stalian Posted May 10, 2025 Posted May 10, 2025 (edited) I found a captive follower but I can't get her off the X cross. there is no activate and I tried hitting her but she does nothing. Edited May 11, 2025 by stalian 1
Randamaster Posted May 11, 2025 Posted May 11, 2025 I try to find someone in the Bandit Cave from the Forgotten Dungeons, but there is just this cell in the last room with no one in. Is there any other place in this cave I might have missed?
stalian Posted May 15, 2025 Posted May 15, 2025 still not able to "rescue" a captive. anyone have an idea of what is wrong? if you need my main mod list let me know
johnhamm Posted May 15, 2025 Posted May 15, 2025 13 hours ago, stalian said: still not able to "rescue" a captive. anyone have an idea of what is wrong? if you need my main mod list let me know Unlikely anyone can give you specific advice with that. You can take the standard moves of checking for overrides in your mod manager, checking for overrides in SSEdit, papyrus logs, more informative console, trying out console commands, etc. Of course you should double and triple check that you have the correct requirements, especially the correct ZAZ version listed on this mod page. If they just aren't coming off the cross you could try using the push console command on them. Info is somewhere on the wiki, I don't remember the exact usage. It just ragdolls a character and pushes them in a direction.
BigOnes69 Posted May 17, 2025 Posted May 17, 2025 On 5/14/2025 at 9:14 PM, stalian said: still not able to "rescue" a captive. anyone have an idea of what is wrong? if you need my main mod list let me know I had to resort to forcing them into being a follower with NFF. They still try to return to the original device until after you transfer through a few cells then they follow as normal. Pain in the rear but it works. This problem seems to have been around for awhile but no one seems to know or want to fix it. If I had scripting skills I would look into it but alas do not.
threp Posted May 23, 2025 Posted May 23, 2025 On 5/10/2025 at 2:34 PM, MortiferusX said: New Game, but not working better. They still stay in their bindings. I can talk to them and I have all normal Dialogue Options. When I hit them, they fall out of their bindings but go back in them after a few seconds. Just out of curiousity, do you have Interactive BSDM installed? That one can really screw up releasing followers (or you!) from furniture. If you do have it set "NPCs can be tortured" to off and see what happens.
MortiferusX Posted May 24, 2025 Posted May 24, 2025 21 hours ago, threp said: Just out of curiousity, do you have Interactive BSDM installed? That one can really screw up releasing followers (or you!) from furniture. If you do have it set "NPCs can be tortured" to off and see what happens. Ah, I can test it. Thanks.
Talesien Posted May 24, 2025 Posted May 24, 2025 24 minutes ago, MortiferusX said: Ah, I can test it. Thanks. People are still using that? Interactive BDSM does things in ... well lets call it pretty unconventional ways, it also fails to send or respect DHLP events. As a result it plays havoc with a lot of other mods. Can't recommend using that one, unless you know what you are doing. Try Pama's interactive Beatup instead. Not exactly the same, but might scratch that itch. 1
walok Posted June 3, 2025 Posted June 3, 2025 Hello I have a problem with the new 1,8 version concerning the additional dungeons. I have Hammet Dungeon, Forgotten Dungeon and Skyrim Sewers installed. When i install it with those three activated the system complains that i dont have the other three installed (Morthal Barrow missing TempleofBlackRock missing etc). It seems the main esp expects all six even though i only selected three. Additionally Loot complains that the main esp and the additional esp for forgotten dungeon have formids outside of the valid range for ESL 1
darkdesires04 Posted June 3, 2025 Author Posted June 3, 2025 22 minutes ago, walok said: Hello I have a problem with the new 1,8 version concerning the additional dungeons. I have Hammet Dungeon, Forgotten Dungeon and Skyrim Sewers installed. When i install it with those three activated the system complains that i dont have the other three installed (Morthal Barrow missing TempleofBlackRock missing etc). It seems the main esp expects all six even though i only selected three. Additionally Loot complains that the main esp and the additional esp for forgotten dungeon have formids outside of the valid range for ESL Well I checked it and the main mod does not require the six optional mods. But I see the other optional mods require other optional mods. Tha main esp is not an ESL mod... OK let me fix it now. 1
darkdesires04 Posted June 3, 2025 Author Posted June 3, 2025 19 minutes ago, darkdesires04 said: Well I checked it and the main mod does not require the six optional mods. But I see the other optional mods require other optional mods. Tha main esp is not an ESL mod... OK let me fix it now. I upload version 1.8.1 with the fix, just now. Let me know if there's still an issue. Thanks.
walok Posted June 3, 2025 Posted June 3, 2025 25 minutes ago, darkdesires04 said: I upload version 1.8.1 with the fix, just now. Let me know if there's still an issue. Thanks. Looks good no more error messages Thanks
FRIENDMYFRIEND Posted June 4, 2025 Posted June 4, 2025 (edited) DOWNLOAD IS TRICKLING FOR WHAT REASON ? IT'S NOT MY END Edited June 4, 2025 by FRIENDMYFRIEND
theman123 Posted June 4, 2025 Posted June 4, 2025 Will this mod mess with custom voiced npcs? Such as Hoth or Astrid from Heart of Ice? https://www.nexusmods.com/skyrimspecialedition/mods/16137 https://www.nexusmods.com/skyrimspecialedition/mods/132350 They're both custom followers found in inns.
