Lebo77 Posted June 3, 2023 Posted June 3, 2023 3 hours ago, Ambershire said: Yeah, that is my only beef with the game. The stats make them a little TOO Op. I started as Ireland, yet to hit the 900s and I am seeing BBCs with stats in the upper 20s, mid 30s just run roughshod over everything. ... The mod is called "Interracial Takeover"... What exactly were you expecting? 1
decimad Posted June 4, 2023 Posted June 4, 2023 as a female there is no problem triggering it, but cant get it as male smh. Are there any special conditions?
OneCanadianBacon Posted June 4, 2023 Author Posted June 4, 2023 47 minutes ago, decimad said: as a female there is no problem triggering it, but cant get it as male smh. Are there any special conditions? There's no event for the male side as of this update, it will be coming in the future! 1
knowledge32 Posted June 5, 2023 Posted June 5, 2023 I'm sorry author you didn't reply to my private message, maybe you were too busy and didn't see it, so I'll ask you in the comment section. Permission request for Chinese translation of the actual module localization Hello dear author, I am a player from China. I am very interested in your module and have created a localized Chinese translation of the entire module text. (Based on the DeepL translation engine and later by myself for the text touch-up and some filler and changes; the main changes: due to the font bold and font color symbols and instructions affect my translation so I canceled this content) but at present I have not conducted further testing (already works normally, but there is a relatively small possibility of text errors or paragraph errors and other problems, I am further improving) My request with some questions 1. Can you install my Chinese translated text in the next update? I will continue to update your updates to localize the translation in Chinese, and if you agree, I will send you my translation file (I will send it to you by private message or put it in the comment section.) 2. Can you give me permission to reproduce your mod content on other sites? I will not use them for profit or illegal activities, and I will indicate the original author's source. 3. I had some problems with the translation, because I don't know much about the BBC subculture content, plus you don't seem to write desc notes in the trait. So I don't know how to translate the traits of the module accurately, if you can please explain me how to translate the traits of the module accurately 4.I also found some text in custom_localization, but these seem to be sexual dueling content similar to the Lazy's Dynamic Affairs module. But I didn't find any events in the game for that either, so I didn't translate this content. What's this for? That's all, thank you. 3
OneCanadianBacon Posted June 5, 2023 Author Posted June 5, 2023 12 hours ago, knowledge32 said: I'm sorry author you didn't reply to my private message, maybe you were too busy and didn't see it, so I'll ask you in the comment section. Permission request for Chinese translation of the actual module localization Hello dear author, I am a player from China. I am very interested in your module and have created a localized Chinese translation of the entire module text. (Based on the DeepL translation engine and later by myself for the text touch-up and some filler and changes; the main changes: due to the font bold and font color symbols and instructions affect my translation so I canceled this content) but at present I have not conducted further testing (already works normally, but there is a relatively small possibility of text errors or paragraph errors and other problems, I am further improving) My request with some questions 1. Can you install my Chinese translated text in the next update? I will continue to update your updates to localize the translation in Chinese, and if you agree, I will send you my translation file (I will send it to you by private message or put it in the comment section.) 2. Can you give me permission to reproduce your mod content on other sites? I will not use them for profit or illegal activities, and I will indicate the original author's source. 3. I had some problems with the translation, because I don't know much about the BBC subculture content, plus you don't seem to write desc notes in the trait. So I don't know how to translate the traits of the module accurately, if you can please explain me how to translate the traits of the module accurately 4.I also found some text in custom_localization, but these seem to be sexual dueling content similar to the Lazy's Dynamic Affairs module. But I didn't find any events in the game for that either, so I didn't translate this content. What's this for? That's all, thank you. Sorry, I didn't see your message in my inbox, the answer should be in your inbox now
CobraPL Posted June 5, 2023 Posted June 5, 2023 @OneCanadianBacon Thanks for your great mod. Feel free to borrow any code or idea from my one: https://www.loverslab.com/files/file/27414-ck3-cucked-247365-ons-lover/
dak Posted June 25, 2023 Posted June 25, 2023 Not sure if it is intentional, but my female character found a NPC with BBC trait during a journey. He has one high stat and in no way OP comparing to the camp leaders. So she got him seduced and got the Snowbunny trait after making love with him. But right in the next sex event she went to a camp, which never spawned before, and pick the camp leader as her master instead of the first guy, who is still in relationship with her. I guess it fits the mindless to BBC trait but damn, the first guy got done dirty. Fun mod, but either i did something wrong or the jump to the last BBC trait is too fast, as it was just two events for me. Still, i am looking forward to more contents from the mod.
