HpMpAp Posted November 3, 2025 Posted November 3, 2025 (edited) 1 hour ago, trewdy said: this is what i tried. I found the jmedia mod. Its named SVndV1.zip I extract. I deleted - p0... schoolbackpack, schoolsneaker, hand, school, high, I kept p2_drs0000_uniform I took your mod, the V2, V3 V7 etc, (I chose 1 dw), I extracted it. i replaced the .trmbf and .trmsh files from jmedia's with the ones from yours. copy+replace because they named the same. ^this seems like a step by step of your guide (thanks btw, so far) this is where the process starts failing for me 1. I tried Installing the folder directly - romfs\chara with the deleted and replaced files. keeping the structure 100% the same. doesnt work 2. I tried trinity, doesnt work. Im not sure what I did wrong. 🥺🥺🥺 You did something wrong on the trinity step, because everything else you said is right. You know how to use trinity? It has a somewhat complicated setup. 1 hour ago, Scarecrow03 said: I tried this too. I think i got invisible parts on the character and gave up In your case, the invisible parts are due to not removing what is needed from the jmedia mod, or maybe removing them once they are activated by trinity, instead of before. Or maybe those materials don't work on v7 as I started using the ones from the base body mod (n that case the invisible part would be the body). Doesn't matter, you have the mod posted now in the bottom of the previous page, just use trinity to install it, it should have all the needed files. Edited November 3, 2025 by HpMpAp
HpMpAp Posted November 3, 2025 Posted November 3, 2025 (edited) On 4/6/2025 at 7:18 PM, Jackson98 said: Yeah I mean your mesh would work fine if you use the Blender exporter. Arms might need some work, and you'd need a custom texture to blend, or UV map it to an existing one, but you could always just use a full custom skeleton and export a whole body too. Oh god, I'm so stupid, I could have used this as a base and have much less headaches hahaha. Edit: Nevermind, he didn't upload anything. That's why I kept uploading everything I did, that way even if I ended up losing interest (or the models) they were already uploaded. Edited November 3, 2025 by HpMpAp
Catnatic Posted November 3, 2025 Posted November 3, 2025 41 minutes ago, HpMpAp said: Oh god, I'm so stupid, I could have used this as a base and have much less headaches hahaha. Edit: Nevermind, he didn't upload anything. That's why I kept uploading everything I did, that way even if I ended up losing interest (or the models) they were already uploaded. That model is based on Saltlapse's (flat version) nude mod for Legends: Arceus so it is available for use as a base, you just need to extract it. I think Jackson98 was going to port that model but they seem to have stopped since April. I would've done it myself but I struggle to import any model edits to SV. If you're to port that model yourself, I'd love to see it. I can totally imagine Juliana having that kind of body, it's a perfect fit for her.
HpMpAp Posted November 3, 2025 Posted November 3, 2025 (edited) 1 hour ago, Catnatic said: That model is based on Saltlapse's (flat version) nude mod for Legends: Arceus so it is available for use as a base, you just need to extract it. I think Jackson98 was going to port that model but they seem to have stopped since April. I would've done it myself but I struggle to import any model edits to SV. If you're to port that model yourself, I'd love to see it. I can totally imagine Juliana having that kind of body, it's a perfect fit for her. Nah, I won't use it now, my switch toolbox isn't even finding the models inside the .gfpak. The only reason I could consider using it is if it has a good UV map (the one of the model I'm using is a mess, probably my fault by the way hahaha) But the proportions of the v8 will be simmilar to those, just not as flat. Edit: added the v8 to the rest of the models in the top of previous page. PLEASE, I need some feedback. You can install it manually by replacing the files from my mod, no need to run trinity again if you did already (just find the uniform folder at the mods romfs folder from your emulator and replace the files). It will replace the summer uniform, so you can see which one you prefer changing between the summer and autumn uniforms ingame. Edited November 3, 2025 by HpMpAp
