Jump to content

req Wuthering waves


Recommended Posts

Posted

I can say it again, with big updates without mods, otherwise it's your own fault.

If necessary, to be on the safe side, start the game by installing updates and then when you're in with updates,

start the game again with the mod tool^^

 
 
 
Posted
9 hours ago, SIBASAKI said:

OK,I got it,  It contains abc. 柯莱塔黑丝a-b-c.zip Another file can change long hair into a ponytail.  Because I ripped this file from other places, there may be some problems with the physical effect.珂莱塔马尾.zip  Just replace the "hair" file.

3cfa30b7a7372eb8236cfa2e6d16b291_w3438_h1478_s7109.jpg

柯莱塔黑丝a-b-c.zip 216.28 MB · 571 downloads 珂莱塔马尾.zip 14.37 MB · 205 downloads

thank you, but mod doesnt work on carlotta story

Posted (edited)

Found a few more carlotta mods. NPC does not work on these. (yet?)

https://arca.live/b/thingzyoa/125466984?p=1

 

!. Carlotta_ponytail

(Vanilla colors, Ponytail version)

 

2. Carlotta_ponytail_black

(same as above, but black and white, with ponytail)

*added npc folder. only re-textures npc, ponytail does not work on npc carlotta*

 

3. Carlotta_ponytail_black_panty_tattoo

(black and white version of carlotta panty mod, w/ ponytail & womb tattoo)

 

Enjoy.

Carlotta_ponytail.7z Carlotta_ponytail_black.7z Carlotta_ponytail_black_panty_tattoo.7z

Edited by Andrew34501
Posted (edited)
1 hour ago, kurokoi1 said:

 

11.JPG

111.JPG

thx, unfortunatly i dont understand the name of the mods inside the packs and there is images no picks to know

Edited by hakchy
Posted (edited)
11 hours ago, SIBASAKI said:

OK,I got it,  It contains abc. 柯莱塔黑丝a-b-c.zip Another file can change long hair into a ponytail.  Because I ripped this file from other places, there may be some problems with the physical effect.珂莱塔马尾.zip  Just replace the "hair" file.

3cfa30b7a7372eb8236cfa2e6d16b291_w3438_h1478_s7109.jpg

柯莱塔黑丝a-b-c.zip 216.28 MB · 725 downloads 珂莱塔马尾.zip 14.37 MB · 280 downloads

 

Thank you very much. There were errors in the files in two versions, but not significant, I fixed them.

 

I would be very grateful if you could send me information on how to manually combine the models, rather than using a script. I understand the principle, I often look at how it is done in others, but I want to do it all in one file, rather than split it into subgroups.. I think after downloading you will understand what I am talking about.

 

using namespace >

keys:

UP, DOWN - A,B,C ver

LEFT - default hair or ponytail

RIGHT - default or ponytail in freese state

 

preview.png.ef417acf052496a45823eb6f167d6531.png

 

Carlotta - Black silk [arrow].zip

 

Edited by Hikoyore
Posted (edited)
6 hours ago, Numbers66 said:

thank you for your hard work, can you add the Components connected to the hashes as well? This should make it easier for all the users who find it and want to edit the file themselves, also mind updating here after you find more, thanks XD

 

Edit: tried adding this to the .ini with the Components (3 and 4) files they attached too to test but they doesn't seem to work? Does it add a texture to the body/clothing or replaced the texture? Did the same to Carlotta (from sherry) but she seems to work. so no idea why its not working...

 

Edit: you can tell if it works, after the set amount of hits (if your in battle for more then 20 seconds and get hit 7 times) your character flashes with a broken texture only to fix itself with whatever, this could be very nice for those that want a damage effect on their character, like change colour when hurt or something, its very limited though...

Will do, once I've gathered them all and tested that they work, I'll make a tutorial on manual fixing later on after i wake up, in which I will showcase exactly how to find the corresponding texture and hash to duplicate for the new injured hashes

Edit: to answer your question, the new hashes correspond to new textures, so what you need to do is take the new hashes for the example clothing texture and add into the mod.ini that a duplicate texture file of the normal clothing texture shall use the new hash, example images below

image.png.d8eda4a1efb528543368125e64264539.png

image.png.f794b6c45d8314024317bb34275c09e2.png

Texture16 is og texture, Texture16Injured is injured state (hash used in this emaple is camellya's bottom body hash

Edited by vionte
Posted (edited)

Once I'm done finding all the hashes I can, Anyone that don't want to manually texture fix or wait for mod update, I can help since I know what I'm doing, Just send me a dm on here and the mod/mods you want me to fix, if it's multiple, it might take some time to do them all. (I can't fully do changli, calcharo, carlotta since i don't own them to test)

Edited by vionte
Posted
Just now, vionte said:

Once I'm done finding all the hashes I can, Anyone that don't want to manually texture fix or wait for mod update, I can help since I know what I'm doing, Just send me a dm on here and the mod/mods you want me to fix, if it's multiple, it might take some time to do them all. (I can't fully do changli, calcharo, carlotta since i don't own them to test)

How could i look for them on my own? is it very difficult for someone without much experience? and what would i need to do it?

Posted
9 hours ago, Fennels said:

Carlotta's hair in m.tsqn's mod seems to be bouncy and clips through her head sometimes. Is there any way to fix that?

Bump. Is there any way to fix her hair?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...