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Cult of the Lamb


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Posted (edited)
9 hours ago, Catnatic said:

It was exhausting but I finally found the file I need to change so edits can be made to the Lamb/Goat.

image.png.5b128b8f5ba15a54caed3e36f86d6946.png

(I replaced the texture file with a solid colour as a test.)

 

But it is ridiculous, there's 9 different instances of this texture file for the Lamb/Goat. So many duplicates...

I only need to edit one but figuring out which file will actually make the difference took so long and if it weren't for AssetRipper, I would have to manually go through 2,228 bundles to find out which I wouldn't do.

 

The file I need to change isn't in a big bundle with a human-readable label like "packedassets" but rather a small bundle with a random hash that I could've easily missed.

The file that needs to be modded now is: "186ede28d46b5f7460cdb78567aecfc3.bundle".

Since it's a small bundle that only contains files related to the player character, the file size is much smaller which would be great for distribution.

One of these files is an atlas text file which, as mentioned before, could also be edited to change a specific sprite's size, positioning, and such, so bigger dicks is possible.

 

Photo_CultoftheLamb_176.jpeg.9e4aa74eedc5a3c51f123614883ea49a.jpeg

 

Apparently, I can't make the second player go nude the same way that the first player can; I can't change the Goat's fleece at all in the temple.

I guess we'll have to stick to the clothed/nude scenario. If I can only change the Goat's fleece as the first/solo player, I can't play as them yet so I can't test genitals on them for now. Anyway, now that I know which files to edit, I'll just have to add genitals to the Lamb/Goat and Follower's updated texture file and the mod is ready again.

Nude male followers is still unlikely though, but I have figured out how to edit materials so if I'm lucky, I might be able to fix the forced colour filter.

 

Bonus screenshot:

  Reveal hidden contents

Photo_CultoftheLamb_177.jpeg.27cb7a3b1ccd153cc67bdb1a273fe936.jpeg

unfortunately it seems only way to play as the goat in solo play is a fleece, so anything to do with the goat seems to b a dud. hopefully, tho, the atlas files u mentioned can b used to handle that

Edited by NexusOfChaos
Posted (edited)
45 minutes ago, NexusOfChaos said:

unfortunately it seems only way to play as the goat in solo play is a fleece, so anything to do with the goat seems to b a dud. hopefully, tho, the atlas files u mentioned can b used to handle that

That's sad to hear, but there is a nude body for the Goat so surely there has to be a way.

It'd be a shame if it's simply unused.

 

image.png.39f224776b4633b271ed51df45a7c0d0.png

image.png.c73d195a5abf4921177364e0edb7273e.png

 

I'm afraid the atlas file might not help with this, it won't change the animation for the cloak/poncho whose sprite is spliced into halves.

It's pretty similar to what I said earlier to why adding genitals to an outfit isn't really feasible or optimal.

 

Though if there's another file I could edit that functionally changes which sprite for the game to use, I might be able to mimic the "Natural" fleece for the Goat's default appearance but I can't promise if I could ever figure that out though,

Edited by Catnatic
Posted (edited)

Hi,

 

It seems the Texture2D file for follower outfits has been changed, the Path ID for them is 1159 now. There is two Texture2D files named "Follower", but the other (ID 1125) is just the follower icon.

 

I hope it helps, and thank you for the mod ;)

 

EDIT: I've seen a Texture2D with Lamb AND Goat sprites in it, maybe it can help, Texture2D   ID: 1092

Edited by JoKenJoke
More info
Posted (edited)
15 hours ago, JoKenJoke said:

Hi,

 

It seems the Texture2D file for follower outfits has been changed, the Path ID for them is 1159 now. There is two Texture2D files named "Follower", but the other (ID 1125) is just the follower icon.

 

I hope it helps, and thank you for the mod ;)

 

EDIT: I've seen a Texture2D with Lamb AND Goat sprites in it, maybe it can help, Texture2D   ID: 1092

 

9 hours ago, JoKenJoke said:

@Catnatic I've modified the actual follower sprite sheet with your sprites and it seems to work

 

All three versions are in the attached zip if you want them

resources.assets-1159.zip 55.72 MB · 1 download

I appreciate the helping hand, but I already worked out the Followers and will shortly do the same with the Lamb/Goat.

(Also, I've talked about in my previous posts that the Lamb/Goat sprites inside "resources.assets" is not the correct sprite to change.)

I'll release a compatibility patch for the exposed pack when mods are ready which should be very soon.

  

13 hours ago, NexusOfChaos said:

honestly it might just b a good idea to use the cotl api mod as well. it is generally a requirement for any other mod so itd make sense imo

It might help with a nude Goat, male Followers, or even a fully shaved Lamb, but I don't really know how to use the API, let alone BepInEx, or how Unity works in terms of coding (and I'm not too keen on learning it when I'm leaning towards GameMaker and Godot for game development).