Catnatic Posted November 3, 2025 Posted November 3, 2025 (edited) 41 minutes ago, HpMpAp said: Nah, I won't use it now, my switch toolbox isn't even finding the models inside the .gfpak. The only reason I could consider using it is if it has a good UV map (the one of the model I'm using is a mess, probably my fault by the way hahaha) But the proportions of the v8 will be simmilar to those, just not as flat. You need to download the hashes so Switch Toolbox can recognise the actual names and extension of the files in these .gfpak archives. I shared them on this post from the Legends: Arceus thread. Edited November 3, 2025 by Catnatic
HpMpAp Posted November 3, 2025 Posted November 3, 2025 7 minutes ago, Catnatic said: You need to download the hashes so Switch Toolbox can recognise the actual names and extension of the files in these .gfpak archives. I shared them on this post from the Legends: Arceus thread. Thank you! But no idea why, is not working. I tried with two different ersions of toolbox and nothing happens. In any case, I have no intention of using it. By the way: Tjis was the v7: And this is the v8, I think looks much more natural: 1
trewdy Posted November 3, 2025 Posted November 3, 2025 5 hours ago, HpMpAp said: You did something wrong on the trinity step, because everything else you said is right. You know how to use trinity? It has a somewhat complicated setup. In your case, the invisible parts are due to not removing what is needed from the jmedia mod, or maybe removing them once they are activated by trinity, instead of before. Or maybe those materials don't work on v7 as I started using the ones from the base body mod (n that case the invisible part would be the body). Doesn't matter, you have the mod posted now in the bottom of the previous page, just use trinity to install it, it should have all the needed files. it isss complicated yes but I think i know my way around. I give up, I tried dumping the romfs from ryujinx in a fresh folder. I used Trinity mod loader 1.02, never got the cannot find tr whatever error, it loaded my dumped folder properly, checked in tree view if it was loaded, it was. in a separate fresh folder I swapped your files with the other mods files and zipped it, loaded it in trinity and applied mod. copied the saved files from trinity into mods 0100a3d008c5c000 folder. still doesnt work. yesterday i tried V2, V6 and V7, today i tried V8, for what its worth i thought maybe the latest one was most compatible. I have game version 1.0.1. not sure if this is my problem but I am trying to Mod scarlet first. is this why its not working, should I try violet? extra info: ryujinx 1.3.3, and trinity 1.02 as I said previously because 1.03 kept giving that cannot find error even with the oodle dll.
HpMpAp Posted November 3, 2025 Posted November 3, 2025 23 minutes ago, trewdy said: it isss complicated yes but I think i know my way around. I give up, I tried dumping the romfs from ryujinx in a fresh folder. I used Trinity mod loader 1.02, never got the cannot find tr whatever error, it loaded my dumped folder properly, checked in tree view if it was loaded, it was. in a separate fresh folder I swapped your files with the other mods files and zipped it, loaded it in trinity and applied mod. copied the saved files from trinity into mods 0100a3d008c5c000 folder. still doesnt work. yesterday i tried V2, V6 and V7, today i tried V8, for what its worth i thought maybe the latest one was most compatible. I have game version 1.0.1. not sure if this is my problem but I am trying to Mod scarlet first. is this why its not working, should I try violet? extra info: ryujinx 1.3.3, and trinity 1.02 as I said previously because 1.03 kept giving that cannot find error even with the oodle dll. In the bottom of the previous page I uploaded it as a mod, use that instead of merging, will be easier. But from what you said I think I know where you problem is (at least one of them). You don't copy the folderS from trinity to the mods folder as you said. You have to copy the full romfs folder that trinity created into the mods folder. You need to have 0100a3d008c5c000/romfs/chara... Or for yuzu, 0100a3d008c5c000/"whatevernameyouchoose"/romfs/chara... (this one works too on ryujinx, try it if the other one doesn't work) And I don't know if you need the oodle dll for installing mods. I think not, but I'm not sure. I think it's just to extract the files in order to create mods. But if what I said doesn't work, get that file.
