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Cult of the Lamb


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Posted
17 hours ago, NexusTheBrony said:

so far so good! btw, I unlocked the sin part recently and unfortunately followers' leaves aren't removed. as for y, idk, but just letting u know work will need done with it

It's working, but specifically for the outfit and not the ritual itself. Which is odd, but I guess during rituals they're considered to have 'ritual outfits' like the hooded cloaks and fig leaves, separate from normal clothing.

Posted
37 minutes ago, Lanphrost said:

It's working, but specifically for the outfit and not the ritual itself. Which is odd, but I guess during rituals they're considered to have 'ritual outfits' like the hooded cloaks and fig leaves, separate from normal clothing.

That's good to know. I didn't mention in my "Exposed Lamb" mod that it also removes the Followers' leaves as well because I thought it won't work for some reason.

I guess I just need to look for another fig leaf within the texture files again.

Posted
21 minutes ago, Catnatic said:

That's good to know. I didn't mention in my "Exposed Lamb" mod that it also removes the Followers' leaves as well because I thought it won't work for some reason.

I guess I just need to look for another fig leaf within the texture files again.

idk how the files work, but I'm sure the leaf is treated as an outfit much like everything else. as such imo itd probably b better to replace a couple outfits* with the respective bits. if a mod comes along that allows adding outfits much like existing mods allow adding follower forms, could probably hook into that to add the nude outfit without needing to replace existing ones

 

*while bare chested would b a great contender for an outfit to replace, it requires the dlc which we don't exactly wanna force ppl to require. even if it is so cheap it might as well be free, it is still money some ppl might not have

Posted (edited)
4 hours ago, NexusTheBrony said:

idk how the files work, but I'm sure the leaf is treated as an outfit much like everything else. as such imo itd probably b better to replace a couple outfits* with the respective bits. if a mod comes along that allows adding outfits much like existing mods allow adding follower forms, could probably hook into that to add the nude outfit without needing to replace existing ones

 

*while bare chested would b a great contender for an outfit to replace, it requires the dlc which we don't exactly wanna force ppl to require. even if it is so cheap it might as well be free, it is still money some ppl might not have

The way I implemented my mod is simply editing textures so I can't really do much.

The fig leaf sprite from the Fleece of the Natural acts like a layer on top of the body sprite which hides when the Lamb has their back towards the camera.

I can't offset sprites and I'm only fortunate that the fig leaf is positioned right where I wanted it to be. I don't think there's other outfits that have a similar sprite in the same position so I don't think I can add the fun bits to the other costumes unless some advanced modding is involved that adds the fig leaf (or a custom sprite) to these other outfits which I don't know how. So for now, I'm afraid people will have to pay for the DLC for the naked 'outfit' that uses the fig leaf sprite.

 

Adding genitals (and/or breasts) to the Lamb's body sprite isn't really a feasible option since there's only one body sprite which means you would always see the front side of the Lamb's body even if they're not facing the camera. It's a shame too, the Followers have a front (with nipples) and back body sprites that I would've borrow for the Lamb to use so we could've had a fully-shaved Lamb.

 

image.png.53c3c64564cb4527ee555a7f30829669.pngimage.png.b689ae71c66209d93eb0a8a121134b98.png

 

I can't imagine that editing the outfits to include genitals would be a good idea since they're spliced in half and the animations would have them flap around since they're meant to be capes or cloaks.

 

image.png.4eab19797a18e2d671ec168e67085bed.png

Edited by Catnatic
Posted
5 hours ago, Catnatic said:

The way I implemented my mod is simply editing textures so I can't really do much.

The fig leaf sprite from the Fleece of the Natural acts like a layer on top of the body sprite which hides when the Lamb has their back towards the camera.

I can't offset sprites and I'm only fortunate that the fig leaf is positioned right where I wanted it to be. I don't think there's other outfits that have a similar sprite in the same position so I don't think I can add the fun bits to the other costumes unless some advanced modding is involved that adds the fig leaf (or a custom sprite) to these other outfits which I don't know how. So for now, I'm afraid people will have to pay for the DLC for the naked 'outfit' that uses the fig leaf sprite.

