Dragul17 Posted December 18, 2023 Posted December 18, 2023 3 hours ago, ShiftyFish said: I think from a balance and gameplay perspective, the final stage that you achieve without your control should be QoS, instead of Mindless, and make Mindless a more optional choice if you want to break them that way for RP. Because that's what it does effectively, breaks the gameplay loop largely because of the Incapable trait. I think it'd be way better to just have QoS be the 'actual' last stage and have events around that, basically being forced to influence your empire's culture and structures to perpetuate the new 'direction', and your Regent having full control. The Mindless trait as of now crosses the line from being cool and RP to just not being playable or 'fun'. What do you think about the Dynasty member struggle dynamic I proposed? Definitely a hard thing to implement but if it could be implemented it would make this an all time great mod on the level of Tentacled Dreams and the Fallen Eagle conversion mod. But I believe Antagonism from the regent is a must not only from a role play perspective but also from a gameplay mechanic. there is already a basis for antagonistic regents when the incapable and regents features were introduced. Making your BBC master desire to be in charge for real and making the marriage that derives from it patrilineal makes complete sense. This forces the player to focus making an heir as soon as possible instead of what I do which is waiting until I'm near the end of my fertility (32 for a woman 38 as a man) since there's no stakes other than being incapable there's no real threat to this mod.
ShiftyFish Posted December 19, 2023 Posted December 19, 2023 Totally down with the whole tilting power towards the Master and everything, I just think it needs a more nuanced approach than the Incapable trait, because there are just SO many unintended consequences to that. It literally treats you like a mindless vegetable instead of a broken Queen who's hardstuck supporting her Master's wishes. You should still be able to do things like Host a Feast for instance, even if it's tilted in his honor or whatever. Currently there's no real way to stop it either, so it just cuts the gameplay loop even shorter than your bloodline being cut off is lol.
Ozvelpoon Posted December 22, 2023 Posted December 22, 2023 On 12/18/2023 at 11:23 PM, ShiftyFish said: Totally down with the whole tilting power towards the Master and everything, I just think it needs a more nuanced approach than the Incapable trait, because there are just SO many unintended consequences to that. It literally treats you like a mindless vegetable instead of a broken Queen who's hardstuck supporting her Master's wishes. You should still be able to do things like Host a Feast for instance, even if it's tilted in his honor or whatever. Currently there's no real way to stop it either, so it just cuts the gameplay loop even shorter than your bloodline being cut off is lol. Its a matter of preference, and could be handled by a game rule at the start of a run. Just like how Carnalitas has many options at the start this mod could have a rule that let's you select how penalizing the end game stages are? Coding wise it would require disabling events and options based on the rule selected. 3 stages I would like to see : - weak bbc: The mod is enabled and Bbc characters can be generated with the various stages of traits. The mod never progresses to regency or mindless however, and females with the traits can still divorce and remarry. For people who want to rp keeping a stable of breeders. - dominant Bbc: As above but the character can be put into regency. This is for the submissive female playthrough, but not one who wants to break the game loop. - Worshipful Bbc: All stages are active with the full penalties. Hardcore run where the change to the gameplay is the main reason the mod was installed. 5