etangent Posted November 3, 2025 Posted November 3, 2025 On 10/31/2025 at 2:40 AM, HpMpAp said: These are just the old models, they are here to get feedback. I leave them here for reference, but will probably delete them sooner or later. The install instructions of previous post still work, but it's better to just download the mod from the bottom of this page and install it normally with trinity, as everything needed is included. Can be used to replace the models from my mod without deleting anything, but they'll replace the skirt, not the nude body. V2 is the model from the photo of a post on the previous page. Has some rig issues in the lower part of the body. (not recommended). V5 is the final version. Completely functional rig and almost the exact same proportions as vanilla. I removed the other versions (except v2) because there is no reason to use them. V6 is v5 but with a tiny detail added to the bone weight to add realism that was in previous versions but was lost in V5. It's almost unnoticeable though, just use whichever. V7 is V6 but a liiiitle bit slimmer. The closest I can get to vanilla, at least in the lower part of the body. V8 is almost flat, I think it's the closest I'll get to vanilla. I'd say it has the best body (as the others are unnaturally thin) but at the expense of the breasts. The barefoot textures can be installed as a mod with trinity, or just drop them in the mods romfs folder (again, not needed if you install the mod on the last post of the page). They replace the ones from the game (the ones you get when unequipping the socks) so they work better with these models and my future mods based on them. I still need to change something as they react to the shadows beter than the body, so they look a little different unless the character is facing the sun. v2.zip 349.3 kB · 5 downloads barefoot textures.zip 84.65 kB · 5 downloads v5.zip 339.98 kB · 5 downloads v6.zip 340.28 kB · 4 downloads v7.zip 340.88 kB · 5 downloads v8.zip 341.04 kB · 1 download Questions. Is V8 a nude mod? I'll use Trinity for that if that'sthe case. For the barefoot part, am I putting the folder in the zip in the romfs folder I get after using Trinity? Thanks for the hard work.
HpMpAp Posted November 3, 2025 Posted November 3, 2025 (edited) 2 hours ago, etangent said: Questions. Is V8 a nude mod? I'll use Trinity for that if that'sthe case. For the barefoot part, am I putting the folder in the zip in the romfs folder I get after using Trinity? Thanks for the hard work. It is, but just the model. The nude mod itself is this one, and has everything already in it, no need to download the barefoot textures. You place the zip somewhere, add it to trinity via the "add mod" button, activate it, use the install mods button or whatever is called and it will create a romfs folder with several subfolders. Drop that romfs folder into the pokemon scarlet/violet mods directory of your emulator: 12 hours ago, HpMpAp said: There you go, the first release of the pleated skirt commando replacing summer uniform plus the nude body replacing autumn uniform. I have permission from everybody, so it's a normal mod, just install it using trinity. I'll eventually add a standalone version so that you don't need to use trinity if it's the only mod you have installed, but I prefer doing that when everything is done, my mod list is a mess and I prefer redoing it just one time once everything is done. For me to be able to test this mod alone I need a vanilla savegame, so if someone can give me one I'd appreciate it (and if it has a gardevoir caught I can make a mod for that model too hahaha). Bugs: the barefoot leg textures still need some work. The rest of the legs are unchanged, so there will be a dark texture on the thighs. If anyone finds anything else, please tell me. This works fine in my game, but could be because there is more requirements that I don't remember, so if anything is missing tell me. REMEMBER, TRINITY INSTALLS EVERYTHING YOU HAVE ON THE LOAD ORDER, NOT JUST THE ACTIVATED MODS, and then disables the load of the deactivated ones. So if you have anything else that modifies these outfits they'll have problems like not using the correct textures or just becoming the vanilla clothes. You can only have in the load order the mods that you want installed. INCOMPATIBILITIES: You can't use this mod along with the nude mod from jmedia nor the mio or lillie outfits, as they remove models and edit textures that are needed for this mod to properly work. You could use it along the lillie outfit, but only if you remove everything from the model_pc folder of that mod except for the uniform folder. The models from a previous post should work with this mod too, BUT, they will replace the summer uniform, not the autumn one, that means you'd have two nude bodies, losing the pleated skirt. I'll add later a v8 with different proportions both for the autumn and the summer uniforms so you can choose if you want the pleated skirt or two different nude bodies. Why? Because I noticed the top is too thin and doesn't look right, the problem with making it thicker is that I'll have to reduce the size of the breasts to keep the proportions, so please, give me feedback. Original body mesh by Kakomiki Original nude mod by Jmedia Original pleated skirt and basebody materials mods by Moonling Pleated skirt summer uniform commando and autumn replacer v7.zip 3.1 MB · 2 downloads Once you have that one installed, you can manually replace the summer uniform with the v8 if you want (but it has the v7 already installed as the autumn uniform). I'll post probably tomorrow the full mod with the v8 body too so that both versions are easily accessible. I did forget to add the uniform boots remover (as it was not needed with the previous install method) so that you can go barefoot from the start, will be in the versions I upload tomorrow, sorry. Edited November 3, 2025 by HpMpAp
