shortysdohdoh Posted October 15, 2013 Posted October 15, 2013 Hi, I've managed to get BBP working on my character by method of: xp32 skele CBBE Body Slide Vanilla skimpy armor replacer by Chrono victoria walk I have a few questions though. I noticed upon loading up Skyrim after the Body Slide that my characters boobs were quite huge, a lot bigger than normal, sticking straight out. I went back in to Body slide to confirm that my presets were not that crazy, indeed they were quite normal like the usual CBBE. However I still can't get the boobs to be normal (cbbe) size while using BBP for some reason. I reinstalled CBBE (without doing bbp) and loaded my game and noticed the breasts were normal size while naked but when I equipped the armor with bbp support, I noticed that her boobs were sticking straight out again. It just looks weird.How do I fix that? Also, using the method I used to get BBP, I swear the jiggles are different than the jiggles I saw in 360 Run and Walk mod video. In that video, the jiggles seem to be less frequent big jiggles and more realistic. In the method I used the jiggles seem silly and just jiggle 4 small fast jiggles whenever my character runs.My question is, which mod is the determining factor in how the breasts jiggle?For TBBP I noticed that http://skyrim.nexusmods.com/mods/34713//? in that mod, the butt jiggle looks quite realistic in comparison to some of the other TBBP options. So I'm assuming that in this case, the jiggle is determined by the walk mod? Or is it the skeleton? Thanks edit: After multiple attempts to fix my initail problem I decided to move onto trying to install TBBP.Following the instructions in the description from the link above: REQUIREMENTS:Works only with TBBP versionsXP32 Maximum Skeleton -XPMSAdec Caribbean Body for see the effects,also UNP, UNPB CBBE,ADEC INSTALLATION ORDER:1- Body mesh : MAKE sure that supports TBBP2- get the textures from the body mod that you want that can be "CBBE , ADEC , UNP , " the choise is yours.3- xp32 maximum skeleton4- this mod Following their Installation order using CBBE body and NOT overwriting any of the mesh files previously installed by their carribean body mod, I get a body that looks like the one in my screenshot. Visiting the Carribean Body page suggests a different installation order which works, however I get the huge ass that doesn't fit any other armors. Is it possible to get this TBBP working with a body mod that doesn't have insanely huge proportions? Edit#2: These instructions fixed TBBP issue. Still the breasts are abnormally large it seems, sticking straight out, can that be fixed? Ok here is a step by step : - Install CBBE + Bodyslide - Make your bodies with bodyslide using a TBBP enabled sliderset (pressing ctrll when pressing the "make body" button will place the meshes inside the bodyslide folder) - Make your armors to match your bodies with bodyslide - install your animations - Install XPMS say YES to overwrite - Go into meshes/Nigheim folder and paste your meshes created with bodyslide, say yes to replace Profit
crusher Posted October 16, 2013 Posted October 16, 2013 best to search out the CBBE or UNP threads that explain it all. With BodySlide++, and Zecoron's mesh you can create any shape you want, and check out the HDT physics, it is looking very promising. All of them have very good instructions in thread. edit, with the HDT, you do 'not' need special animations to get the physics, it works when you have a bbp or tbbp mesh equipped. Unfortunately the armor stuff [mesh], for the most part, has not been ported to tbbp yet, so animations are limited to nude mesh, but you can get around it by doing something like this with armor, for pregnancy etc. equip everything but chest piece.
Monsto Brukes Posted October 16, 2013 Posted October 16, 2013 check your xp32 skeleton download. You may have gotten one of the +50% versions by accident.
shortysdohdoh Posted October 16, 2013 Author Posted October 16, 2013 Checked. Tried manual download to look through the individual files as well, I don't see anything that says +50% I've created a few different presents in BodySlide, I've tried Ctrl+Create Body, then cut and pasted them to the correct folder, overwrote the old files, yet I'm still getting these larger torpedo tits.
Liuli Posted October 16, 2013 Posted October 16, 2013 See if this thread helps you: http://www.loverslab.com/topic/20027-xpms-modified-for-tbbp-fixes-breasts-too-high-crushed-butt/page-1 I posted an XPMS skeleton modified to support TBBP better there, and the thread also includes step by step instructions to install TBBP.
majordespair Posted October 16, 2013 Posted October 16, 2013 best to search out the CBBE or UNP threads that explain it all. With BodySlide++, and Zecoron's mesh you can create any shape you want, and check out the HDT physics, it is looking very promising. All of them have very good instructions in thread. edit, with the HDT, you do 'not' need special animations to get the physics, it works when you have a bbp or tbbp mesh equipped. Unfortunately the armor stuff [mesh], for the most part, has not been ported to tbbp yet, so animations are limited to nude mesh, but you can get around it by doing something like this with armor, for pregnancy etc.1.jpg equip everything but chest piece. would just like to point out that the sovngarde steel armour /tbbp/hdt works like a charm, so if u wanna test that armour is working with regards to tbbp/hdt then try that one I would supply link to it but 1.cant seem to find it on nexus and 2. my install of it came via BAMM (wich was taken off nexus iirc) should be here in archive somewhere though.
shortysdohdoh Posted October 16, 2013 Author Posted October 16, 2013 See if this thread helps you: http://www.loverslab.com/topic/20027-xpms-modified-for-tbbp-fixes-breasts-too-high-crushed-butt/page-1 I posted an XPMS skeleton modified to support TBBP better there, and the thread also includes step by step instructions to install TBBP. Thanks dude. I read through the op, but I'd just like to clarify that your 'breasts too high' fix is fixing the same issue I'm having. When using CBBE the (larger size) breasts sit normally against the character's chest. When using the bodyslide to create the shape I like, they do as well. Only when I get in game the breasts seem to float straight out in front. Since I'm using that skeleton as well I'm assuming this is the correct fix but I want to confirm. I'll have to try this when I get home from work.
Liuli Posted October 16, 2013 Posted October 16, 2013 Yeah when XPMS version 1.6 came out and the floaty breasts issue started happening it drove me crazy to a point where I just banged my head against NifScope for two hours until I stumbled upon a fix.
shortysdohdoh Posted October 16, 2013 Author Posted October 16, 2013 Awesome, I can't wait to get home and try this out!
shortysdohdoh Posted October 18, 2013 Author Posted October 18, 2013 Ok, tried it out. Upon loading the game things seemed to look much better than before. Except I had an issue with the older version of the skeleton not supporting my 1-hand weapon placements. So I decided to install the recent version once more. Loading that version yielded the same breasts that I had with your version.... Now, I'm pretty sure they were floating before... but they seem to be fixed after installing yours, then reinstalling the most recent version on top of that, and I still get to keep my sword-on-back, dagger-on-back options. I wish I had taken a screenshot before.... Anyway, much appreciated!
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