Dragul17 Posted December 26, 2023 Posted December 26, 2023 On 12/18/2023 at 11:23 PM, ShiftyFish said: Totally down with the whole tilting power towards the Master and everything, I just think it needs a more nuanced approach than the Incapable trait, because there are just SO many unintended consequences to that. It literally treats you like a mindless vegetable instead of a broken Queen who's hardstuck supporting her Master's wishes. You should still be able to do things like Host a Feast for instance, even if it's tilted in his honor or whatever. Currently there's no real way to stop it either, so it just cuts the gameplay loop even shorter than your bloodline being cut off is lol. with the host feast with a mind broken QOS there could be a BBC orgy much like they did with the deviant mask host orgy decision. just rip it off that mod and include only BBCs and women. maybe there could be an event where you in person cuck or be cucked depending on your gender. I like the idea of BBCs slowly corrupting the realm. It would be pretty hard to implement as well but if your marshal or any other councilor is BBC they could try recruiting more BBC characters improving BBC character opinions converting your realm to BBC culture and spreading false BBC heresies if they are chaplain. the spymaster could actively help seduce plots by BBCs against you. You're in a BBC World Order my friend time to get blacking. 2
o5850028@nwytg.net Posted December 30, 2023 Posted December 30, 2023 hope we get some JOS content, would be fun if you stayed married and both the husband and wife worshipped BBC. 3
OneCanadianBacon Posted January 8, 2024 Author Posted January 8, 2024 13 hours ago, cat210803 said: Update when? Working on it, had to take a break for the holidays to be with my family. 6
VladosPindos Posted January 12, 2024 Posted January 12, 2024 Russian localization (machine) Interracial Takeover 0.4 Rus.rar 2
Ilske Posted January 14, 2024 Posted January 14, 2024 (edited) Love your mod! definitely agree with person saying Mindless as a last stage isn't exactly fun gameplay wise just because incapable shuts down so many player interactions. Perhaps instead some alternative could be QoS being the final progression stage but the camp leader demanding more power maybe even fiefs and things like that, or taking over fiefs of vassals, slowly entrenching themselves in your realm, instead of shutting down the gameplay loop completely with incapable. Because as of right now it just feels like I'm not allowed to play the game, but the camp leader isn't really doing anything in regards to the normal gameplay Edited January 14, 2024 by Ilske 1
Ozvelpoon Posted January 15, 2024 Posted January 15, 2024 6 hours ago, Ilske said: Love your mod! definitely agree with person saying Mindless as a last stage isn't exactly fun gameplay wise just because incapable shuts down so many player interactions. Perhaps instead some alternative could be QoS being the final progression stage but the camp leader demanding more power maybe even fiefs and things like that, or taking over fiefs of vassals, slowly entrenching themselves in your realm, instead of shutting down the gameplay loop completely with incapable. Because as of right now it just feels like I'm not allowed to play the game, but the camp leader isn't really doing anything in regards to the normal gameplay I don't even think you need to be incapable to have a regent actually. Correct me if I am wrong but your regent steps in while you are traveling so should it not be possible to devise code for this without incapable? No moding experience her just an idle thought.
Dragul17 Posted January 15, 2024 Posted January 15, 2024 2 hours ago, Ozvelpoon said: I don't even think you need to be incapable to have a regent actually. Correct me if I am wrong but your regent steps in while you are traveling so should it not be possible to devise code for this without incapable? No moding experience her just an idle thought. Children have regents even when not incapable. Children have their own interactions like invite peers. Basically do the same but allow a full range of adult options like hosting feast and tournaments. You could put a twist on the feast and tournaments by barring any non BBC character. I think that would further demonstrate the BBC influence on the realm and they can be held with a negative opinion on non BBC, Non BBC influenced characters
Ilske Posted January 16, 2024 Posted January 16, 2024 (edited) On 1/15/2024 at 2:35 AM, Ozvelpoon said: I don't even think you need to be incapable to have a regent actually. Correct me if I am wrong but your regent steps in while you are traveling so should it not be possible to devise code for this without incapable? No moding experience her just an idle thought. You definitely don't. I mean even in this mod if you die and someone else takes over and the regency level has reached tier 4 you will still have the regency even as a non incapable ruler. Edited January 16, 2024 by Ilske
jake-logen Posted January 18, 2024 Posted January 18, 2024 having an issue adding this mod. its been extracted into the same folder with all my other mods and they show up in the launcher but this mod does not show up. any tips?
