Mrs Taewa Posted January 27, 2024 Posted January 27, 2024 My next game I want to run a solo villainous Slaver type...I have found a few Mods that have my attention and just wondering if there are any more that would enhance this gameplay? What I have found so far: Human Resources Human Resources Alternative Enslavement Commonwealth Captives Violate Slaver Camp Brothel Strip Club I also saw one with a Slave Market that you can visit and bothe sell slaves and ummm check out the "merchandise" they have there, but I'm having difficulty finding it again. Does anyone know of anything they'd recommend to have?
DocClox Posted January 27, 2024 Posted January 27, 2024 Just Business usually does it for me. And if I can blow my own trumpet for a moment, Raider Reform School has a lot of cool props for a slaver game. 2
Rimworld Traveller Posted January 27, 2024 Posted January 27, 2024 5 hours ago, Mrs Taewa said: I also saw one with a Slave Market that you can visit and bothe sell slaves and ummm check out the "merchandise" they have there, but I'm having difficulty finding it again. Human Resources has a market in Concord where you can do this. I haven't tried Just Business but HR works great with AAF Violate. It's 50 caps to try one out. 1
travelmedic Posted January 28, 2024 Posted January 28, 2024 13 hours ago, DocClox said: Just Business usually does it for me. And if I can blow my own trumpet for a moment, Raider Reform School has a lot of cool props for a slaver game. Another vote from me for JB and RRS. I do like the Commonwealth Captives mod you mentioned also. 1
Mrs Taewa Posted January 28, 2024 Author Posted January 28, 2024 16 hours ago, DocClox said: Just Business usually does it for me. And if I can blow my own trumpet for a moment, Raider Reform School has a lot of cool props for a slaver game. Hello Doc, I'm pretty sure I know some of your work from Skyrim ...I just checked out RRS, thank you for your trumpet blow ...I read it and looked at the pics, good work and I'm curious to track it and see where you go with it, but to be honest looking at some of the pics, just a little too hardcore for me O.o ...once I'm more comfortable with Fallout (new to it) I will take another look, as I'm sure I wouldn't have to utilize those extra hardcores
Mrs Taewa Posted January 28, 2024 Author Posted January 28, 2024 11 hours ago, Rimworld Traveller said: Human Resources has a market in Concord where you can do this. I haven't tried Just Business but HR works great with AAF Violate. It's 50 caps to try one out. That must be where I saw it about checking out the merchandise, thank you
menchi8877 Posted January 29, 2024 Posted January 29, 2024 Human resources breaks my game and have tried it a few times. Just business so far hasnt given me any of the lag and crashes I was getting from the alternative. Its very simple to use and is stable for my setup. I like the HR setup but just messes up for me over time. 1
DocClox Posted January 29, 2024 Posted January 29, 2024 Thanks for the kind words! On 1/28/2024 at 4:24 AM, Mrs Taewa said: once I'm more comfortable with Fallout (new to it) I will take another look, as I'm sure I wouldn't have to utilize those extra hardcores Spot on. RRS is a workshop mod. You're not forced into anything, just build what you like for RP and screenshot purposes. 1
Mrs Taewa Posted January 29, 2024 Author Posted January 29, 2024 4 hours ago, menchi8877 said: Human resources breaks my game and have tried it a few times. Just business so far hasnt given me any of the lag and crashes I was getting from the alternative. Its very simple to use and is stable for my setup. I like the HR setup but just messes up for me over time. I'm discovering the same problem ...I'd guesstimate at least 90% of the times he hits his slaves up for sex, my game locks me out of controls ...sex with others is fine. I have also run into trouble with Commonweath Captives and Slaver Camp...way, way too many captives around the place (I will have to look at the settings again) and the Slaver Camp is minus most of it's building's walls, I read on the posts people resolved that with correct placement (under the Boston FPS Fix), but to no avail for me. So I guess I will be starting a new game and hopefully with Mod changes I will iron out the kinks May I ask you what you do with your Slaves? I was pretty much relying on HR and Slaver Camp as ways to manage them, but now I will need to find another solution.
