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I've been equipping and removing an outfit, sometimes the body has the correct texture sometimes looks bad like the bodyslide preview?


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Posted (edited)

I fused two bodyslide projects, a bra and a shirt

 

I was checking how it turned out in-game but, using the commands removeallitems / equipitem xxxx I don't understand how the heck sometimes the body has the correct texture sometimes doesn't. It seems completely random at each equip

 

 

 

exmpl.png.8f1caf3b545fa4e63bd238c5925f7ae0.png

Edited by wattbatt
  • 3 weeks later...
  • 3 weeks later...
Posted
On 1/24/2024 at 12:43 AM, flyers68 said:

Are you using a CBBE body and the UNP armor or the other way around, what you have to do is use them both in CBBE or UNP

Yeah same type. After deep testing i found out that for whateverfuck reason the problem was choosing "sus" slots, like 50 for panties or like that.

In the bodyslide project i put all the partitions only to "body" , in tesvedit too, and this change doesn't happen.

Happens the same when using other unnamed slots.

 

It is not realistic as now the character can technically still equip panties although it has them already but at least the body is correct

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