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Posted

I recently received a crash on Skyrim AE (which I used the Best of Both Down-grader to downgrade only the code from 1.6.640 to 1.5.97). The common problem is a trigger called "Worldroot Camera." If you can help, please do. Here are the first few lines of my crash latest log...

 

 

 

 

 

 

Skyrim SSE v1.5.97
CrashLoggerSSE v1-3-1-0 Nov 12 2022 12:44:49

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF658782628 SkyrimSE.exe+05B2628    movss xmm2, dword ptr [rax+0xF0]

SYSTEM SPECS:
    OS: Microsoft Windows 10 Home v10.0.19041
    CPU: AuthenticAMD AMD Ryzen 5 5600H with Radeon Graphics         
    GPU #1: Nvidia TU117M [GeForce GTX 1650 Mobile / Max-Q]
    GPU #2: AMD Cezanne [Radeon Vega Series / Radeon Vega Mobile Series]
    GPU #3: Microsoft Basic Render Driver
    PHYSICAL MEMORY: 5.55 GB/5.86 GB

PROBABLE CALL STACK:
    [ 0] 0x7FF658782628 SkyrimSE.exe+05B2628 -> 35562+0x98    movss xmm2, dword ptr [rax+0xF0]
    [ 1] 0x7FF658781938 SkyrimSE.exe+05B1938 -> 35560+0xD8    mov r15, rax
    [ 2] 0x7FF658781832 SkyrimSE.exe+05B1832 -> 35559+0x122    nop
    [ 3] 0x7FF658781301 SkyrimSE.exe+05B1301 -> 35556+0x2E1    cmp dword ptr [0x00007FF65A08D708], 0x02
    [ 4] 0x7FF6587835C7 SkyrimSE.exe+05B35C7 -> 35565+0x5D7    test dil, dil
    [ 5] 0x7FF975CAFE99 hdtSMP64.dll+00BFE99    movzx eax, byte ptr [rbx+0x16] |  C:\Games\Faster HDT-SMP\skse64_2_00_20\src\skse64\hdtSMP64\Hooks.cpp:253 ?onFrame@UnkEngine@hdt@@QEAAXXZ
    [ 6] 0x7FF65877F4F4 SkyrimSE.exe+05AF4F4 -> 35551+0x124    test bl, bl
    [ 7] 0x7FF65877CC05 SkyrimSE.exe+05ACC05 -> 35545+0x35    call 0x00007FF5DACD0000
    [ 8] 0x7FF65951B17A SkyrimSE.exe+134B17A -> 102193+0x11E    mov ebx, eax
    [ 9] 0x7FFA157474B4 KERNEL32.DLL+00174B4
    [10] 0x7FFA16E426A1    ntdll.dll+00526A1

REGISTERS:
    RAX 0x0                (size_t) [0]
    RCX 0x23EB008F040      (PlayerCharacter*)
        Flags: 0x00400408 kPersistent
        Name: "Prisoner"
        FormID: 0x00000014
        FormType: ActorCharacter (62)
        Flags: 0x00400408 kPersistent
        Name: "Prisoner"
        FormID: 0x00000014
        FormType: ActorCharacter (62)
        Object Reference: 
        File: "Synthesis.esp"
        Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID
        Name: "Prisoner"
        FormID: 0x00000007
        FormType: NPC (43)
        Flags: 0x00400408 kInitialized | kPersistent | kFormRetainsID
        FormID: 0x00000014
        FormType: ActorCharacter (62)
    RDX 0x5F8              (size_t) [1528]
    RBX 0x23EDFF82E80      (NiCamera*)
        Name: "WorldRoot Camera"
        RTTIName: "NiCamera"
        Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
        Checking Parent: 0
            Name: "WorldRoot CameraNode"
            RTTIName: "NiNode"
            Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
            Checking Parent: 0
                Name: "WorldRoot Node"
                RTTIName: "SceneGraph"
                Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
        Name: "WorldRoot Camera"
    RSP 0x54A534F4B0       (void*)
    RBP 0x54A534F5A9       (void*)
    RSI 0x23EDFF82E80      (NiCamera*)
        Name: "WorldRoot Camera"
        RTTIName: "NiCamera"
        Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
        Checking Parent: 0
            Name: "WorldRoot CameraNode"
            RTTIName: "NiNode"
            Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
            Checking Parent: 0
                Name: "WorldRoot Node"
                RTTIName: "SceneGraph"
                Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
        Name: "WorldRoot Camera"
    RDI 0x23EDFF82E80      (NiCamera*)
        Name: "WorldRoot Camera"
        RTTIName: "NiCamera"
        Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
        Checking Parent: 0
            Name: "WorldRoot CameraNode"
            RTTIName: "NiNode"
            Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
            Checking Parent: 0
                Name: "WorldRoot Node"
                RTTIName: "SceneGraph"
                Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
        Name: "WorldRoot Camera"
    R8  0x7F800000         (size_t) [2139095040]
    R9  0x3FE6571740000000 (size_t) [4604463426402516992]
    R10 0xD600C799         (size_t) [3590375321]
    R11 0x54A534F4D0       (void*)
    R12 0x23EDFFB9D00      (Main*)
    R13 0x0                (size_t) [0]
    R14 0x23EDFFB9D00      (Main*)
    R15 0x768              (size_t) [1896]