Catnatic Posted November 4, 2025 Posted November 4, 2025 (edited) 13 hours ago, HpMpAp said: Thank you! But no idea why, is not working. I tried with two different ersions of toolbox and nothing happens. In any case, I have no intention of using it. By the way: Tjis was the v7: And this is the v8, I think looks much more natural: 14 hours ago, HpMpAp said: Nah, I won't use it now, my switch toolbox isn't even finding the models inside the .gfpak. The only reason I could consider using it is if it has a good UV map (the one of the model I'm using is a mess, probably my fault by the way hahaha) But the proportions of the v8 will be simmilar to those, just not as flat. Edit: added the v8 to the rest of the models in the top of previous page. PLEASE, I need some feedback. You can install it manually by replacing the files from my mod, no need to run trinity again if you did already (just find the uniform folder at the mods romfs folder from your emulator and replace the files). It will replace the summer uniform, so you can see which one you prefer changing between the summer and autumn uniforms ingame. As long as the nude model closely resembles the female character's canonical proportions, I'm pretty happy with what we're getting from you. Love the look of her flat chest so I had to try out the V8 and I'm pleased to say that her nude body looks absolutely amazing in-game. The only thing I wish is that her body texture would seamlessly match with her bare legs and hands (using the barefoot textures of yours). I understand if you're struggling to fix this, I have tried to touch up on the texture maps myself including albedo, ambient occlusion, and mask by matching the colours, but the body still reflects the lighting differently to the hands and legs which becomes more noticeable if the character is in a shaded/dimmed area. Here's my attempt: barefoot textures (edit).zip I've edited the body texture to match the skin tone of the original hands and bare legs textures. In addition, I've removed the shading of the High Socks texture so anyone who likes to go shoes-only can wear the default socks. (Violet only for now) Edited November 4, 2025 by Catnatic 3
HpMpAp Posted November 4, 2025 Posted November 4, 2025 4 hours ago, Catnatic said: As long as the nude model closely resembles the female character's canonical proportions, I'm pretty happy with what we're getting from you. Love the look of her flat chest so I had to try out the V8 and I'm pleased to say that her nude body looks absolutely amazing in-game. The only thing I wish is that her body texture would seamlessly match with her bare legs and hands (using the barefoot textures of yours). I understand if you're struggling to fix this, I have tried to touch up on the texture maps myself including albedo, ambient occlusion, and mask by matching the colours, but the body still reflects the lighting differently to the hands and legs which becomes more noticeable if the character is in a shaded/dimmed area. Here's my attempt: barefoot textures (edit).zip 331.3 kB · 1 download I've edited the body texture to match the skin tone of the original hands and bare legs textures. In addition, I've removed the shading of the High Socks texture so anyone who likes to go shoes-only can wear the default socks. (Violet only for now) Thank you very much! I hate working with textures, specially if the uv map is a mess like it was in this case hahaha (I know I can fix it, but I'm awful at that), so any work you can release me from is very, very welcome. Can the reason of the different shading be that the uv of the body is folded over? In that both sides are placed one over the other (It was like that when I found it I swear! hahahaha).
Catnatic Posted November 4, 2025 Posted November 4, 2025 32 minutes ago, HpMpAp said: Thank you very much! I hate working with textures, specially if the uv map is a mess like it was in this case hahaha (I know I can fix it, but I'm awful at that), so any work you can release me from is very, very welcome. Can the reason of the different shading be that the uv of the body is folded over? In that both sides are placed one over the other (It was like that when I found it I swear! hahahaha). It doesn't really matter whether the UV is folded or not, it just needs to align with other UV maps which can be tricky to do if there are separate UV maps for the same texture or one part of the model uses a different texture with its own UV map. I don't think UV mapping is the issue here though, it might either be the body's texture maps don't have matching colours with the hands/legs texture maps, or the body's material isn't the same as the hands/legs' skin material. There's a reason why some nude mods for Pokemon Switch games have the nude model replace the entire body if it's only replacing something like the bare hands model while making all the other clothing models invisible, it's to work around the seam issue but that comes with the cost of clothing compatibility as the nude body will clip through the clothing (or vanilla body parts) or appear invisible if you change out of the clothing items that contains the entire nude model.
