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[OLD] FFC (Texture Minecraft Mobs Porn) | IN DEV [by LitteCats]


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[OLD] FFC (Texture Minecraft Mobs Porn) | IN DEV [by LitteCats]


FutaFemaleCraft

 

This is a pack inspired by Lewd-Craft and HermCraft, and uses optifine which is required. Install it like any other resource pack. Pack is designed for 1.19.X

 

 

* V.1.0.0 *

 

 

Current mob :

-EnderFF- (Enderman become to EnderFemale / Futa )

  - random color eyes / penis
  - random Female / Futa
  - animation hurt / riding / redding / attack
  - glowing effect make Ender become to Endertitan
  - when angry penis is jiggle

 

 

* V.1.0.1 *

 

 

Increase :

-EnderFF-

  - animation redding get fuck

-Iron GolemFF-

  - animation riding get carry fuck enderFF
  - animation hurt / attack
  - random Female / Futa
  - random hide pussy / 
penis / nipple
  - glowing effect make iron golen become to IronWolf
  - if in rain / water make ass / 
penis/ tits biggers
  - if in fire make body shaking

 

 

 

* V.1.0.2 *

 

 

Increase :

-EnderFF-

  [item]

     - Ender Plug
     - Ender Eye Plug

     - if put in you head Both items will be in your ass. >:3 ( Command is required. And there are a few bugs that need to be fixed. )

  [spawn egg]

     - EnderFF

     - if put in you head she will stand on your head

 

 

 

* V.1.0.3 *

 

 

Increase :

-CreeperFF-

  - random Female / Futa
  - animation hurt / riding / redding
  - animation riding sneking get fuck
  - animation redding laying get fuck
  - glowing effect make Creeper become to ChurryCreeper
  - when angry 
penis is jiggle and her face change
  - if hurt her face change
  - creeper charge get
penis lighting for creeper Female
  - if wet make creeper get growChurry / 
penis / ass / tits  biggers

  [item]

     - Tail Plug Powder

     - if put in you head items will be in your ass. ( Command is required. And there are a few bugs that need to be fixed. )

  [spawn egg]

     - CreeperFF

     - if put in you head she will stand on your head

 

 

 

 

* V.1.0.4 *

 

 

Increase :

-CreeperFF-

  [item]

Creeper Head
  - random drop penis / tits / head
  - if wet change penis / tits biggers and change face
  - if in item frame penis / tits jiggle

 

 

* V.1.0.5 *

 

 

Increase :

 

  [ui]

- Change item name

 

 

 

* V.1.0.6 *

 

 

Increase :

-Wither Skeleton FF-

  - random Female / Futa
  - animation hurt / riding / attack
  - random put on shirt and take off shirt
  - animation riding get jerk off (Animation for Fute only not suitable for female )
  - glowing effect make Wither Skeleton become to Wither Davil
  - when angry 
penis is jiggle and Take out the great sword behind her and use it. (if Wither Davil she will open her mouth)
  - if in lava make Wither Skeleton get 
penis / ass / tits biggers

 

[Fix]

   - delete skeleton.jem file

   - The butt plug is located on the head instead. Won't be in the ass anymore

 

 

 

 

Made By LustCatKitty 

    - There will be an update in the future and will run out of every mob.

 

 

Follow updates at here


  • Submitter
  • Submitted
    08/25/2022
  • Category
  • Requirements
    Optifine

 

Posted
10 hours ago, lolman2248 said:

How do you start the animations such as riding?

 

After looking through the code for the models I figured it out.

 

The Golem has to be "riding" the Enderman, which has to be achieved through commands. If the Golem's AI isn't disabled it will kill the Enderman.

 

 

Instructions for setting up a command block structure that will create a "mob statue" that will play the animation.

 

Spoiler

 

 - Commands and setup -

 

 1. First you need a command block

 /give @s minecraft:command_block

 

2. Place three command blocks in a row with a button on one end.

 

 There are two ways to trigger all three blocks

 2A. place three pieces of redstone dust along the top and place a button on one end.

