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Posted (edited)

ok so I have done that and it works perfectly now the only thing is the buff no mater how many times or ways it never give me the satisfied buff, I tried higher level people and lowed the min level still nothing, I do hear her moans
as well the poses don't work she just stands up an
idles 

Thanks

Edited by Mrmonk117
Posted (edited)
On 12/31/2023 at 6:05 AM, Mrmonk117 said:

ok so I have done that and it works perfectly now the only thing is the buff no mater how many times or ways it never give me the satisfied buff, I tried higher level people and lowed the min level still nothing, I do hear her moans
as well the poses don't work she just stands up an
idles 

Thanks

 

When it comes to the poses, make sure to run Nemesis anytime you add mods with new animations.

 

For the buffs, do note that you need to have sex for a little while before you get them. You can check the showcase video to see around how long it takes. Do you get a "could not drain" notification after a while, or nothing at all ?

 

If nothing, could you try the attached debug script ? You just have to replace the file with the same name in the scripts folder of this mod, but keep a backup so you can go back afterwards. With that debug script active, what kind of notifications do you get during penetration ?

vrgropeScript.pex

 

6 hours ago, RappyRed2k said:

Would this work with The New Gentleman?

SoS for VR is giving me the DLL issue so this is the only alternative that works for now.

Possibly, I haven't really tried it yet. Right now there's a SoS dependency because I use their erection spell for the auto-erection feature.

 

If you know a bit of XEdit you can give it a try by removing references to that erection spell in the esp, clean the masters, and that'll only break the auto-erection feature. From there, whether it works or not will depend on the genital node name I believe, since that's what CBPC's event relies on.


If you don't know how to do that, I'll take a look myself in a few days.

 

Just in case though, if your SoS DLL issues are due to using the VR ESL mod, note that it currently seems to have a bug with event registration which will unfortunately prevent this mod from functioning properly.

Edited by Aelove
Posted
26 minutes ago, Aelove said:

When it comes to the poses, make sure to run Nemesis anytime you add mods with new animations.

 

For the buffs, do note that you need to have sex for a little while before you get them. You can check the showcase video to see around how long it takes. Do you get a "could not drain" notification after a while, or nothing at all ?

 

If nothing, could you try the attached debug script ? You just have to replace the file with the same name in the scripts folder of this mod, but keep a backup so you can go back afterwards. With that debug script active, what kind of notifications do you get during penetration ?

vrgropeScript.pex 12.6 kB · 2 downloads

 

Possibly, I haven't really tried it yet. Right now there's a SoS dependency because I use their erection spell for the auto-erection feature.

 

If you know a bit of XEdit you can give it a try by removing references to that erection spell in the esp, clean the masters, and that'll only break the auto-erection feature. From there, whether it works or not will depend on the genital node name I believe, since that's what CBPC's event relies on.


If you don't know how to do that, I'll take a look myself in a few days.

 

Just in case though, if your SoS DLL issues are due to using the VR ESL mod, note that it currently seems to have a bug with event registration which will unfortunately prevent this mod from functioning properly.

You might be right actually, I didn't consider the possibility that the ESL mod might be the cause of the DLL problem I get with SoS VR, but going over what people say it seems it does some weird stuff when it comes to certain mods that might possibly be triggering the crash. this was never an issue in my waaay older VR playthroughs before we could get ESL files in VR.

Posted
35 minutes ago, Aelove said:

When it comes to the poses, make sure to run Nemesis anytime you add mods with new animations.

 

For the buffs, do note that you need to have sex for a little while before you get them. You can check the showcase video to see around how long it takes. Do you get a "could not drain" notification after a while, or nothing at all ?

 

If nothing, could you try the attached debug script ? You just have to replace the file with the same name in the scripts folder of this mod, but keep a backup so you can go back afterwards. With that debug script active, what kind of notifications do you get during penetration ?

vrgropeScript.pex 12.6 kB · 1 download

Hey so I don't get any prompts for penetration just the length of time where I'm holding them

Posted
4 minutes ago, RappyRed2k said:

You might be right actually, I didn't consider the possibility that the ESL mod might be the cause of the DLL problem I get with SoS VR, but going over what people say it seems it does some weird stuff when it comes to certain mods that might possibly be triggering the crash. this was never an issue in my waaay older VR playthroughs before we could get ESL files in VR.

 

Ah, to clarify my earlier post : 

  • SoS VR absolutely is incompatible with the VR ESL mod as it is. Some people may have had success with the papyrus version over here which bypasses the dll, but I didn't do any testing with that myself.
  • CBPC VRSex itself is incompatible with the VR ESL mod as well. I believe this may be due to a bug in the VR ESL mod that prevents event registration from being kept in save files. If that bug persists, I'll eventually make a version of CBPC VRSex that gets around it.
Posted
3 minutes ago, Mrmonk117 said:

Hey so I don't get any prompts for penetration just the length of time where I'm holding them

Right, so only "Hand, node name, duration" ? Never "Genital, node name, duration" ?

 

Might as well ask, but are you using the version of Tahrovin that's using The New Gentleman instead of Schlongs of Skyrim ?