trewdy Posted November 4, 2025 Posted November 4, 2025 16 hours ago, HpMpAp said: In the bottom of the previous page I uploaded it as a mod, use that instead of merging, will be easier. But from what you said I think I know where you problem is (at least one of them). You don't copy the folderS from trinity to the mods folder as you said. You have to copy the full romfs folder that trinity created into the mods folder. You need to have 0100a3d008c5c000/romfs/chara... Or for yuzu, 0100a3d008c5c000/"whatevernameyouchoose"/romfs/chara... (this one works too on ryujinx, try it if the other one doesn't work) And I don't know if you need the oodle dll for installing mods. I think not, but I'm not sure. I think it's just to extract the files in order to create mods. But if what I said doesn't work, get that file. I'm not sure what seems to be the problem. I dont think its your mod. I also dont think its the way Im installing it because even the drag and drop method from the extra file you shared just did not work. is there a specific game version I need? maybe version 1.0.1 of the game doesnt work? or maybe Ryujinx is not reading the mod. I dont know anymore 😭 only thing I can think of is that Ryujinx somehow is not reading the game properly, do I need specific prod keys for the game? because Im just loading nsp on ryujinx that I Played mario and Legends on. I tried it on 3 different Ryujinx over 2 different PC's win10 and win11. I deleted my ryujinx cache from appdata and started fresh, nothing seems to work.
HpMpAp Posted November 4, 2025 Posted November 4, 2025 2 hours ago, Catnatic said: It doesn't really matter whether the UV is folded or not, it just needs to align with other UV maps which can be tricky to do if there are separate UV maps for the same texture or one part of the model uses a different texture with its own UV map. I don't think UV mapping is the issue here though, it might either be the body's texture maps don't have matching colours with the hands/legs texture maps, or the body's material isn't the same as the hands/legs' skin material. There's a reason why some nude mods for Pokemon Switch games have the nude model replace the entire body if it's only replacing something like the bare hands model while making all the other clothing models invisible, it's to work around the seam issue but that comes with the cost of clothing compatibility as the nude body will clip through the clothing (or vanilla body parts) or appear invisible if you change out of the clothing items that contains the entire nude model. Yeah, makes sense now that you say that. I just remembered my nude mod for lies of p had the same problem, depending on the light the neck would be lighter or darker than the body. The "fix" that the modder from the original nude mod used was adding a collar, that way you don't really see both textures together and the difference is not apparent. In this case that is not viable. Editing the materials could be an option, but is strange, as the ones I'm using are specifically designed to be used with a base body that shows skin. Maybe we just need to reimport the textures of the body to the texture files of that mod? Was my original idea, but toolbox kept crashing. 1 hour ago, trewdy said: I'm not sure what seems to be the problem. I dont think its your mod. I also dont think its the way Im installing it because even the drag and drop method from the extra file you shared just did not work. is there a specific game version I need? maybe version 1.0.1 of the game doesnt work? or maybe Ryujinx is not reading the mod. I dont know anymore 😭 only thing I can think of is that Ryujinx somehow is not reading the game properly, do I need specific prod keys for the game? because Im just loading nsp on ryujinx that I Played mario and Legends on. I tried it on 3 different Ryujinx over 2 different PC's win10 and win11. I deleted my ryujinx cache from appdata and started fresh, nothing seems to work. Trewdy by the gods, learn how to use trinity (or use any other mod loader) before posting more about it, there are a lot of tutorials. I thought that version of the game didn't need it, but it does, I edited the original instructions. Have in mind that even if I post a standalone version (to use without trinity), it will be for version 3.0.1, so you in particular NEED to use a mod loader. It's not a problem with my mod nor with the emulator, and if the problem was from your version of the game you'd probably get crashes or infinite loading screens. You don't get anything of that because either you don't have trinity set up correctly or you are placing the wrong files in the wrong folder. There is another mod loader for legends za, maybe that one works too on scarlet, search on google for: TRPFD MOD Manager Modding Tool for Pokémon Legends: Z-A
