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Telekinesis (Bluetooth Toy Integration for Skyrim)


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Posted
13 hours ago, gerroth said:

 

The "speed" of the linear command already works like that, 

 

You fetch the Telekinesis MainQuest, cast it to Tele_Devices, and on that instance you can start the stroke movement with the Linear command.

 

This call will return a Handle (integer) that you can use to UpdateHandle the speed of the stroker movement.

 

Basically it would be something like this:

 

Tele_Devices devices = Quest.GetQuest("Tele_MainQuest") as Tele_Devices     
  
Int startingSpeed = 50  					   ; any starting speed between 0 and 100        

Float durationSeconds = 42.0     			   ; use -1.0 to move forever
String[] bodyParts = String[0]   			   ; the body part tags to use, left empty to select all devices
Int handle = devices.linear(startingSpeed, durationSeconds, bodyParts)

devices.UpdateHandle(handle, 100)   ; update speed to whatever value (0% to 100% speed) 0% => slowest possible stroke, 100% => fastest possible stroke

 

 

Not sure if the MainQuest was called Tele_MainQuest though, better double check with SSEdit

Thanks, this helps out quite a bit!

Posted
On 11/12/2024 at 6:45 PM, lordbor said:

Hello, I have a question. Is it possible to connect remotely? To control the toys of another person from afar.

Not with this mod. You'd have to write a hook into Buttplug.io.

Posted
On 11/12/2024 at 6:45 PM, lordbor said:

Hello, I have a question. Is it possible to connect remotely? To control the toys of another person from afar.

 

11 hours ago, Allen Harris said:

Not with this mod. You'd have to write a hook into Buttplug.io.

 

That would be super fun - I know a few people who want to have that ability while watching a private live stream.

Posted
4 hours ago, Amatum said:

 

 

That would be super fun - I know a few people who want to have that ability while watching a private live stream.

Yeh but that's a completely different mod than this. It can be done with the same underlying library, but it would require custom programming. Like - system programming.

Posted
On 11/15/2024 at 7:58 AM, Allen Harris said:

Yeh but that's a completely different mod than this. It can be done with the same underlying library, but it would require custom programming. Like - system programming.

 

Yes, sounds like a tall order! Do you think if we reached out to Steve Wozniak, he'd help? 😁

Posted
5 hours ago, Amatum said:

 

Yes, sounds like a tall order! Do you think if we reached out to Steve Wozniak, he'd help? 😁

Not really. Buttplug.io built the API, so the interface to the device is already virtualized. The problem would be that somebody would have to pay server hosting costs, because there'd need to be a box on the Internet that parties would have to connect to. Everything else is relatively simple programming.

Posted
On 11/13/2024 at 12:45 AM, lordbor said:

Hello, I have a question. Is it possible to connect remotely? To control the toys of another person from afar.

 

There's tons of solutions for "streamers" that already do something like this, just research, but thats no longer Skyrim modding.

Posted

Hey, I'm complete noob in terms of smart toys, just today my Lovense Gush and Solace arrived. I managed to set up Lovense Remote app and enabled external connections... But I don't see any option in MCM to connect to Lovense. Do I need some additional software to get it to work?

Posted
22 hours ago, Lapsio said:

Hey, I'm complete noob in terms of smart toys, just today my Lovense Gush and Solace arrived. I managed to set up Lovense Remote app and enabled external connections... But I don't see any option in MCM to connect to Lovense. Do I need some additional software to get it to work?

 

You don't need any app, the mod directly connects to the hardware over bluetooth https://github.com/garryrot/telekinesis/blob/main/doc/1-Setup.md#2-devices

  • 2 weeks later...
Posted

I'm gonna use this thread to shill for the fallout4 version of this mod really quick:

 

 

It contains lots of new things that will eventually come back to Skyrim.

Posted
23 hours ago, Tom-Tom said:

i have a solace pro and it doesn't detect it :c

 

Its a new protocol so try to use intiface central over websocket.

