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FO4 DOA6 Followers Bayman Honoka Marie Rose.


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Posted
12 hours ago, Senator Blutarsky said:

some random voiced clips. This will be in the next update. The mod is still non voiced and needs subtitles as of the last update.

 

you need to click on the sound to unmute the clips.

 

https://i.imgur.com/BF9KqCA.mp4

 

Honoka and Marie rose random banter with Piper  (above)

 

Bet you woild never see honoka give this monologue. 

https://imgur.com/a/0RjFXGF


Random banter 

 

https://i.imgur.com/bq5hfBt.mp4

 

 

If you don’t get a response here for specific issues PM me. I don’t check the topic as much as messages.

Love this, very cool to hear them voiced!!! Other than via the patch release. Will this replace the older Bayman mods entirely or be an optional add on like the voice patch was??

  • 2 months later...
Posted

The update for this mod is ready to go for tomorrow for fusion girl. I can swing the CBBE version is highly likely but not certain until it’s packed and ready to go. 
 

 

major fixes updates and added content. Most important it’s voiced (player is not voiced) 5798 lines. 
 

new alt haloween outfits. I will not be releasing those particular outfits because they are catered to the followers. But I might actually do a more authentic version of their outfits eventually.

IMG_6371.jpeg

Posted


997ua1bk67r91.jpg

"Wake the F up senator, we have a mod to release!"

I'm so excited for the fully voiced version, I just downloaded the mod yesterday and thought it would be so good if these were voiced, then I saw your post today. 

Posted (edited)

I'm getting a [This individual is busy] message when first trying to talk to Marie rose, any clue what went wrong?

Edit: I was able to get around this by first attacking her and come back after she calm down.

Edited by fihgus
Posted

Tried the 3.0 version, can not find Honoka in the college station, there are no quest markers or quests, not sure if this is because of NG or not.

Also the fighting sound (fetal blow.. etc) from Marie are really loud and they always play at player location instead of marie's location.

Posted (edited)

Found one, she looks evil.

 

image.png.80523595997cdb9d8a44efba43c3b5cd.png

 

I also then read through the support thread and couldn't help notice the bits about clues, markers and being spoon fed. Yea i must admit i don't have much patience and i very much like being spoon fed so i'll give this one a miss. 

 

Appreciate the work, apart from the zombie eyes, the character looks pretty cool but yea not for me. I'm too busy in life to follow clues.

Edited by Vladel
Posted

Any chance I could get the location of warehouse 4 please? I did the part of the quest with the chems but the info didn't really seem to hint to a place I could think of.

 

  • 3 weeks later...
Posted (edited)

i am chipping away at it, the lack of marker's does get on the annoying side slightly, i only found the safe house because of its cell had no idea where to look and i normally wouldn't be going behind a building to look either, even something like maybe a ping sound like radar to get close, it does get annoying i am enjoying them very much BUT

Edited by pleasetryme
  • 1 month later...
Posted
On 2024/10/20 at AM1點56分, command88+ said:

這是 Goodneighbor 的位置

Fallout4_VJo0F6UVPe.jpg

Fallout4_KGZBCGycUA.jpg

I installed CBBE 2.0 Mod

I found the  red door, but 如何獲得好鄰居倉庫鑰匙?

 

對於這個任務,沒有足夠的提示。到目前為止,我已經清理了兩個基地。一個奴隸孩子要我去鑽石城找他的媽媽,但我已經和那裡的每個人都談過了,但我仍然找不到她。除此之外,基地的一扇門需要一把鑰匙,但不知道哪裡可以拿到鑰匙。

我是不是漏掉了什麼?

  • 1 month later...
Posted

Fast forward to 2025... I've been installing these mods and going on their quests... they are "unique" for sure.

 

Although Marie couldn't even fit into her own default outfit... I have to say, the visuals are quite stunning.... I have most of your followers installed, Tina, this one, others if they are add-ons to your main ones, minus just a few... wanted to start off with a couple going, so I've started off with this one and Tina.

 

Not sure what's causing this, but I'm sure it's something in my load order as follower mods tend to sit just under quests.

 

 

So... I traded her outfits with those from VTAW's Wardrobe 9. They fit perfectly to her. Too bad though.. it was funny as hell watching her boobs stretch in and out of her top like water balloons in a weightless environment.

 

I've yet to start her quest... I have her as a follower, I'm trying to finish Tina's but it's a dead end.

Fallout4 7_4_2025 2_27_59 AM.jpg

Fallout4 7_4_2025 2_37_03 AM.jpg

Posted

Hello,

 

Thank you for your mods!

 

I am having a problem with Marie's arm leg textures not showing up.

 

I am using the 3.4 voiced CBBE version with the additional missing mesh file from the downloads section.

 

Can anyone tell me how I might fix this, thank you!

Posted

Well, so much for that.

 

Not sure what it is... but Tina is a functional mute... and all I get is repetition from Marie Rose about finding Honoka. 

 

Honoka is nowhere to be found... we're standing right in the middle of the location and MR is asking me to help find her. I looked everywhere.. including the subway. These mods have been in my save files for a while now.. at least a weeks worth in game time... I couldn't remove them if I wanted to, other mods were completed as these sat idle. I'll figure something out... I don't want three followers that I have no control over.

 

 

Fallout4 7_6_2025 5_32_20 AM.jpg

Fallout4 7_6_2025 5_36_53 AM.jpg

Posted
On 4/18/2024 at 12:28 AM, sahmaelinferius said:

Since the author appears to have abandoned the mod im posting the locations of the warehouses:

 

Wildwood cemetery: On one of the mausoleums

Mystic pines: fast travel, turn to the right and walk forward, in one of the big buildings (use local map to find the door easily)

Goodneibour: fast travel, turn around, leave trough the door, walk forward a bit, its the building with the red pipe on the side

Warehouse 4: behind the decayed reactor site (i have no idea how to get inside the gate "legally" so use tcl or vats an enemy with a melee weapon to get in)

You just gotta pm creator if you hit a snag... he literally said that in the description. What's baffling to me is that nobody knows where the 'flop house' is.

  • 1 month later...
Posted

I finally passed this modWith markers, it would probably have been a few hours. I've been going through it for over a week without markers., 

It's good that the author didn't hear how many curses were directed at him, But now it's over and I'm very grateful to the author, the story is very interesting and funny.  It's just that, unlike regular quests, you need to use not only what's in the game, but also external resources. Namely, the search for comments and the analysis of the plugin in FO4Edit.

And don't forget about the hint file that is in the downloads.

  • 2 months later...
Posted

I am aware of the clipping w CBBE outfits for the latest release and am fixing the clipping. I hope to upload an updated version tomorrow that should have fixed the overwhelming majority or at least made it passable. Let me know if you still have issues. If I don't upload it tomorrow it will have to wait until after thanksgiving and I would rather upload it than have it sit.

Posted (edited)

@Nea_Bessy Hey, I don't think a mod about a group of immortal ghoulified spies who thrive on secrecy would scream out "follow me to my map marker". I use them sparingly, when they make sense to the story I use them.

 

I meant this so you are supposed to kind of have it unravel and explore over a long period of time because thats the opponents strength, you pretty much wipe them out like they are nothing when you find them, but when they keep sending people that level with you after you thats them fighting back. Did you get hit w the suicide bomber?

 

 

Edited by Senator Blutarsky
  • 6 months later...

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