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[mod] Carniculus


muri2751

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Posted (edited)

Carniculus


👉👉👉 Please delete older mod folder before installing updated one 👈👈👈

Adds "carniculus", an alien race made of lumps of tumor. HAR required


contents⬇️

Carniculus (main race, male and female)
- Easily goes raping & no emotional debuff when get raped
- gluttonous and eats fast
- Ugly and high filth rate
- Somewhat good at research and medicine
- Somewhat not good at socializing, building, or mining

 

"Mama" (the subspecies, female and male)
- Masochist
- Beautiful and vulnerable

 

Apparels, Melee weapons, Workbench

Basically carniculus and Mama can only wear their race specified clothes.

You can craft neutroamines from chemfuels and some rotten/desiccated corpses using carniculus' workbench.

 

Carnigigas (livestock)
- Made with human flesh.

- Other than that they are mostly like carnivorous elephants.

 

Homo Pecudes (livestock)

- provides you human meats and leathers.

 

"Metastasis and Proliferation" (scenario)
- Starts with 3 carniculus (or "mama") + one carnigigas

 

Carniculus trading ship (trader)
- A trading ship by the carniculus who stayed on the spaceship.
- They are hoarding slaves and expensive goods. (and gene packs for Biotech)

 

DLC features
Ideology: tumorous style buildings (column, plant pot, autodoor, etc.)
Biotech: unique genes, vat-grown pawns' characteristic
Anomaly: no mood debuff from eating twisted meat. Mama can research entities from early age.

 

 

FAQ

Q: Does this mod add mechanics like other cool RJW addon mods?
A: Not really. Because the author is a zero-C#-skill type modder.

 

Q: Are they related to entities in Anomaly dlc?
A: Nothing in particular. They are very normal flesh creatures.

 

Q: Carniculus/Mama baby dies from dehydration.
A: I don't know how to deal with this at the moment, so you need to turn off thirst in the hygiene mod options.

My personal solution to make colonists give babies water: open the baby's health tab and add a bill for administering random drug. Don't forget forbid said drug or the baby will die. Messy but at least this can keep babies alive (12 July, 2024)

 

Q: Some texts in this mod don't make a sence.
A: Sorry English difficulto desu. Suggestions for revisions are welcome.

 

Q: Can you add XXX(insert something you want) in this mod?
A: Feel free to make suggestions in thread. I will add it when I'm afford it.

 

Q: May I use your textures for another mod? Or make addon/patch mod?
A: Welcomed as long as it is within peaceful use.

 

Q: CE?
A: No maybe

 

 

github - https://github.com/muri-desu/Carniculus

old git - https://github.com/muri-desu/Carniculus_old
 

ko-fi - https://ko-fi.com/muri151075

 

 

日本語内蔵🇯🇵Japanese translation included

Spoiler

 👉👉👉 毎回最新版をインストールする前に古いModファイルを削除してください 👈👈👈

 

性欲と食欲が強めの種族を追加するModです。要Humanoid Alien Races

追加されるもの⬇️

 

カルニクルス(オス&メス)
- レイプに走りやすい・レイプされた時の心情ペナルティなし

- 大食いで早食い
- 醜く、床を汚しやすい
- 研究と医学が得意
- 社交、建築、採掘は少し苦手

 

"ママ"(亜種族。メス&オス)
- だいたいマゾヒスト
- 美しく脆弱性が高い(レイプされやすい)

 

- 独自作業台でニュートロアミンを製作できます

- 衣服と近距離武器数種

- 胸や性器のバリエーション各種

 

カルニギガス(家畜)
- 捌くと人肉が取れる

- 性質はおおむね『肉も食えるゾウ』

 

ホモ・ペキューズ(家畜)

- 捌くと人肉と人皮が取れる

 

"転移と増殖"(開始シナリオ)
- 3人のポーンとカルニギガスで始まります

 

カルニクルスの貿易船(軌道トレーダー)
- 遺伝子や義肢、奴隷の扱いが多い

 

FAQ - ありそうな質問

Q: このmodにはゲームプレイに関連してくるスケベメカニクスはありますか?
A: ないかも 作者がC#全然できないので

 

Q: アノマリーの存在とはどういう関係?
A: 特に関係ないです。彼らはとってもノーマルです

 

Q: 赤ん坊が脱水で死んでしまう…
A: 今のところ(2024/07/12)解決できないので衛生modのオプションで喉の渇きをオフにするなどしてください。

個人的その場しのぎ法: 赤ん坊の健康タブからコロニー内にある適当な薬物を投与予約したうえで、その薬物を禁止しておくと病人扱いになるのか入植者が赤ん坊に水を飲ませるし洗ってくれます。面倒だが少なくとも赤ん坊が死なずに済みます

 

