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[Project Zomboid] ZomboWin - A ZomboLewd Framework mod


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Posted
52 minutes ago, SkyFlyWhite said:

I do hope we see this as a full on feature eventually

I know right it would be. I still do not understand how I got it to trigger. Everyone though says its not possible with it currently. I proved people wrong. No idea how I did it though 

Posted

@NotBasileus @Yonchi

Great job you two, the icons look great ingame! I screenshot it to show you guys but it won't load 😒 I will add your names to the credits on the next release 😀

 

 

@blabla012345

luas within animationconfigs will reference animations inside anims_X and sets which gender will play which animation via the "perform = "animation_name"".

Config luas are called by their appropriate tags when an animation is to be played, eg in the function AttemptToDefeat, the logic will determine if the zombie is in front of the player or behind and call for a config file containing tags with either f2f or f2b. Im pretty sure im missing some important steps in between lols im just going off the top of my head.

 

but the reason I haven't tried to make m2m or f2f work is because it seems it would require rewriting some of zombolewd's framework logic. Not to say I'm not looking for a challenge to tackle, but there is more work than I have time allocated atm.

Posted
37 minutes ago, SolarEdge said:

@NotBasileus @Yonchi

Great job you two, the icons look great ingame! I screenshot it to show you guys but it won't load 😒 I will add your names to the credits on the next release 😀

 

 

@blabla012345

luas within animationconfigs will reference animations inside anims_X and sets which gender will play which animation via the "perform = "animation_name"".

Config luas are called by their appropriate tags when an animation is to be played, eg in the function AttemptToDefeat, the logic will determine if the zombie is in front of the player or behind and call for a config file containing tags with either f2f or f2b. Im pretty sure im missing some important steps in between lols im just going off the top of my head.

 

but the reason I haven't tried to make m2m or f2f work is because it seems it would require rewriting some of zombolewd's framework logic. Not to say I'm not looking for a challenge to tackle, but there is more work than I have time allocated atm.

Hehe challenge ;3

Posted
9 hours ago, SolarEdge said:

@NotBasileus @Yonchi

Great job you two, the icons look great ingame! I screenshot it to show you guys but it won't load 😒 I will add your names to the credits on the next release 😀

 

 

@blabla012345

luas within animationconfigs will reference animations inside anims_X and sets which gender will play which animation via the "perform = "animation_name"".

Config luas are called by their appropriate tags when an animation is to be played, eg in the function AttemptToDefeat, the logic will determine if the zombie is in front of the player or behind and call for a config file containing tags with either f2f or f2b. Im pretty sure im missing some important steps in between lols im just going off the top of my head.

 

but the reason I haven't tried to make m2m or f2f work is because it seems it would require rewriting some of zombolewd's framework logic. Not to say I'm not looking for a challenge to tackle, but there is more work than I have time allocated atm.

Hi @SolarEdge and thanks for your reply, don't worry you didn't miss any important steps, I just have the information I needed.


I was able to test all that and the f2f and f2b tags work perfectly.
Now the animations are all correctly referenced.


I finished modifying everything and now I'm adding new animations; I'll upload all that this weekend I hope.


Once again, thanks! 😀

Posted
37 minutes ago, blabla012345 said:

Hi @SolarEdge and thanks for your reply, don't worry you didn't miss any important steps, I just have the information I needed.


I was able to test all that and the f2f and f2b tags work perfectly.
Now the animations are all correctly referenced.


I finished modifying everything and now I'm adding new animations; I'll upload all that this weekend I hope.


Once again, thanks! 😀

What does f2f and f2b mean I'm confused ;w;

Posted
On 12/23/2023 at 11:34 PM, SolarEdge said:

[Updates] ZomboWin Release Notes

  Reveal hidden contents

[Update] ZomboWin Public Release 1.2

 

[New Masturbation Mechanic]

- Available for both sexes, can be used to relieve stress and boredom.

- Females can craft improvised sex toys to further increase their pleasure outcome, while males can jerk off to 

a HottieZ mag and stave off their temptation even longer than without this essential aide!

 

For Females:

 

- All the items you'll need for a pleasent-pleasured filled night

1teaser.jpg.7aa97e7809c0d2b322a7e248406ebf92.jpg

 

- A list of the current craftable sex toys.

2toys.jpg.cd178d57b52af2fce44879caac18a5d1.jpg

 

1) With a lube item in your inventory such as Vegetable Oil or Olive Oil, right click on your

favorite vegetable, whether it be an Zucchini, Eggplant, Corn, or a Banana. 