 3B. make use of the "chain" feature in the command block. The first command block will need to be set to "Impulse" while the last two are set to "Chain". The arrow on the side shows which direction the chain will trigger,

 

3. Copy and Paste these commands into the command blocks starting from the one with the button.

 

Spoiler

 

1. kill @e[type=minecraft:iron_golem]

 

2. kill @e[type=minecraft:enderman]

 

3. /summon minecraft:enderman ~ ~1 ~ {NoAI:1,Silent:1,Invulnerable:1,Passengers:[{id:iron_golem,NoAI:1,Silent:1,Invulnerable:1}]}

 

 

 

The final result looks like this

 

Spoiler

1542710253_screenshotstatue.png.08c9c4c2654b73883370ca5a32e45f33.png

 

Once this is done all you have to do is press the button and it will create a mob statue above the final command block

 

Pressing the button again will destroy and replace the statue. This can be used to "Reroll" the random variant.

 

 

 

 

 

In order to see the Titan variants of the Golem and Enderman you need to apply the Glow Effect to them

If you want an easy way of applying the Glow effect to a mob here is a command for a splash potion with the Glow effect

 

/give @p splash_potion{CustomPotionColor:16775500,display:{Name:'[{"text":"Glow Splash Potion","italic":false}]'},CustomPotionEffects:[{Id:24,Duration:10000,Amplifier:1,ShowParticles:0b}]} 1

 

 

If you want to be able to choose what variant of the mobs are spawning then follow the below instructions

 

Spoiler

 

To see changes ingame without reloadings pre F3 + t at the same time to reload the texturepack

 

 1. In the main texture pack folder follow this folder path

 

 - assets\minecraft\optifine\random\entity

 

 2. you will see two folders one for "enderman" and one for "iron_golem"

 

3. Choose whichever one you want to change and create a text file inside.

 

 For enderman paste this text inside 

textures.1=1 2 3 4 5 6 7
weights.1=1 1 1 1 1 1 1

 

 For iron_golem paste this text inside

textures.1=1 2 3 4 5
weights.1=1 1 1 1 1

 

 - Explanation for the numbers -

Spoiler

 

textures just tells the game how many variants there are and "where" they are. Ignore if you have little experience with optifine.

 

weights changes the likelihood of that variant being chosen. Higher number makes that one more likely. Set to zero to disable that variant.

 

 

 - List of variants and which number affects them - 

Spoiler

You can open a .properties file by right clicking on it, going to "open with" and selecting your text editor such as notepad.

 

numbers that are being referred to will be in [BRACKETS]

 

Enderman

Spoiler


(notes: Blue Futa is missing, Green Female/Futa are out of order compared to other variants)

 

PURPLE FEMALE

textures.1=[1] 2 3 4 5 6 7
weights.1=[1] 1 1 1 1 1 1

 

PURPLE FUTA

textures.1=1 [2] 3 4 5 6 7
weights.1=1 [1] 1 1 1 1 1

 

BLUE FEMALE

textures.1=1 2 [3] 4 5 6 7
weights.1=1 1 [1] 1 1 1 1

 

Blue futa appears to be missing

 

(Green futa and Green female are in this order)

GREEN FUTA

textures.1=1 2 3 [4] 5 6 7
weights.1=1 1 1 [1] 1 1 1

 

GREEN FEMALE

textures.1=1 2 3 4 [5] 6 7
weights.1=1 1 1 1 [1] 1 1

 

RED FEMALE

textures.1=1 2 3 4 5 [6] 7
weights.1=1 1 1 1 1 [1] 1

 

RED FUTA

textures.1=1 2 3 4 5 6 [7]
weights.1=1 1 1 1 1 1 [1]

 

Examples for what edits you can do

Spoiler

 

Females only

textures.1=1 2 3 4 5 6 7
weights.1=1 0 1 0 1 1 0

 

Classic Purple only

textures.1=1 2 3 4 5 6 7
weights.1=1 1 0 0 0 0 0

 

Futa only (Blue Futa is missing)

textures.1=1 2 3 4 5 6 7
weights.1=0 1 0 1 0 0 1

 

 

Iron_Golem

Spoiler

 

Covered groin + flat nipples

textures.1=[1] 2 3 4 5
weights.1=[1] 1 1 1 1

 

Pussy + flat nipples

textures.1=1 [2] 3 4 5
weights.1=1 [1] 1 1 1

 

Pussy + normal nipples

textures.1=1 2 [3] 4 5
weights.1=1 1 [1] 1 1

 

Covered groin + normal nipples

textures.1=1 2 3 [4] 5
weights.1=1 1 1 [1] 1

 

