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[Project Zomboid] ZomboWin - A ZomboLewd Framework mod


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Posted

I'm sorry if this was asked already, but any plans to/is it even possible, to make gay sex doable? I have luvly femboys who are aching to boof it up. It seems like the already existing animations for male on female would work out perfectly fine for M+M? I am no expert on animation modding, but I am putting my vote in for gay sechs. :D

Posted
12 minutes ago, mrmiazma said:

I'm sorry if this was asked already, but any plans to/is it even possible, to make gay sex doable? I have luvly femboys who are aching to boof it up. It seems like the already existing animations for male on female would work out perfectly fine for M+M? I am no expert on animation modding, but I am putting my vote in for gay sechs. :D

Its on the plans, but its not about animations is more about coding, some guy made it possible but it was a bit buggy and he does not remember what he did

Posted
13 minutes ago, Yonchi said:

Its on the plans, but its not about animations is more about coding, some guy made it possible but it was a bit buggy and he does not remember what he did

Code go beep boop

Posted

@SolarEdge, if you ever look for ideas of inspiration for the next occupation / job / profession during the creation of character, here are 2 :

 

_Porn actress:

  • Big improvement of morale when she practices a sexual act in the presence of an audience.

(Funny detail, if it is possible to code it : she could receive money in her inventory after the end of a sexual intercourse = we will say that she picked the pockets of the zombie).

 

_Fine Art Model:
(person who poses for painters or sculptors, I am French so I am not sure of the translation)

  • Big depression when she wears underwear
  • Moderate depression when she wears clothes

= the difficulty of this profession is that our clothes are in some way our 'armors' in the game: and there, the challenge is that we must not wear any.

Fine Art Model ? Damn, man. What are you,some kind of nudist ?

damn-man-what-are-you-some-kind-of-nudist.jpg

Posted

@SolarEdgeHi sweet, i wanted to tell u that i made some animations for idle and walking in any case u can add them into a Shy/Introvert profession or trait, or maybe the actual Innocent trait for that when you are outside naked it plays that animation 🤗

Its one covering the boobs and the vagina while walking and standing still, maybe it works for you in something like that 🥰

shy_fbx.rar

Posted (edited)

 @SolarEdgeI'm testing the new version these days and found two issues:

We all know that most players use Zom.b.or.g to control whether all zombies are male or female. However, the mod's feature is to change the original zombie gender to the opposite. I suspect the code still references the original gender, which results in some same-gender zombies will ignoring you if you have the sexperiment trait. But it also becomes another mechanism, because when women suffer from sexperiment diseases, they actively approach men for treatment, which makes the character look horny🥰.

Another point is if you want subdue to a gender-changing zombie by Zom.b.or.g, it won't work. The zombie will immediately become provoked and crawl on the ground. However, if the zombie was originally generated as the opposite gender, there's no problem.

Edited by Venusm4
Posted
1 hour ago, blabla012345 said:

@SolarEdge, if you ever look for ideas of inspiration for the next occupation / job / profession during the creation of character, here are 2 :

 

_Porn actress:

  • Big improvement of morale when she practices a sexual act in the presence of an audience.

(Funny detail, if it is possible to code it : she could receive money in her inventory after the end of a sexual intercourse = we will say that she picked the pockets of the zombie).

 

_Fine Art Model:
(person who poses for painters or sculptors, I am French so I am not sure of the translation)

  • Big depression when she wears underwear
  • Moderate depression when she wears clothes

= the difficulty of this profession is that our clothes are in some way our 'armors' in the game: and there, the challenge is that we must not wear any.

Fine Art Model ? Damn, man. What are you,some kind of nudist ?

damn-man-what-are-you-some-kind-of-nudist.jpg

I like the presence aspect 

Posted (edited)

Hi There . Does anyone perhaps know why zombies randomize clothes when the same zombie defeats you ? i disabled all other mods to see if i have a conflict but the result is the same

 

Edit : ok i see that its on all of the zombies . when the zombie teleports in place it randomizes clothes but to the same variant . a firefighter zombie will change to another firefighter shit or suddenly wear a helmet or whatever ... after the animation it reverts back to its original clothes . not the biggest issue in the world . but you will probably have to play with zombies appear naked during animation 

 

i tried running v1.2 of the mod to see if a previous version fixes this but it does not . i also tried 1.2 and disabled every other mod i have installed . so only zombowin . zombodefeat and the high detail player model was active . and it still does that . i also cant find anything on google about zombies randomizing clothes .