Posted
2 minutes ago, Aelove said:

Right, so only "Hand, node name, duration" ? Never "Genital, node name, duration" ?

 

Might as well ask, but are you using the version of Tahrovin that's using The New Gentleman instead of Schlongs of Skyrim ?

yea only hand node, it is using Schlongs of Skyrim, dose that not work with it?

Posted
Just now, Mrmonk117 said:

yea only hand node, it is using Schlongs of Skyrim, dose that not work with it?

No, Schlongs of skyrim should work fine. The fact that you're not getting any collision data is strange though.

 

Do you have any physics on your schlong ? Like, does it swing around when you walk ?

Posted
1 minute ago, Aelove said:

No, Schlongs of skyrim should work fine. The fact that you're not getting any collision data is strange though.

 

Do you have any physics on your schlong ? Like, does it swing around when you walk ?

yes it does

Posted (edited)
3 minutes ago, Mrmonk117 said:

yes it does

Not sure what's happening then. Could you share the version of Tahrovin you're using, which mods you've added on top of it, and your modlist.txt file from the profiles folder ? If nothing jumps out to me I'll try to reproduce later.

Edited by Aelove
Posted (edited)
10 minutes ago, Aelove said:

Not sure what's happening then. Could you share the version of Tahrovin you're using, which mods you've added on top of it, and your modlist.txt file from the profiles folder ? If nothing jumps out to me I'll try to reproduce later.

Modlist version: 2.0.3

I had tried reinstalling the list with just vrsex and voice but it wasn't working 

modlist.txt

Edited by Mrmonk117
Posted
3 minutes ago, Mrmonk117 said:

Modlist version: 2.0.3

I had tried reinstalling the list with just vrsex and voice but it wasn't working 

modlist.txt 21.58 kB · 0 downloads

Ah I see, maybe this whole no-dll version of Schlongs of Skyrim is causing the problem. I'll take a look tomorrow and release a hotfix if I can.

Posted
18 minutes ago, Aelove said:

Ah I see, maybe this whole no-dll version of Schlongs of Skyrim is causing the problem. I'll take a look tomorrow and release a hotfix if I can.

awesome thanks again 

Posted
2 hours ago, Aelove said:

No, Schlongs of skyrim should work fine. The fact that you're not getting any collision data is strange though.

 

Do you have any physics on your schlong ? Like, does it swing around when you walk ?

just found that I don't have physics on the schlong

Posted (edited)
16 hours ago, Mrmonk117 said:

just found that I don't have physics on the schlong

Alright, can you check a few things then : 

  • In your CBBE 3BA mod folder, in SKSE/Plugins, can you see files such as CBPCMasterConfig_SOS.txt and CBPCConfig_SOS.txt ? If not, try to reinstall CBBE 3BA with CBPC SoS handling.
  • In your Schlongs of Skyrim SE VR mod folder, in SKSE/Plugins, is the file SchlongsOfSkyrim_VR.dll still there ? If not, try to reinstall Schlongs of Skyrim SE VR (unless it was just hidden/renamed, in which case just put it back as it was).

Once you have done the above, can you try to disable the mod "SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks (20230212)" and see if it works ?

Edited by Aelove
Posted
3 hours ago, Aelove said:

Alright, can you check a few things then : 

  • In your CBBE 3BA mod folder, in SKSE/Plugins, can you see files such as CBPCMasterConfig_SOS.txt and CBPCConfig_SOS.txt ? If not, try to reinstall CBBE 3BA with CBPC SoS handling.
  • In your Schlongs of Skyrim SE VR mod folder, in SKSE/Plugins, is the file SchlongsOfSkyrim_VR.dll still there ? If not, try to reinstall Schlongs of Skyrim SE VR (unless it was just hidden/renamed, in which case just put it back as it was).

Once you have done the above, can you try to disable the mod "SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks (20230212)" and see if it works ?

didn't have the CBPCMasterConfig_SOS.txt and CBPCConfig_SOS.txt, did have SchlongsOfSkyrim_VR.dll
Reinstalled both mods just in case and disabled  Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks

 

I have physics now but still not working only getting the hand notifications for your mod

Posted
On 1/2/2024 at 10:16 PM, Mrmonk117 said:

didn't have the CBPCMasterConfig_SOS.txt and CBPCConfig_SOS.txt, did have SchlongsOfSkyrim_VR.dll
Reinstalled both mods just in case and disabled  Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks

 

I have physics now but still not working only getting the hand notifications for your mod

Alright, I installed the latest Tahrovin to check and it looks like it's using CBPC v1.5.6 while this mod needs at least v1.5.9.

Can you try updating it ?

Posted

I managed to gather a few things:

- I've found a bug when playing around with 1.3 version - changing the loudness is saved and stored as a proper value in options, but the loudness itself resets to the max (probably 1.0) value every time I reload the game.

- I also have a suggestion to lower magicka need for Molag Bal's Subjugation. I don't know if it somehow scales, but for me it's 217, which is so much that I can't even cast it.

 

- I've also experienced the issue with grope not working after game load, regardless of Incubus power being on, but it was a one-time situation, as after fiddling for a while with saving/loading and turning power on/off it started working properly.

