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Posted (edited)
On 11/20/2023 at 8:21 PM, mktower said:

Nice demo video and mod idea!

 

The mod mcm loaded successfully in game, but I'm still trying to get groping and draining to work. It looks like the draining is not triggered when I grope the naked enemy character. I had all your requirements installed and even set my character's staimina to 1000. I'm using FNIS instead of nemesis (not sure if this is the reason). When I try to install your version 1.1, I get a warning said >>Warning: AnimationList found in  "Animations\VRGrope", but no corresponding Behavior file. I then tried to install 1.0. Though I don't get any warning this time, it is still not working in game. Do you have any suggestions? Thank you in advance!

I am also getting this error, i am also not getting the auto erection or moaning either :(

 

Edit: After messing around a bit i found that i failed to download the voice mod properly and after doing that everything started working as of right now.

 

 

Edited by rokuden
Found my solution
Posted
On 11/21/2023 at 2:44 PM, Aelove said:

Hm, the draining should still work regardless of any problems with animations. Do you still hear moaning when doing so ?

No I don't hear anything and I also installed the voice mod in your recommend. Just want to narrow down my problem and check my understanding. The draining is supposed to work without any spell such the Compulsion spell right? This spell is cast to enemy who has already colapsed from groping right?

 

May I know how is the draining triggered in the backend? Is it detecting certain signal related to CBPC? 

Posted
On 11/5/2023 at 1:58 AM, EdtheNord said:

I think the biggest problem with this mod now is that uhh, you cannot do real life action (ie f*pping) when both of your hands are occupied doing in game controlling. lol. sorry but that kinda misses the point. 

It's 21st century, who uses hands anymore:) You can:
a) use fleshlight mount

b) use torso/doll

c) if tech savvy connect CBPC collision events to something like fleshlight launch

Posted
15 hours ago, mktower said:

No I don't hear anything and I also installed the voice mod in your recommend. Just want to narrow down my problem and check my understanding. The draining is supposed to work without any spell such the Compulsion spell right? This spell is cast to enemy who has already colapsed from groping right?

 

May I know how is the draining triggered in the backend? Is it detecting certain signal related to CBPC? 

Yeah, CBPC sends a signal whenever it detects that your hand (or genitals since 1.59) are touching another NPC it handles. It looks like that signal is not being sent at all here.

 

Are you using CBBE 3BA ? If so, can you see a bunch of CPBC Config files in SKSE\Plugins in that mod's installation ? If not, which body do you use ?

Posted (edited)

Hey Aelove, 


great  idea for mod. For me everything is working(spells, drain, ragdoll, moaning sounds) except  the  poses, NPC's just strip and stand. I get same FINS erros as the other guy.
'' version 1.1, >>Warning: AnimationList found in  "Animations\VRGrope", but no corresponding Behavior file. ''. 

 

FNIS_VRGrope_List.txt <- I guess this is behavior file? Its there.

 

Using Vortex btw.

 

THX for any help :)

Edited by Orchoose
Posted (edited)

Looks like FNIS can't read my animations for some reason. Works fine with Nemesis. I'm completely new at making animations, so not sure what I messed up there.

 

I'll see if I can figure it out, but until then I'll try to make a new versions for this weekend that can optionally use both the GSposes animations and the ones from this mod. That way if you use FNIS you'll just have to activate the GSposes animations and deactivate the other ones in the MCM.

 

Edit: Alright yeah, after actually reading through the FNIS documentation it looks like I didn't generate the behavior files. Nemesis doesn't need those, but won't work with FNIS without it. I'll upload a new version tonight.

Edited by Aelove
Posted
On 11/23/2023 at 2:52 PM, Aelove said:

Yeah, CBPC sends a signal whenever it detects that your hand (or genitals since 1.59) are touching another NPC it handles. It looks like that signal is not being sent at all here.

 

Are you using CBBE 3BA ? If so, can you see a bunch of CPBC Config files in SKSE\Plugins in that mod's installation ? If not, which body do you use ?

I managed to get it to work after switching to CBBE 3BA with CBPC. I was using some UNP body and I guess probably my CBPC setup was not right. Thanks a lot for the help here.

 

I have one more question. Is the sex animation/interaction shown in the demo video manual? They are not automatic animation like those using sexlab right? 