STACK:
    [RSP+0  ] 0x0                (size_t) [0]
    [RSP+8  ] 0x0                (size_t) [0]
    [RSP+10 ] 0x0                (size_t) [0]
    [RSP+18 ] 0x0                (size_t) [0]
    [RSP+20 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+28 ] 0x7FF658E492DC     (void* -> SkyrimSE.exe+0C792DC    )
    [RSP+30 ] 0x768              (size_t) [1896]
    [RSP+38 ] 0x23ECD6E2D01      (void*)
    [RSP+40 ] 0x23EDFF82E80      (NiCamera*)
        Name: "WorldRoot Camera"
        RTTIName: "NiCamera"
        Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
        Checking Parent: 0
            Name: "WorldRoot CameraNode"
            RTTIName: "NiNode"
            Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
            Checking Parent: 0
                Name: "WorldRoot Node"
                RTTIName: "SceneGraph"
                Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
        Name: "WorldRoot Camera"
    [RSP+48 ] 0x23EDFF82E80      (NiCamera*)
        Name: "WorldRoot Camera"
        RTTIName: "NiCamera"
        Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
        Checking Parent: 0
            Name: "WorldRoot CameraNode"
            RTTIName: "NiNode"
            Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
            Checking Parent: 0
                Name: "WorldRoot Node"
                RTTIName: "SceneGraph"
                Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
        Name: "WorldRoot Camera"
    [RSP+50 ] 0x54A534F5A9       (void*)
    [RSP+58 ] 0x7FF658781938     (void* -> SkyrimSE.exe+05B1938    mov r15, rax)
    [RSP+60 ] 0x413EAAA000000000 (size_t) [4701382665192865792]
    [RSP+68 ] 0x80000000         (size_t) [2147483648]
    [RSP+70 ] 0x6                (size_t) [6]
    [RSP+78 ] 0xC1702D083F801804 (size_t) [uint: 13938690360160032772 int: -4508053713549518844]
    [RSP+80 ] 0x0                (size_t) [0]
    [RSP+88 ] 0x3F800000         (size_t) [1065353216]
    [RSP+90 ] 0x80000000BF800000 (size_t) [uint: 9223372040067612672 int: -9223372033641938944]
    [RSP+98 ] 0x8000000080000000 (size_t) [uint: 9223372039002259456 int: -9223372034707292160]
    [RSP+A0 ] 0xBE0755EE80000000 (size_t) [uint: 13693007674881343488 int: -4753736398828208128]
    [RSP+A8 ] 0xBF7DC11D         (size_t) [3212689693]
    [RSP+B0 ] 0x3F7DC11D80000000 (size_t) [4575025128923987968]
    [RSP+B8 ] 0x80000000BE0755EE (size_t) [uint: 9223372040042927598 int: -9223372033666624018]
    [RSP+C0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+C8 ] 0x3F80000000000000 (size_t) [4575657221408423936]
    [RSP+D0 ] 0x28DA9FE9BE18C3C4 (size_t) [2943841132705530820]
    [RSP+D8 ] 0x37A2F2F580000000 (size_t) [4009033754541555712]
    [RSP+E0 ] 0xBC35B5A880000000 (size_t) [uint: 13561945588202733568 int: -4884798485506818048]
    [RSP+E8 ] 0xBF7DC0BE80000000 (size_t) [uint: 13798396757756870656 int: -4648347315952680960]
    [RSP+F0 ] 0x3DAA5A4C80000000 (size_t) [4443463266965913600]
    [RSP+F8 ] 0xBE07612680000000 (size_t) [uint: 13693020010027417600 int: -4753724063682134016]
    [RSP+100] 0x0                (size_t) [0]
    [RSP+108] 0x0                (size_t) [0]
    [RSP+110] 0x0                (size_t) [0]
    [RSP+118] 0x0                (size_t) [0]
    [RSP+120] 0x768              (size_t) [1896]
    [RSP+128] 0x23ECD6E2DE0      (void*)
    [RSP+130] 0x0                (size_t) [0]
    [RSP+138] 0x0                (size_t) [0]
    [RSP+140] 0x23EDFF82E80      (NiCamera*)
        Name: "WorldRoot Camera"
        RTTIName: "NiCamera"
        Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
        Checking Parent: 0
            Name: "WorldRoot CameraNode"
            RTTIName: "NiNode"
            Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
            Checking Parent: 0
                Name: "WorldRoot Node"
                RTTIName: "SceneGraph"
                Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
        Name: "WorldRoot Camera"
    [RSP+148] 0x0                (size_t) [0]
    [RSP+150] 0x23EDFFB9D00      (Main*)
    [RSP+158] 0x7FF658781832     (void* -> SkyrimSE.exe+05B1832    nop)
    [RSP+160] 0x2                (size_t) [2]
    [RSP+168] 0x0                (size_t) [0]
    [RSP+170] 0x0                (size_t) [0]
    [RSP+178] 0x23E00000000      (size_t) [2465311227904]
    [RSP+180] 0x3F800000         (size_t) [1065353216]
    [RSP+188] 0x7FF658A4FE00     (void* -> SkyrimSE.exe+087FE00    cmp [0x00007FF65B11DEC8], eax)
    [RSP+190] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+198] 0x23EB00C1A80      (BSShaderAccumulator*)
    [RSP+1A0] 0x23FCB7C6780      (NiCamera*)
        RTTIName: "NiCamera"
        Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController
    [RSP+1A8] 0x23EB00C1A80      (BSShaderAccumulator*)
    [RSP+1B0] 0x0                (size_t) [0]
    [RSP+1B8] 0x7FF658781301     (void* -> SkyrimSE.exe+05B1301    cmp dword ptr [0x00007FF65A08D708], 0x02)
    [RSP+1C0] 0x0                (size_t) [0]
    [RSP+1C8] 0x23EDFFB9D00      (Main*)
    [RSP+1D0] 0x2                (size_t) [2]
    [RSP+1D8] 0x7FF65B0F7BE0     (void* -> SkyrimSE.exe+2F27BE0    add [rax], al)
    [RSP+1E0] 0x2406E44BB00      (void*)
    [RSP+1E8] 0x23EA30B1B80      (BSGeometryListCullingProcess*)
    [RSP+1F0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+1F8] 0x7FF65908E1F7     (void* -> SkyrimSE.exe+0EBE1F7    nop)
    [RSP+200] 0x2400B633CE0      (TESObjectLAND*)
        File: "Synthesis.esp"
        Flags: 0x00000008 kInitialized
        FormID: 0x0000A865
        FormType: Land (72)
    [RSP+208] 0x23FF19D1080      (NiNode*)
        RTTIName: "NiNode"
        Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
        Checking Parent: 2
            RTTIName: "BSMultiBoundNode"
            Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
            Checking Parent: 27
                Name: "ObjectLODRoot"
                RTTIName: "NiNode"
                Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
                Checking Parent: 3
                    Name: "shadow scene node"
                    RTTIName: "ShadowSceneNode"
                    Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
                    Checking Parent: 1
                        Name: "WorldRoot Node"
                        RTTIName: "SceneGraph"
                        Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound
    [RSP+210] 0x0                (size_t) [0]
    [RSP+218] 0x7FF65948D5A9     (void* -> SkyrimSE.exe+12BD5A9    mov eax, [0x00007FF65B1FC8DC])
    [RSP+220] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
    [RSP+228] 0x0                (size_t) [0]
    [RSP+230] 0x0                (size_t) [0]
    [RSP+238] 0x23FF19D1080      (NiNode*)