darkdesires04 Posted June 4, 2025 Author Posted June 4, 2025 (edited) 1 hour ago, theman123 said: Will this mod mess with custom voiced npcs? Such as Hoth or Astrid from Heart of Ice? https://www.nexusmods.com/skyrimspecialedition/mods/16137 https://www.nexusmods.com/skyrimspecialedition/mods/132350 They're both custom followers found in inns. Hoth, yes, unless you blacklist his esp file in the config. Astrid is in a cave I think, so she won't be messed with, but you can also blacklist SM_Astrid.esp just to make sure. Just edit the config.json file that comes with the mod. Edited June 4, 2025 by darkdesires04
Skynis Posted June 4, 2025 Posted June 4, 2025 Somehow 1.8 restricts even less Follower. On the exact same modlist, with 1.6 it restained 387 follers. with 1.7 170 followers and now with 1.8 only 126 followers.
r235711 Posted June 4, 2025 Posted June 4, 2025 I apologize in advance that English is not my native language. Also thanks! for the great mods. Is it normal for the sex scene between the captive and the follower to continue endlessly? At this time, the audio goes silent when the sex changes from normal to oral sex. I also think it would be a good idea to count this as a "raped" occurrence in the sex journal.
darkdesires04 Posted June 4, 2025 Author Posted June 4, 2025 (edited) 2 hours ago, r235711 said: I apologize in advance that English is not my native language. Also thanks! for the great mods. Is it normal for the sex scene between the captive and the follower to continue endlessly? At this time, the audio goes silent when the sex changes from normal to oral sex. I also think it would be a good idea to count this as a "raped" occurrence in the sex journal. I guess I could make the captive "victim" in the SexLab API in the next release, but the scenes are actually consensual sex scenes. I think of them as sex slaves in this case, not as resisting sex. The sexlab scenes are not endless but prolonged, so that they don't end so quickly if the player is fighting far away in the same cell. The OStim scenes stop based on combat conditions and player distance, and also can restart based on conditions if the player is far away. Edited June 4, 2025 by darkdesires04
darkdesires04 Posted June 4, 2025 Author Posted June 4, 2025 1 hour ago, Skynis said: Somehow 1.8 restricts even less Follower. On the exact same modlist, with 1.6 it restained 387 follers. with 1.7 170 followers and now with 1.8 only 126 followers. Shouldn't happen, didn't change anything there except I did add a few more blacklisted mods in the default config. Let me know more details. So are you saying you have 300+ followers in inns and towns and only 126 get restrained, while others are still hanging around in inns? From which mods are those that are not restrained?
Lusciouslochs Posted June 5, 2025 Posted June 5, 2025 im also seeing about half the normal amount restrained after upgrading, 14 compared to 30+.
devildx Posted June 5, 2025 Posted June 5, 2025 Great mod. Some sugestions: - Voices for the lines - Option to ask for sex as a reward for releasing them
Lusciouslochs Posted June 5, 2025 Posted June 5, 2025 (edited) also noticed triple the newly added blacklisted mods that werent there last version. any reason why recorder, sofia, aniya, daegon, ashe all got added? (when sofia used to be on the whitelist for an example) Edited June 5, 2025 by Lusciouslochs
darkdesires04 Posted June 5, 2025 Author Posted June 5, 2025 (edited) 6 hours ago, Lusciouslochs said: also noticed triple the newly added blacklisted mods that werent there last version. any reason why recorder, sofia, aniya, daegon, ashe all got added? (when sofia used to be on the whitelist for an example) That's just my personal config file where I decided not to restrain custom voice followers, but you can remove them from the blacklist if you like. Edited June 5, 2025 by darkdesires04 1
darkdesires04 Posted June 5, 2025 Author Posted June 5, 2025 5 hours ago, devildx said: Great mod. Some sugestions: - Voices for the lines - Option to ask for sex as a reward for releasing them Thanks, I could maybe add the sex lines. The other dialogue lines that are there now have voice, right? I included those in the release.
eldritch68 Posted June 5, 2025 Posted June 5, 2025 (edited) I'm on 1.5.97, New Game with Live Another Life-Alternate Start and version 1.81 of the mod. Couldn't even get it to show up in the MCM, even when I got MCM Kicker involved. Never had this issue with 1.7. Shame, I really wanted to see those new features. Any suggestions? I tried 'setstage SKI_ConfigManagerInstance 1' too, and nothing. The mod is a no-show. Clearly a problem on my end, as nobody else is having the problem, I'm just looking for suggestions. Edited June 5, 2025 by eldritch68 Extra info
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now