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[mod] Phaze's Futanari Mod


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Posted
22 minutes ago, 980381541 said:

events.0185     how can I avoid having my territory taken away?🤧

It is based on prowess. Or level up enclave to tier 2 through the merchant.

Posted
4 hours ago, 980381541 said:

what are the main ways to obtain MMA?will there be more MMA plans in the future?thx🥰

There are many Futa MAA already in the game! You can get some in the Enclave, some in Ireland, some in Britannia, some from the ruins, some from Futanari Faith's and more. The next update will add new MAA as well.

Posted (edited)
25 minutes ago, pottman said:

after installing this mod

You are saying my Futanari Mod is causing a crash? Highly unlikely.

This thread isn't even for Futa AGOT.
When trying to fix a mod list you should start small and go from there. This list is too big.
You also are doubling up on CBO and Phaze Body for some reason.
I have a recommened Mod List on Phaze Body you should probably just use.
Lastly, you posted this three times in rapid succession. Do not do that. We are not tech support. Once was enough. If the mod list on Phaze Body does not work then you might have greater issues.

Edited by Phaze Star
Posted

Good weekend to all, and specially for our hard working master of revelry, Phaze Star ❤️

 

My question lies on the Boga Shortbows. Under what requirements, precisely, would I be able to recruit them?

 

My Ivaring Futanari Dynasty has *very* good relations with the Bog Blasters, the Dreng hosts have answered my recruitment calls without difficulty once Jorvik is subjugated, what else, pray, need I do? Any specific regions of the Isles I should focus on to obtain the recruitment capability, for I'm trying a FutA'Viking Playthrough XD

Posted

Hey Phaze, amazing mod as always! However, it seems that the Elf Destiny patch isn't working anymore, or at least not correctly. When I'm the one doing the impregnation, the children are born without the Elf trait or even the normal human race trait.
My mod loader is the basic one (Base Game) from the Phaze Body mod page.

I've already applied the patch and tried multiple times, but nothing worked. I even tried using the patch from the comment section (the one with species + Elf Destiny + Witchcraft inside), but still with the same result.

I know this isn't an official patch, but do you have any idea why it's not working or any tips you could give me to help understand or fix it?

Posted
57 minutes ago, CPI073 said:

I'm trying a FutA'Viking Playthrough XD

A worthy goal. The shortbows are recruited by inhabitance of the region apart from Anglo Saxon. So Welsh for example. Norse cannot get them.

 

21 minutes ago, nighelt said:

I know this isn't an official patch, but do you have any idea why it's not working or any tips you could give me to help understand or fix it?

Since I have not used Elf Destiny in a long time I do not understand how it determines Elves anymore so I cannot say for sure. There might be some bracket errors on the patch in the comment section though.

Posted (edited)
4 hours ago, Phaze Star said:

A worthy goal. The shortbows are recruited by inhabitance of the region apart from Anglo Saxon. So Welsh for example. Norse cannot get them.

 

Copy that in full, and my thanks for the answer, as always. ❤️

 

(maybe foolish speculation & wishcasting below... imagination ran too wild)

 

With all this MaA discussion, It strikes me that maybe a Herma/Futa Shieldmaiden MaA (...how PDX didn't go about creating a vanilla option for that way back on the Northern Lords DLC, IDK but I guess benefits the idea XD) or just a straight up futanary version of the Varangian Vet MaA may be nice! The Futa Berserkers are nice but wooo boy are they OP and late in the legacy tree lol. But the true twist being that the Sami (who have a very cool futa accepting faith already within the mod scenario) are the ones that get them *unless* the Norse convert Asatru that direction or convert to Hermilianism rather than Catholicism. Could lead to a nice storyline of the Norse peoples struggling internally to make sense of a futa renaissance with Hermilia's Return. 

 

All those words just to ask - how exactly would I go about adding in an MaA and what art library or AI do you use that I could make a prompt for the art on that? I'm suddenly and foolishly feeling ambitious XD 

 

If anyone else has ideas to go about that last, please do tell.

