Finisher Posted January 4 Posted January 4 2 hours ago, kart72 said: have the chance of children drastically reduced (like -95% fertility) but not zeroed out? Funny thing, this exact thing has been added already. You just need to wait until next release 1
Exodias Posted January 5 Posted January 5 quick question. does the futa witchcraft patch need to be put into the futa folder like some of the other patches? or is it a standalone nod that just needs to be in the right spot on the load order? and if it just needs to be in the correct load order spot where is said spot on the load order?
dekeche Posted January 5 Posted January 5 So... what's the best way to complete the seed road? Actually having children with enough people to accomplish it... or genociding the world?
kart72 Posted January 5 Posted January 5 7 hours ago, dekeche said: So... what's the best way to complete the seed road? Actually having children with enough people to accomplish it... or genociding the world? 1. one person as a secondary spouse that has a county and kids are born with their culture 2.adventurer have kids with someone of another culture, not your spouse (hermillian has female cheating accepted so just get a lover) 3.have someone educate your kids and change culture
Exodias Posted January 5 Posted January 5 also wanted to double check this since its been a while since I last played. the futa family relations stuff is mainly for later generations correct. There is some stuff for your initial character but most of the family relations is for the generations after the original character yes?
next8844 Posted January 6 Posted January 6 I have a concept for the 'Seed Spreading Rituals' culture. I'm a huge fan of the fantasy elements in this mod! Though I’m not an expert at modding, I thought it would be amazing if the ritual could physically transform the terrain into a white-colored zone to visually represent its influence. I think it would look incredibly cool and unique like a map in snow but Converse to cum zone (sorry for use thai translate) 1
next8844 Posted January 6 Posted January 6 5 minutes ago, next8844 said: I have a concept for the 'Seed Spreading Rituals' culture. I'm a huge fan of the fantasy elements in this mod! Though I’m not an expert at modding, I thought it would be amazing if the ritual could physically transform the terrain into a white-colored zone to visually represent its influence. I think it would look incredibly cool and unique like a map in snow but Converse to cum zone (sorry for use thai translate) To build on that, it would be awesome if the color change progressed based on a development value from 0 to 100. As the value increases, the terrain could gradually transition or intensify into that white color. It would really show the growth and progression of the ritual over time!
Rwbybomb21 Posted January 6 Posted January 6 i've got a question that seems obvious but...well, may as well ask for clarification. Â do i need the asia/japan dlc to unlock the fujumi bookmark? i don't see it anywhere, but japan is available for me to play anyway and i dont have the dlc so i'm a bit lost.Â
Phaze Star Posted January 7 Author Posted January 7 On 1/6/2026 at 2:39 AM, next8844 said: To build on that, it would be awesome if the color change progressed based on a development value from 0 to 100. As the value increases, the terrain could gradually transition or intensify into that white color. It would really show the growth and progression of the ritual over time! A fun idea! But I don't think it fits. Those cultures are not drowning in lakes of semen!Â đŸ˜… 1
Phaze Star Posted January 7 Author Posted January 7 (edited) Mod Update Details In my latest blog post I share some details about what is around the corner for this mod and more! https://ko-fi.com/post/Phazes-New-Year-Mod-Updates-R5R41RVDK3 Â Edited January 7 by Phaze Star 2
Xion Atgas Posted January 8 Posted January 8 Is there any flavor for futa x male relationships in this mod?
Xion Atgas Posted January 8 Posted January 8 Also, will there be an option to weaken Hermilia. She just spawned in my game and I don't want her to be my only enemy because she singlehandedly destroyed everyone else.
next8844 Posted January 8 Posted January 8 14 hours ago, Phaze Star said: A fun idea! But I don't think it fits. Those cultures are not drowning in lakes of semen!Â đŸ˜… I also have an idea regarding the Government system. I’m a big fan of the Administrative government mechanics, similar to what’s seen in the 'All Under Heaven' DLC or the 'Regula Magistri 2' mod. While Regula Magistri 2 has a great administrative system, it feels a bit disconnected from your mod’s unique mechanics. My suggestion is to create a specialized Administrative Government that thrives on the Seed Spreading Rituals. For example, having the ritual active could unlock unique administrative buffs that allow provinces to develop significantly faster than normal. This would make the government and the culture feel much more integrated and powerful together. What do you think?
Mish Posted January 8 Posted January 8 Is there any way to make every Futanari automatically a "dickgirl" with the Milandrite trait? Would be much appreciated. Even if I give every futa the trait with cheat console there will still show up a lot of futas without it as random spawns.