 

sorry for the bunch of edits . i just think its best if i post results on the bug when i test to cut down on testing time if it is a bug with the mod and the author wants to have a look 

 

and also btw . love the mod . i run 412 mods on zomboid and this ranks number 1 lol 

Capture 1.PNG

Capture.PNG

Capture2.PNG

Capture3.PNG

Edited by jttal
more detail
Posted
5 hours ago, Yonchi said:

@SolarEdgeHi sweet, i wanted to tell u that i made some animations for idle and walking in any case u can add them into a Shy/Introvert profession or trait, or maybe the actual Innocent trait for that when you are outside naked it plays that animation 🤗

Its one covering the boobs and the vagina while walking and standing still, maybe it works for you in something like that 🥰

shy_fbx.rar 257.28 kB · 0 downloads

Where do those files go?

Posted
18 hours ago, blabla012345 said:

And finally here are the animations for the pre-defeats !

 

Technical side:
I created an animation f2f and another f2b respecting the instructions of @SolarEdge :

 

_I randomly opted for a duration of 500 (will probably have to modify that)
_As I don't have any sounds for this kind of "activity" yet I deleted the events (we'll add some later)
_The speed scale is set to 0.50 (will probably have to modify that)
_Very short animation loop
_The tags retained are respectively "PreDefeat", "f2f" / and "PreDefeat", "f2b"

 

I added an animation number (01), because, if it's possible, you would have to add the code that would randomly select one of the Pre-Defeat animations among several to vary the pleasures.

If you can do this kind of code then I will make you several animations of course.

 

I would also like to know if there is a way to play a Post-Defeat animation ?


If so, then I could create animations where the zombie slowly gets up or slowly stands up (as if he had been pacified) and where the girl tries to crawl out of reach of her attacker.
Like in the French movie 'Irreversible (2002)' where the girl tries to get away from her rapist.

 

Besides, if it is technically feasible to play a post-defeat scene, we could allow the player to have a brief invisibility time (like when a character blinks in a video game after being hit) for a few frames (i.e. apply the cheat code "Ghost" for example) to give the player a chance to flee the scene of the crime and save herself.

 

What do you think ?

PreDefeat_Animations.zip 508.99 kB · 1 download

This submod gave me some problems, I'll see if it's this one in particular that doesn't let me run after being taken

Posted
1 hour ago, redgiratina said:

This submod gave me some problems, I'll see if it's this one in particular that doesn't let me run after being taken

no, no, no...

These files are not implemented in the mod yet, they are not supposed to work like that, like magic...

 

The 'magic' is the code that goes around it.

 

Do not download these files !

 

In short: download ONLY what is on page 1 of this thread and nothing else...

Posted
9 hours ago, redgiratina said:

Where do those files go?

For now nowhere, solar needs to see the post and think about it to make some coding behind for it to work 🤗

Posted
12 hours ago, redgiratina said:

This submod gave me some problems, I'll see if it's this one in particular that doesn't let me run after being taken

There were some debug settings I forgot to comment out, good job pointing that out. That isn't a bug.

 

For the code savvy, look inside zombowindefeatzombiehandler.lua and look for the function playerDisabler(). Comment out these two codes player:setAllowSprint(bool); and player:setAllowRun(bool); your new game should work like normal.

 

I'll make a quick fix to reset that tomorrow to fix your character being stuck not running.

Posted

@SolarEdge How about bringing back the pain after the act for the female player? It seems to have worked by default in version 1.00, but in subsequent versions I have to escape the line “if not isMainHeroFemale then pain = 0; end” in ZomboWinDefeatZombieHandler.lua every time. Or is that the way it is designed?

Posted
On 12/24/2023 at 2:34 AM, SolarEdge said:

[Updates] ZomboWin Release Notes

  Reveal hidden contents

[Update] ZomboWin Public Release 1.22

- Optimize code for better performance.

