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Sexual Harassment Voice Sound


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Posted

Sexual Harassment Voice Sound

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Voice acting for the AAF Sexual Harassment mod. The Elevenlabs neural network is used.

Alternative link

 

Example:

https://drive.google.com/file/d/1QGLj2X5NuuAyqjdTjwusQiqwCOq9n6ux/view?usp=sharing

How to create voiceovers for Fallout 4/Skyrim mods using neural network:

 

 

If you want to thank me - my boosty


  • Submitter
  • Submitted
    11/26/2023
  • Category
  • Requires
    AAF Sexual Harassment

 

Posted

This is just my opinion.

 

Man, Nora's voice sounds just like vanilla, but then I heard the males and they all sound British! lol. I find it funny cus the one I was using before, they all sound South African (to me). It's a little surreal hearing all the (male) waste landers go all posh with their pick up lines, not that I'm complaining or anything.

 

Great work with the voices! ✌️

 

 

 

 

Posted
18 hours ago, M.BISON said:

This is just my opinion.

 

Man, Nora's voice sounds just like vanilla, but then I heard the males and they all sound British! lol. I find it funny cus the one I was using before, they all sound South African (to me). It's a little surreal hearing all the (male) waste landers go all posh with their pick up lines, not that I'm complaining or anything.

 

Great work with the voices! ✌️

 

What's a little more jarring is that super mutant approachers also sound like (brit) humies. Or maybe like The Master from OG Fallout. Not sure if this is a limitation of how the topics were done in SH, or if the same human-voice recordings were used for the mutant voicetype. Also presumably you'd have to train Elevenlabs on all the various FO4 voice actors independently for accuracy. I expect ghoul approachers sound like normal humans too, though I haven't tested them yet.

Posted
4 hours ago, vaultbait said:

 

What's a little more jarring is that super mutant approachers also sound like (brit) humies. Or maybe like The Master from OG Fallout. Not sure if this is a limitation of how the topics were done in SH, or if the same human-voice recordings were used for the mutant voicetype. Also presumably you'd have to train Elevenlabs on all the various FO4 voice actors independently for accuracy. I expect ghoul approachers sound like normal humans too, though I haven't tested them yet.

There is no division into races in this mod, as it was in AFF Violate. That's the problem.

Posted
10 hours ago, IBAGadget said:

downloaded, but not yet installed.

 

Curious as to whether female approachers use a female voice, or do they sound male as well?

female approachers do they exist? The problem is that the author of the mod did not divide by voices - approacher voice is the same for all NPCs

Posted
2 hours ago, Razor235 said:

female approachers do they exist?

they do if you enable them in the MCM

 

Quote

The problem is that the author of the mod did not divide by voices - approacher voice is the same for all NPCs

Shame. I'd prefer that Shannon (OaR) not sound like a British gentleman

Posted

The voices don't sound particularly British to me (speaking as a Brit), perhaps Mid-Atlantic, though hard to place.

 

Named NPC's when approaching the pc are a little bit jarring as their accents change from their normal in-game voice. It's really noticeable in Solomon and Arturo, though I'm not sure if anything can be done about it.

 

For generic NPC's it's a really great mod

Posted
1 hour ago, Slorm said:

The voices don't sound particularly British to me (speaking as a Brit), perhaps Mid-Atlantic, though hard to place.

 

I have a feeling the voice used by Elevenlabs was trained on audio of English speakers from a diverse variety of regions. To people accustomed to hearing American English speakers it sounds British, to people accustomed to hearing British English speakers it sounds American. In reality it's likely an average of both (and Caribbean and South African and Australian and...).

Posted
1 hour ago, vaultbait said:

 

I have a feeling the voice used by Elevenlabs was trained on audio of English speakers from a diverse variety of regions. To people accustomed to hearing American English speakers it sounds British, to people accustomed to hearing British English speakers it sounds American. In reality it's likely an average of both (and Caribbean and South African and Australian and...).

