your GPU lol.

As for today's update, they might have slowed the render of characters to save VRAM, which is unreasonable imo, but maybe they just havn't got a perfect way to fix this

Posted
24 minutes ago, Arvik111 said:

It's not a BUG but a performance issue. Kuro uses very high-quality textures in the new map and your VRAM isnt able to load both environment and your mod. A possible way is to modify engine.ini to downgrade map textures but idk how. Maybe time to update your GPU lol.

I don't think it's this. I'm on a 5080 with 16GB Vram and I have the issue. I'm sure there will be a work around soon. 

Posted
7 minutes ago, Clamjam said:

I don't think it's this. I'm on a 5080 with 16GB Vram and I have the issue. I'm sure there will be a work around soon. 

 Of course thats not it that guy is clueless

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