- Works better with Superb Survivors by Batmane. Use with new defeat option and limit your NPCs to prevent crashes.

- Added new defeat option: No NPC ailments, prevents NPC from receiving ANY positive or negative debuffs from defeats.

- Added more masturbation animation by @blabla012345 and @Yonchi

- Masturbation animations corresponds to whether you're standing or sitting. Better context menu in the future.

 

[Update] ZomboWin Public Release 1.21

- Separated DDetrix male model and skins from the main mod, it is now it's own standalone mod (included in .rar). A restart is required after enabling the mod!

- Added 2 new occupations, each with their own unique trait! Sexperiment and Sex Slave.

- Added new icons for custom occupations, special thanks to @NotBasileus and @Yonchi for the artwork!

- Added 'Disable Sickness' option in Mod Menu.

- Added a toggle option 'During Defeat: Zombies appear naked' in Mod Menu to make zombies appear naked during an animation.

- Added severity multiplier adjuster 'Profession: Sexperiment Setting - Infection Gain multiplier' in Mod Menu to tweak the new occupational trait: Sexperiment.

- Reordered Mod Menu settings.

 

[Update] ZomboWin Public Release 1.2

 

[New Masturbation Mechanic]

- Available for both sexes, can be used to relieve stress and boredom.

- Females can craft improvised sex toys to further increase their pleasure outcome, while males can jerk off to 

a HottieZ mag and stave off their temptation even longer than without this essential aide!

 

For Females:

 

- All the items you'll need for a pleasent-pleasured filled night

1teaser.jpg.7aa97e7809c0d2b322a7e248406ebf92.jpg

 

- A list of the current craftable sex toys.

2toys.jpg.cd178d57b52af2fce44879caac18a5d1.jpg

 

1) With a lube item in your inventory such as Vegetable Oil or Olive Oil, right click on your

favorite vegetable, whether it be an Zucchini, Eggplant, Corn, or a Banana. 

Highlight in your context menu the option: Lube item and simply craft your item of choice.

3howTos.jpg.776acb96a30d6cca7727270f4dfd9c64.jpg

 

2) Once crafted, highlight the newly crafted item and right click the item and Equip Primary!

4howTos.jpg.1d2a4b4eb6344287bffe4d1d4c872532.jpg

 

3) You should be holding the item in your hand and it should appear in your primary item slot.

5mainHand.jpg.aac516cec07db759ae4b48bf12b5362f.jpg

 

4) This next step should be self explanatory, right click anywhere and look for the Masturbate... option and simply choose

the tempo at which your female character will masturbate at. Whether that be Quick, Normal or Relaxed, the choice is up to you!

6howTos.jpg.73743941e048b7385db6c368e5c5fb0d.jpg

 

5) Last but not least, the men or women, can equip a HottieZ magazine in their primary item slot and once they finished their masturbation,

they too will receive a bonus relief. Men will greatly reduce their temptation beyond a normal boring wank off without a magazine.

7mags.jpg.2430c1338eb62e35cfd8f23fb02367a5.jpg

 

[Changed Male Player to Zombie Defeat Mechanic]

 

Only for the men in Zomboid!

I didn't forget to give some love to those who for some reason have bugs-issues when attempting to defeat a zombie, so the

defeat mechanic has been reworked.

 

1) Find a suitable zombie you'd love to take advantage of... remember no pants and rope in primary item slot!

1ready.jpg.e3b3f37813f23988b8cba55f5e44b34d.jpg

 

2) Push her down and Stand on top of the zombie so it can't get up!

2position.jpg.dfb23890fc5f1b5dfe5c6528ce3d1d73.jpg

 

3) Right click the zombie and select Subdue within the context menu.

3subdue.jpg.c4a411af9ba8e0f7371d5af919102c61.jpg

 

4) A text prompt will tell you if you've subdued the zombie. You can now relax, the zombie will not be able to

get up or crawl away. They're tied down and you can now do your bidding.

4success.jpg.c7ea129a28363a8aaa39fe6309e680dd.jpg

 

5) Right click the subdued zombie and select the newly appeared option: Commit... and you may do as you please

with your new slave zombie.

