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Pokemon Scarlet and Violet mods


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Posted
On 10/31/2025 at 5:40 PM, HpMpAp said:

These are just the old models, they are here to get feedback. I leave them here for reference, but will probably delete them sooner or later. The install instructions of previous post still work, but it's better to just download the mod from the bottom of this page and install it normally with trinity, as everything needed is included. Can be used to replace the models from my mod without deleting anything, but they'll replace the skirt, not the nude body.

 

V2 is the model from the photo of a post on the previous page. Has some rig issues in the lower part of the body. (not recommended).

V5 is the final version. Completely functional rig and almost the exact same proportions as vanilla. I removed the other versions (except v2) because there is no reason to use them.

V6 is v5 but with a tiny detail added to the bone weight to add realism that was in previous versions but was lost in V5. It's almost unnoticeable though, just use whichever.

V7 is V6 but a liiiitle bit slimmer. The closest I can get to vanilla, at least in the lower part of the body.

V8 is almost flat, I think it's the closest I'll get to vanilla. I'd say it has the best body (as the others are unnaturally thin) but at the expense of the breasts.

 

The barefoot textures can be installed as a mod with trinity, or just drop them in the mods romfs folder (again, not needed if you install the mod on the last post of the page). They replace the ones from the game (the ones you get when unequipping the socks) so they work better with these models and my future mods based on them. I still need to change something as they react to the shadows beter than the body, so they look a little different unless the character is facing the sun.

 

COMPLETELY OUTDATED, GO TO PAGE 10. I'm leaving it as a modding resource.

v2.zip 349.3 kB · 8 downloads

barefoot textures.zip 84.65 kB · 8 downloads

 

v5.zip 339.98 kB · 8 downloads

v6.zip 340.28 kB · 5 downloads

v7.zip 340.88 kB · 7 downloads

v8.zip 341.04 kB · 5 downloads

這該怎麼解決?

寶可夢 朱_2025-11-08_13-13-00.png

Posted (edited)
7 hours ago, Catnatic said:

I should point out however that the original uniforms do have proper textures for the neck and the wearable Team Star outfit (Modified Uniform A) have good textures for the bare arms that should seamlessly match with the hand and head/face textures.

In another (probably erased) post I said that doing that makes the exporter crash. BUT, that was joining the nude model to the arms and neck. Nothing stops me from adding them to the outfit like the way they are used in the game files. I'll try that, thanks. But using the ones from the summer uniform. Have in mind that the body textures are in the top outfit textures, and as the skirt uses the summer uniform ones, I need them. 

 

I could make the autumn uniform use the ones from the team star, but that would mean editing all those textures... and I don't think is worth for so little of a difference. I'll use the ones from the summer uniform and then we decide after looking at the result.

 

About creating the body from the outfit, I did something simmilar for my mod of new horizons, but that was because the game is not detailed at all. Here I wouldn't have done that even without a previously functional n mod as the result wouldn't be great (although it's what I did for the panties that refuse to be properly weighted). I would have used a skyrim model probably.

 

And about unwrapping them, the albedo is just a colour, but the msk has some detail.

Edited by HpMpAp
Posted
2 hours ago, mizuki0405 said:

這該怎麼解決?

寶可夢 朱_2025-11-08_13-13-00.png

Don't use the outdated files... you have the new ones close to the bottom of page 10. And please, remove the photo before there is another moderation purge.

 

 

2 hours ago, J lewd 7u7 said:

so the n mod 
only work update version 3.0.1 

Works in any version as long as you use trinity (and trinity works for that version). The standalone version yes, only for 3.0.1

Posted (edited)
38 minutes ago, HpMpAp said:

In another (probably erased) post I said that doing that makes the exporter crash. BUT, that was joining the nude model to the arms and neck. Nothing stops me from adding them to the outfit like the way they are used in the game files. I'll try that, thanks. But using the ones from the summer uniform. Have in mind that the body textures are in the top outfit textures, and as the skirt uses the summer uniform ones, I need them. 

 

I could make the autumn uniform use the ones from the team star, but that would mean editing all those textures... and I don't think is worth for so little of a difference. I'll use the ones from the summer uniform and then we decide after looking at the result.

About modifying the summer uniform; this is more of a little preferential thing and I know I could just switch to the Autumn Uniform for full nude, but since the game normally begins with you in the Summer Uniform, I like the idea of being able to start the game naked already which I could do with V8 or the original mod by jmedia7.