HpMpAp Posted November 4, 2025 Posted November 4, 2025 (edited) 9 hours ago, Catnatic said: As long as the nude model closely resembles the female character's canonical proportions, I'm pretty happy with what we're getting from you. Love the look of her flat chest so I had to try out the V8 and I'm pleased to say that her nude body looks absolutely amazing in-game. The only thing I wish is that her body texture would seamlessly match with her bare legs and hands (using the barefoot textures of yours). I understand if you're struggling to fix this, I have tried to touch up on the texture maps myself including albedo, ambient occlusion, and mask by matching the colours, but the body still reflects the lighting differently to the hands and legs which becomes more noticeable if the character is in a shaded/dimmed area. Here's my attempt: barefoot textures (edit).zip 331.3 kB · 1 download I've edited the body texture to match the skin tone of the original hands and bare legs textures. In addition, I've removed the shading of the High Socks texture so anyone who likes to go shoes-only can wear the default socks. (Violet only for now) Oh, but you edited the body textures from the original mod, not from mine... Mine were modified to include parts from the game (arms and neck), as they replace the skin, not the top... Oooooh, you did the original install method, using the nude mod from jmedia, I was very confused with how did you manage to get the body to use the summer uniform textures (as that is what you included in your download) hahahaha. That is not needed now, you have on the bottom of the previous page everything posted as a mod. I uploaded them so they have the correct file path for my mod. They'll be included next time I update it, probably later today. barefoot textures (edit).zip Edited November 4, 2025 by HpMpAp
trewdy Posted November 4, 2025 Posted November 4, 2025 1 hour ago, HpMpAp said: Yeah, makes sense now that you say that. I just remembered my nude mod for lies of p had the same problem, depending on the light the neck would be lighter or darker than the body. The "fix" that the modder from the original nude mod used was adding a collar, that way you don't really see both textures together and the difference is not apparent. In this case that is not viable. Editing the materials could be an option, but is strange, as the ones I'm using are specifically designed to be used with a base body that shows skin. Maybe we just need to reimport the textures of the body to the texture files of that mod? Was my original idea, but toolbox kept crashing. Trewdy by the gods, learn how to use trinity (or use any other mod loader) before posting more about it, there are a lot of tutorials. I thought that version of the game didn't need it, but it does, I edited the original instructions. Have in mind that even if I post a standalone version (to use without trinity), it will be for version 3.0.1, so you in particular NEED to use a mod loader. It's not a problem with my mod nor with the emulator, and if the problem was from your version of the game you'd probably get crashes or infinite loading screens. You don't get anything of that because either you don't have trinity set up correctly or you are placing the wrong files in the wrong folder. There is another mod loader for legends za, maybe that one works too on scarlet, search on google for: TRPFD MOD Manager Modding Tool for Pokémon Legends: Z-A no, no, you are right, well, partly (I promise Im using trinity properly, I done it for Legends). because I gave up and havent. sort of. I updated firmware and keys of ryujinx. dumped the 1.0.1 files again, did the trinity and the game crashed. so by this metric, you are right. no compatability=crash. it led me to just go and get 3.0.1. if that doesnt work, idk, maybe Im just dumb.
HpMpAp Posted November 4, 2025 Posted November 4, 2025 (edited) So, this is using everything from the basebody mod of gamebanana except the mesh (ignore the texture, obviously it's messed up, the important part are the colors). Maybe the colour problem is from the trmsh? Because even the neck has that problem, and it shouldn't. Nah, I forgot it's not the same neck as the outfits use, should be somewhat easy to fix EDIT: I think I know how to fix it, but it will be A LOT of work and I don't have so much spare time. I can add the whole leg to the base model, in a way that is a little smaller than the one used by the socks, and edit each sock model to remove the leg and leave only the sock. The problem? I'd need to edit each outfit of the game, with the DLCs there are a lot and I don't even know how to edit the materials (and that is needed as the base body from gamebanana only includes them for the uniforms)... OR I could add the base body to the hands and if it's needed edit the socks. That could work and is viable, I'll try that. Edit 2: the hand trick works, but it has clipping issues with the winter uniform, and I would need to edit all the socks to remove the legs... it's definitely an option though. Edit 3: this is what happens when I add the nude model as a leg and use the nude body textures. If I don't use them, the same happens but with darker legs: Edited November 4, 2025 by HpMpAp
Tsiana Posted November 4, 2025 Posted November 4, 2025 Well, color me surprised, it actually works on 4.0.0. I don't suppose there is a way to make it work for more than one skin color? Meanwhile, I will hide the discoloration like this: Beautiful😋 2
HpMpAp Posted November 4, 2025 Posted November 4, 2025 (edited) Oh, it should work with more skin colors, no idea why it doesn't. Please, can you try it using the nude mod from jmedia and see if it changes color? Maybe whatever is missing is what is causing the skin mismatch... it's supposed to be done with the lym texturres as far as I know, the jmedia mod has them all black and mine all white. If one allows for skintones and the other doesn't I know what I have to change. EDIT: I fucking tried to test it myself and not only did I lose my savedata (ryujinx refuses to load the old one), I can't even open the game anymore with or without mods. All of this would have been prevented if there was a minimal fucking feedback. I don't have time for this fucking shit, I'll finish what I need to finish from my personal life and we'll see if I come back to this. If I can't even open the game there is not much I can do. Trinity decided to