 

You might still be let down though, because the solace is not a linear stroker but an oscillator, which has only very limited integration

  • 4 weeks later...
Posted

Anyone know if this works with the Kiiroo powerblow? I see strokers work, so the Keon should. The powerblow basically just activates on upwards linear movement

Posted (edited)
On 1/5/2025 at 8:42 AM, lights223 said:

Anyone know if this works with the Kiiroo powerblow? I see strokers work, so the Keon should. The powerblow basically just activates on upwards linear movement

 

That one is not supported by buttplug.io yet, but they might at some point.

 

In the FAQ I linked a list of all supported devices, if that doesn't help you the buttplug.io discord is also a great source for these kind of infos:

 

https://github.com/garryrot/telekinesis?tab=readme-ov-file#4-faq

 

Edited by gerroth
Posted (edited)

MCM was not showing up, so I basically created a new empty load order (MO2) enabling the bare minimum requirements, and the MCM showed up.

 

image.png.9ad0f58e84e60eb22cc8cfe87466edb6.png

 

I proceeded to test the everything over and over again to see if I could get it to break, but it was good.

 

The only thing I realized is that you must NOT allow the Lovense devices to be added to Windows as a Bluetooth device. Need to allow this mod to find and connect to them. Windows will block it from connecting.

 

I moved the mod up a few hundred mods, under Sexlab, animations, and OSL Aroused. Once I did that, MCM showed up. I then re-enabled groups of mods below it until the entire load order was turned back on. Deleted my test saves, and started a new game, and it still showed up.

 

I suspect another mod was interfering. Maybe copy paste from the similar example code? All I can do is guess.

 

I did get this at some point (the mod still showed up and worked though...), so maybe Telekinesis needs to be placed (mod and files) before other mods that use similar ways of interacting with the MCM like this one?

 

Not sure, tbh, but I found it interesting and thought I'd share for others.


image.png.b6559ee067735a17b4e5c083e73ac60a.png

 

 

 

Edited by NicholasJMoore
Posted
On 1/12/2025 at 6:22 AM, NicholasJMoore said:

Question: Is there a way to trigger vibration only on sexlab orgasm? I tried a lot of combos to no avail.

 

I don't think that is possible in the currenty version sorry.

 

Did you solve your other issue with the MCM? AFAIK this can happen generally if you have too many mods that do startup code and they end up blocking the MCM Menu init. What usually works is something that can increase the amount of papyrus functions per second (powerofthree or papyrus tweaks NG I think.)

Posted (edited)
On 1/15/2025 at 5:08 PM, gerroth said:

Did you solve your other issue with the MCM? AFAIK this can happen generally if you have too many mods that do startup code and they end up blocking the MCM Menu init. What usually works is something that can increase the amount of papyrus functions per second (powerofthree or papyrus tweaks NG I think.)

 

Yep I fixed it. Took me half a day and I can't use my current save, but it works now.

 

To fix, I moved the mod up a few hundred mods, under Sexlab, animations, and OSL Aroused. Once I did that, MCM showed up.

I think Stamina Matters uses something similar to what you're using to add to the MCM and I needed to load it later in the list.

 

Edited by NicholasJMoore
  • 1 month later...
  • 5 weeks later...
Posted

Hi, I was wondering if the mod supports Estim toys.

 

It says "Other actuator types like oscillators, constrictors, inflators, rotators are to be done". However, there is no mentioning of Estim devices, which would be nice to translate shocks from the game to the player. Is this implemented?

  • 2 weeks later...
Posted
On 4/10/2025 at 6:20 PM, stel89 said:

Help, i have no vibration in ostim scenes, but test spell works, testing scripts works.... But when i run ostim scene nothig happend :(  Here my log file with Tracing option

Telekinesis.log 71.95 kB · 1 download

 

Did you run a "sexual" Ostim scene, i.e scenes that involve vaginal, anal, nipple, contact?

 

In your log there is no actual control commands to vibrate devices, and Telekinesis only does things if a scene with actual sexual contact is playing in Ostim.

 

Posted (edited)

Yes i tryed different scenes. I found a problem or so. Looks like mod broked in current save and dont work. In new game all work fine. I dont know how i did this.....

Edited by stel89

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