 

Adding genitals (and/or breasts) to the Lamb's body sprite isn't really a feasible option since there's only one body sprite which means you would always see the front side of the Lamb's body even if they're not facing the camera. It's a shame too, the Followers have a front (with nipples) and back body sprites that I would've borrow for the Lamb to use so we could've had a fully-shaved Lamb.

 

image.png.53c3c64564cb4527ee555a7f30829669.pngimage.png.b689ae71c66209d93eb0a8a121134b98.png

 

I can't imagine that editing the outfits to include genitals would be a good idea since they're spliced in half and the animations would have them flap around since they're meant to be capes or cloaks.

 

image.png.4eab19797a18e2d671ec168e67085bed.png

oh, i meant the followers. well at least good to get a bit of depth in how this works, so yea for the lamb specifically this was the best option

Posted (edited)

Too bad, sadly the mod doesn't seem to work with the gog version, it doesn't load past the Controller Recommended notification.

Edited by Dalok
Posted (edited)
1 hour ago, Dalok said:

Too bad, sadly the mod doesn't seem to work with the gog version, it doesn't load past the Controller Recommended notification.

Aww, that's a shame.

 

Is the GOG version up to date as the Steam version (1.3.3.344)?

Does the GOG version has the same unique identifier for "constantassets" file (6f13f7aa4808252e4608d37831bc4510)?

If both of these are true then maybe "catalog.json" needs to be manually patched for the slight differences for the GOG version.

 

It's a very simple process, you download and extract this CRC cleaning tool, move the game's "catalog.json" file to that extracted folder and use CMD to put in this command:

example patchcrc catalog.json

Afterwards, delete/backup the old json file, rename the new CRC-cleared file to "catalog.json" and move it to where the original json file should be in the game's files.

 

If that still doesn't work then I have to provide the raw texture files and you have to manually mod the game yourself with UABEA, which is also another simple process.

I'm planning on doing this anyway with an editable .xcf file for GIMP because once I add genitals to the Followers (and remove/replace their fig leaves used for rituals) and since both them and the Lamb are part of the same bundle file (constantassets), some people want specific genitals like male (alt) Lamb and female Followers or vice versa and having to produce all these specific variations would be time-consuming for me and lots of 25MB files would take up my storage space.

Simply put, a DIY kit is coming soon so you could mod your game regardless of where you bought it from.

Edited by Catnatic
Forgot to hyperlink the CRC cleaning tool
Posted
10 minutes ago, Catnatic said:

Aww, that's a shame.

 

Is the GOG version up to date as the Steam version (1.3.3.344)?

Does the GOG version has the same unique identifier for "constantassets" file (6f13f7aa4808252e4608d37831bc4510)?

If both of these are true then maybe "catalog.json" needs to be manually patched for the slight differences for the GOG version.

 

It's a very simple process, you download and extract this CRC cleaning tool, move the game's "catalog.json" file to that extracted folder and use CMD to put in this command:

example patchcrc catalog.json

Afterwards, delete/backup the old json file, rename the new CRC-cleared file to "catalog.json" and move it to where the original json file should be in the game's files.

 

If that still doesn't work then I have to provide the raw texture files and you have to manually mod the game yourself with UABEA, which is also another simple process.

I'm planning on doing this anyway because once I add genitals to the Followers (and remove/replace their fig leaves used for rituals) and since both them and the Lamb are part of the same bundle file (constantassets), some people want specific genitals like male (alt) Lamb and female Followers or vice versa and having to produce all these specific variations would be time-consuming for me and lots of 25MB files would take up my storage space.