5commit.jpg.35dfc7904c2de72fdda693e213265784.jpg

 

Something important to note...and unfortunate: Masturbating with sex toys will not show your character actively using said sex toys

to pleasure themselves. This is depending on how the animation was created- whether or not the animator wanted any held items to be

visible while their animation is playing. There is no length of coding or method that can bring an item into an animation that the animator

created not to have any held items visible. :( 

 

[Update] ZomboWin Public Release 1.14

- Acting zombie will now appear nude during defeat animations, but retain their clothing outside of the animations.

 

[Update] ZomboWin Public Release 1.13

- Added new defeat animations by twentytwoturtles, awesome animations!

 

- Changed defeat behavior, when in a defeat animation, zombies will gather to watch. No longer being force pushed away.

 

[Update] ZomboWin Public Release 1.12

- Implemented AlexTheMan21 patch for bug fixes

 

- Further attempts at various other bugs

 

[Update] ZomboWin Public Release 1.11 

- Increased male to zombie defeat distance, to better increase chance to defeat target.

 

- Fixed error when only using ZomboWin without Defeat installed.

 

[Update] ZomboWin Public Release 1.1

 

[ 12 New Traits ]

1. Hard-Mode Trait: Vicious Zombies - Zombies will damage clothing when they strip them from you.
2. Hard-Mode Trait: Better Alive - When clothes are stripped, they are dropped on the ground.
3. Hard-Mode Trait: It Follows - Being defeated by a zombie(through a zombie attack) will kill the player.
4. Loves Being Clean - Least severe sickness modifier from defeats.
5. Neat and Tidy - Less severe sickness modifier from defeats.
6. Hates to Shower - More severe sickness modifier from defeats.
7. Unkempt - Most severe sickness modifier from defeats.
8. Fugly - Zombies have a very high chance NOT to strip or defeat you.
9. Swinger* - Placeholder, consensual activities will be limited in the future. This trait capps that limit to 2 different players in one day.
10. Promiscuous* - Placeholder, consensual activities will be limited in the future. This trait uncapps that limit.
11. Baggy Style - When clothes are stripped, the player will become momentarily slowed.
12. Buttoned Up - When clothes are stripped, the zombies will fall forward, taking longer to recover.

 

[ 1 New profession ]

Prostitute: For now, just used for roleplay. Specialized sex worker with Promiscuous trait. Starts with self defense weapon.

 

[ Trait Changes ]

Several trait costs has been adjusted. Further changes are still in the works as the mod develops.

 

[ Defeat Mechanic Changes ]

- Zombies will still strip the player before initiating a defeat, no changes there!

- New defeat mechanic for males and females.
- Running or sprinting won't allow zombies to strip or defeat you.
- Crawlers no longer strip the player.

 

[ New Male defeat mechanic ]
Requires - Moodle Framework

https://steamcommunity.com/sharedfiles/filedetails/?id=2859296947


Male players have new a moodle called Temptation, which increases over time.

The amount increased depends on your traits. Panic will stop temptation from increasing.
Being defeated by an attacking female zombie is based on the player's temptation moodle.

The more severe their temptation, the more likely they'll defeat a zombie when it attacks.
After a defeat, their temptation moodle resets to zero.

Players with 'Hard-Mode Trait: It Follows' will NOT have this defeat mechanic.

 

Level 1 severity:

tem1.jpg.7ef840c483956efc45b89a80c38a258e.jpg

Level 2 severity:

tem2.jpg.1c678d6573821c93a65fce4e69b58fbb.jpg

Level 3 severity:

tem3.jpg.b108f685bf0032bdfe3935d64ece997c.jpg

Level 4 severity:

tem4.jpg.5eb732cbf45978a1d09ff5f39410140f.jpg

 

[ New Female defeat mechanic ]
Female players will be vulnerable when they're stripped naked. Male zombies will then push them around and force the female player to stagger or fall. A defeat can occur if the player is caught in an attack during a stagger animation or fall over animation.

 

[ Hard-Mode Trait: It Follows ]
With Hard-Mode trait 'It Follows' players, regardless of gender will be stripped like regular. Only when they are naked are they pushed around; only when they stagger or fall over and are defeated do you die.