Dragul17 Posted January 18, 2024 Posted January 18, 2024 46 minutes ago, jake-logen said: having an issue adding this mod. its been extracted into the same folder with all my other mods and they show up in the launcher but this mod does not show up. any tips? Is both the mod file and the file folder in the mod folder? There are 2 things in the extracted file take them both out of the file and into the mod folder
jake-logen Posted January 19, 2024 Posted January 19, 2024 22 hours ago, Dragul17 said: Is both the mod file and the file folder in the mod folder? There are 2 things in the extracted file take them both out of the file and into the mod folder fixed thank you
phily101 Posted January 19, 2024 Posted January 19, 2024 On 1/9/2024 at 12:53 AM, OneCanadianBacon said: Working on it, had to take a break for the holidays to be with my family. Cant wait to see it!
super-storm Posted January 22, 2024 Posted January 22, 2024 (edited) This mod is good, but I through if it would be possible to add an event that regent can kill those sons who aren't his owns, because It would be a little too weired if that regent was simply selflessly running the country for his spouse: if not, the son of her ex-husban will succeed title of this "Mindless QOS". Edited January 22, 2024 by super-storm 1
Matt_eats_ass Posted January 25, 2024 Posted January 25, 2024 On 1/22/2024 at 1:08 PM, super-storm said: This mod is good, but I through if it would be possible to add an event that regent can kill those sons who aren't his owns, because It would be a little too weired if that regent was simply selflessly running the country for his spouse: if not, the son of her ex-husban will succeed title of this "Mindless QOS". I prefer it that way, so the offspring can stay white and again become blacked, otherwise eventually you're just playing a black character (which is fine if that's what you want), but It's great to have this option 2
Dragul17 Posted January 26, 2024 Posted January 26, 2024 (edited) On 1/25/2024 at 1:43 AM, Matt_eats_ass said: I prefer it that way, so the offspring can stay white and again become blacked, otherwise eventually you're just playing a black character (which is fine if that's what you want), but It's great to have this option I think the universal opinion is the Regent needs to be more antagonistic. In any sense. Whether it is to steal power, kill off your legitimate sons, steal titles, force a patrilineal marriage whatever it is a hostile regent makes for a better role playing experience. This mod also suffers from a lack of events and so feels too empty or quick. Despite its flaws I love it and the ideas it presents, but it's not a mod for every playthrough. If it can polish up the flaws I can see using it in every playthrough Edited January 26, 2024 by Dragul17 2
Alexxie Posted January 26, 2024 Posted January 26, 2024 I've noticed that other female rulers/characters that are married to BBC don't get QOS traits. Would be interesting to see them progress from curious to mindless
Caune Posted February 2, 2024 Posted February 2, 2024 On 12/18/2023 at 12:33 AM, revelatian said: For some reason when I launch from steam, I can't even see the mod on the "installed mods" tab. Anyone else having this issue? Possibly related to language or mod path. Try to go to the game files and place them in a folder in the root of the disk, then go to “documents”, there you will find “paradox interactive”. There will be “SK3” and inside the “mod” folder, open the BNO file with a text editor and specify the address to the mod files. I can't think of anything else
Merthiel Posted February 6, 2024 Posted February 6, 2024 Just started playing and I like it so far. I'm curious if there's any events planned to represent BBC taking over the kingdom. Noticed my Queen began to wonder why every white woman couldn't live as a slave to BBC and I thought it'd be fun if after breaking in your Queen they'd get a special causus belli on all kingdoms in Europe. Maybe events based around blacking the continent. 2
patronus66 Posted February 11, 2024 Posted February 11, 2024 So im having problems installing the mod guys, it shows in ck3 that i dont have the mod installed. IS anything missing in mod file?
simsfucker2000 Posted February 12, 2024 Posted February 12, 2024 Will the mod expand later, ei BWC, Asian etc. And or perhaps adding in a decision or event to BBC kingdoms to form and BWC kingdoms to form, taking over the existing kingdoms. And then having a script for war between them
simsfucker2000 Posted February 12, 2024 Posted February 12, 2024 11 minutes ago, simsfucker2000 said: Will the mod expand later, ei BWC, Asian etc. And or perhaps adding in a decision or event to BBC kingdoms to form and BWC kingdoms to form, taking over the existing kingdoms. And then having a script for war between them EI like the war stuff that happens in Pantheon of the GODS https://steamcommunity.com/sharedfiles/filedetails/?id=2218562682&searchtext=pantheon+
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