 

Edited by Catnatic
Posted (edited)

My mod now supports the Unholy Alliance Update (1.4.3.588)

I hope everything now works as intended.

 

I also added variations to the female followers that gives them pubes, because I saw someone from elsewhere requesting it.

I won't do any hairier than that, these characters are already furry. Although I could do a crotch tuft version in the future now that I thought about it.

 

Photo_CultoftheLamb_180.jpeg.e7da8152504ad2a123bd7a3dd3b991d2.jpegPhoto_CultoftheLamb_179.jpeg.826bb21d66eb9248cc265a055052230e.jpegPhoto_CultoftheLamb_178.jpeg.d65ec50db402326f637db4721d23586b.jpeg

 

As for the male followers, I think I know a way on how I could add penises to them that won't have the forced green colour filter.

Instead of trying to replace the fig leaf sprite, I could add the penis to the nude body itself and edit the atlas text file so the added fun bits don't get cut off.

I might look into this as well as a bigger/erected Lamb dick in the future but for now, I'm going to take a break and focus on another mod I want to release soon.

Edited by Catnatic
Posted
On 8/15/2024 at 7:14 PM, Catnatic said:

It might help with a nude Goat, male Followers, or even a fully shaved Lamb, but I don't really know how to use the API, let alone BepInEx, or how Unity works in terms of coding (and I'm not too keen on learning it when I'm leaning towards GameMaker and Godot for game development).

makes sense. was just putting forward an idea

Posted
On 8/16/2024 at 7:45 PM, Catnatic said:

As for the male followers, I think I know a way on how I could add penises to them that won't have the forced green colour filter.

Instead of trying to replace the fig leaf sprite, I could add the penis to the nude body itself and edit the atlas text file so the added fun bits don't get cut off.

I think this could work, the penises appear to look alright for most of the time.

 

Photo_CultoftheLamb_181.jpeg.72f487182478b652514c4a32aea500c2.jpeg

 

It's only going to look distorted depending on certain actions like whenever they're skipping but I think it all depends on how they use their legs.

I still need to make some adjustments first such as the positioning of the genitals (should be aligned with the navel) but I think the cock and balls design looks good enough.

Posted
1 hour ago, Catnatic said:

I think this could work, the penises appear to look alright for most of the time.

 

Photo_CultoftheLamb_181.jpeg.72f487182478b652514c4a32aea500c2.jpeg

 

It's only going to look distorted depending on certain actions like whenever they're skipping but I think it all depends on how they use their legs.

I still need to make some adjustments first such as the positioning of the genitals (should be aligned with the navel) but I think the cock and balls design looks good enough.

honestly, im surprised this worked at all. gj tho!

Posted

I'm planning on doing six variations for the male followers: small, big, and erect.

Small and big will have an alternative version with animalistic red colouring to their dongs while the erect variation has an humanoid version and an animalistic version.

 

They've all been drawn so they're ready to be imported to the game. So far I only tested the erect animal penis variation and as I was checking them out, I noticed that each follower's member has a different shade of red depending on their body colour which I thought was pretty amusing.

 

Photo_CultoftheLamb_182.jpeg.3f6547a890a5a9577ff2fdcb95d12a05.jpeg

 

Here are the raw sprites for anyone who wants a sneak peek:

Spoiler

CotLFollower-ErectHuman.png.9d18a541165d2417ae06dd5ce22cbd06.pngCotLFollower-Big.png.d8a7cc59453f49f08f3d1c3f2ffce8b0.pngCotLFollower-Small.png.d6f18d71216f156e532ec6073fb029d6.pngCotLFollower-ErectAnimal.png.3e6222d4e0acec7b50ba6631258020ca.pngCotLFollower-BigRed.png.bea64cf883d5f321be53d258830e41b1.pngCotLFollower-SmallRed.png.2aef4388a92fa5553fed063a11abc78a.png

 

The Lamb will receive the same treatment after this.

  • 2 weeks later...
Posted
On 8/21/2024 at 6:00 AM, Catnatic said:

I'm planning on doing six variations for the male followers: small, big, and erect.

Small and big will have an alternative version with animalistic red colouring to their dongs while the erect variation has an humanoid version and an animalistic version.

 

They've all been drawn so they're ready to be imported to the game. So far I only tested the erect animal penis variation and as I was checking them out, I noticed that each follower's member has a different shade of red depending on their body colour which I thought was pretty amusing.