Highlight in your context menu the option: Lube item and simply craft your item of choice.

3howTos.jpg.776acb96a30d6cca7727270f4dfd9c64.jpg

 

2) Once crafted, highlight the newly crafted item and right click the item and Equip Primary!

4howTos.jpg.1d2a4b4eb6344287bffe4d1d4c872532.jpg

 

3) You should be holding the item in your hand and it should appear in your primary item slot.

5mainHand.jpg.aac516cec07db759ae4b48bf12b5362f.jpg

 

4) This next step should be self explanatory, right click anywhere and look for the Masturbate... option and simply choose

the tempo at which your female character will masturbate at. Whether that be Quick, Normal or Relaxed, the choice is up to you!

6howTos.jpg.73743941e048b7385db6c368e5c5fb0d.jpg

 

5) Last but not least, the men or women, can equip a HottieZ magazine in their primary item slot and once they finished their masturbation,

they too will receive a bonus relief. Men will greatly reduce their temptation beyond a normal boring wank off without a magazine.

7mags.jpg.2430c1338eb62e35cfd8f23fb02367a5.jpg

 

[Changed Male Player to Zombie Defeat Mechanic]

 

Only for the men in Zomboid!

I didn't forget to give some love to those who for some reason have bugs-issues when attempting to defeat a zombie, so the

defeat mechanic has been reworked.

 

1) Find a suitable zombie you'd love to take advantage of... remember no pants and rope in primary item slot!

1ready.jpg.e3b3f37813f23988b8cba55f5e44b34d.jpg

 

2) Push her down and Stand on top of the zombie so it can't get up!

2position.jpg.dfb23890fc5f1b5dfe5c6528ce3d1d73.jpg

 

3) Right click the zombie and select Subdue within the context menu.

3subdue.jpg.c4a411af9ba8e0f7371d5af919102c61.jpg

 

4) A text prompt will tell you if you've subdued the zombie. You can now relax, the zombie will not be able to

get up or crawl away. They're tied down and you can now do your bidding.

4success.jpg.c7ea129a28363a8aaa39fe6309e680dd.jpg

 

5) Right click the subdued zombie and select the newly appeared option: Commit... and you may do as you please

with your new slave zombie.

5commit.jpg.35dfc7904c2de72fdda693e213265784.jpg

 

Something important to note...and unfortunate: Masturbating with sex toys will not show your character actively using said sex toys

to pleasure themselves. This is depending on how the animation was created- whether or not the animator wanted any held items to be

visible while their animation is playing. There is no length of coding or method that can bring an item into an animation that the animator

created not to have any held items visible. :( 

 

[Update] ZomboWin Public Release 1.14

- Acting zombie will now appear nude during defeat animations, but retain their clothing outside of the animations.

 

[Update] ZomboWin Public Release 1.13

- Added new defeat animations by twentytwoturtles, awesome animations!

 

- Changed defeat behavior, when in a defeat animation, zombies will gather to watch. No longer being force pushed away.

 

[Update] ZomboWin Public Release 1.12

- Implemented AlexTheMan21 patch for bug fixes

 

- Further attempts at various other bugs

 

[Update] ZomboWin Public Release 1.11 

- Increased male to zombie defeat distance, to better increase chance to defeat target.

 

- Fixed error when only using ZomboWin without Defeat installed.

 

[Update] ZomboWin Public Release 1.1

 

[ 12 New Traits ]

1. Hard-Mode Trait: Vicious Zombies - Zombies will damage clothing when they strip them from you.
2. Hard-Mode Trait: Better Alive - When clothes are stripped, they are dropped on the ground.
3. Hard-Mode Trait: It Follows - Being defeated by a zombie(through a zombie attack) will kill the player.
4. Loves Being Clean - Least severe sickness modifier from defeats.
5. Neat and Tidy - Less severe sickness modifier from defeats.
6. Hates to Shower - More severe sickness modifier from defeats.
7. Unkempt - Most severe sickness modifier from defeats.
8. Fugly - Zombies have a very high chance NOT to strip or defeat you.
9. Swinger* - Placeholder, consensual activities will be limited in the future. This trait capps that limit to 2 different players in one day.
10. Promiscuous* - Placeholder, consensual activities will be limited in the future. This trait uncapps that limit.
11. Baggy Style - When clothes are stripped, the player will become momentarily slowed.
12. Buttoned Up - When clothes are stripped, the zombies will fall forward, taking longer to recover.

