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Ys VIII: Lacrimosa of Dana


amorrow28

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Posted (edited)
On 12/11/2022 at 12:41 PM, amorrow28 said:

Index of my tutorials over on the CS4 thread for those new to modding:

 

Here is a script for parsing the 3DMigoto output for anyone who wants to mod this game.  Latest version is always at my GitHub.

 

Ys8_FrameDumpTool.7z 30.49 kB · 63 downloads

 

How to use:
 

 

EDIT: If you would like VGMaps and a skeleton to bind to, I have some tools at my GitHub.  I was hoping to make and import/export tool but the game crashes with my import tool, so I am giving up on that project for now.  But the exporter works fine for obtaining vgmaps and skeleton which can be used for 3DMigoto modding, see my tutorial here in the Kuro no Kiseki thread.

 

Enjoy!  As always, if you create something you like, I hope you share!

@amorrow28hello, When I use vb_ys8dump.py, it generates a total of 2 folders, one is deduped, one is output, but output does not contain any files, it is an empty folder, what is the problem?

Edited by lakovic
Posted
8 hours ago, lakovic said:

@amorrow28hello, When I use vb_ys8dump.py, it generates a total of 2 folders, one is deduped, one is output, but output does not contain any files, it is an empty folder, what is the problem?

 

The deduped folder is made by 3DMigoto, not my script.  It is likely my script is not completing if the output folder is empty.  Do you have lib_fmtibvb.py in the same folder?  Also, check to see that the vb files of interest have a stride of 88.  Are you using the NISA release?  If your game has a different GPU buffer build, it will not work; it skips all buffers that have a stride other than 88 bytes.

Posted
7 hours ago, lakovic said:

@amorrow28Of course, I'll add lib_ Fmtibvb.py has also been added, but the output folder is still blank. I am using the same version as NIS, and I have uploaded my dump frame folder. Would it be convenient for you to take a look

  Reveal hidden contents

5239364e82c89342.jpg.80816027a422d316aface59d7473f990.jpg

I performed f12-f8 in the menu screen

FrameAnalysis-2023-08-27-183149.zip 2 MB · 5 downloads

 

Ok, I fixed it, I did not realize just how old the version was on this website.  Your game is also inserting strange characters that I needed to fix.  Please download the new version here.

Posted

@amorrow28

Sorry, I haven't been able to access a foreign website for several days. I used your new dumptool and everything is working properly. When I casually replace it with a body. vb/ib, it doesn't display any skin? I am using your mod, and all the configurations are according to your default. I am only replacing the vb/ib/fmt of the mod file. Even if the body does not fit the skin, it should still have a pattern, instead of the image showing a white color. I think I made a mistake, but I can't find the mistake

Spoiler

mmexport1693383198846.png.b4aacdbf7be7ff120acc4777fe29d269.png

 

laxia.zip

Posted
On 8/30/2023 at 1:23 AM, lakovic said:

@amorrow28

Sorry, I haven't been able to access a foreign website for several days. I used your new dumptool and everything is working properly. When I casually replace it with a body. vb/ib, it doesn't display any skin? I am using your mod, and all the configurations are according to your default. I am only replacing the vb/ib/fmt of the mod file. Even if the body does not fit the skin, it should still have a pattern, instead of the image showing a white color. I think I made a mistake, but I can't find the mistake

  Reveal hidden contents

mmexport1693383198846.png.b4aacdbf7be7ff120acc4777fe29d269.png

 

laxia.zip 132.89 kB · 2 downloads


Blender cannot handle the COLOR semantic, so the vertex color values are invalid when you try to replace a mesh with one that is not from Ys 8. Try this program:

 

https://www.loverslab.com/topic/132178-atelier-ryza-ever-darkness-and-the-secret-hideout/?do=findComment&comment=3158701


Open a mesh dumped from Ys 8 to see what the values should be, then fix your mesh. I have not tried this. When I made the mod I did everything with hex editing because I did not understand the values. But this should work.