Futa + Normal Nipples

textures.1=1 2 3 4 [5]
weights.1=1 1 1 1 [1]

 

Examples for what edits you can do

Spoiler

 

Female only

textures.1=1 2 3 4 5
weights.1=1 1 1 1 0

 

Futa only

textures.1=1 2 3 4 5
weights.1=0 0 0 0 1

 

 

 

 

 

 

4. Rename the text file to [MOBNAME].properties (Replace [MOBNAME] with whatever one you are creating the file for.)

(make sure to remove the .txt at the end, the file system will ask for if you are sure, click yes)

 

 

 

 

 

 

Posted (edited)

This is a really good pack! Really creative use of code to change how the mobs look and the variants are nice. I am especially impressed by how they created a "sex animation" by having a condition set in the model to play an animation when the Iron Golem is set to be the passenger of the Enderman. I would never have thought of that and will look into this in the future.

 

One issue is that the Futa variant of the enderman is missing.

 

Overall this pack is creative and high-quality. I will be watching for more in the future if LustCatKitty decides to continue work on this.

 

 

Edited by unknownphantom77
Posted
6 hours ago, unknownphantom77 said:

This is a really good pack! Really creative use of code to change how the mobs look and the variants are nice. I am especially impressed by how they created a "sex animation" by having a condition set in the model to play an animation when the Iron Golem is set to be the passenger of the Enderman. I would never have thought of that and will look into this in the future.

 

One issue is that the Futa variant of the enderman is missing.

 

Overall this pack is creative and high-quality. I will be watching for more in the future if LustCatKitty decides to continue work on this.

 

 

 

Thanks for the compliments too. I planned to do every mobs in the game until they were all gone, and since I've been reading the messages. You seem to have gone into enough detail. I like your analysis I'm just starting to learn java code, so maybe in the future there might be. animation for Ender Futa if i can XD

Posted
7 hours ago, unknownphantom77 said:

 

After looking through the code for the models I figured it out.

 

The Golem has to be "riding" the Enderman, which has to be achieved through commands. If the Golem's AI isn't disabled it will kill the Enderman.

 

 

Instructions for setting up a command block structure that will create a "mob statue" that will play the animation.

 

  Reveal hidden contents

 

 - Commands and setup -

 

 1. First you need a command block

 /give @s minecraft:command_block

 

2. Place three command blocks in a row with a button on one end.

 

 There are two ways to trigger all three blocks

 2A. place three pieces of redstone dust along the top and place a button on one end.

 3B. make use of the "chain" feature in the command block. The first command block will need to be set to "Impulse" while the last two are set to "Chain". The arrow on the side shows which direction the chain will trigger,

 

3. Copy and Paste these commands into the command blocks starting from the one with the button.

 

  Reveal hidden contents

 

1. kill @e[type=minecraft:iron_golem]

 

2. kill @e[type=minecraft:enderman]

 

3. /summon minecraft:enderman ~ ~1 ~ {NoAI:1,Silent:1,Invulnerable:1,Passengers:[{id:iron_golem,NoAI:1,Silent:1,Invulnerable:1}]}

 

 

 

The final result looks like this

 

  Reveal hidden contents

1542710253_screenshotstatue.png.08c9c4c2654b73883370ca5a32e45f33.png

 

Once this is done all you have to do is press the button and it will create a mob statue above the final command block

 

Pressing the button again will destroy and replace the statue. This can be used to "Reroll" the random variant.

 

 

 

 

 

In order to see the Titan variants of the Golem and Enderman you need to apply the Glow Effect to them

If you want an easy way of applying the Glow effect to a mob here is a command for a splash potion with the Glow effect

 

/give @p splash_potion{CustomPotionColor:16775500,display:{Name:'[{"text":"Glow Splash Potion","italic":false}]'},CustomPotionEffects:[{Id:24,Duration:10000,Amplifier:1,ShowParticles:0b}]} 1

 

 

If you want to be able to choose what variant of the mobs are spawning then follow the below instructions

 

  Hide contents

 

To see changes ingame without reloadings pre F3 + t at the same time to reload the texturepack

 

 1. In the main texture pack folder follow this folder path

 

 - assets\minecraft\optifine\random\entity

 

 2. you will see two folders one for "enderman" and one for "iron_golem"

 

3. Choose whichever one you want to change and create a text file inside.

 

 For enderman paste this text inside 

textures.1=1 2 3 4 5 6 7
weights.1=1 1 1 1 1 1 1

 

 For iron_golem paste this text inside

textures.1=1 2 3 4 5
weights.1=1 1 1 1 1

 

 - Explanation for the numbers -

  Hide contents

 

textures just tells the game how many variants there are and "where" they are. Ignore if you have little experience with optifine.