Posted (edited)

Current armor/body mesh, player character skeleton and SMP are the suspects here I'd say. If in doubt, disable current armor mod (if any) or body mesh as well as SMP. If problem doesn't go away, it's somewhere else and we need a rethink.

 

Edit: and disable any custom skeletons, forgot that one.

Edited by traison
Posted

I'm personally not interested in any mod lists or load orders. In a single mod you can have thousands of files. You'd have to figure out conflicts and such yourself.

  • 2 years later...
Posted

I have a CTD that may be similar,  NetScriptFramework\Crash say:

 

Possible relevant objects (1)
{
  [  28]    NiCamera(Name: `WorldRoot Camera`)
}

 

 

which only happens when trying to open the Map inside WhiteRun or in Falkreath,

 

The odd thing is that in other places open Map works  fine

  • 2 weeks later...
Posted

Necro'ing this post with potentially valuable info.

 

I got this error because I had packed a race mod that I was using into a BSA archive. Unpacking it and going back to loose files fixed the crash for me.

  • 1 month later...
Posted

I constantly get this crash whenever I alt tab from the game with fps set above 60.

The entire graphic driver (nvidea latest on a 3970Ti) crashes

Posted (edited)
16 minutes ago, mnonyhc said:

entire graphic driver (nvidea latest on a 3970Ti) crashes

 

That's a driver issue. A user-mode application can never crash a driver, if the driver is properly made. In situations where this happens, your system is in terrible risk because an attacker would look at that like "oooh, a potential quick way into the kernel! Where do it put the code I want to execute?".

Edited by traison
Posted

The issue seems to be exacerbated by SSE display Tweaks.

 

Removing the mod made the issue almost non-existent, with the mod in default settings at 60fps it happens about 1 in every 5 times while raising fps over 60 makes it almost guaranteed.

Posted
7 minutes ago, mnonyhc said:

The issue seems to be exacerbated by SSE display Tweaks.

 

Removing the mod made the issue almost non-existent, with the mod in default settings at 60fps it happens about 1 in every 5 times while raising fps over 60 makes it almost guaranteed.

 

SSE Display Tweaks is one of those mods that sound great on paper but have tremendous potential for things going wrong.

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