Heck, you can't even change clothes right at the beginning until you exit your home.

 

Would show screenshots but, you know... We didn't have to worry this much in the other Pokemon threads...

 

Actually, this is more than just a preferential thing, I've intended my Nudity Reactions (dialogue edit) mod to expect the player to be already nude right from the beginning of the game but if the latest version of the nude mod is only for the Autumn Uniform and the player can't yet immediately change into that, that's going to conflict with the narrative I'm going for with my text mod.

 

SummerNude4.jpg.a0ee0fa218793f076eb082a1baa0af9d.jpg

 

Don't get me wrong, I love the idea of a commando skirt mod and it's okay that it takes up the Summer Uniform model while the nude body replaces the Autumn Uniform for those who want to play the game with options like that, but I'd still like the option of replacing the Summer Uniform with the birthday suit (maybe after you finalised the mod so you don't have to deal with that hassle much).

Edited by Catnatic
Posted (edited)
5 hours ago, Catnatic said:

Don't get me wrong, I love the idea of a commando skirt mod and it's okay that it takes up the Summer Uniform model while the nude body replaces the Autumn Uniform for those who want to play the game with options like that, but I'd still like the option of replacing the Summer Uniform with the birthday suit (maybe after you finalised the mod so you don't have to deal with that hassle much).

Oh, yeah, don't worry, once it's done I'll post everything so you can replace whatever outfit with whatever model (panties, no panties, skirt, no skirt... replacing summer or autumn), it takes me four clicks to change that hahaha. I's just that I prefer not exporting 8 models each time when we are still figuring things out.

 

about the neck and arms,,, this is going to take some time, and the topology will be something to behold, wish me luck hahaha. By the way, how do I change what is the inside and the outside of the mesh? a rogue vertex made the outside become the inside when recalculating normals hahahaha. Doesn't seem to be a problem, but it's contraintuitive having to recalculate normals from the inside.

 

image.png.aad652d566af04270038e3e936ac9476.png

 

Did it, but we have another problem: arm textures have the same dark patch as the legs. WHY DON'T I LOOK AT THESE THINGS BEFORE AAAAA! hahaha. Down to skining... again. I's only like 4 textures anyways

 

image.png.8878a470f89707aab9449b3c5891ed20.png

 

We've just moved the problem from one place to another. I can fix the white patch, but everything else is much difficult. I'll try, but no promises

 

image.png.df310ea90f0c14a46d721e3c9bcb1531.png

 

Edit: I'm lost. I don't know what is causing that white line. I mean... I know, but it's not there. The vertex from the body and the arms are merged, but the uvs are not. And even then, they are merging. I guess it's another bug from the exporter. I can physically separate them, but I don't know how to make the normals behave as they should do when doing that (so a seam appears)

image.png.6fbd9303b7a2e3453b7cbfb3848a5509.png

 

This is what happens if I separate the parts:

 image.png.2f4a137676a98efc2282b15835820162.png

 

In the legs is not that obvious.

 

At least the white part is fixed

image.png.d1abee579e85ea287b8b1728db918fcb.png

At least with the skirt it looks perfect. skinning time! yay!

 

Version 0.11 is almost ready. I edited all the textures, but there are some almost unnoticeable (except when they reflect the sun) seams in the parts where meshes join, and seems like I misunderstood the uv map, so there is a darker line on the waist. I'll fix it later today and upload everything.

 image.png.c4239a1c2748866d9e484f12cdcd09f5.png

image.png.b0b9d97794f033f657328ff671fcff00.png

This is what is causing that line...

Edited by HpMpAp
Posted (edited)
5 hours ago, HpMpAp said:

This is what happens if I separate the parts:

 image.png.2f4a137676a98efc2282b15835820162.png

Wouldn't these seams be caused by non-matching normals between the body and the arms and neck?

I reckon you just need to readjust the normals or temporarily merge the meshes + vertices together, reset the normals where the seams are, and then separate the meshes.

Edited by Catnatic
Posted (edited)
On 11/8/2025 at 3:15 PM, Catnatic said:

Wouldn't these seams be caused by non-matching normals between the body and the arms and neck?

I reckon you just need to readjust the normals or temporarily merge the meshes + vertices together, reset the normals where the seams are, and then separate the meshes.

Did both things and nothing. But it's true that blender is not correctly placing front and back faces and I have to readjust them, so something strange is happening there...

