mine410 Posted September 14, 2013 Posted September 14, 2013 my g.e.c.k. is 1.4 and when I load a plugin with multiple masters it gets to 3% and stops. help
DoctaSax Posted September 14, 2013 Posted September 14, 2013 There's a line in of your geck ini's that you need to toggle - bAllowMultipleMasters or something.
mine410 Posted September 15, 2013 Author Posted September 15, 2013 that has been done I've uninstalled and installed 2 or 3 times and it got to 4% but then quits responding
mine410 Posted September 16, 2013 Author Posted September 16, 2013 I've deleted the DLLs and started it and fixed the multiple masters line and still 3 or 4 % and then nothing
DoctaSax Posted September 16, 2013 Posted September 16, 2013 Maybe one of the masters needs another that you don't have? Also, which DLLs did you delete? Doesn't sound wise, especially nvse plugins if one of the mods need them.
jaam Posted September 16, 2013 Posted September 16, 2013 Do you have GeckPU? If not, install it and hope for a message, if yes, remove it and try again Â
mine410 Posted September 19, 2013 Author Posted September 19, 2013 I have geck pu I installed it don't work I'll try removing it to see and if I try to load fallout new Vegas and the dlcs 3% and stops the DLLs the geck DLL and geck custom dll stopped dead at 3% then loaded with pu removed
Halstrom Posted September 19, 2013 Posted September 19, 2013 Check you are launching GeckPU the correct way not from the GECK icon, check the scripting thread for help on that, also try running FNVEdit if it stalls during loading of a mod it will give you an error message, and you can see which mod it stalls on, sometimes it's just a load order issue
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