Posted

V1.2 is out.

 

Changelog

Spoiler
  • Fixed FNIS compatibility

  • Added periodic notifications indicating enemy Stamina/Magicka while grope-draining. Can be toggled in the MCM.

  • If enemy health < 30%, grope-drain gets stronger the longer you do it continuously. Strength resets after 8 seconds without grope-draining.

 

Posted (edited)
12 hours ago, mktower said:

I managed to get it to work after switching to CBBE 3BA with CBPC. I was using some UNP body and I guess probably my CBPC setup was not right. Thanks a lot for the help here.

 

I have one more question. Is the sex animation/interaction shown in the demo video manual? They are not automatic animation like those using sexlab right? 

Glad to hear it works. The animations are triggered by the Molag Bal's Subjugation or Compulsion spell, or the Sexlab Override function.

If you use neither the spells nor the Sexlab Override function, then the animations won't play.

 

8 hours ago, ddon said:

anychance to just have your groping stuff activate instead of a sexlab animation? just a suggestion

I'm not sure I understand, do you mean a spell that ragdolls the enemy instead of sending them into an animation ?

 

Edit : Oh, if you mean a thing that makes my animations play instead of actual sexlab scenes, that's already a thing since v1.1. A little bit janky since the sexlab animation has to first start and stop immediately before my animation takes over, but it should work for any scene that involves the player and a female NPC, with the player in a non-victim context.

Edited by Aelove
Posted (edited)

1.2 download doesn't seem to work for me (just a heads up; gives an error about file not found).  I'll try again later.

Edited by meowmix555
Posted (edited)
14 hours ago, Aelove said:

V1.2 is out.

 

Changelog

  Reveal hidden contents
  • Fixed FNIS compatibility

  • Added periodic notifications indicating enemy Stamina/Magicka while grope-draining. Can be toggled in the MCM.

  • If enemy health < 30%, grope-drain gets stronger the longer you do it continuously. Strength resets after 8 seconds without grope-draining.

 

Good shit. Just works;)
Btw it chooses randomly between the two poses?

FYI Dead bodies are still animated(moan)

Edited by Orchoose
Posted
4 hours ago, Orchoose said:

Good shit. Just works;)
Btw it chooses randomly between the two poses?

FYI Dead bodies are still animated(moan)

The poses are chosen at random yeah. Since there's only two if you want a different one for now you can just recast the spell.

Once I start adding more animations I'll probably add some kind of selector.

 

The dead bodies reacting is odd. That definitely shouldn't happen. I'll give it a test when I can, but that'll take a few days as I don't have access to my headset right now. Did they die in some kind of special circumstance for that to happen ?

Posted
On 11/25/2023 at 2:04 PM, Aelove said:

V1.2 is out.

 

Changelog

  Reveal hidden contents
  • Fixed FNIS compatibility

  • Added periodic notifications indicating enemy Stamina/Magicka while grope-draining. Can be toggled in the MCM.

  • If enemy health < 30%, grope-drain gets stronger the longer you do it continuously. Strength resets after 8 seconds without grope-draining.

 

Can't download the versión 1.2 gives an error, 1,1 works well.

Posted

Hey so great mod so far but i have a little problem. I dont hear any moaning when i grope a person, any idea why i have no sounds? The requirements are all installed and working.

 

Posted

I've reuploaded v1.2 for the people who couldn't download it. Dunno what's happening there, let me know if the problem is fixed.

Posted
2 hours ago, HawkHuddock said:

Hey so great mod so far but i have a little problem. I dont hear any moaning when i grope a person, any idea why i have no sounds? The requirements are all installed and working.

 

Do they still eventually fall unconscious from groping ? Can you see their mouth moving despite the lack of sound ?

If not, which body are you using ?

Posted (edited)
1 hour ago, Aelove said:

I've reuploaded v1.2 for the people who couldn't download it. Dunno what's happening there, let me know if the problem is fixed.

Still doesn't work for me; it's odd as I can download 1.0 and 1.1 just fine.  Gives an error about missing file that's been moved or deleted when trying to download 1.2.

It's ok I'll use 1.1 and wait for 1.3 in the meantime. Thanks !

