LaEspada Posted July 25, 2013 Posted July 25, 2013 Added to the SexLab Index under Modder's Resources and Relevant Development Threads.
D_ManXX2 Posted July 25, 2013 Posted July 25, 2013 Boob teasing is pretty doable even in blender. I finally managed to find better a approach of doing this. http://www.loverslab.com/topic/17191-how-and-where-do-you-add-animations-in-sexout/page-3?do=findComment&comment=458952 But the way they set it up is just a bone and the mesh vertices to it, so all you can do rotate or move slightly around in order to get a more realistic breast deforming is by using shapekeys in blender this way you can simulate a more organic looking breast.
ShadeAnimator Posted July 25, 2013 Author Posted July 25, 2013 I know pretty much about CG and, as they called in different software: BlendShapes (Maya), Morph Targets (Max), ShapeKeys (Blender, or that was not the same? : ) ) LaEspada, wow, cool. Mocap part of main Classic animations is recorded and processed! Now I need to bring it to Max, make manual adjustments to it, and export. I will try to include gif files for every animation, so it is easier for modders to find what they need. I think it is better to release them in packs, not all at one time ^^ List of Classic animations includes: 69 M\F Doggy M\F Missionary M\F Girl on her belly, man from the back F (Male will be same as for missionary) Rider (shorter to type than "girl on top", better filename) M\F Standing M Standing Front F Standing Back F Suck on knees M\F
Eradawn Posted July 25, 2013 Posted July 25, 2013 An rape animation the hands of the attacker/male get to the neck during animation , thats also a bit classic. I hope you know what I mean. Well best thing is missionary but standing lift up with both hands at the neck would be good to. With a little lift up effect.
ShadeAnimator Posted July 26, 2013 Author Posted July 26, 2013 An rape animation the hands of the attacker/male get to the neck during animation , thats also a bit classic. I hope you know what I mean. Well best thing is missionary but standing lift up with both hands at the neck would be good to. With a little lift up effect. This can be considered necro animation... well, I think I should make a category "Rape\Necro" then If you can think of any other possible Rape\Necro animations, feel free to share, I think that will be the next pack after boob play.
ShadeAnimator Posted July 26, 2013 Author Posted July 26, 2013 A REALLY IMPORTANT QUESTION FOR MODDERS! Guys, when I worked with DocClox and SSG, we used a root-bone offset technique to deal with characters' bumping, while sex animation. What do you use now? What is the standard solution in SexLab? Did you find a way to enable some kind of noclip for characters standing in the same coordinates, or do you use any kind of root bone position offset? If it is offset - by what axis, and how much should I offset them in max? Or I can use any axis and length of offset, and you can tweak it later without any problem?
WaxenFigure Posted July 26, 2013 Posted July 26, 2013 A REALLY IMPORTANT QUESTION FOR MODDERS! Guys, when I worked with DocClox and SSG, we used a root-bone offset technique to deal with characters' bumping, while sex animation. What do you use now? What is the standard solution in SexLab? Did you find a way to enable some kind of noclip for characters standing in the same coordinates, or do you use any kind of root bone position offset? If it is offset - by what axis, and how much should I offset them in max? Or I can use any axis and length of offset, and you can tweak it later without any problem? Ask Arrok in his animation thread in the Downloads for Adult Mods forum but I believe the standard is to offset X by 100.