 

By the way, I can easily fix the uv map if needed, so if anyone wants to add better textures just tell me and I fix it.

 

V11 IS OUT!

I edited the post on the bottom of page 10 with the latest version, the V11. Everything works almost perfectly, so I think is time to edit the textures of the socks (using the barefoot included in those files, NOT the long socks as I didn't update them with the new textures). Only thing missing for the final release is that.

 

I add here the panties models as they are mostly done. Right now they require the main mod installed, just extract and drop into the mods romfs folder and replace files when asked (no need to use trinity if you did already or used the standalone version). NEWER VERSION A COUPLE POSTS UNDER THIS ONE, I LEAVE THIS HERE FOR FEEDBACK IF ANYONE WANTS ME TO GO BACK TO THESE COLORS.

 

The "texture" version uses the uniform textures, so they are grey on violet and blueish on scarlet.  

The "white" version uses a bug that I found while trying different things to make the skintones work to make them look white, but they don't look as good as I hoped.

 

panties texture.zip panties white.zip

Edited by HpMpAp
Posted
6 hours ago, HpMpAp said:

Did both things and nothing. But it's true that blender is not correctly placing front and back faces and I have to readjust them, so something strange is happening there...

 

By the way, I can easily fix the uv map if needed, so if anyone wants to add better textures just tell me and I fix it.

 

V11 IS OUT!

I edited the post on the bottom of page 10 with the latest version, the V11. Everything works almost perfectly, so I think is time to edit the textures of the socks (using the barefoot included in those files, NOT the long socks as I didn't update them with the new textures). Only thing missing for the final release is that.

 

I add here the panties models as they are mostly done. Right now they require the main mod installed, just extract and drop into the mods romfs folder and replace files when asked (no need to use trinity if you did already).

 

The "texture" version uses the uniform textures, so they are grey on violet and blueish on scarlet.  

The "white" version uses a bug that I found while trying different things to make the skintones work to make them look white, but they don't look as good as I hoped.

 

panties texture.zip 374.06 kB · 1 download panties white.zip 374.07 kB · 1 download

at last. panties!

Posted
15 hours ago, Obligitury said:

at last. panties!

By the way, as you wanted to traverse the pokémon world in just underwear... do you want a bra too? I was thinking about doing some sort of short, sleeveless undershirt.

Posted
6 hours ago, HpMpAp said:

By the way, as you wanted to traverse the pokémon world in just underwear... do you want a bra too? I was thinking about doing some sort of short, sleeveless undershirt.

Im fine with ether, but my personal favourite is just panties only.

Posted (edited)
16 hours ago, Obligitury said:

Im fine with ether, but my personal favourite is just panties only.

Ok, then I don't waste time with the top. I'm having a lot of problems with the panties. I have weighted them so they look, and move, perfectly fine in blender (even with extreme poses), but ingame they clip A LOT even when standing and I can't find the reason.

 

image.png.89620afa8e0ee8bb69285a26ced1eed3.png

Fixed after applying transform.

 

I'm still playing with the uv map and the materials to see what I can do without really editing any textures, but I think these ones are very decent. They use the body skin but with the clothes materials. Maybe they are too plain.

 

This is the latest version of the panties, I noticed a little clipping I have to fix, but they are completely usable now. They require the main mod installed, just extract and drop into the mods romfs folder and replace files when asked (no need to use trinity if you did already or used the standalone version).

Summer replaces the summer outfit, autumn replaces the autumn outfit and skirt... is wearing the skirt too.

 

 

 

 

image.png

panties pink summer.zip

panties pink autumn.zip panties pink summer skirt.zip

Edited by HpMpAp
Posted (edited)
9 hours ago, HpMpAp said:

Ok, then I don't waste time with the top. I'm having a lot of problems with the panties. I have weighted them so they look, and move, perfectly fine in blender (even with extreme poses), but ingame they clip A LOT even when standing and I can't find the reason.

 

image.png.89620afa8e0ee8bb69285a26ced1eed3.png

Fixed after applying transform.

 

I'm still playing with the uv map and the materials to see what I can do without really editing any textures, but I think these ones are very decent. They use the body skin but with the clothes materials. Maybe they are too plain.

 

This is the latest version of the panties, I noticed a little clipping I have to fix, but they are completely usable now. They require the main mod installed, just extract and drop into the mods romfs folder and replace files when asked (no need to use trinity if you did already or used the standalone version).