stop working for no aparent reason. Now works again. Ok, the jmedia mod has the skintones, and I've tried its textures and nothing. That means EVERYTHING about the basebody mod from gamebanana is broken, from the model to the materials. PLEASE, if anyone knows how to edit the materials of the game, I need one that separates the skin into its own textures without losing the skintones. If not I just can't make this mod work. I was using these ones (and need them), and they must be missing something. I just thought about something else that could work, I'll try it. I tried making the uv wider, with the body at one side and the clothes at the other, but even after editing all the textures is a mess. maybe doing that but in a square... I'm uploading two ways of fixing this: one is the basebody materials, in the case anyone knows how to edit them in order to add the skintones. The other is the disaster I've spent the last two hours working on, in the case anyone wants to try fixing it. Maybe reducing all the textures to squares works... or maybe not, but if anyone does that (just resize them into squares from toolbox), upload the files and if it doesn't work with that tomorrow I edit the uv again and then it should 100% work... I hope These are the last things I try. If they don't work, I'll add the panties knowing there are two big bugs with the textures (no skintones and mismatch between legs and body) and forget about this mod, and maybe in the future someone figures out something. materials.zip disaster.zip Made all the textures squares, no difference. Made the uvmap a square, no difference. There is a texture somewhere with a different name from the uniform that is loading. Edited November 7, 2025 by HpMpAp
Viewier Posted November 5, 2025 Posted November 5, 2025 10 hours ago, alexroeber said: Well, color me surprised, it actually works on 4.0.0. I don't suppose there is a way to make it work for more than one skin color? Meanwhile, I will hide the discoloration like this: Beautiful😋 I must say this is a very adorable trainer face. I like your sona.
trewdy Posted November 5, 2025 Posted November 5, 2025 12 hours ago, HpMpAp said: Oh, it should work with more skin colors, no idea why it doesn't. Please, can you try it using the nude mod from jmedia and see if it changes color? Maybe whatever is missing is what is causing the skin mismatch... it's supposed to be done with the lym texturres as far as I know, the jmedia mod has them all black and mine all white. If one allows for skintones and the other doesn't I know what I have to change. EDIT: I fucking tried to test it myself and not only did I lose my savedata (ryujinx refuses to load the old one), I can't even open the game anymore with or without mods. All of this would have been prevented if there was a minimal fucking feedback. I don't have time for this fucking shit, I'll finish what I need to finish from my personal life and we'll see if I come back to this. If I can't even open the game there is not much I can do. Trinity decided to stop working for no aparent reason. Now works again. Ok, the jmedia mod has the skintones, and I've tried its textures and nothing. That means EVERYTHING about the basebody mod from gamebanana is broken, from the model to the materials. PLEASE, if anyone knows how to edit the materials of the game, I need one that separates the skin into its own textures without losing the skintones. If not I just can't make this mod work. I was using these ones (and need them), and they must be missing something. I just thought about something else that could work, I'll try it. I tried making the uv wider, with the body at one side and the clothes at the other, but even after editing all the textures is a mess. maybe doing that but in a square... I'm uploading two ways of fixing this: one is the basebody materials, in the case anyone knows how to edit them in order to add the skintones. The other is the disaster I've spent the last two hours working on, in the case anyone wants to try fixing it. Maybe reducing all the textures to squares works... or maybe not, but if anyone does that (just resize them into squares from toolbox), upload the files and if it doesn't work with that tomorrow I edit the uv again and then it should 100% work... I hope These are the last things I try. If they don't work, I'll add the panties knowing there are two big bugs with the textures (no skintones and mismatch between legs and body) and forget about this mod, and maybe in the future someone figures out something. materials.zip 4.17 kB · 1 download disaster.zip 10.73 MB · 1 download UPDATE!! I was adamant to get it working. scarlet 3.0.1 (with and without new uniform dlc) does not work. I tried. Same thing from yesterday and the day before. I just wanted to play Scarlet for Professor Sada. I dumped Violet, did trinity, did the whole thing. and it (without new uniform dlc) WORKS. although I was going to report about the skin color mismatch and it seems you already found it. just like the screenshots. but I used your pleated skirt zip (from page 8 ) replaced the trmdl and trmsh with v8.zip ones. somethings up with the bntx but its playable. its like a reverse tan which results in a marble cake type color. light legs and face and grey brown everything else thats all my findings from the past 24 hours. extra info: All over the place - reddit, gamebanana, forums, they all report scarlet being terrible to mod and violet works. so if scarlet doesnt work, then its not the modder's fault(you in this reply) or the moddee's(new word?) fault (me in this reply) who cant use trinity. its scarlet.