ShadeAnimator Posted July 26, 2013 Author Posted July 26, 2013 A REALLY IMPORTANT QUESTION FOR MODDERS! Guys, when I worked with DocClox and SSG, we used a root-bone offset technique to deal with characters' bumping, while sex animation. What do you use now? What is the standard solution in SexLab? Did you find a way to enable some kind of noclip for characters standing in the same coordinates, or do you use any kind of root bone position offset? If it is offset - by what axis, and how much should I offset them in max? Or I can use any axis and length of offset, and you can tweak it later without any problem? Ask Arrok in his animation thread in the Downloads for Adult Mods forum but I believe the standard is to offset X by 100. Hey, waxen, thanks, I will ask there
ShadeAnimator Posted July 28, 2013 Author Posted July 28, 2013 Well, thats -100 on y axis for female, noted =) Here is a gif of one of new animations. It is a bit wild and aggressive sex, but... huh, we are talking about NORDS I will make different versions of same positions I think. Could you test this? Female animation offset -100, so you'll need to offset root +100 as I understand it. RiderAnimTest.rar
PhineasColby Posted July 28, 2013 Posted July 28, 2013 Well, thats -100 on y axis for female, noted =) Here is a gif of one of new animations. It is a bit wild and aggressive sex, but... huh, we are talking about NORDS I will make different versions of same positions I think. Rider_MF.gif Could you test this? Female animation offset -100, so you'll need to offset root +100 as I understand it. RiderAnimTest.rar I'm on 1.92 skyrim and it worked. I have to say just one thing. What's about her arms? Is she dancing? no ok i'm a jerk
ShadeAnimator Posted July 28, 2013 Author Posted July 28, 2013 Another animation for classic pack. Needs some bug fixes yet
Someone92 Posted August 2, 2013 Posted August 2, 2013 Now that I've played around with the SexLab framework a bit more I have a request: Please, for the love of gods, only include one position (and maybe the transisiton from a standing position to it) in each animation. It's much easier and more stressfree to assemble various positions from different animations via the framework than disassembling them.
Eradawn Posted August 16, 2013 Posted August 16, 2013 Someone have to Pm ashal for the new animations. There still 2 left in arroks thread of the animatior Zynisch , and Stupidguardian is about to finish his set too. And Shade wonderful work If i looking at this brilliant classic cowgirl animation. Hope you still working on it. The neckgrab what I mean is like a rape pose , missionary both hands on the female neck and here you go.
Leito86 Posted August 16, 2013 Posted August 16, 2013 Nice motions you have going there. I have a small request. Can you post your gifs in the main post in a spoiler? I imagine this thread is going to get pretty large, and it'll be nice to see all the animations without having to browse through all the pages.
ShadeAnimator Posted September 21, 2013 Author Posted September 21, 2013 Oh... Had a hard time, sorry. And still not sure when I will be able to continue making those animations. But anyway, Skyrim's physics is changing, so i might be even better to wait, untill all those Bullet\Havok enhancements are complete. Really not in the mood to make something, that I will need to remake later, to get it to work with new frameworks. Sorry guys. I'm still here though. And I'm still interested in making Skyrim's adult animations better
NokoKoko Posted September 24, 2013 Posted September 24, 2013 Oh... Had a hard time, sorry. And still not sure when I will be able to continue making those animations. But anyway, Skyrim's physics is changing, so i might be even better to wait, untill all those Bullet\Havok enhancements are complete. Really not in the mood to make something, that I will need to remake later, to get it to work with new frameworks. Sorry guys. I'm still here though. And I'm still interested in making Skyrim's adult animations better What do you mean by this? I mean I heard that havok is going free, but only for mobile game developers. If you have some info about something that has to do with skyrim and new havok possibilities please share a link. Thanks.
demonse Posted September 25, 2013 Posted September 25, 2013 Oh... Had a hard time, sorry. And still not sure when I will be able to continue making those animations. But anyway, Skyrim's physics is changing, so i might be even better to wait, untill all those Bullet\Havok enhancements are complete. Really not in the mood to make something, that I will need to remake later, to get it to work with new frameworks. Sorry guys. I'm still here though. And I'm still interested in making Skyrim's adult animations better What do you mean by this? I mean I heard that havok is going free, but only for mobile game developers. If you have some info about something that has to do with skyrim and new havok possibilities please share a link. Thanks. I think he/she means this. http://www.loverslab.com/topic/19451-hdt-support-unofficial-v9-23-body-physics-bbp-re-added-as-default/
Recommended Posts
Archived
This topic is now archived and is closed to further replies.