Summer replaces the summer outfit, autumn replaces the autumn outfit and skirt... is wearing the skirt too.

 

 

 

 

image.png

panties pink summer.zip 284.53 kB · 1 download

panties pink autumn.zip 284.53 kB · 1 download panties pink summer skirt.zip 332.1 kB · 1 download

Thank you SO very much for this. its so beautiful. now I can for real play the game for the very first time~
now I just gotta find a way to remove the socks and make the backpack invisible for the true panties only experiance.

Edited by Obligitury
Posted (edited)
3 hours ago, Obligitury said:

Thank you SO very much for this. its so beautiful. now I can for real play the game for the very first time~
now I just gotta find a way to remove the socks and make the backpack invisible for the true panties only experiance.

You can remove the socks in the base game, just go to the clothes menu (left on the D pad) and where you choose the socks just press Y (or maybe X)

 

About the backpack, you have a file thst removes it in the nude mod from Jmedia (Chara/model_pc/00_...backpack), but I HIGHLY recommend playing with the mod "Compass" from nexus. It makes the game much, much better in every way possible and has the option to remove the backpack.

Edited by HpMpAp
Posted (edited)

Standalone mods that allow you to hide the default backpack and shoes separately. You'll need Trinity to install them.

No Default Backpack.zipNo Default Shoes (Barefoot).zip

I believe invisible shoes is already part of the nude mod (located in "chara\model_pc\p0_ftw0000_schoolsneaker") but sometimes I get in the mood for either barefoot or shoes only, and I prefer the convenience of just toggling the option on Trinity Loader instead of having to manually remove or restore files whenever. 

 

By the way, a heads up when using Trinity Loader:

If you have a disabled mod and it goes below an enabled mod on the order list, it can still affect the game's files.

Let's say you have a mod that edits the body (top uniform) texture but it's deactivated while it's sitting below the activated nude mod.

This reverts the body texture back to default DESPITE THE MOD BEING DISABLED.

TrinityBadOrder.jpg.a2ae764b758ce2cde40cce28076b34b9.jpg

 

If the disabled body texture mod is placed above the enabled nude mod though, the texture will display correctly.

TrinityGoodOrder.jpg.d879543b8d62096f58c4f45df606aec3.jpg

Edited by Catnatic
Posted
1 hour ago, HpMpAp said:

You can remove the socks in the base game, just go to the clothes menu (left on the D pad) and where you choose the socks just press Y (or maybe X)

 

About the backpack, you have a file thst removes it in the nude mod from Jmedia (Chara/model_pc/00_...backpack), but I HIGHLY recommend playing with the mod "Compass" from nexus. It makes the game much, much better in every way possible and has the option to remove the backpack.

hmmm.... I cant seem to get both the nude mod and the compass mod active at the same time, if I remove one then the game no longer works, its ether that compass mod or the panties mod.

Posted
3 hours ago, Catnatic said:

Standalone mods that allow you to hide the default backpack and shoes separately. You'll need Trinity to install them.

No Default Backpack.zip 1.52 kB · 1 download No Default Shoes (Barefoot).zip 1.47 kB · 1 download

I believe invisible shoes is already part of the nude mod (located in "chara\model_pc\p0_ftw0000_schoolsneaker") but sometimes I get in the mood for either barefoot or shoes only, and I prefer the convenience of just toggling the option on Trinity Loader instead of having to manually remove or restore files whenever. 

 

By the way, a heads up when using Trinity Loader:

If you have a disabled mod and it goes below an enabled mod on the order list, it can still affect the game's files.

Let's say you have a mod that edits the body (top uniform) texture but it's deactivated while it's sitting below the activated nude mod.

This reverts the body texture back to default DESPITE THE MOD BEING DISABLED.

TrinityBadOrder.jpg.a2ae764b758ce2cde40cce28076b34b9.jpg

 

If the disabled body texture mod is placed above the enabled nude mod though, the texture will display correctly.

TrinityGoodOrder.jpg.d879543b8d62096f58c4f45df606aec3.jpg

Are these the nude mods? Or do I need another file for those? If so, which?

Posted
18 minutes ago, etangent said:

Are these the nude mods? Or do I need another file for those? If so, which?

I made it pretty clear that the mods I've provided are for making the School Backpack and the School Shoes invisible.

