worik Posted March 25, 2023 Posted March 25, 2023 My settlement at sunrise, 5:50 in the morning. It's still in an early phase and only done as part of the SimSettlements2 questline Southern entrance, a SS2 military plot and concrete walls View from the south , I'll put the western part of the settlement on a raised concrete foundation North western corner, concrete wall, the northern gate, SS2 plots for building materials and a power station. The building in the corner is going to be a guard post. Northern wall, SS2 plots for agriculture and a graveyard Not much done at the lake, yet 1
KoolHndLuke Posted March 25, 2023 Posted March 25, 2023 Looks nice! But spawn points ignore walls, lol. Unless they fixed that of course.
worik Posted March 25, 2023 Author Posted March 25, 2023 4 minutes ago, KoolHndLuke said: Looks nice! But spawn points ignore walls, lol. Unless they fixed that of course. That's where mods and the CK can help. Don't know them for Taffington Boathouse, yet. ? 1
KoolHndLuke Posted March 25, 2023 Posted March 25, 2023 There was a mod I used to move them. But that was years ago and I'm on an older version of FO4.
worik Posted March 25, 2023 Author Posted March 25, 2023 (edited) 3 hours ago, KoolHndLuke said: There was a mod I used to move them. But that was years ago and I'm on an older version of FO4. For now, I have one spawnpoint in front of my Starlightdrive-In, and pointing a bunch of turrets at it, and one near Redrocket. That's where I got the idea of thick concrete walls and turrets on the top Edited March 25, 2023 by worik
worik Posted March 28, 2023 Author Posted March 28, 2023 I have a pet ("Nuka Cola" from Simsettlements2, together with the NPC "Old Paul") here. View from the NW corner to the vanilla house. You can guess the raised level with all my concrete foundations.
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