To be honest, I chose this voice because it sounded kind of cheeky. And I do not distinguish the accent, because I am not a native English speaker. However, it is not difficult to redo the voice acting, since there are a lot of voices and I still have a table with phrases.

Posted
11 hours ago, IBAGadget said:

they do if you enable them in the MCM

...

Shame. I'd prefer that Shannon (OaR) not sound like a British gentleman

 

I also enabled female harassers. That makes it more exciting because the companions are different in each round.
It's a shame that you can't separate the votes according to male/female/super mutant. I would have thought it would be possible because you can activate and deactivate them separately in the MCM.

 

But thanks for your work and sharing.

Posted
On 11/29/2023 at 9:07 AM, Razor235 said:

To be honest, I chose this voice because it sounded kind of cheeky. And I do not distinguish the accent, because I am not a native English speaker. However, it is not difficult to redo the voice acting, since there are a lot of voices and I still have a table with phrases.


I lllllluuuuv it. It doesn't quite sound British, nor Australian, nor Pennsylvania Dutch English, but a mix of all 3 somehow. Super awesome! Totally fits with the apocalyptic vibe accents being weird and different.

Posted

I'm so amazed at this. Really amazing work! Thank u so much! I've only heard the example tho. I do hope there are like variants right? Or Super Mutant voices too? Oooof. It's so new tho, I understand. It'll prolly take a few updates. I gotta try it. Oof, I was using these horrendous robotic sounds for SH before this.

Posted

Is there any way to...mute the Super Mutant voice, cuz dam that's weird all them sounding like regular people. What's up with that? Do the dialogues not have a separate audio path for Super Mutants? O jeez Is there even a Race distinction in Sexual Harassment!? How would I go about making it distinguish so I can put silent fuz files in a special path just for Super Mutants? O plz tell me I don't need to use CK. Should juz be a few minutes in xEdit right? ?

Posted
10 hours ago, LynErso666 said:

that's weird all them sounding like regular people. What's up with that? Do the dialogues not have a separate audio path for Super Mutants? O jeez Is there even a Race distinction in Sexual Harassment!?

 

Correct. The quest aliases in SH all get one voicetype for these dialogue topics.

Posted
7 hours ago, vaultbait said:

 

Correct. The quest aliases in SH all get one voicetype for these dialogue topics.

That's a shame cause it would be awesome if the the voice types of the various NPCs could be preserved. Regardless, this is a really nice improvement to the game, well done. One question, I saw earlier reference to you matching Nora's voice to vanilla. Could you also do Nate? 

Posted
17 hours ago, vaultbait said:

 

Correct. The quest aliases in SH all get one voicetype for these dialogue topics.


O my, so I have to create a voice type, and then give it a path for its fuzzy files? I think I see now.

Posted
On 12/4/2023 at 12:01 AM, LynErso666 said:


O my, so I have to create a voice type, and then give it a path for its fuzzy files? I think I see now.

 

If you end up making a mod don't forget to include the classic "stupid lady" supermutant dialogue from Fo3. That would be epic. The supermuty dialogues from Fo3 are masterful. 

  • 1 month later...
Posted
On 11/28/2023 at 7:27 PM, IBAGadget said:

downloaded, but not yet installed.

 

Curious as to whether female approachers use a female voice, or do they sound male as well?

they have male voices which is upsetting

  • 2 months later...
Posted

Any chance of having the comments voiced? I always gotta have the FPSH "comments" turned off in the MCM cuz they're just annoying when silent. Would be nice to see it voiced tho if you're still up for doing this FPSH voiced thing

Posted
13 hours ago, LynErso666 said:

Any chance of having the comments voiced? I always gotta have the FPSH "comments" turned off in the MCM cuz they're just annoying when silent. Would be nice to see it voiced tho if you're still up for doing this FPSH voiced thing

 

There's this, but be warned, SH was not designed for voice, so everyone (men, women, ghouls, super mutants) have the same voice. Possible you'd find that even more off-putting...

 

 

  • 1 month later...

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