 

Photo_CultoftheLamb_182.jpeg.3f6547a890a5a9577ff2fdcb95d12a05.jpeg

 

Here are the raw sprites for anyone who wants a sneak peek:

  Hide contents

CotLFollower-ErectHuman.png.9d18a541165d2417ae06dd5ce22cbd06.pngCotLFollower-Big.png.d8a7cc59453f49f08f3d1c3f2ffce8b0.pngCotLFollower-Small.png.d6f18d71216f156e532ec6073fb029d6.pngCotLFollower-ErectAnimal.png.3e6222d4e0acec7b50ba6631258020ca.pngCotLFollower-BigRed.png.bea64cf883d5f321be53d258830e41b1.pngCotLFollower-SmallRed.png.2aef4388a92fa5553fed063a11abc78a.png

 

The Lamb will receive the same treatment after this.

o3o

  • 2 weeks later...
Posted

Does anyone know a private beta in order to restore version 1.4.3.588 on Steam Version of the game? Since I accidentally updated the game on Steam Version of the game earlier on Version 1.4.4.592, is there a way or at least a Private Beta of revert that Version 1.4.3.588 back of the game?

Posted
6 hours ago, Matureman91 said:

Does anyone know a private beta in order to restore version 1.4.3.588 on Steam Version of the game? Since I accidentally updated the game on Steam Version of the game earlier on Version 1.4.4.592, is there a way or at least a Private Beta of revert that Version 1.4.3.588 back of the game?

You could just use the console on Steam and downgrade the game with it.

 

The console is hidden by default, but can be accessed by typing this on your browser URL bar:

steam://open/console

 

Enter this command on the console to download any previous build of a game you want, as long as you own it on Steam:

download_depot <appid> <depotid> <manifestid>

 

Use SteamDB to find the IDs you need. For example with Cult of the Lamb:

AppId: 1313140 (can also be found on its store page URL)
DepotId: 1313141 for Windows version
ManifestId: 7267613863674125644 is probably the 1.4.3.588 version of the game.

 

Although this would not be necessary once I finally release an update for my mods soon.

Photo_CultoftheLamb_183.jpeg.406fd9e2c7a9164dca7de98588c25874.jpeg

Posted
On 9/11/2024 at 2:55 AM, Catnatic said:

You could just use the console on Steam and downgrade the game with it.

 

The console is hidden by default, but can be accessed by typing this on your browser URL bar:

steam://open/console

 

Enter this command on the console to download any previous build of a game you want, as long as you own it on Steam:

download_depot <appid> <depotid> <manifestid>

 

Use SteamDB to find the IDs you need. For example with Cult of the Lamb:

AppId: 1313140 (can also be found on its store page URL)
DepotId: 1313141 for Windows version
ManifestId: 7267613863674125644 is probably the 1.4.3.588 version of the game.

 

Although this would not be necessary once I finally release an update for my mods soon.

Photo_CultoftheLamb_183.jpeg.406fd9e2c7a9164dca7de98588c25874.jpeg

Good point. I'll just have to wait and see what happens until it is ready. So I think I'll hold off on downgrading and reconsider waiting at the moment of what required version it may be for the new mod soon. 

Posted (edited)
2 hours ago, discodemon24 said:

what about a dick girl version? like the penis on the same body as the female breast sprite

 

That's going to be a lot of time-consuming work for me to manually produce a dickgirl version with every size/colour variant just for a niche demographic, which I'm not into.

Like I'm already doing 6 penis variations based on colour and size for followers, and then another 6 for the player, on top of 3 female follower variations based on breast size.

 

The least I could do for anyone who really wants a dickgirl mod is that I provide the raw GIMP files for the textures and then it's up to you to select which layers you want visible and use UABEA to import the modded texture to the game.

Edited by Catnatic
  • 4 weeks later...
Posted

Can someone please make a mod that makes the Lamb can use mating tents?

Posted

Ah! You got me excited thinking this post was the update hinted at on September 11th!
The official discord though has hinted at the idea or toying with the idea of offspring from married cult members. The likelihood seems low? But the mere acknowledgement makes the chance rise from 0.

Posted

I'm actually close to releasing a male mod for the Followers with updated male genitalias for the Lamb.

I just need to dedicate some time to test all my mods and capture some screenshots for the preview. It should be all ready soon.

Posted (edited)

Which also begs the question, what about people that have like say about owners that have like say PC Portable Consoles like Steam Deck, ASUS Rog Ally, & etc.? I mean they are considered as PC with the option to go to Desktop mode. Just curious.

Edited by Matureman91
Posted
1 hour ago, Matureman91 said:

Which also begs the question, what about people that have like say about owners that have like say PC Portable Consoles like Steam Deck, ASUS Rog Ally, & etc.? I mean they are considered as PC with the option to go to Desktop mode. Just curious.

As long as they're able to place downloaded files in the game's directory with desktop mode or something similar, modding should be possible on handheld PC devices.

I can't provide instructions on this since I don't have a Steam Desk or ASUS Rog Ally, but I'm sure there's tutorials about it somewhere online.

Posted

Understandable. But I had my Steam Deck and I was able to mod a bit of games including for the nude mod for the Lamb before earlier this year and rand good. I might see about getting a ASUS Rog Ally for Christmas and see how well that performs since it uses Windows 11 while Steam Deck uses Steam OS which still Linux build by Valve. I might see about maybe try that mod again at some point later on, whenever the update and new male nudity mod is out. I might try to attempt to do it again.

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