 

[ 1 New profession ]

Prostitute: For now, just used for roleplay. Specialized sex worker with Promiscuous trait. Starts with self defense weapon.

 

[ Trait Changes ]

Several trait costs has been adjusted. Further changes are still in the works as the mod develops.

 

[ Defeat Mechanic Changes ]

- Zombies will still strip the player before initiating a defeat, no changes there!

- New defeat mechanic for males and females.
- Running or sprinting won't allow zombies to strip or defeat you.
- Crawlers no longer strip the player.

 

[ New Male defeat mechanic ]
Requires - Moodle Framework

https://steamcommunity.com/sharedfiles/filedetails/?id=2859296947


Male players have new a moodle called Temptation, which increases over time.

The amount increased depends on your traits. Panic will stop temptation from increasing.
Being defeated by an attacking female zombie is based on the player's temptation moodle.

The more severe their temptation, the more likely they'll defeat a zombie when it attacks.
After a defeat, their temptation moodle resets to zero.

Players with 'Hard-Mode Trait: It Follows' will NOT have this defeat mechanic.

 

Level 1 severity:

tem1.jpg.7ef840c483956efc45b89a80c38a258e.jpg

Level 2 severity:

tem2.jpg.1c678d6573821c93a65fce4e69b58fbb.jpg

Level 3 severity:

tem3.jpg.b108f685bf0032bdfe3935d64ece997c.jpg

Level 4 severity:

tem4.jpg.5eb732cbf45978a1d09ff5f39410140f.jpg

 

[ New Female defeat mechanic ]
Female players will be vulnerable when they're stripped naked. Male zombies will then push them around and force the female player to stagger or fall. A defeat can occur if the player is caught in an attack during a stagger animation or fall over animation.

 

[ Hard-Mode Trait: It Follows ]
With Hard-Mode trait 'It Follows' players, regardless of gender will be stripped like regular. Only when they are naked are they pushed around; only when they stagger or fall over and are defeated do you die.

 

[ New Player Defeating Mechanic ]
Currently, only male players can defeat zombies. With rope in hand, shoving a female zombie will have a chance to defeat them based on the characters traits and strength level. Although 'Traumatize' won't be gained from this method, sickness still accrues normally.
With Hard-Mode trait 'It Follows' players are safe from dying when they defeat a zombie using this method.

Disabled for now, until next update. Testing reveals major bug.

 

How to defeat a female zombie:

 

Step one: Find suitable zombie!

20240318134802_1.jpg.40631e8663937fa0eb373bfbcab46b36.jpg

Step Two: Equip a rope item in hand.

iconRope.png.208465fb092892f75b41ec137a2fcf54.png - or - iconSheetRope.png.7089331913d828a38052eb3ab156aeb3.png

Step Three: Shove zombie and defeat!

ezgif-3-abc7100ab0.gif.acbe41a7c8d359e5cfc1ce76511d15e3.gif

 

[ Other Changes ]

- Most likely forgot some changes, will post them here!

Happy holidays everyone!

 

ZomboWin is a ZomboLewd framework mod that is a standalone mod and will NOT work alongside ZomboLewd.
ZomboWin has many assets sourced from multiple skillful content creators at LoversLab and without them, this mod wouldn't be possible! So here's a thanks to them!

 

Special Thanks to:
ZomboLewd framework developers
DDetrix - male model and animations
LeonidasWho - animations
Flanneldude - strip order fix code

AlexTheMan21 - general codes and bug fixing patches

Twentytwoturtles - animations

Nominal - model and animations

 

ZomboWin has been redesigned as a proper mod that changes core gameplay. Introducing various sex animations to add a little spice to your run as well as new game mechanics that'll change the way you play zomboid. While we wait for build 42 and 43, why not play as a prostitute who thrives on sex and slays the opposite gender with their trusty defense weapon?

 

poster1.png.76f545d2bd78874720e171c0cc062e84.pngposter2.thumb.png.79a6f02e5eddb207f6903a1e41ee3c8b.png

 

There are two mods, ZomboWin and ZomboWin Defeat.
ZomboWin is the main mod but currently has less features because it's focus is around players and NPC interactions.
ZomboWin Defeat is the add-on with the most features because it's focused on zombie interactions.

 

My main focus on this mod is ZomboWin Defeat, so interactions between zombies will be more fleshed out. 

 

Important Things to Note:
- '60 FPS' is required for the mods to work properly.
- Mod Options from the steam workshop is a must! I've added many more options to choose from to make your playthrough unique and different every time!