Phaze Star Posted January 8 Author Posted January 8 1 hour ago, Mish said: Is there any way to make every Futanari automatically a "dickgirl" with the Milandrite trait? Would be much appreciated. Even if I give every futa the trait with cheat console there will still show up a lot of futas without it as random spawns. Not without noticable performance drops  4 hours ago, next8844 said: What do you think? Seed Spreadin like I mentioned before is not as core an institution as you think it isÂ đŸ˜… There are a few ideas for new gov types, but they take a lot of effort so unless its critical they are not worth doing. 1
droqgbqm0 Posted January 9 Posted January 9 Maybe that's a noob question, but is there is a patch or smth to make CBO animations work properly with futa trait, like, to consider futa character as male when they determine which animations available? I tried to quick google that, to no avail, but surely someone else had this issue before.
Lyskorie Posted January 9 Posted January 9 23 hours ago, next8844 said: I also have an idea regarding the Government system. I’m a big fan of the Administrative government mechanics, similar to what’s seen in the 'All Under Heaven' DLC or the 'Regula Magistri 2' mod. While Regula Magistri 2 has a great administrative system, it feels a bit disconnected from your mod’s unique mechanics. My suggestion is to create a specialized Administrative Government that thrives on the Seed Spreading Rituals. For example, having the ritual active could unlock unique administrative buffs that allow provinces to develop significantly faster than normal. This would make the government and the culture feel much more integrated and powerful together. What do you think?  Government modding is also 1. very complicated and 2. now also involves modifying the defines, so it's extremely easy to mess up (especially in terms of compatibility) if you don't know what you're doing.
Redhawk1111 Posted January 9 Posted January 9 Hello! I'm improving relations with the enclave, but the enclave's status in the capital doesn't change. The stats don't change.
Phaze Star Posted January 9 Author Posted January 9 1 hour ago, Redhawk1111 said: Hello! I'm improving relations with the enclave, but the enclave's status in the capital doesn't change. The stats don't change. Have you clicked on improve goodwill?
Redhawk1111 Posted January 9 Posted January 9 (edited) 8 minutes ago, Phaze Star said: Have you clicked on improve goodwill? Yes. I already have all the menu items open in the merchant's store, and I have already improved my opinion of the enclave several times (2-3). Edited January 9 by Redhawk1111 1
starfarts Posted January 10 Posted January 10 I've been playing with this for a couple weeks and it's great! However, I feel like I'm missing out on content. Is there a simple guide or step-by-step anywhere? I'd like to enjoy it all! 1
Phaze Star Posted January 10 Author Posted January 10 19 minutes ago, starfarts said: I've been playing with this for a couple weeks and it's great! However, I feel like I'm missing out on content. Is there a simple guide or step-by-step anywhere? I'd like to enjoy it all! There is not a guide. Yoiu get more content as Futa and Female, but as a Man you get some (More so if you get some futa family / lovers or become femboi)
Phaze Star Posted January 10 Author Posted January 10 Version 21 Update Another content drop has arrived. This time there are a massive amounts of adjustments and improvements to old content as well as some more features to help freshen up your experiance! As always we need to give a big thank you to the work of Finisher who has spent the tedious time of checking all aspacts of the code to see what could use a face lift!  There are a lot of improvements across the board so please go an read the change notes or you might miss some! Some key inclusions are: Valkynjur gain new decisions and secret MAA Futa parentage and siblings now has a displayed relation Futanari marriages have a Dominant and Submissive side (For Dynsasty stuff and marriage acceptance) Azure Blessing activity updates Ruin exploration improvements A new Divine Trait you can inherit from Hermillia More uses for being the parent of Futa Fathered children and consequences for lying about their true parent if you are cucking someone (Or getting cucked!) Support This has been an absolutly massive project to maintain and is highly time consuming. If it was not for user support, I wouldn't be able to put so much time into this. If you like what I do, please support me on my KO-FI account to help me continue making updates: Ko-fi.com/phazestar 2
Shadowterror18 Posted January 10 Posted January 10 Don't played for awhile this mod. Time to go back :3. But one question, is it possible to get option after adventures, where futa refugees coming to my land seeking home? (for example: i adventuring for 25+ years and i get land), As far as i remember it gets in 5 years after beginning of the game if you begin as a land barony, but if i start as adventure and don't get land for 5 years i can say bye-bye to futa merchant forever and will not get refugees to upgrade capital land :(
Phaze Star Posted January 10 Author Posted January 10 Just now, Shadowterror18 said: As far as i remember it gets in 5 years after beginning of the game if you begin as a land barony, but if i start as adventure and don't get land for 5 years i can say bye-bye to futa merchant forever and will not get refugees to upgrade capital land :( Correct, but you can get the landless version by unlocking a perk in the Futa Dynasty Legecies
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