Posted
19 hours ago, amorrow28 said:


Blender cannot handle the COLOR semantic, so the vertex color values are invalid when you try to replace a mesh with one that is not from Ys 8. Try this program:

 

https://www.loverslab.com/topic/132178-atelier-ryza-ever-darkness-and-the-secret-hideout/?do=findComment&comment=3158701


Open a mesh dumped from Ys 8 to see what the values should be, then fix your mesh. I have not tried this. When I made the mod I did everything with hex editing because I did not understand the values. But this should work.

This is beyond my understanding. I thought that as long as I replaced the mesh, I could use textures for rendering?,I still need some time to understand this knowledge. Thank you for your help

  • 4 weeks later...
  • 3 weeks later...
Posted
On 2/8/2023 at 1:33 AM, Whayameen said:

Hey all, Falcom Screenshot Guy here. This time I'm bringing a compilation of Ys 8 screens! There are mild spoilers throughout the album. I recommend not downloading if you're interested in the game and want to go completely blind. And as always, massive thanks to @amorrow28 for being a fucking wizard and bringing all these scripts for us for free and @coomi for the nude models that just keep on giving. Anyway, without further ado:

1770857521_Laxia(16).png.17cd4aee88b623b0b931f1651b6e035f.png1557214364_Laxia(8).png.5b0f3d55791622a76d780a525ef70d07.png6093228_Dana(18).png.4f37430f466ebfa56530a2c23ddbce84.png
271787237_Dana(2).png.dcaedb00fe8ff91e9d50f78bff7eecd8.png

 

YScreens - Lacrimosa of DANA.rar 115.77 MB · 683 downloads

 

If you're hungry for more Falcom waifus, check out my albums for Cold Steel 3, Cold Steel 4 and Hajimari!
That's it for now, see you next time.
 

Can I get these mods please

Posted

Hello all, Are these mods available in PKG format? 3d migoto disables my ps5 controller support even if I disable steam overlay etc. YS games are awesome and I'm currently playing ix but want to do viii afterwards but I think viii has lots more cute girls (although raging bull is good in ix) so wondering if these mods have a PKG option? 

  • 4 weeks later...
Posted

 

Anybody have a way to use these mods without 3d migoto? 3d mig disables my PS controller (yes, even with steam overlay disabled). I love the YS series but have been holding off playing YS VIII until the girls were all nude. Looks like that time has come to play but 3d mig isn't good for me/ Anybody kind enough to convert to pkg or use another method to have these mods work with ps controller?

  • 4 weeks later...
Posted (edited)

Hi all, I have trouble making Amorrow's 1.1 mod work. When I copy his files and directories to the folder that contains ys8.exe and start the game, no 3Dmigoto message or anything appears, like it didn't load at all, and in-game Laxia's initial costume (for example because I just started the game) is the same and I tried all the usual 3Dmigoto keys & key combinations. I tried to dig around and it seems you need the 32bits version of 3Dmigoto instead of the 64bits for this game, and sure enough : when I go to 3Dmigoto's official repository and copy-paste the clean 32bits 1.3.16 files in the game directory, the recognizable bright green text from 3Dmigoto appears as soon as the game launches, proving it managed to load (see attached screenshot below - but it's weird because for this text to appear you'd need to press F12 usually... ...and those "VS:0/0 PS:0/0 skip stereo disabled" is the only text that instantly pops up as soon as the game starts. Very unusual). Still, even with Amorrow'd folders and those clean files, Laxia still has her original costume so I don't understand what's wrong. I read in this thread that this mod changes Laxia's normal costume, the one she has when she first joins your party, right?... ...It's the only time I have trouble installing a 3Dmigoto mod : usually I just copy-paste the files given by the modder to the folder than contains the executable and it instantly works (I could use 3Dmigoto mods for all "Trails Of" games for example without any problem), but 3Dmigoto doesn't work at all with Amorrow's files in Ys8... Anyone has any idea what the issue is, please?