fredinator Posted June 26, 2023 Posted June 26, 2023 Have you considered making this a git project so people can contribute events and other stuff? Because this mod basically has limitless potential. 1
Quarzarquarzuuwie Posted June 27, 2023 Posted June 27, 2023 this mod is pretty racist, the moderators should delete it
Randomicamente Posted June 28, 2023 Posted June 28, 2023 (edited) the Mod is interesting, I can't wait to see someone do the reverse of it. lmao Edited June 28, 2023 by Randomicamente bad english, I had to ask google translator for help.
givesloots Posted June 29, 2023 Posted June 29, 2023 3 hours ago, Randomicamente said: the Mod is interesting, I can't wait to see someone do the reverse of it. lmao I made a mod like this for CK2 that was essentially rock-paper-scissors for interracial relationships based on modern dating stats. 1% of women would randomly get seeded with a trait (QOS, QOH, QOD, QOC) that would make them a target for marriage/seduction/etc by (KOS, KOH, KOD, KOC) via random events (within diplomatic range) that were designed to not necessarily fire in time before they became married normally. All pairings were numerically balanced, yet 200 years in BBC would be dominating the map because of Africas privileged position in the middle of the map. Traited characters could also spread it to wards, friends, and direct children, also via random events. The mod also had religions for each (Spades, Hearts, Diamonds, Clubs) that could be adopted by the respective independent rulers based on a random sex event that could allow it to be adopted. Once the religions were adopted, they would make all practitioners traited and the wrong characters who adopted it (JOS, JOH, JOD, JOC -- Jack and Janes) invalid for inheritance and thus marriage, and essentially make them monks/nuns. The result was that you could manageably be vigilant and prevent your realm from succumbing easily, but due to the viral nature the world around you would change. That's the gist, anyway. I tried to replicate it in 2020 in CK3 but I couldn't figure out how to dynamically identify the racial identity of the characters, since graphical culture isn't a thing anymore. Tried to identify if you could query character DNA in a way that could get there but couldn't figure it out at the time. This mod here is interesting, though in my opinion it needs severe rebalancing and bug fixes. The invite decision is taken way too much and the cooldown is way too low. Also needs way more flavor events but I understand we're just at the beginning here. The ideal end goal in my opinion would be being able to play from any perspective and style, such as whether to succumb or resist.