Q:(英語の)文章が変だ
A: イングリッシュムツカシネ 訂正や修正のご提案があればありがたいです

 

Q: ××な〇〇(←何か変わった体パーツとかエロ衣装とか)を追加して欲しい
A: テクスチャ作成とXMLでやれそうな範囲のものだったら作者のコンディション次第で追加するかもしれないのでダメ元でLLのスレなどに書き込んでみといてください。

 

Q: テクスチャを流用したい・改造したい・パッチmodを公開したい
A: 平和的利用の範囲内でなら歓迎です

 

Q: CE?
A: ないです多分

 

github - https://github.com/muri-desu/Carniculus

old git - https://github.com/muri-desu/Carniculus_old

ko-fi - https://ko-fi.com/muri151075


 

Edited by murimuri
Posted (edited)
9 hours ago, RenorVlos said:

This mod is completely in Korean and Japanese in my game.

fixed! thank you for letting me know

Edited by murimuri
Posted

This MOD will pop up with these red messages when loaded after RNW


XML error: <layerOffset>-0.28</layerOffset> doesn't correspond to any field in type BodyAddon. Context: <li><path>Genitals/FeaturelessCrotch</path><shaderType>Transparent</shaderType><inFrontOfBody>true</inFrontOfBody><layerOffset>-0.28</layerOffset><drawnInBed>false</drawnInBed><hediffGraphics><RJW_pregnancy><path>Things/Pawn/Mama/Belly/Belly</path><severity><a0.5>Things/Pawn/Mama/Belly/Belly_huge</a0.5><a0.15>Things/Pawn/Mama/Belly/Belly</a0.15></severity></RJW_pregnancy></hediffGraphics><offsets><south><bodyTypes><Mama>(-0.425,0.225)</Mama><Thin>(-0.425,0.225)</Thin></bodyTypes></south><north><bodyTypes><Mama>(0,0.56)</Mama><Thin>(0,0.56)</Thin></bodyTypes></north><east><bodyTypes><Mama>(-0.428,0.236)</Mama><Thin>(-0.375,0.125)</Thin></bodyTypes></east></offsets></li>

 

It is recommended that you add this sort to About

 

<loadBefore>
        <li>shauaputa.rimnudeworld</li>
</loadBefore>

 

Thanks for making mods to share

Posted
9 hours ago, darknoss said:

It is recommended that you add this sort to About

 

<loadBefore>
        <li>shauaputa.rimnudeworld</li>
</loadBefore>

Yeah you could load before rimnude and have rimnude fix the patch for you ORRRRRRRRRRRRRRRRrrrrrr, you could just make the patch work properly for 1.3. LayerOffset node got moved down to each individual directional offset node (south, east, north). Use any other race mod that has addons as reference or use OTYnude's belly patch as reference. Just not rimnudes, lol all of rimnudes patches are left outdated on purpose for backwards compatibility for 1.1 and 1.2 (rimnude patches and fixes itself for the issues in 1.3)

 

Also for all body addons they really need to have the bodyPart node too. The belly addon for whatever reason did not include the bodyPart node when it was first made in rimnude and now every addon mod that includes its own belly graphics (cumflation, preg graphics, this mod) also does not include it. I updated rimnude a few months ago to finally include that node. This is kind of a big deal because this is the reason why Babies and Children mod duplicates body addons. So try to include <bodyPart>Torso</bodyPart> in the addon.

Posted
On 8/27/2022 at 6:06 PM, darknoss said:

This MOD will pop up with these red messages when loaded after RNW


XML error: <layerOffset>-0.28</layerOffset> doesn't correspond to any field in type BodyAddon. Context: <li><path>Genitals/FeaturelessCrotch</path><shaderType>Transparent</shaderType><inFrontOfBody>true</inFrontOfBody><layerOffset>-0.28</layerOffset><drawnInBed>false</drawnInBed><hediffGraphics><RJW_pregnancy><path>Things/Pawn/Mama/Belly/Belly</path><severity><a0.5>Things/Pawn/Mama/Belly/Belly_huge</a0.5><a0.15>Things/Pawn/Mama/Belly/Belly</a0.15></severity></RJW_pregnancy></hediffGraphics><offsets><south><bodyTypes><Mama>(-0.425,0.225)</Mama><Thin>(-0.425,0.225)</Thin></bodyTypes></south><north><bodyTypes><Mama>(0,0.56)</Mama><Thin>(0,0.56)</Thin></bodyTypes></north><east><bodyTypes><Mama>(-0.428,0.236)</Mama><Thin>(-0.375,0.125)</Thin></bodyTypes></east></offsets></li>

 

It is recommended that you add this sort to About

 

<loadBefore>
        <li>shauaputa.rimnudeworld</li>
</loadBefore>

 