image.png.17e1ccf473bf92d136900d84b2b46f7c.png

Edited by vilarmor
Posted
On 12/12/2023 at 4:14 AM, vilarmor said:

Hi all, I have trouble making Amorrow's 1.1 mod work. When I copy his files and directories to the folder that contains ys8.exe and start the game, no 3Dmigoto message or anything appears, like it didn't load at all, and in-game Laxia's initial costume (for example because I just started the game) is the same and I tried all the usual 3Dmigoto keys & key combinations. I tried to dig around and it seems you need the 32bits version of 3Dmigoto instead of the 64bits for this game, and sure enough : when I go to 3Dmigoto's official repository and copy-paste the clean 32bits 1.3.16 files in the game directory, the recognizable bright green text from 3Dmigoto appears as soon as the game launches, proving it managed to load (see attached screenshot below - but it's weird because for this text to appear you'd need to press F12 usually... ...and those "VS:0/0 PS:0/0 skip stereo disabled" is the only text that instantly pops up as soon as the game starts. Very unusual). Still, even with Amorrow'd folders and those clean files, Laxia still has her original costume so I don't understand what's wrong. I read in this thread that this mod changes Laxia's normal costume, the one she has when she first joins your party, right?... ...It's the only time I have trouble installing a 3Dmigoto mod : usually I just copy-paste the files given by the modder to the folder than contains the executable and it instantly works (I could use 3Dmigoto mods for all "Trails Of" games for example without any problem), but 3Dmigoto doesn't work at all with Amorrow's files in Ys8... Anyone has any idea what the issue is, please?

image.png.17e1ccf473bf92d136900d84b2b46f7c.png


Try using my d3dx.ini with the dll’s tagt you downloaded.

Posted
10 hours ago, amorrow28 said:


Try using my d3dx.ini with the dll’s tagt you downloaded.

 

Thanks for your reply, 3Dmigoto manages to load correctly now since I have the "3Dmigoto for Ys8 Lacrymosa of Dana - press F1 for help" message at the bottom-left of the screen when I start the game, but Laxia's costume still doesn't change at all.

Posted
2 hours ago, vilarmor said:

 

Thanks for your reply, 3Dmigoto manages to load correctly now since I have the "3Dmigoto for Ys8 Lacrymosa of Dana - press F1 for help" message at the bottom-left of the screen when I start the game, but Laxia's costume still doesn't change at all.


It seems like your build of the game is completely different. Unfortunately the mod is unlikely to work. If you post a frame dump log of Dana and Laxia, I can take a look. (F12, F8, post log.txt in a reply to this thread)

Posted
5 hours ago, vilarmor said:

IT WORKS!!!! You're the best!!! ??????????‍♀️????

 

 

image.png


It seems to me that you have the pre-Durante build of the game. Please try updating your game in Steam / GoG Galaxy.

  • 2 weeks later...
Posted
On 9/1/2023 at 8:53 AM, amorrow28 said:


Blender cannot handle the COLOR semantic, so the vertex color values are invalid when you try to replace a mesh with one that is not from Ys 8. Try this program:

 

https://www.loverslab.com/topic/132178-atelier-ryza-ever-darkness-and-the-secret-hideout/?do=findComment&comment=3158701


Open a mesh dumped from Ys 8 to see what the values should be, then fix your mesh. I have not tried this. When I made the mod I did everything with hex editing because I did not understand the values. But this should work.

When I started making YS8 mod,I encountered the same problem as @lakovic,How do you deal with it when making Dana Nuke Mod?

  • 3 weeks later...
Posted

their feet kinda blends into the ground, is there a way of fixing this? Exactly like the one of the pics in vilarmor 's post.

Another than the above problem, such a great mod , really thanks for the effort

Posted
2 hours ago, macardo said:

their feet kinda blends into the ground, is there a way of fixing this? Exactly like the one of the pics in vilarmor 's post.

Another than the above problem, such a great mod , really thanks for the effort


It’s the way this game draws shadows. It’s not fixable as far as I know.

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