 

[ New Player Defeating Mechanic ]
Currently, only male players can defeat zombies. With rope in hand, shoving a female zombie will have a chance to defeat them based on the characters traits and strength level. Although 'Traumatize' won't be gained from this method, sickness still accrues normally.
With Hard-Mode trait 'It Follows' players are safe from dying when they defeat a zombie using this method.

Disabled for now, until next update. Testing reveals major bug.

 

How to defeat a female zombie:

 

Step one: Find suitable zombie!

20240318134802_1.jpg.40631e8663937fa0eb373bfbcab46b36.jpg

Step Two: Equip a rope item in hand.

iconRope.png.208465fb092892f75b41ec137a2fcf54.png - or - iconSheetRope.png.7089331913d828a38052eb3ab156aeb3.png

Step Three: Shove zombie and defeat!

ezgif-3-abc7100ab0.gif.acbe41a7c8d359e5cfc1ce76511d15e3.gif

 

[ Other Changes ]

- Most likely forgot some changes, will post them here!

Happy holidays everyone!

 

ZomboWin is a ZomboLewd framework mod that is a standalone mod and will NOT work alongside ZomboLewd.
ZomboWin has many assets sourced from multiple skillful content creators at LoversLab and without them, this mod wouldn't be possible! So here's a thanks to them!

 

Special Thanks to:
ZomboLewds' framework developers

Flanneldude - strip order fix code
DDetrix - male model and animations
LeonidasWho - animations

Twentytwoturtles - animations

Nominal - model and animations

NotBasileus - artwork: Prostitute icon and Sexperiment icon

Yonchi - artwork: Sex Slave icon and animations

Blabla012345 - animations

 

ZomboWin has been redesigned as a proper mod that changes core gameplay. Introducing various sex animations to add a little spice to your run as well as new game mechanics that'll change the way you play zomboid. While we wait for build 42 and 43, why not play Project Zomboid to your hearts content?

 

poster1.png.76f545d2bd78874720e171c0cc062e84.pngposter2.thumb.png.79a6f02e5eddb207f6903a1e41ee3c8b.png

 

There are two mods, ZomboWin and ZomboWin Defeat.
ZomboWin is the main mod but currently has less features because it's focus is around players and NPC interactions. More content for this part of the mod will be available once Project Zomboid releases their NPC update.
ZomboWin Defeat is the add-on with the most features because it's focused on zombie interactions.

 

My main focus on this mod is ZomboWin Defeat, so interactions between zombies will be more fleshed out. 

 

Important Things to Note:
- '60 FPS' is required for the mods to work properly.
- Mod Options from the steam workshop is a must! I've added many more options to choose from to make your playthrough unique and different every time!

- Moodle Framework will allow you to track the new game mechanic, Temptation!
- Compatibility, I have only tested these mods with a few mods on Steam Workshop. If you encounter errors, disable ALL mods except ZomboWin and ZomboWin Defeat to rule out compatibility issues.

- Start a new run or character, as there are 34 new traits added to the mod! May cause compatibility issues if mod is added mid-game!

- New professions: Prostitute, Sex Slave and Sexperiment.

 

For best experience, you will need additional files: These addon mods were specifically left out of this mod so players could customize the game to their liking.

- A male texture and model replacer mod, check mods on Steam.

- A female texture replacer mod, check mods on Steam.

- A female model replacer mod, check mods on Steam.

- A zombie texture and/or model replacer mod. Again, check mods on Steam.

 

[Download] Mod Options
https://steamcommunity.com/sharedfiles/filedetails/?id=2169435993

 

With Mod Options mod

  Reveal hidden contents

cover.png.644ccb3b30a72107fa885eb2f9972e92.png

 

[Download] Moodle Framework

https://steamcommunity.com/sharedfiles/filedetails/?id=2859296947

 

Screenshots: ZomboWin + ZomboWin Defeat

  Reveal hidden contents

pt8.jpg.724d2570d605211a06f47ee4d9389e66.jpgpt6.jpg.556affb2c63b9973502a546b096a24ec.jpgpt7.jpg.a9d115608e8a13b0d68d1f05a816f4ad.jpgpt9.jpg.e983cf8b73406170dc7d6a2c7b0b48f3.jpgpt1.jpg.3e14a7e6d59b829d9f8817ebcea78485.jpgpt2.jpg.baf1a8942649f4e7f2dfb5c66845177a.jpgpt3.jpg.a2b1e6383b4b54bfa7ff6b75c303d88b.jpgpt4.jpg.1c31eab242560d9c34e522f88136365b.jpgpt5.jpg.c29a81a7674559dfa8f358c8e5c5182b.jpg


I will not be uploading this mod to Steam Workshop as I'm sure it violates their TOS. Anyone who uploads this mod to Steam, does so at their own risk!