menchi8877 Posted January 29, 2024 Posted January 29, 2024 1 hour ago, Mrs Taewa said: I'm discovering the same problem ...I'd guesstimate at least 90% of the times he hits his slaves up for sex, my game locks me out of controls ...sex with others is fine. I have also run into trouble with Commonweath Captives and Slaver Camp...way, way too many captives around the place (I will have to look at the settings again) and the Slaver Camp is minus most of it's building's walls, I read on the posts people resolved that with correct placement (under the Boston FPS Fix), but to no avail for me. So I guess I will be starting a new game and hopefully with Mod changes I will iron out the kinks May I ask you what you do with your Slaves? I was pretty much relying on HR and Slaver Camp as ways to manage them, but now I will need to find another solution. Just Business mod lets you mark your target and enslave it. Once you catch the slave you can tell it what settlement to go to, or what you are going to do with it. You can tell it to be a prostitute, normal settler, or just put it to work. I dont sell my captives but this mod should let you. Havent tried it but if it works let us know. 2
DocClox Posted January 29, 2024 Posted January 29, 2024 It works. It's a bit fiddly getting the relevant dialogues to appear, and there's a bit of a clash with Depravity (also worth a mention on the subject of slave trading) but it works. 1
Mrs Taewa Posted January 30, 2024 Author Posted January 30, 2024 8 hours ago, DocClox said: It works. It's a bit fiddly getting the relevant dialogues to appear, and there's a bit of a clash with Depravity (also worth a mention on the subject of slave trading) but it works. Haha...now I'm wishing to didn't make me aware of Depravity lol...Here's the thing, when Fallout 4 was released, I had zero interest because of the extreme lack of RP options, I did'nt want to play some concerned mum or dad looking for their kid...I'm a mum of three now grown daughters in rl and love being with them (and a Grandma), but when it comes to computer games I have no interest in playing families or a parent... I only finally picked up Fallout 4 because of the 'Start Me Up' Mod, so I can RP whatever I want and the choice that really appeals to me is the Merc...in the case of this game I'm trying to build, a Slaving Merc. Anyway, given that little story of my life ...in your opinion would it be worth the headache of this clash with Depravity for me to pick that Mod up also? It just sounds a bit like I would need to play the main (I'm hunting for my kid) storyline to use it. One more thing sorry, I had another look at your Mod RRS...the RP I'm trying to play is, not a Merc who builds Settlements, etc...and having slaves field work, but he wants is to use them as his "fuck toys" and sell their "fuck toy" services to others and then sell them off and then rinse and repeat. Basically making money off sales while he has his fun with them. Can I use your Mod for that? Also just a question about the dependencies, I would rather keep it basic and gritty, no heels, no tats, etc...are those dependencies essential? My apologies for all the questions Doc
Mrs Taewa Posted January 30, 2024 Author Posted January 30, 2024 8 hours ago, menchi8877 said: Just Business mod lets you mark your target and enslave it. Once you catch the slave you can tell it what settlement to go to, or what you are going to do with it. You can tell it to be a prostitute, normal settler, or just put it to work. I dont sell my captives but this mod should let you. Havent tried it but if it works let us know. That Mod would definitely be on my hit list ...thank you ...The Slaver I'm trying to RP, he doesn't keep his "stock", he just plays with them for a while, use them himself as "fuck toys", sell their "fuck toy" services to others for a while, then sell them with some sort of Slave Market set up, then rinse and repeat
DocClox Posted January 30, 2024 Posted January 30, 2024 58 minutes ago, Mrs Taewa said: Anyway, given that little story of my life ...in your opinion would it be worth the headache of this clash with Depravity for me to pick that Mod up also? It just sounds a bit like I would need to play the main (I'm hunting for my kid) storyline to use it. I'm like you - I'm allergic to the basic OMG! Where's The Baby!?! setup, and I use Start Me Up all the time. Depravity doesn't get in the way of that. It does bring in Kellogg, but it's a side quest that you're free to ignore if you wish. 1 hour ago, Mrs Taewa said: I would rather keep it basic and gritty, no heels, no tats, etc...are those dependencies essential? Not really. I mean the shoes are mainly because the tank tops don't have any body shape in them. I wanted to have an option for boobs to look a lot bigger in the tops than when the girls were naked, so you can build the shoes and the tops to a much bustier model and there's no clipping.Otherwise you have to be careful to make the tops the same as your bodyslide preset. Anyway - if you're not going to use the tops and you don't want the tats, then you don't need the shoes. In fact, RRS probably hasn't got much you're interested in. Although if you go with JB, you're going to need somewhere to store your toys while you're not using them, and the vanilla pillories get a bit boring after a while. So it's possibly worth loading RRS just for some more restraint options. Although Torture Devices will do that for you as well. 1