 

weights changes the likelihood of that variant being chosen. Higher number makes that one more likely. Set to zero to disable that variant.

 

 

 - List of variants and which number affects them - 

  Hide contents

You can open a .properties file by right clicking on it, going to "open with" and selecting your text editor such as notepad.

 

numbers that are being referred to will be in [BRACKETS]

 

Enderman

  Hide contents

 

 

(notes: Blue Futa is missing, Green Female/Futa are out of order compared to other variants)

 

 

PURPLE FEMALE

textures.1=[1] 2 3 4 5 6 7
weights.1=[1] 1 1 1 1 1 1

 

PURPLE FUTA

textures.1=1 [2] 3 4 5 6 7
weights.1=1 [1] 1 1 1 1 1

 

BLUE FEMALE

textures.1=1 2 [3] 4 5 6 7
weights.1=1 1 [1] 1 1 1 1

 

Blue futa appears to be missing

 

(Green futa and Green female are in this order)

GREEN FUTA

textures.1=1 2 3 [4] 5 6 7
weights.1=1 1 1 [1] 1 1 1

 

GREEN FEMALE

textures.1=1 2 3 4 [5] 6 7
weights.1=1 1 1 1 [1] 1 1

 

RED FEMALE

textures.1=1 2 3 4 5 [6] 7
weights.1=1 1 1 1 1 [1] 1

 

RED FUTA

textures.1=1 2 3 4 5 6 [7]
weights.1=1 1 1 1 1 1 [1]

 

Examples for what edits you can do

  Reveal hidden contents

 

Females only

textures.1=1 2 3 4 5 6 7
weights.1=1 0 1 0 1 1 0

 

Classic Purple only

textures.1=1 2 3 4 5 6 7
weights.1=1 1 0 0 0 0 0

 

Futa only (Blue Futa is missing)

textures.1=1 2 3 4 5 6 7
weights.1=0 1 0 1 0 0 1

 

 

Iron_Golem

  Reveal hidden contents

 

Covered groin + flat nipples

textures.1=[1] 2 3 4 5
weights.1=[1] 1 1 1 1

 

Pussy + flat nipples

textures.1=1 [2] 3 4 5
weights.1=1 [1] 1 1 1

 

Pussy + normal nipples

textures.1=1 2 [3] 4 5
weights.1=1 1 [1] 1 1

 

Covered groin + normal nipples

textures.1=1 2 3 [4] 5
weights.1=1 1 1 [1] 1

 

Futa + Normal Nipples

textures.1=1 2 3 4 [5]
weights.1=1 1 1 1 [1]

 

Examples for what edits you can do

  Reveal hidden contents

 

Female only

textures.1=1 2 3 4 5
weights.1=1 1 1 1 0

 

Futa only

textures.1=1 2 3 4 5
weights.1=0 0 0 0 1

 

 

 

 

 

 

4. Rename the text file to [MOBNAME].properties (Replace [MOBNAME] with whatever one you are creating the file for.)

(make sure to remove the .txt at the end, the file system will ask for if you are sure, click yes)

 

 

 

 

 

 

 

 

Blue futa will never be based on endie references. :3

 

Posted

I want to know, in version 1.1.0 everyone wants to add which one out of these 3 is the most because I can't figure out which one to do next.

 

 

1.allay
2.blaze
3.bee

 

 

And, of course, if which one gets the most I'll do it first in version 1.1.0 and there will be a concertd art first and the rest will follow later. (I'll open a vote sometimes if my design idea doesn't exist.)

Posted (edited)
20 minutes ago, silverx2318 said:

Hi, the mod doesn't work for me. I don't know if it's the version I use, which is 1.19.0, or if it's something else, please tell me.

 

Are you using Optifine and have CEM enabled? Go into options > video settings > quality. In the lower left second from the bottom is "Custom Entity Models" and make sure that says "ON". If that dousnt work then maybe try reinstalling optifine.

 

PS: The pack is made for 1.19 and up.