Edited by CPI073
additional request to other posters
Posted
36 minutes ago, CPI073 said:

how exactly would I go about adding in an MaA and what art library or AI do you use that I could make a prompt for the art on that?

I haven't kept up with AI developments and the stuff I used has almost been completely taken down these days. Stable Diffusion is a good starting point though. If Pony is still a supported version you could try that but I think people use Illustrious these days. As for adding MAA thats a whole tutorial itself. The short version is you need to make a .txt file inside men at arms types and copy the structure used by the base game. You then give them names in the localisation files and icons/art in multiple GFX files in which you must name the images the exact same as the MAA so that the game knows to use them.

Posted
12 minutes ago, PixelLover64 said:

How do you creat the Nun school? Do you need to own a certain holy site or is it only content for the Roads to Power characters?

If you are a landed Carldenite you can build a Nunnery as a Duchy building

Posted
5 minutes ago, Phaze Star said:

I haven't kept up with AI developments and the stuff I used has almost been completely taken down these days. Stable Diffusion is a good starting point though. If Pony is still a supported version you could try that but I think people use Illustrious these days. As for adding MAA thats a whole tutorial itself. The short version is you need to make a .txt file inside men at arms types and copy the structure used by the base game. You then give them names in the localisation files and icons/art in multiple GFX files in which you must name the images the exact same as the MAA so that the game knows to use them.

 

Copy, so 1) check Stable Diffusion - Pony or Illustrious variants, input prompts and look if the results are within keeping with the style the mod / MaA goes for & 2) do as you there, maybe with a video guide to run through it or something. My thanks! 

Posted

Absolutely love the mod, but I did notice that Fembois are pretty hard to get outside of the one event that I belive triggers from futa-parents.

I feel like there should be more ways to access femboys, even from a futa-player PoV. The events from the enclave make it seem like fembois are becoming pretty common but that isn't reflected too much.

It'd be nice to have more ways to get them. Perhaps one of the following:

Similar to the change orientation scheme, a scheme that attempts to feminize a target male ruler, giving them the femboi trait. 

Demanding conversion (feminization) of vassals.

A tradition that makes male courtiers with this tradition always have the Femboi trait

Posted
1 minute ago, Phaze Star said:

The next update will have a few ways to get them more easily

That's wonderful to hear! Appreciate the hard work.

Posted

I'm a bit confused. How do I get access to the merchant? I'm landless and have had the event with that wandering futas show up, through event futa_events.0114 as mentioned here (also trigger that event again but ,  but I can't figure out how the merchant becomes available. Do I need to become landed first? I was trying to get the scholar to do the excavations. The txt files says they are merchant characters but I can't figure out how to interact with them in that way. 

 

 

Also, how many excavation site are supposed to spawn? I've only found 1 in about 50 years of game time. Thank you so much for the mod as well!

Posted

1 at a time. You must clear out the original to get a newer one.
You can also use the Futanari Knightess or a Character you might find inside the ruins who will also gove you a boost.
To get merchant whilst landless you need to start unlocking the Futa dynasty perks!

Posted
2 hours ago, Phaze Star said:

1 at a time. You must clear out the original to get a newer one.
You can also use the Futanari Knightess or a Character you might find inside the ruins who will also gove you a boost.
To get merchant whilst landless you need to start unlocking the Futa dynasty perks!

Thank you so much!!!

Posted (edited)

How do I unlock the raid intent for breeding stock? Playing as Hermillia with faithful seed, I have open concubine slots and the option does not come up on a bordering country?Screenshot2025-09-01181749.thumb.png.dcb723e26f8cecef7a956c14fac54400.png

 

EDIT:

 

Figured it out, did not realize it was the basic raid intent option:

Screenshot2025-09-01200906.thumb.png.d2bd0ea0d25a447c58985718dcedd858.png

Edited by sycnth
Solved issue
Posted (edited)
On 8/30/2025 at 7:18 PM, Phaze Star said:

I haven't kept up with AI developments and the stuff I used has almost been completely taken down these days. Stable Diffusion is a good starting point though. If Pony is still a supported version you could try that but I think people use Illustrious these days. As for adding MAA thats a whole tutorial itself. The short version is you need to make a .txt file inside men at arms types and copy the structure used by the base game. You then give them names in the localisation files and icons/art in multiple GFX files in which you must name the images the exact same as the MAA so that the game knows to use them.