Thanks for making mods to share

 

On 8/28/2022 at 3:48 AM, Tory187 said:

Yeah you could load before rimnude and have rimnude fix the patch for you ORRRRRRRRRRRRRRRRrrrrrr, you could just make the patch work properly for 1.3. LayerOffset node got moved down to each individual directional offset node (south, east, north). Use any other race mod that has addons as reference or use OTYnude's belly patch as reference. Just not rimnudes, lol all of rimnudes patches are left outdated on purpose for backwards compatibility for 1.1 and 1.2 (rimnude patches and fixes itself for the issues in 1.3)

 

Also for all body addons they really need to have the bodyPart node too. The belly addon for whatever reason did not include the bodyPart node when it was first made in rimnude and now every addon mod that includes its own belly graphics (cumflation, preg graphics, this mod) also does not include it. I updated rimnude a few months ago to finally include that node. This is kind of a big deal because this is the reason why Babies and Children mod duplicates body addons. So try to include <bodyPart>Torso</bodyPart> in the addon.

Thanks for the advices. 
I don't understand about body addon enough yet but I should try.
added loadbefore tag as a quick-fix.

Posted

When I tried to start a new colony with your scenario, I moused over the skills in character editor, and they disappeared. No ships or pawns dropped when the world loaded, and the game broke.

  • 2 weeks later...
Posted

i'm running into these issues, the animations from Animation Framework don't work, cum is not working, doesn't interact with menstruation, flaccid genitalia isn't working... when they have sex it's like nothing happened...
i load it after RJW

  • 1 month later...
Posted (edited)

Im not in anyway trying to pressure anyone, but this mod is really nice and detailed. Looking forward to a 1.4 update ? (I don't mean Biotech support, I just mean 1.4 HAR update) 

Edited by lk74
mod now updated to 1.4
  • 2 weeks later...
Posted

image.png.52a49b0ee6f156af7be92acc89bbdefd.pngI had the first baby nugget in the colony ? Not sure if it's intentional, but the baby has a tremendously small food bar. When compared to another baby Yuran I had, it's 1/4 the food bar. They eat all the time, to the point they barely have time to sleep and the mother to replenish milk.

 

It's a baby mama (the two mamas of the colony are bisexual and both ahve a penis. I wasn't careful when making them so now they made two more babies.

  • 2 weeks later...
Posted (edited)

Hi! I like the mod but I have a concern. There's an item for the child Mamas of the colony called "child dress" but my game doesn't seem to be able to find its texture I tried adding it in to test it out in character editor but this pops up. Would appreciate any help on this. Thank you!

 

image.png.d3a52224f1a2200d2e025d680ab52c4a.png

 

edit: I discovered that, for me, the mama's hat textures don't work the body clothes do though

edit 2: the child dress still doesn't work but the hat/ head related textures work now. Show hats with hair mod messes up the textures of this mod so just be aware that if the textures don't appear then it's cus of that.

Edited by Idkwutdou
Posted

Not sure what's going on. But when I load a save of a Carniculus game. Everyone's everything disappear and even though their names are on the top of the screen and I can control them, they no longer show up in any of the tabs. Work, Nothing. Assign, Nothing.

Its all very strange and I don't understand why this is happening. I've never had this issue with other mods.

 

Posted

 

8 hours ago, Saurinae said:

Not sure what's going on. But when I load a save of a Carniculus game. Everyone's everything disappear and even though their names are on the top of the screen and I can control them, they no longer show up in any of the tabs. Work, Nothing. Assign, Nothing.

Its all very strange and I don't understand why this is happening. I've never had this issue with other mods.

 

Same happens to me. Either Mama or the Female/Male models disappear (they work correctly the first time you make them or buy them from traders) when you save and load the game again (the Carnigigas does load correctly tho).  It says Exception drawing (NameoftheCarniculuspawn): System.InvalidOperationException: Nullable object must have a value.

Posted
18 hours ago, Saurinae said:

Not sure what's going on. But when I load a save of a Carniculus game. Everyone's everything disappear and even though their names are on the top of the screen and I can control them, they no longer show up in any of the tabs. Work, Nothing. Assign, Nothing.

Its all very strange and I don't understand why this is happening. I've never had this issue with other mods.

 

I also have this problem

  • 5 weeks later...
  • 3 weeks later...
  • 4 weeks later...
Posted
On 1/14/2023 at 12:39 AM, Mustard 222 said:

may I use hat textures for my mod? "Sized apparel for slaves" 

of course! sorry for late reply

Posted
On 2/6/2023 at 8:05 AM, Faloutboy123 said:

Loving the mod! great art and designs, is there any chance there will be a faction patch? i tryed to do it myself but to no avail.

thanks, I'm going to try update with enemy/friendly factions available next time.

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