Edited by unknownphantom77
Posted

pretty cool mod no matter how you slice it, really fucking sucks that I can't use it along side the actual sex mod due to SchnurriTV only making that for 1.12.2. Such is life. Keep up the great work!

Posted
17 hours ago, LustCatKitty said:

I want to know, in version 1.1.0 everyone wants to add which one out of these 3 is the most because I can't figure out which one to do next.

 

 

1.allay
2.blaze
3.bee

 

 

And, of course, if which one gets the most I'll do it first in version 1.1.0 and there will be a concertd art first and the rest will follow later. (I'll open a vote sometimes if my design idea doesn't exist.)

I'm voting for a Blaze

Posted
16 hours ago, unknownphantom77 said:

 

¿Está usando Optifine y tiene CEM habilitado? Ve a opciones > configuración de video > calidad. En la parte inferior izquierda, la segunda desde abajo, está "Modelos de entidad personalizados" y asegúrese de que diga "ENCENDIDO". Si eso no funciona, tal vez intente reinstalar optifine.

 

PD: El paquete está hecho para 1.19 en adelante.

It didn't help me but maybe it's because I didn't put it in the correct .minecraft folder, or because I use tlauncher

Posted
7 hours ago, silverx2318 said:

It didn't help me but maybe it's because I didn't put it in the correct .minecraft folder, or because I use tlauncher

I tested it in tlauncher and it works. This isn't a "MOD", I repeat it's not a MOD, it's a resourcepack. You need to zip this file into the resourcepack folder (no need to extract) the resourcepack and you need to install optifine version 1.19+ or higher. to be able to use it and set the values as stated in the text file named Readme.

 

 

 

If there is a problem Please tell me in detail what version you are using, modpack or TLmod.

 

I'll go into the details and tell you exactly what the problem is.

Posted
1 hour ago, TheKings_Throwaway said:

Let's go bro! Keep up the good work! I've always wanted a full pack like this and I can't wait to see how it turns out with every mob, is there any kind of way I can support you?

thank you for the compliment You can support me by sharing this project with people who like or want something like this. :3

 

Posted

I might be slow to update lately because some models are looking for a solution. And I'm busy making commissions (drawing). But will try to keep updating!

Posted

I don't suppose you happen to plan on releasing the world you're using to showcase all of these models on are you? (the one in the screenshots) it would make viewing all of this stuff in game way easier!

 

I'd also like to know where I can find more of your art!

Posted (edited)

ok so

1. how do you get the riding animations

2. what does the creeper head do

3. how do I get the plugs on my head

4. did they remove the thing where the plugs would be in ass if on head cause I tried it but all plugs would be on top of my head not in ass

5. also the skeleton is very broken

6. the creeper head doesn't change to tits or a dick when I put it on

Edited by hcps
Posted
3 hours ago, hcps said:

ok so

1. how do you get the riding animations

2. what does the creeper head do

3. how do I get the plugs on my head

4. did they remove the thing where the plugs would be in ass if on head cause I tried it but all plugs would be on top of my head not in ass

5. also the skeleton is very broken

6. the creeper head doesn't change to tits or a dick when I put it on

1. It requires comman, which someone has already posted to tell you how to do it. You can scroll up to read.

 

 

4.This is an error. because in the version that added the plug There is a bug in the ass But it spins on the head it's very annoying. In version 1.0.6 I fixed it on the head instead. Sorry for not notifying in the update.

 

5. skeleton? In version 1.0.6 it doesn't have it, it only has a wither skeleton, if it's not here I want you to clarify what it is and I would be very grateful if you could show me some pictures.

 

6. You mean when you wear it or put it on? Because it will randomly, so if you put it in an itemframe it will randomly 1 time, you need to break the itemframe. first and then paste all over It will randomly go, same case with armor stand and ground placement as well. (laying on the floor Each point placed will be locked at random.)


If there are any problems or any errors please tell me will be corrected

Posted
4 hours ago, hcps said:

ok so

1. how do you get the riding animations

2. what does the creeper head do

3. how do I get the plugs on my head

4. did they remove the thing where the plugs would be in ass if on head cause I tried it but all plugs would be on top of my head not in ass

5. also the skeleton is very broken

6. the creeper head doesn't change to tits or a dick when I put it on

Ok, I went to check it out and found that I accidentally put a skeleton model in this version. (Consider it leaked) Sorry and I'll fix it and update it.

BC skeleton Must come in version 1.0.7

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