 

Ah, that's going to be it. gog hasn't gotten the most recent patch yet it seems, my dumb ass tried renaming constantassets manually, didn't think about the json. 😅

I'll follow your instructions and will reply here once I've gotten around to it, thanks for your time! :)

Posted (edited)

game updated. "constantassets" file changed. mod broke

 

ignore me forgetting to check if there was an update to the mod b4 saying it broke

Edited by NexusTheBrony
I'm dumb
  • 2 weeks later...
Posted

My mod should be compatible for game version 1.3.5.382 now.

 

No update for the followers genitals mod yet since I still haven't got to the part where I can change (or strip) my followers' costumes because I was busy with other things.

I'm probably close though, I took down 2 heretics so far. I've also took more screenshots that show off more of my mod, more can be found in the mod page.

 

Photo_CultoftheLamb_80.jpeg.baa4626c2774e36cd809a58c12f3fd3b.jpegPhoto_CultoftheLamb_84.jpeg.a57f3ebba6077db762d01443a797ab9f.jpegPhoto_CultoftheLamb_86.jpeg.9e6808490f212c2b81e90659ad5dde80.jpegPhoto_CultoftheLamb_125.jpeg.fd9b6eb76a39f14b2f83a04cec48f2c8.jpeg

  • 4 weeks later...
Posted
On 2/8/2024 at 9:10 PM, Catnatic said:

My mod should be compatible for game version 1.3.5.382 now.

 

No update for the followers genitals mod yet since I still haven't got to the part where I can change (or strip) my followers' costumes because I was busy with other things.

I'm probably close though, I took down 2 heretics so far. I've also took more screenshots that show off more of my mod, more can be found in the mod page.

 

Photo_CultoftheLamb_80.jpeg.baa4626c2774e36cd809a58c12f3fd3b.jpegPhoto_CultoftheLamb_84.jpeg.a57f3ebba6077db762d01443a797ab9f.jpegPhoto_CultoftheLamb_86.jpeg.9e6808490f212c2b81e90659ad5dde80.jpegPhoto_CultoftheLamb_125.jpeg.fd9b6eb76a39f14b2f83a04cec48f2c8.jpeg

any followers yet?

Posted
On 3/4/2024 at 10:09 AM, NexusOfChaos said:

any followers yet?

Sorry, I haven't played the game for a month until recently. I have finally got to the part where I unlocked the Sin content though which means I can do a ritual that makes my followers naked for a period of time so I should soon be able to do some tests on removing their fig leaves and add the genitals.

  • 3 weeks later...
  • 4 weeks later...
Posted

I'd absolutely love a mod that removes the restriction on Lamb mating with anyone. Like, you can marry them, but going into the mating tent is too much? What the hell x.x

  • 3 weeks later...
Posted (edited)

I apologise that I haven't made any progress on making the Followers truly naked in the past couple months. It's because I had my interest somewhere else on other projects. It's only now I figured out how to remove the fig leaves from the Followers' crotches.

Turns out it's not using the texture from the same bundle file ("constantassets_assets_all") that the Lamb uses its texture from.

The Followers are using their texture from the standard Unity "resources.assets" file instead.

Photo_CultoftheLamb_161.jpeg.0a94c183d91dd863dfd24b25e30ff63c.jpeg

I find this a good thing because this would allow me to provide files that would allow you to easily patch in genitals to the Followers without having it affect the Lamb's texture also. But first, I need to draw the genitals for the Followers.

Edited by Catnatic
Posted

I got some good news for female followers and bad news for male followers.

 

Adding female genitals to the followers was simple enough, just remove the fig leaf sprite and draw a line on the crotch of the body sprites. (Also drew a navel there.)

I still want to do some adjustments before I release it, but I would say it's close to being ready.

 

Photo_CultoftheLamb_168.jpeg.c83b27df5762c2bcec67ab988dccbd7b.jpeg

 

Replacing the fig leaf with a penis sprite would be an ideal way to add male genitals since there's no room below the body sprite (which you can see here) but there's a problem. Since I'm only editing the texture, it will still use the same colour as the fig leaf. So if your follower isn't green, he will have green balls in contrast to his normal body colour which looks jarring. This won't affect the penis itself if it uses a different colour like animalistic red though, but if you want the penis to match the follower's colour as well, it's going to be green instead.