- Moodle Framework will allow you to track the new game mechanic, Temptation!
- Compatibility, I have only tested these mods with a few mods on Steam Workshop. If you encounter errors, disable ALL mods except ZomboWin and ZomboWin Defeat to rule out compatibility issues.

- Start a new run or character, as there are 32 new traits added to the mod! May cause compatibility issues if mod is added mid-game!

- New profession: Prostitute.

 

For best experience, you will need additional files: These addon mods were specifically left out of this mod so players could customize the game to their liking.

- A female texture replacer mod, check mods on Steam.

- A female model replacer mod, check mods on Steam.

- A zombie texture and/or model replacer mod. Again, check mods on Steam.

 

[Download] Mod Options
https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993

 

With Mod Options mod

  Reveal hidden contents

cover.png.644ccb3b30a72107fa885eb2f9972e92.png

 

[Download] Moodle Framework

https://steamcommunity.com/sharedfiles/filedetails/?id=2859296947

 

Screenshots: ZomboWin + ZomboWin Defeat

  Reveal hidden contents

pt8.jpg.724d2570d605211a06f47ee4d9389e66.jpgpt6.jpg.556affb2c63b9973502a546b096a24ec.jpgpt7.jpg.a9d115608e8a13b0d68d1f05a816f4ad.jpgpt9.jpg.e983cf8b73406170dc7d6a2c7b0b48f3.jpgpt1.jpg.3e14a7e6d59b829d9f8817ebcea78485.jpgpt2.jpg.baf1a8942649f4e7f2dfb5c66845177a.jpgpt3.jpg.a2b1e6383b4b54bfa7ff6b75c303d88b.jpgpt4.jpg.1c31eab242560d9c34e522f88136365b.jpgpt5.jpg.c29a81a7674559dfa8f358c8e5c5182b.jpg


I will not be uploading this mod to Steam Workshop as I'm sure it violates their TOS. Anyone who uploads this mod to Steam, does so at their own risk!

 

If you like my work, consider helping out by donating! I'll appreciate any donations as it shows me that the Project Zomboid sex mod community is still alive!
https://ko-fi.com/solaredge

 

[Download] ZomboWin Public Release 1.2

ZomboWin PR1.2.rar 10.95 MB · 10 downloads

 

 

[Outdated Version]

 

Additional Files:

 

[Download] Naked Zombies (Unknown mod creator)

NakedZombies (fixed).rar 23.51 kB · 1,389 downloads

 

any newer versions or updates?

Posted

any newer versions or updates? im having trouble getting it to work or even show up on the mod menu and i think its because its and older mod

Posted
5 hours ago, LowMeta said:

any newer versions or updates? im having trouble getting it to work or even show up on the mod menu and i think its because its and older mod

U need to put the folder into the mods folder not the rar, just in case u have the rar on ☺️
Just like this in Disk>Users>User>Zomboid>mods 😘
image.png.8e1abc901a8101fd5c05195aa6b0f2bc.png

Posted
12 hours ago, AlexTheMan21 said:

What does f2f and f2b mean I'm confused ;w;

f2f = face 2 face = when the zombie arrives facing the player
f2b = face to back = when the zombie arrives behind the player

Posted
2 hours ago, blabla012345 said:

f2f = face 2 face = when the zombie arrives facing the player
f2b = face to back = when the zombie arrives behind the player

Ah ok my thought was right then thanks for clarifying 

Posted (edited)

Has anyone tested with NPC mods? Playing with 2in1 Survivors, I have the option to ask for sex but no animation plays.

Edit: Probably a conflict with mods that add clothing slots, as when I disabled the "no pants equipped" requirement, animations play.

Edited by Mowsey34
Posted
2 hours ago, Mowsey34 said:

Has anyone tested with NPC mods? Playing with 2in1 Survivors, I have the option to ask for sex but no animation plays.

Edit: Probably a conflict with mods that add clothing slots, as when I disabled the "no pants equipped" requirement, animations play.

Do you have pants on?

If yes take off 

If no then idk maybe u right with conflict or there's some new stuff I don't know about 

Posted

hello I want to share a mod I saw and test on steam. I found that it works well with Zombowin. First of all, he will vomit due to the degree of illness, It will also reduce illness levels and the textures of vomiting are similar to semen. In addition, he can vomit or urinate on his own, and has dialogue. I think we can refer to some mechanisms? such as triggering after completing something? This is just my personal idea sharing.
Mod Name: Basic Needs Expanded
https://steamcommunity.com/sharedfiles/filedetails/?id=3304750739
 

Posted
3 hours ago, lesb3an said:

Sorry for bumping this thread if this is a stupid question, I'm completely new to Project Zomboid modding and don't know much about coding but is it possible to change around the source code(?) of ZomboWin/defeat to make lesbian interactions possible by female NPC/zed perceiving female mc as M and other way around? 

