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Game Crashes Randomly, please help.


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Posted

Howdy, not the best at sorting plugins, and I still randomly crash, was wondering if anyone could look over my load order, and log, and find the issue where I'm crashing, if you could that would be a big help. I'm a bit stupid when it comes to figuring this stuff out.

Screenshot (19).png

Screenshot (20).png

Papyrus.0.log

Posted
12 hours ago, B3 S1L3N7 said:

Howdy, not the best at sorting plugins, and I still randomly crash, was wondering if anyone could look over my load order, and log, and find the issue where I'm crashing, if you could that would be a big help. I'm a bit stupid when it comes to figuring this stuff out.

Screenshot (19).png

Screenshot (20).png

Papyrus.0.log 115.8 kB · 5 downloads

 

I personally endorse this stability guide: 

I have a stable set up with it. The only difference I have to it is I use Bashed patch because I believe that some crashes are caused due to the NPC's inventory having a conflict from different leveled lists. But then the bashed patch for me stops certain mods with leveled lists working, so...

 

Anyway if you are going to play a lot it's worth following a similar technical guide. I recommend the one above.

 

 

Posted

Can you be more specific about your CTDs? How random? I mean, is your crash issue is random when you walking or when you doing fast travel or entering exiting building etc. So how random is that? And your papyrus have lot of "SBCSwitchMessageActivated" and "SBCSwitchMessageDeactivated" script error spams idk what kind of mod is that, also there is some issues with your FNIS and Devious Followers and another one is your game actually trying to load none existing esp files known as "aMidianborn_Skyforge_Weapons.esp" and "aMidianborn_ContentAddon.esp" might be missing or you deleted idk, maybe another one of your mod requiring that files... so yeah looks like you have lot of issues and I'm not an expert for understanding everything in the papyrus.log files, sorry.

Posted
9 hours ago, B3 S1L3N7 said:

Yes, mods had been sorted. Still the same load order

LOOT says that every time you fire it up.

 

1 hour ago, RohZima said:

Anyway if you are going to play a lot it's worth following a similar technical guide.

This is the advice to follow. Load order seldom causes crashes. A poorly configured game is much more likely to be the culprit.

 

For LE
https://www.loverslab.com/blogs/entry/7521-conglomerate-01-installing-skyrim-stability-fixes-tools/

https://stepmodifications.org/wiki/SkyrimLE:3.0.0

Posted

Well, a bit of info to clarify things:

- It is almost impossible to tell u what's the problem by your load order. The only useful thing here is your crashdump.

- Papyrus log is also almost useless when it comes to crashes. If you see any error in your papyrus log it means the error was handled. Crashes are caused only by unhandled exceptions. 

- Leveled lists by themselves cannot cause any crash unless they're broken or inappropriate logic was bound to them on native level (SKSE mods for example). The mechanic of leveled list is that it is going to be overridden by the latest mod that has edit in it. If you have 10 mods that affect the same leveled list only the latest mod will apply its changes. Bashed patch is made to merge all these 10 mods together and apply them in the patch. That's also why it is important to keep it last in the load order. I have both LE and SE builds stable without any bashed patch.

- Incorrect load order can crash your game only if you miss some required master file or some bad written mod does dirty calls. It is not really important to sort your load order in purpose to cure your crashes. However, sometimes it is necessary for some mods to keep correct logic. 

 

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