Edited by meowmix555
Posted
16 hours ago, Aelove said:

The poses are chosen at random yeah. Since there's only two if you want a different one for now you can just recast the spell.

Once I start adding more animations I'll probably add some kind of selector.

 

The dead bodies reacting is odd. That definitely shouldn't happen. I'll give it a test when I can, but that'll take a few days as I don't have access to my headset right now. Did they die in some kind of special circumstance for that to happen ?

 

I was testing it on some  bandits in front of golden claw dungeon, they died normaly. 
Whan i instaled the mod  for first time i didnt instal the N. voices mod. But moaning was working, at least on those bandits. Than i instaled and uninstaled N. voices whan i was trying something. After that, even after instaling 1.2, those bandits  just do moaning facial animation(even dead) and no sound, but NPCs in Riverwood work normaly(alive). I will try  some other bandits maybe i broke those:D
I was thinking maybe its bc of https://www.nexusmods.com/skyrimspecialedition/mods/56284
or
                                               https://www.nexusmods.com/skyrimspecialedition/mods/14482

since it adds new npcs to the pool or changes gender, but that again i dont know what i am talking about:D

Posted (edited)
On 11/25/2023 at 7:08 AM, Aelove said:

Glad to hear it works. The animations are triggered by the Molag Bal's Subjugation or Compulsion spell, or the Sexlab Override function.

If you use neither the spells nor the Sexlab Override function, then the animations won't play.

 

I'm not sure I understand, do you mean a spell that ragdolls the enemy instead of sending them into an animation ?

 

Edit : Oh, if you mean a thing that makes my animations play instead of actual sexlab scenes, that's already a thing since v1.1. A little bit janky since the sexlab animation has to first start and stop immediately before my animation takes over, but it should work for any scene that involves the player and a female NPC, with the player in a non-victim context.

Ah okay so its already a base function then? 

 

Sorry for not being more descriptive, what I meant was if theres a way to use the functions of *this* mod instead of watching the sexlab animation play out between the player character and the npc.  Generally just the option to have the npc in a animation or position while the player can do what they want.

EDIT: I forgot to ask about Flower Girl compatibility as well, though I suppose itd be fine if I had it use sexlabs system instead of its own.


 

Edited by ddon
Posted
8 hours ago, Orchoose said:

 

I was testing it on some  bandits in front of golden claw dungeon, they died normaly. 
Whan i instaled the mod  for first time i didnt instal the N. voices mod. But moaning was working, at least on those bandits. Than i instaled and uninstaled N. voices whan i was trying something. After that, even after instaling 1.2, those bandits  just do moaning facial animation(even dead) and no sound, but NPCs in Riverwood work normaly(alive). I will try  some other bandits maybe i broke those:D
I was thinking maybe its bc of https://www.nexusmods.com/skyrimspecialedition/mods/56284
or
                                               https://www.nexusmods.com/skyrimspecialedition/mods/14482

since it adds new npcs to the pool or changes gender, but that again i dont know what i am talking about:D

Some of the voices I use are from sexlab, some from Nusbies. Which one is used depends on race.

Definitely looking into that later though.

 

2 hours ago, ddon said:

Ah okay so its already a base function then? 

 

Sorry for not being more descriptive, what I meant was if theres a way to use the functions of *this* mod instead of watching the sexlab animation play out between the player character and the npc.  Generally just the option to have the npc in a animation or position while the player can do what they want.
 

Yes that's already a base function.

Just pick the sexlab override version in the FOMOD, make sure "Sexlab Override" is ticked in the MCM, and whenever a sexlab scene between your character and a female NPC is detected (outside of player victim context) the scene will be instantly interrupted and the NPC will instead be affected by an animation from this mod.

Posted
1 hour ago, Aelove said:

Some of the voices I use are from sexlab, some from Nusbies. Which one is used depends on race.

Definitely looking into that later though.

 

Yes that's already a base function.

Just pick the sexlab override version in the FOMOD, make sure "Sexlab Override" is ticked in the MCM, and whenever a sexlab scene between your character and a female NPC is detected (outside of player victim context) the scene will be instantly interrupted and the NPC will instead be affected by an animation from this mod.

So its not possible to have them in a different animation besides whats in this mod?

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