ichimiru4 Posted June 29, 2023 Posted June 29, 2023 (edited) I have an idea for an alternative version, a version with stronger debuffs, but make the Mindless BBC Slut not incapable? The marriage/divorce thing can still happen and if you become incapable from another event that isn't related to the mod, the regent thing can still happen. 12 hours ago, Randomicamente said: the Mod is interesting, I can't wait to see someone do the reverse of it. lmao Race-wise or gender-wise. Both sound like fun. Edited June 29, 2023 by ichimiru4 wanted to elaborate more
blitz8529 Posted June 29, 2023 Posted June 29, 2023 I tried it out. Not a fan of the mindless slut rank bringing on incapable, but I still haven't played with the power sharing feature yet so have no clue what its like. Would like a third option for that event that is sexual and puts it back into repeat. Some of these events are great. This mod does need more events though. Female pc events: Corruption events 1, A female courtier/family member hears you getting fucked and asks you about it later. You make them curious about bbc through the event. 2. A friends events where you share a bbc with someone you befriended getting your friend Blacked. 3. An event where another female mentions bbc rumors to the pc and you talk to them about it. Political events. Cuck events: 1 Have the cuck spying on you while your servicing your lover. 2 Cuck confronts you and you humiliate him, making him more of a cuck. 3. Cuck notices the child is born with brown skin. 4. Walk in on daughter on her knees servicing a bbc, cuck listens through doors peaks through cracks at coutriers getting blacked. Political events. Kang events: Females seduce you events. Pregnancy event after birth. Cuck confronts you events that leads to a duel or asswhipping but no death because he has to raise you and his his wifes kids. 3
Randomicamente Posted June 29, 2023 Posted June 29, 2023 (edited) 16 horas atrás, givesloots disse: Eu fiz um mod como este para CK2 que era essencialmente pedra-papel-tesoura para relacionamentos inter-raciais com base em estatísticas de namoro modernas. 1% das mulheres receberiam aleatoriamente sementes com um traço (QOS, QOH, QOD, QOC) que as tornaria um alvo para o casamento/sedução/etc por (KOS, KOH, KOD, KOC) por meio de eventos aleatórios (dentro do alcance diplomático) que foram projetados para não necessariamente disparar a tempo antes de se casarem normalmente. Todos os pares eram numericamente equilibrados, mas 200 anos na BBC estariam dominando o mapa por causa da posição privilegiada da África no meio do mapa. Personagens traídos também poderiam espalhá-lo para alas, amigos e crianças diretas, também por meio de eventos aleatórios. O mod também tinha religiões para cada (Espadas, Corações, Diamantes, Clubes) que poderiam ser adotadas pelos respectivos governantes independentes com base em um evento sexual aleatório que poderia permitir que fosse adotado. Uma vez que as religiões fossem adotadas, elas tornariam todos os praticantes traídos e os personagens errados que a adotaram (JOS, JOH, JOD, JOC - Jack e Janes) inválidos para herança e, portanto, casamento, e essencialmente os tornariam monges/freiras. O resultado foi que você poderia ser vigilante e evitar que seu reino sucumbisse facilmente, mas devido à natureza viral, o mundo ao seu redor mudaria. Essa é a essência, de qualquer maneira. Tentei replicá-lo em 2020 em CK3, mas não consegui descobrir como identificar dinamicamente a identidade racial dos personagens, já que a cultura gráfica não é mais uma coisa. Tentei identificar se você poderia consultar o DNA do personagem de uma maneira que pudesse chegar lá, mas não conseguiu descobrir na época. Este mod aqui é interessante, embora na minha opinião ele precisa de rebalanceamento severo e correções de bugs. A decisão de convite é tomada demais e o cooldown é muito baixo. Também precisa de muito mais eventos de sabor, mas entendo que estamos apenas no começo aqui. O objetivo final ideal, na minha opinião, seria poder jogar de qualquer perspectiva e estilo, como sucumbir ou resistir. Estou trilhando o caminho da programação, tendo a modificar mods para meu próprio uso, se eu pudesse aprender uma linguagem de programação seria C++ ou C#, essa é a única maneira que eu acho que eu poderia fazer meu próprio mod. Another good suggestion could make the mod compatible with the CBO but I think the author would have more work to do it Edited June 29, 2023 by Randomicamente Additional Info
phily101 Posted June 30, 2023 Posted June 30, 2023 On 6/29/2023 at 10:45 AM, givesloots said: I made a mod like this for CK2 that was essentially rock-paper-scissors for interracial relationships based on modern dating stats. 1% of women would randomly get seeded with a trait (QOS, QOH, QOD, QOC) that would make them a target for marriage/seduction/etc by (KOS, KOH, KOD, KOC) via random events (within diplomatic range) that were designed to not necessarily fire in time before they became married normally. All pairings were numerically balanced, yet 200 years in BBC would be dominating the map because of Africas privileged position in the middle of the map. Traited characters could also spread it to wards, friends, and direct children, also via random events. The mod also had religions for each (Spades, Hearts, Diamonds, Clubs) that could be adopted by the respective independent rulers based on a random sex event that could allow it to be adopted. Once the religions were adopted, they would make all practitioners traited and the wrong characters who adopted it (JOS, JOH, JOD, JOC -- Jack and Janes) invalid for inheritance and thus marriage, and essentially make them monks/nuns. The result was that you could manageably be vigilant and prevent your realm from succumbing easily, but due to the viral nature the world around you would change. That's the gist, anyway. I tried to replicate it in 2020 in CK3 but I couldn't figure out how to dynamically identify the racial identity of the characters, since graphical culture isn't a thing anymore. Tried to identify if you could query character DNA in a way that could get there but couldn't figure it out at the time. This mod here is interesting, though in my opinion it needs severe rebalancing and bug fixes. The invite decision is taken way too much and the cooldown is way too low. Also needs way more flavor events but I understand we're just at the beginning here. The ideal end goal in my opinion would be being able to play from any perspective and style, such as whether to succumb or resist. Do you still have the old mod that you used for CK2?