For AI graphics in the future, I'd highly recommend Perchance. It's completely free (paid for by ads but it doesn't even seriously police adblock users) and has no censorship as long as you're not generating anything illegal. It can even get pretty realistic once you figure out how to use it. I'd scroll to the bottom, hit the button that says "show comments and gallery", hit "hide comments", make sure restrictions are set to "none" instead of "PG-13" and then browse through the gallery until you find something you like. Once you do, put your cursor on it and it'll give you the styles used to make it on the bottom. To get the prompt they used, hit the "i" button near the top left, and it gives you the prompt. That'll help you get a feel for how it works. It's MUCH better for this than Stable Diffusion imo, and you can even generate images en masse!

 

Anyway, what kind of things do you have planned for future updates? Have you made any more progress on Futa child DNA?

Edited by Kakarot9100
Posted
51 minutes ago, Kakarot9100 said:

For AI graphics in the future, I'd highly recommend Perchance. It's completely free (paid for by ads but it doesn't even seriously police adblock users) and has no censorship as long as you're not generating anything illegal. It can even get pretty realistic once you figure out how to use it. I'd scroll to the bottom, hit the button that says "show comments and gallery", hit "hide comments", make sure restrictions are set to "none" instead of "PG-13" and then browse through the gallery until you find something you like. Once you do, put your cursor on it and it'll give you the styles used to make it on the bottom. To get the prompt they used, hit the "i" button near the top left, and it gives you the prompt. That'll help you get a feel for how it works. It's MUCH better for this than Stable Diffusion imo, and you can even generate images en masse!

 

Anyway, what kind of things do you have planned for future updates? Have you made any more progress on Futa child DNA?

I generate locally not on websites. I meant that I have not been keeping up with changes in the scene.
As for Futa Child DNA there is no making progress. It is not something that can be developed further than I already have.
Hermillia getting her content is planned next.

Posted

forgive me i am new to modding and forum stuff, but uh
every time i try to make a new custom character, there's an odd 50/50 chance of the futa trait just not registering. like the dick will appear, but the futa specific options don't pop up during the events (like the enclave option to say "i am futa too"), the backed up trait never gets earned? nothing. i first noticed it happened because i went to play a futa evee and it gave the non futa image. not sure what conflict is happening, especially as its not consistent. ive tried process of elimination, but it happens even if i go with no other traits but futa, so i am at a loss
 

mods in order displayed in launcher

 

carnalitas 

carnalitas historical slavery

carnalitas dei - de-tenetized

carnalitas mundi

phaze futa

phaze species

phaze additional degen

Capture.JPG

Posted
12 minutes ago, Tomholl said:

forgive me i am new to modding and forum stuff, but uh
every time i try to make a new custom character, there's an odd 50/50 chance of the futa trait just not registering. like the dick will appear, but the futa specific options don't pop up during the events (like the enclave option to say "i am futa too"), the backed up trait never gets earned? nothing. i first noticed it happened because i went to play a futa evee and it gave the non futa image. not sure what conflict is happening, especially as its not consistent. ive tried process of elimination, but it happens even if i go with no other traits but futa, so i am at a loss
 

mods in order displayed in launcher

 

carnalitas 

carnalitas historical slavery

carnalitas dei - de-tenetized

carnalitas mundi

phaze futa

phaze species

phaze additional degen

Capture.JPG

should note this seems to have started some time in the last week, as i haven't played in a week, and it worked fine before that

Posted
6 hours ago, Tomholl said:

should note this seems to have started some time in the last week, as i haven't played in a week, and it worked fine before that

I have not updated the mod in the last week so nothing has changed.
Is your carn rules for the Futa trait set to genetic? If your futa trait is considered not genetic it will cause problems like that.

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