 

I use 2 in 1 NPC mod btw and it's the best that worked for me with this framework. 

Well yes it is possible and is on the list, in the future will be lesbian/gay sex interactions 😘

But right now the i dont know if u can just delete the sex restriction for male to male or woman to woman and all animations will play the same (it can be weird that a woman is making you a brutal doggy)🤭

Posted
3 hours ago, lesb3an said:

Sorry for bumping this thread if this is a stupid question, I'm completely new to Project Zomboid modding and don't know much about coding but is it possible to change around the source code(?) of ZomboWin/defeat to make lesbian interactions possible by female NPC/zed perceiving female mc as M and other way around? 

 

I use 2 in 1 NPC mod btw and it's the best that worked for me with this framework. 

Possible yes but ye I probably wouldn't if I didn't understand lua

Posted
36 minutes ago, Yonchi said:

Well yes it is possible and is on the list, in the future will be lesbian/gay sex interactions 😘

But right now the i dont know if u can just delete the sex restriction for male to male or woman to woman and all animations will play the same (it can be weird that a woman is making you a brutal doggy)🤭

Sadly it seems to be in the future future future list cause they no want the challenge to rewrite as far as I understood so sad ig

Posted
3 minutes ago, lesb3an said:

 

Love your mod btw, made the aspect of adult themed mods more flexible for the gameplay

Made tons of patches so no clue which but ig mp? I'm also a concept maker so I come up with base ideas code concept (like mp) and develop it myself or leave it for someone else probably Solar to learn and use to base mod as needed.

Sane gender sex have been thinking of have kind of an idea of how to (talked about possible how to many times) but I'm a lazy fellow so haven't gotten to it myself 

Posted
On 8/6/2024 at 6:33 AM, blabla012345 said:

By the way I would like to ask @SolarEdge (or anyone else who has the answer) how the 'Tag' system works and especially where can I find the list of tags in the mod's .lua files:
That is to say: that in the 'ZomboWinAnimationUtils.lua' file there is a reference to the Tags but no way to find the list of Tags associated with consensual sexual intercourse or defeats or masturbation.


In the .lua files of the animations in the directory
...\ZomboWin\media\lua\shared\ZomboWin\AnimationConfigs
there are 3 lines
for example:
 

prefix = "ZomboWin_",
id = "a_chokedoggy",
tags = {"Defeat", "Intercourse"},


So my 2 questions are
Is the 'prefix' important and what should its name be?


The 'tags' line has a large number of different tags => which ones are taken into account?
"Defeat", "Intercourse", "zDefeat", "f2b", "Consent", "Doggy", "Sex", "MF", "Vaginal", "Anal", "Defeated" etc... etc... etc...
There are many and I doubt they are all relevant.

 

Thanks for your answer.

I'm also interested in this, since tags would be useful for whitelist / blacklist some animations for my mod.
(In which I need to know if the current animation is Vaginal or not)

Posted

I suck at mentions and stuff on here but anyways

 

I made some code to identify animations from zombowin by players current animation so u can get the current animation id, tags and actors. There's probably a better way to do it and it maybe won't work in some situations but that I'm not sure about cause idk animation and such but the wank it at least worked so my concept is done

 

Find it here

Posted

Hello everyone!


I just finished creating the new topic for the centralization of all animations and sounds for the ZomboWin mod.
To find it, you just have to look at the link in my signature below each of my posts.


I preferred to create a new topic to avoid flooding this one with questions related only to animations or sounds as well as future proposals for adding new sounds or new animations.
I hope you like it.


See you soon!

Posted

My girl got stuck in an undead gangbang and there is nothing I can do. I hope in future this mod will have some kind of status bar that show how corrupted her mind is, which lead to Game over. I've watch the gang bang her over and over for 4 minutes straight until the screen sudden gone black and the game crashed 

Posted
4 hours ago, JasKin said:

My girl got stuck in an undead gangbang and there is nothing I can do. I hope in future this mod will have some kind of status bar that show how corrupted her mind is, which lead to Game over. I've watch the gang bang her over and over for 4 minutes straight until the screen sudden gone black and the game crashed 

A moodle would be interesting to display a corrupt status indeed

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