trewdy Posted November 5, 2025 Posted November 5, 2025 13 hours ago, HpMpAp said: Oh, it should work with more skin colors, no idea why it doesn't. Please, can you try it using the nude mod from jmedia and see if it changes color? Maybe whatever is missing is what is causing the skin mismatch... it's supposed to be done with the lym texturres as far as I know, the jmedia mod has them all black and mine all white. If one allows for skintones and the other doesn't I know what I have to change. EDIT: I fucking tried to test it myself and not only did I lose my savedata (ryujinx refuses to load the old one), I can't even open the game anymore with or without mods. All of this would have been prevented if there was a minimal fucking feedback. I don't have time for this fucking shit, I'll finish what I need to finish from my personal life and we'll see if I come back to this. If I can't even open the game there is not much I can do. Trinity decided to stop working for no aparent reason. Now works again. Ok, the jmedia mod has the skintones, and I've tried its textures and nothing. That means EVERYTHING about the basebody mod from gamebanana is broken, from the model to the materials. PLEASE, if anyone knows how to edit the materials of the game, I need one that separates the skin into its own textures without losing the skintones. If not I just can't make this mod work. I was using these ones (and need them), and they must be missing something. I just thought about something else that could work, I'll try it. I tried making the uv wider, with the body at one side and the clothes at the other, but even after editing all the textures is a mess. maybe doing that but in a square... I'm uploading two ways of fixing this: one is the basebody materials, in the case anyone knows how to edit them in order to add the skintones. The other is the disaster I've spent the last two hours working on, in the case anyone wants to try fixing it. Maybe reducing all the textures to squares works... or maybe not, but if anyone does that (just resize them into squares from toolbox), upload the files and if it doesn't work with that tomorrow I edit the uv again and then it should 100% work... I hope These are the last things I try. If they don't work, I'll add the panties knowing there are two big bugs with the textures (no skintones and mismatch between legs and body) and forget about this mod, and maybe in the future someone figures out something. materials.zip 4.17 kB · 1 download disaster.zip 10.73 MB · 1 download i have been doing some reading: I am not in the position to do it, because I am not familiar with these tools. but if anyone is interested: open the alb_bntx in switch toolbox, albedo main texture, (im not sure this is what i read) export png open png in gimp edit the alb png in gimp to make new tones export dds/png(whichever one works, i think for dds, there needs to be a normal layer, so the nrm_bntx is the one you need to match back in switch toolbox, import edited gimp files, dds or png, whichever works save or export bntx from switch toolbox with new tones.
HpMpAp Posted November 5, 2025 Posted November 5, 2025 8 minutes ago, trewdy said: i have been doing some reading: I am not in the position to do it, because I am not familiar with these tools. but if anyone is interested: open the alb_bntx in switch toolbox, albedo main texture, (im not sure this is what i read) export png open png in gimp edit the alb png in gimp to make new tones export dds/png(whichever one works, i think for dds, there needs to be a normal layer, so the nrm_bntx is the one you need to match back in switch toolbox, import edited gimp files, dds or png, whichever works save or export bntx from switch toolbox with new tones. That is not the problem. The albedo works just fine, the problem is the game is not adding the skintones over it because the materials I was using or are not correctly programmed or I don't know how to name the texture as is not in the example that comes with the materials. Catnatic already tried to match the albedo with the ingame colour, but the body just reacts differently to the light. So what I'm trying now is using the game's materials, but they don't allow to have a different skin for body and top outfit, so I had to edit the uv map and all the textures... and didn't work. About scarlet. I have scarlet (with DLCs) and the mods work, so no idea what happened to you. Maybe the same that happened to me: trinity decided to stop using the latest hashes (or the correct romfs folder).
HpMpAp Posted November 5, 2025 Posted November 5, 2025 (edited) Nothing. Even using the game's materials I get the no skintones bug: This is using the skirt from the original mod and my edited textures: That means there is something wrong with the way I exported it... It's definitely something about the exporting options: Edited November 5, 2025 by HpMpAp
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now