 

Photo_CultoftheLamb_169.jpeg.e0cd4c05a708a1f5f41596719c40e44d.jpeg

 

I don't know what I can do to fix this but I have a feeling it has something to do with a script or a material that forces a certain colour, which is something I have yet to ever modify for a Unity game. The sprite uses the colour white to have it replaced with another colour. If I were to remove the colour white, there would only be outlines of the balls instead.

 

image.png.9dfa047072b0c13a2d7888ed03414bfe.png

 

Like the female genitals, I'm still thinking of adjusting or redrawing the male genitals to make it look better.

I'm only using an old (and downscaled) sprite that was originally intended for the Lamb as a test.

Posted
21 hours ago, Catnatic said:

I got some good news for female followers and bad news for male followers.

 

Adding female genitals to the followers was simple enough, just remove the fig leaf sprite and draw a line on the crotch of the body sprites. (Also drew a navel there.)

I still want to do some adjustments before I release it, but I would say it's close to being ready.

 

Photo_CultoftheLamb_168.jpeg.c83b27df5762c2bcec67ab988dccbd7b.jpeg

 

Replacing the fig leaf with a penis sprite would be an ideal way to add male genitals since there's no room below the body sprite (which you can see here) but there's a problem. Since I'm only editing the texture, it will still use the same colour as the fig leaf. So if your follower isn't green, he will have green balls in contrast to his normal body colour which looks jarring. This won't affect the penis itself if it uses a different colour like animalistic red though, but if you want the penis to match the follower's colour as well, it's going to be green instead.

 

Photo_CultoftheLamb_169.jpeg.e0cd4c05a708a1f5f41596719c40e44d.jpeg

 

I don't know what I can do to fix this but I have a feeling it has something to do with a script or a material that forces a certain colour, which is something I have yet to ever modify for a Unity game. The sprite uses the colour white to have it replaced with another colour. If I were to remove the colour white, there would only be outlines of the balls instead.

 

image.png.9dfa047072b0c13a2d7888ed03414bfe.png

 

Like the female genitals, I'm still thinking of adjusting or redrawing the male genitals to make it look better.

I'm only using an old (and downscaled) sprite that was originally intended for the Lamb as a test.

hey, the fact it even worked is a far improvement over what we thought before. now on top of this we just gotta figure it out for wen the nudity ritual isn't active

Posted (edited)

Exposed Followers is now available for download!

Mirror: https://drive.proton.me/urls/C3N38QAWJ4#RSph0ZmUuJEc

 

CotLExposed2Thumbnail.png.614ff302c0dd6c406b27287bcc17fef9.png

 

Includes three NSFW female versions: vanilla chest, flat-chested line, and breasts. SFW leafless version is also included.

Currently no male version for reasons explained above this post, and I might not be able to figure this out anytime soon sadly.

 

Note that because there's no specified genders for Followers in this game, using this texture mod will make all Followers have pussies (+ boobs).

The installation method for this mod is also different to the Lamb mod (and my other Unity mods). Make sure you follow the included instructions carefully.

Edited by Catnatic
Fixed mirror download link
Posted (edited)
On 1/23/2024 at 1:00 AM, Catnatic said:

Aww, that's a shame.

 

Is the GOG version up to date as the Steam version (1.3.3.344)?

Does the GOG version has the same unique identifier for "constantassets" file (6f13f7aa4808252e4608d37831bc4510)?

If both of these are true then maybe "catalog.json" needs to be manually patched for the slight differences for the GOG version.

 

It's a very simple process, you download and extract this CRC cleaning tool, move the game's "catalog.json" file to that extracted folder and use CMD to put in this command:

example patchcrc catalog.json

Afterwards, delete/backup the old json file, rename the new CRC-cleared file to "catalog.json" and move it to where the original json file should be in the game's files.