 

If you like my work, consider showing your support by donating! I appreciate any donations and it shows me that the Project Zomboid community wants to see more content of this nature!
https://ko-fi.com/solaredge

 

[Download] ZomboWin Public Release 1.22 [Download]

ZomboWin PR 1.22.rar 12.45 MB · 2 downloads

 

Extras and add-ons:

 

[Download] ZomboWin, BeingFemale by @Zikhad

 

 

[Download] ZomboWin, Additional Animations and Sounds by @blabla012345

 

[Download] ZomboWin, Multiplayer Patch by @AlexTheMan21

 

important note: mods contained within 'extras and add-ons' are managed by their respective modder. feedback or bug fixes should be posted within their own topics to avoid confusion.

 

[Outdated ZomboWin Version]

 

Additional Files:

 

[Download] Naked Zombies (Unknown mod creator)

NakedZombies (fixed).rar 23.51 kB · 1,405 downloads

 

How can I remove the code from the npc spawn function? I'm a bit of a newbie when it comes to codes.

Posted
On 8/23/2024 at 5:59 PM, Yonchi said:

@SolarEdgeHi sweet, i wanted to tell u that i made some animations for idle and walking in any case u can add them into a Shy/Introvert profession or trait, or maybe the actual Innocent trait for that when you are outside naked it plays that animation 🤗

Its one covering the boobs and the vagina while walking and standing still, maybe it works for you in something like that 🥰

shy_fbx.rar 257.28 kB · 1 download

Interesting idea, is there any way to implement it in the game?

Posted

i cant seem to get the mod to show up in my game i have Mod options, followed basic instructions for manual installation but it does not show up in any menu let alone in the game itself

 

would an incompatibility affect it even appearing?

Posted

Hi, it's a long thread and couldn't read all the messages. Sorry if it's asked before and answered. My question is, when I subdue them and commit sex, zombies become human. Their models change if it makes sense. I want them to stay the same as how they're generated. Am I missing something?

Posted
29 minutes ago, Nnoitra Gilga said:

Hi, it's a long thread and couldn't read all the messages. Sorry if it's asked before and answered. My question is, when I subdue them and commit sex, zombies become human. Their models change if it makes sense. I want them to stay the same as how they're generated. Am I missing something?

I think i read somewhere that this is intentional due to zombie coding, could be wrong

Posted
On 8/23/2024 at 9:48 PM, blabla012345 said:

no, no, no...

These files are not implemented in the mod yet, they are not supposed to work like that, like magic...

 

The 'magic' is the code that goes around it.

 

Do not download these files !

 

In short: download ONLY what is on page 1 of this thread and nothing else...

It seems that I found the error in the latest version of the mod, with the submod, the rha body, the animations and sound submod are not compatible, the 1.22.rar
a small bug, but it is easily fixed in the penultimate version, I realized it and it was my mistake, but in itself, it works very well,
 

Posted
19 hours ago, Yonchi said:

For now nowhere, solar needs to see the post and think about it to make some coding behind for it to work 🤗

I still owe you the drawing

, work hasn't even allowed me to draw by myself, :c If you can send a message, check your inbox, I'll send you the advance  💦

Posted
11 hours ago, ChloeZik said:

Interesting idea, is there any way to implement it in the game?

Yes but needs code, the animations are done just that they are on need of special coding behind to pop up only when you are nude and on the outside 🥰

Posted
12 minutes ago, hexacron said:

I know this was asked before, but some reason my dick still shows when pants are on

some pants just overtexture the character model, this happen too if u have boxers on? 🤔 maybe with underwear this does not happen, if it happens then i think u will need to use "3d pants", anyway can u show me a screenshot of how it looks like? 🤗

That way i can help u a bit more 😛

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