Mrs Taewa Posted January 30, 2024 Author Posted January 30, 2024 1 hour ago, DocClox said: I'm like you - I'm allergic to the basic OMG! Where's The Baby!?! setup, and I use Start Me Up all the time. Depravity doesn't get in the way of that. It does bring in Kellogg, but it's a side quest that you're free to ignore if you wish. Not really. I mean the shoes are mainly because the tank tops don't have any body shape in them. I wanted to have an option for boobs to look a lot bigger in the tops than when the girls were naked, so you can build the shoes and the tops to a much bustier model and there's no clipping.Otherwise you have to be careful to make the tops the same as your bodyslide preset. Anyway - if you're not going to use the tops and you don't want the tats, then you don't need the shoes. In fact, RRS probably hasn't got much you're interested in. Although if you go with JB, you're going to need somewhere to store your toys while you're not using them, and the vanilla pillories get a bit boring after a while. So it's possibly worth loading RRS just for some more restraint options. Although Torture Devices will do that for you as well. Thank you Doc ...you have given me everything I needed to know, I really appreciate that ...Oh, one more unrelated question please? The game I have built is dark and gritty, I'm still looking for more mods to enhance that more so and am happy just browsing around for such, but I am a little stuck on the Weather Mod (I use Rustic Weather in Skyrim, awesome Mod )...I have been trying out Polluted Weather for Fallout 4, but I'm getting a little fed up with so many Rad Storms, though I love the dark gritty desaturated appearance of Polluted, given that, would you just happen to know which Weather would suit me?
DocClox Posted January 30, 2024 Posted January 30, 2024 Hum. I've not played Fo4 in about a year now. I remember being quite happy with True Storms, but apart from that I don't have much useful advice to offer. 1
DocClox Posted January 30, 2024 Posted January 30, 2024 Oh, I meant to add - the clash between Depravity and The Auction House. The Auction House fixes the elevator in the hotel in Goodneighbour and uses it to access the auction. In a later quest, Depravity also fixes the elevator, and blocks off access to the Auction House. I think I saw a patch for it somewhere, but I couldn't tell you where offhand. You can just COC to the auctionhouse cell of course. In practice, my saves usually collapse from having too many slaves long before I much past that point in Depravity, so I've never really looked for a proper fix. Not hard to do, though. 1
SOSMarche Posted January 30, 2024 Posted January 30, 2024 On 1/27/2024 at 5:44 AM, DocClox said: Just Business usually does it for me. And if I can blow my own trumpet for a moment, Raider Reform School has a lot of cool props for a slaver game. I really love your mod and I hope you find the urge to expand it. Even if you don't, it's a great prop pack.
DocClox Posted January 30, 2024 Posted January 30, 2024 1 hour ago, SOSMarche said: I really love your mod and I hope you find the urge to expand it. Even if you don't, it's a great prop pack. Thanks. One of the design consideration was to make something that even if I got burned out or otherwise distracted, the mod would still be useful and usable. I'd like to get back to it at some point, but I'm deep in Starfield's learning curve at the moment. 1
katrina.balanchuk Posted February 7, 2024 Posted February 7, 2024 On 1/29/2024 at 10:48 PM, Mrs Taewa said: Thank you Doc ...you have given me everything I needed to know, I really appreciate that ...Oh, one more unrelated question please? The game I have built is dark and gritty, I'm still looking for more mods to enhance that more so and am happy just browsing around for such, but I am a little stuck on the Weather Mod (I use Rustic Weather in Skyrim, awesome Mod )...I have been trying out Polluted Weather for Fallout 4, but I'm getting a little fed up with so many Rad Storms, though I love the dark gritty desaturated appearance of Polluted, given that, would you just happen to know which Weather would suit me? NAC-X has alot of different shader options some of which include what you describe.(NAC-X is much more than just a weather mod) 1
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