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Sword & Greatsword mods animation


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Posted

Hello.
I am looking for animation mods for 1m and 2m swords. But not pose mods or when the character just holds his sword.
I'm looking for mods for combat to change the fighting style.
I'm using FNIS and DAR. So anything with Nemesis is not worth it. I'm not interested in the mod as it doesn't support creature animations.

Posted
12 minutes ago, hana120 said:

Hello.
I am looking for animation mods for 1m and 2m swords. But not pose mods or when the character just holds his sword.
I'm looking for mods for combat to change the fighting style.
I'm using FNIS and DAR. So anything with Nemesis is not worth it. I'm not interested in the mod as it doesn't support creature animations.

https://www.nexusmods.com/users/3812151?tab=user+files

Posted
33 minutes ago, hana120 said:

But I would like to know if with FNIS and PCEA2 if we can make it so that only the PJ use them.

 

Of course. Just make a new animation folder in PCEA2, and run FNIS. Then select said folder in the MCM.

Posted
16 minutes ago, Alessia Wellington said:

 

Of course. Just make a new animation folder in PCEA2, and run FNIS. Then select said folder in the MCM.

And to have the same sword sound as in the video?

Posted
2 hours ago, hana120 said:

However, the combat animations I added do not appear in PCEA2

 

Did you create the folder in meshes/actors/character/animations/fnis_pcea2? If so, rename it to, for example, 1_sword. Run FNIS again and it should then appear in the MCM.

Posted
On 12/9/2022 at 4:16 PM, Alessia Wellington said:

 

Did you create the folder in meshes/actors/character/animations/fnis_pcea2? If so, rename it to, for example, 1_sword. Run FNIS again and it should then appear in the MCM.

I did as I said, go into the FNIS PCEA folders, I created a folder called Leviathan_NormalAnimation. I launched FNIS, then the game, but the animation does not appear in the menu of PCEA2

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