 

Posted (edited)
On 1/5/2024 at 2:40 AM, LongSchlongSilver420 said:

Would this work with something like Fertility Mode? Since your overriding the SexLab animation and SexLab orgasm events are natively supported? Would be interesting to see a bunch of bandits or wifes get pregnant.

I'd need to make a patch for that. Not super hard to do, I'll definitely get around to it.

 

2 hours ago, edvardius said:

I managed to gather a few things:

- I've found a bug when playing around with 1.3 version - changing the loudness is saved and stored as a proper value in options, but the loudness itself resets to the max (probably 1.0) value every time I reload the game.

- I also have a suggestion to lower magicka need for Molag Bal's Subjugation. I don't know if it somehow scales, but for me it's 217, which is so much that I can't even cast it.

 

- I've also experienced the issue with grope not working after game load, regardless of Incubus power being on, but it was a one-time situation, as after fiddling for a while with saving/loading and turning power on/off it started working properly.

 

Gah, should have tested the volume thing. My bad, I'll release a hotfix soon.

 

The grope not working thing you had I suspect might be related to the sexlab bug that leaves you stuck in the sexlab animating faction after a scene sometimes. Since the vrsex script believes you're in the middle of a sexlab scene, the grope drain function is disabled. I'll do another change to how that gets handled next version and just listen to the sexlab events instead of checking factions, that should fix it.

 

Molag Bal's Subjugation is fairly powerful compared to the other takedown methods and not meant to be usable right from the start - its cost is around the same as other Adept spells. It would be too strong otherwise, given the bonuses this mod gives by default. You'll need to invest into illusion and/or raise your magicka. If you want an easier alternative, you can use the Sexlab Override option along with a mod like Sexlab Matchmaker.

Edited by Aelove
  • 1 month later...
Posted

Hey, I hope you didn't abandon your fantastic project, as I've found a new issue and overall I'm looking forward to further iterations. :)

I don't know if that's the case, but with new VRIK update to 0.8.2 version (made by Shizof, who took over the mod after prog0111) the new huge gamechanging functionality was introduced - holding with two hands. With this I've noticed that holding person doesn't trigger auto-erection anymore. I presume some checking might've stopped working with 2-handed npc-wielding. :P

I've also found another bug - it's not possible to uncheck the "Enable stat drain" option in the menu.

I also have one suggestion. I've noticed that each race has their own voice - dark elves, orcs, khajiits and argonians have super-matching calmly moaning voices, but the other "standard" human and elf races (can't tell which exactly), and probably some unrecognized races also, sometimes start with very over-the-top shouts/moans/UNGHs. Maybe you could tweak them a bit by changing another calmer voices?

Cheers!

Posted
On 3/2/2024 at 1:30 PM, edvardius said:

Hey, I hope you didn't abandon your fantastic project, as I've found a new issue and overall I'm looking forward to further iterations. :)

I don't know if that's the case, but with new VRIK update to 0.8.2 version (made by Shizof, who took over the mod after prog0111) the new huge gamechanging functionality was introduced - holding with two hands. With this I've noticed that holding person doesn't trigger auto-erection anymore. I presume some checking might've stopped working with 2-handed npc-wielding. :P

I've also found another bug - it's not possible to uncheck the "Enable stat drain" option in the menu.

I also have one suggestion. I've noticed that each race has their own voice - dark elves, orcs, khajiits and argonians have super-matching calmly moaning voices, but the other "standard" human and elf races (can't tell which exactly), and probably some unrecognized races also, sometimes start with very over-the-top shouts/moans/UNGHs. Maybe you could tweak them a bit by changing another calmer voices?

Cheers!

Heya ! I've been working on a couple other things lately, so the mod has taken a bit of a backseat, but I did work on it here and there. I'll release what I've got, I didn't playtest that version a whole bunch but it should probably be fine ;)

 

Thanks for the reports, I already got the MCM one fixed in the new version. For the moaning voices, do you have any particular ideas for audio sets that would fit these races, ideally something already present on here or the nexus ? I could always make alternate sets, it's just a matter of replacing the audio files.

 

On 2/26/2024 at 7:51 PM, lordglarthir said:

Did you get any closer to a The New Gentleman/woman solution/patch? I have it installed instead of SOS because of the mod pack I downloaded, however I really wanna try this out:D

Haha, TNG should be compatible with the newest version, I've tested it without issue.

Posted
On 3/5/2024 at 3:01 PM, Aelove said:

Heya ! I've been working on a couple other things lately, so the mod has taken a bit of a backseat, but I did work on it here and there. I'll release what I've got, I didn't playtest that version a whole bunch but it should probably be fine ;)

 

Thanks for the reports, I already got the MCM one fixed in the new version. For the moaning voices, do you have any particular ideas for audio sets that would fit these races, ideally something already present on here or the nexus ? I could always make alternate sets, it's just a matter of replacing the audio files.

 

Haha, TNG should be compatible with the newest version, I've tested it without issue.

btw for those that use futa there is the gentlewoman so be nice to support that as well

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