 

If you want the nude mods themselves, there's jmedia7's mod (SVndV1) if you like boobs:

https://www.loverslab.com/topic/89222-pokemon-hacksgames/page/80/#findComment-7156606

 

Or HpMpAp's version if you believe flat is justice (also includes commando/upskirt mod):

https://www.loverslab.com/topic/201413-pokemon-scarlet-and-violet-mods/page/10/#findComment-7170530

Posted
7 minutes ago, Catnatic said:

I made it pretty clear that the mods I've provided are for making the School Backpack and the School Shoes invisible.

 

If you want the nude mods themselves, there's jmedia7's mod (SVndV1) if you like boobs:

https://www.loverslab.com/topic/89222-pokemon-hacksgames/page/80/#findComment-7156606

 

Or HpMpAp's version if you believe flat is justice (also includes commando/upskirt mod):

https://www.loverslab.com/topic/201413-pokemon-scarlet-and-violet-mods/page/10/#findComment-7170530

I had a long day so I didn't really read what you wrote. Thank you though. I appreciate the hard work you all do.

Posted (edited)
9 hours ago, Catnatic said:

I believe invisible shoes is already part of the nude mod (located in "chara\model_pc\p0_ftw0000_schoolsneaker") but sometimes I get in the mood for either barefoot or shoes only, and I prefer the convenience of just toggling the option on Trinity Loader instead of having to manually remove or restore files whenever. 

It is already there, yes, and as it only replaces one set of shoes, you can decide between wearing shoes or not just using any other footwear.

 

9 hours ago, Mio212 said:

Any chance of a nude mod for Nemona?

I can make the model work ingame and export whatever else is needed from blender, but I'm not doing the textures, at least until this mod is completely ready, so if anyone wants to do the texture work, just say what is needed and how to get it (the uv map obviously, but I don't know how to get the topology map or whatever is called to create the normal, ambiental oclussion and mask textures) and I post everything.

 

8 hours ago, Obligitury said:

hmmm.... I cant seem to get both the nude mod and the compass mod active at the same time, if I remove one then the game no longer works, its ether that compass mod or the panties mod.

You obviously need to download the trinity versions, use trinity and follow the instructions on how to install the trinity version from the compass website (in short, manually drop the exefs folder from compass for your game in the mods folder and add the romfs zip from that mod and the trinity version of my mod into trinity, apply them, and drop the romfs folder it created into the mods folder, mext to the exefs folder), as standalone mods only work one or the other. And have in mind that you need to create a new game for compass to work.

Edited by HpMpAp
Posted

sorry, guys. im too stupid to figure Trinity out. can someone merge these 2 mods for me?

 

https://www.loverslab.com/applications/core/interface/file/attachment.php?id=2461717&key=5991d3c5c816100197a670b069f1bb2c

and the standalone version of this nexusmods mod. i think the trinity version is outdated compared to the standalone?

https://www.nexusmods.com/pokemonscarletandviolet/mods/14?tab=files

 

thanks in advance.

Posted
9 hours ago, HpMpAp said:

You obviously need to download the trinity versions, use trinity and follow the instructions on how to install the trinity version from the compass website (in short, manually drop the exefs folder from compass for your game in the mods folder and add the romfs zip from that mod and the trinity version of my mod into trinity, apply them, and drop the romfs folder it created into the mods folder, mext to the exefs folder), as standalone mods only work one or the other. And have in mind that you need to create a new game for compass to work.

got it working, thanks. it feels so nice getting to explore like a modern tarzan. even the students are excited about it.

 

image.jpeg.65a8853c6a0eee2597df7f87036962a2.jpeg

Posted (edited)
1 hour ago, Obligitury said:

got it working, thanks. it feels so nice getting to explore like a modern tarzan. even the students are excited about it.

 

image.jpeg.65a8853c6a0eee2597df7f87036962a2.jpeg

I must admit that even though I created the mod, it makes me VERY uncomfortable seeng the character exposing herself like that. I tend to create the models only to "know" how they are underneath (in this case, I needed the lower body for the skirt), but then never undress them hahaha.

 

By the way, the leg seam is still very noticeable, right? I thought I fixed it, maybe I included the wrong texture (I didn't, the alb is perfect, I'll see what I could have missed with the others, maybe tha ao is not fully white even if it looks like that. And I just noticed the neck is having some problem with the way it reflects light. It's 100% because blender thinks the exterior faces are interior, but I fixed it in the main version, I don't get why it would broke again when exporting the panties.

Edited by HpMpAp

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