blitz8529 Posted June 30, 2023 Posted June 30, 2023 (edited) How do you get curious trait? If I use decision to invite refugees its jumps right to sex and says I've hosted many of these events before even though its first one. I want to be corrupted slowly, see and hear my courtiers getting it on before just breaking immersion. Edit: So I had first one arrested. I let him out of prison. Next yearly popup has only one choice the get fucked and get a regency one. This mod skips so much sometimes. Edited July 1, 2023 by blitz8529
givesloots Posted June 30, 2023 Posted June 30, 2023 5 hours ago, phily101 said: Do you still have the old mod that you used for CK2? I'll give it a check later but I left it in a broken state because I was a dummy and made a ton of changes without source control, then CK3 came out and I lost interest in CK2. As I recall it still worked mind, just had a few broken mechanics.
phily101 Posted July 1, 2023 Posted July 1, 2023 14 hours ago, givesloots said: I'll give it a check later but I left it in a broken state because I was a dummy and made a ton of changes without source control, then CK3 came out and I lost interest in CK2. As I recall it still worked mind, just had a few broken mechanics. Sure idm getting it in whatever form it is in, broken mechanics as in certain traits/ events are too strong/debiliating?
ShiftyFish Posted July 3, 2023 Posted July 3, 2023 I've read earlier that the male events aren't implemented yet, but I've also read there are two cuck events as well as two cuck related traits... which is it? Are they possible or not right now? I couldn't seem to figure out how to get any of the events to fire even after creating a characters starting with the "Cucked by BBC" trait
waffleing Posted July 4, 2023 Posted July 4, 2023 You dont have any events as a male but they get applied if you are female to your husband. (or the as husband as the case may be)
someguy666 Posted July 6, 2023 Posted July 6, 2023 @OneCanadianBaconHi, I left a DM with some questions and suggestions about what you plan to do for this mod that I hope you could address
StretchFan Posted July 7, 2023 Posted July 7, 2023 Is the attraction opinion system hardcoded to be a modifier affecting everyone? Because it would be nice to have situational attractiveness for specific cultures (or traits like dick size) based on the level of bbc addiction. I have quite a few ideas for a IR mod of my own, and modding CK3 doesn't seem too daunting, as long as the game can actually do what I need it to.
fredinator Posted July 7, 2023 Posted July 7, 2023 (edited) Some suggestions for this mod: Allow creation of a reliegion Buildings related to this. Maybe churches? A progenital snowbunny trait that raises the chance for daughters to be white to make sure there are always new girls (I've read this again and realized that it's not much of a takeover then unless you count rejecting everybody except bbc. Nevertheless would be cool if the daughters would inherit bbc addiction) When playing female ruler an option not to become a mindless bbc slut but still make the bbc camp leader regent and actively help him grow the kingdom An intrigue option to sneak in a bbc character into an enemies court Creation of artifacts to equip or in the court room Edited July 11, 2023 by fredinator 2
kenilwroth Posted July 10, 2023 Posted July 10, 2023 How do I install the mod correctly? The launcher on Steam does not allow me to enable it.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now