 

If that still doesn't work then I have to provide the raw texture files and you have to manually mod the game yourself with UABEA, which is also another simple process.

I'm planning on doing this anyway with an editable .xcf file for GIMP because once I add genitals to the Followers (and remove/replace their fig leaves used for rituals) and since both them and the Lamb are part of the same bundle file (constantassets), some people want specific genitals like male (alt) Lamb and female Followers or vice versa and having to produce all these specific variations would be time-consuming for me and lots of 25MB files would take up my storage space.

Simply put, a DIY kit is coming soon so you could mod your game regardless of where you bought it from.

 

Sorry for the late reply, haven't gotten around to playing the game yet until now. Just now I followed your instructions, thanks so much for your help. :D

Edited by Dalok
  • 2 months later...
Posted

with the unholy alliance update coming out today, the nude lamb pack is gonna need updated for the new hash and the goat. hopefully there's nothing else in the way, but we'll see wen the time comes

Posted

Finding and editing the Follower's sprite atlas file is no problem, same method works as before.

image.png.217a830bc28c5b858e93733611f32f53.png

The sprite atlas is different though, I'll have to move all my edits to other positions of the texture file. For now, I just drew over the fig leaf as a censor bar as a test.

I think I also figured out a way to edit a specific sprite's size, origin, offset, and coordinates thanks to an atlas text file.

Hypothetically, this could allow for bigger genitals and/or flexible positioning of it when replacing the fig leaf.

 

image.png.99afbc28d4bcd67669983bf75bcc1aa9.png

 

I still can't edit the Lamb's sprite from the same asset file that affects the Follower's sprites but at least this means you could edit the Follower separately still.

The new playable goat character does use the same texture/sprite atlas as the Lamb so it will have the same genitals as the Lamb. No straight mating, I'm afraid.

But there's no longer a "constantassets" bundle file anymore that lets me edit the Lamb/Goat's sprite in-game.

The sprite is now located elsewhere but it could be anywhere and I have yet to find it.

Posted (edited)

It was exhausting but I finally found the file I need to change so edits can be made to the Lamb/Goat.

image.png.5b128b8f5ba15a54caed3e36f86d6946.png

(I replaced the texture file with a solid colour as a test.)

 

But it is ridiculous, there's 9 different instances of this texture file for the Lamb/Goat. So many duplicates...

I only need to edit one but figuring out which file will actually make the difference took so long and if it weren't for AssetRipper, I would have to manually go through 2,228 bundles to find out which I wouldn't do.

 

The file I need to change isn't in a big bundle with a human-readable label like "packedassets" but rather a small bundle with a random hash that I could've easily missed.

The file that needs to be modded now is: "186ede28d46b5f7460cdb78567aecfc3.bundle".

Since it's a small bundle that only contains files related to the player character, the file size is much smaller which would be great for distribution.

One of these files is an atlas text file which, as mentioned before, could also be edited to change a specific sprite's size, positioning, and such, so bigger dicks is possible.

 

Photo_CultoftheLamb_176.jpeg.9e4aa74eedc5a3c51f123614883ea49a.jpeg

 

Apparently, I can't make the second player go nude the same way that the first player can; I can't change the Goat's fleece at all in the temple.

I guess we'll have to stick to the clothed/nude scenario. If I can only change the Goat's fleece as the first/solo player, I can't play as them yet so I can't test genitals on them for now. Anyway, now that I know which files to edit, I'll just have to add genitals to the Lamb/Goat and Follower's updated texture file and the mod is ready again.

Nude male followers is still unlikely though, but I have figured out how to edit materials so if I'm lucky, I might be able to fix the forced colour filter.

 

Bonus screenshot:

Spoiler

Photo_CultoftheLamb_177.jpeg.27cb7a3b1ccd153cc67bdb1a273fe936.jpeg

Edited by Catnatic

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