juvantae Posted June 6, 2022 Posted June 6, 2022 Can someone plz help me test my mod with crashlogs and tell me what it says last thing in the crashlogs? I made my first ever mod, spent a bunch of time working on it, started to have a decent amount of content so I wanted to upload it. But most people say they crash when getting to the new area it adds in for some reason. It was my first ever attempt at modding doesnt help at all that it has a far lod distance non vanilla assets and other things. I tried looking at how other worldspace mods are packed like falskar and shire and tried copying how they are packed but no difference, I'm not sure if I somehow have to put the dynlod esp in the file aswell or something? If anyone has any knowledge on how a worldspace needs to be packed pls tell me if I have it wrong aswell. As soon as you load the mod you should get a new quest called "Paradis Island" Go to riverwood by the entrance across a river should be a oblivion gate that brings you into a cave you have to get past a short platforming section, a single daedra is there the quest should progress to the next stage, and you will then have to enter the new area with a massive lod and new textures. Which is where people usually crash, Its still pretty open but I have a nice questline currently with parkour among other things and would like to have the actual worldspace functioning. Crashlogs might be a really good start, my only other friends who have skyrim arent helping and I dont have two computers : / I just started adding some actual textures and more advanced things but I kinda need the worldspace to go with it if possible D : For example I just downloaded skyrim va synth to give actual dialogue to all the quest npcs which if that works its going to be incredible ingame because the mod follows a simple already decent story I didnt even have to make myself : P not sure if va snyth will even work in that way but it would be awesome for the worldspace once i can actually get the worldspace working. Below are pictures of basically exactly what you should see literally the second you actually get through the loading screen if it worked as intended. 2146172361_ParadisIslandTitanRace.rar
jesseg Posted June 6, 2022 Posted June 6, 2022 ok, i installed the mod, the quest fired as you said. I found the gate near riverwood, killed the daedra....Entered the world space, i ran quite far made it to the stohess district, no crash thus far....Will keep running around, I have your mod last in my load order, its overwriting all the other mods...Just wanted to see if it was a texture or mesh issue.... Edit - one more thing, i also unpacked the BSA's
juvantae Posted June 6, 2022 Author Posted June 6, 2022 oh dang nice really you made it in? can you see all the buildings that are off in the distance? Thank you for looking at it there are a good 7 quests in the world but i mainly just wanted to know if it worked I sware I thought I was going crazy lol I had tried uploading it all sorts of ways and I hadnt heard anyone say it was functioning
juvantae Posted June 6, 2022 Author Posted June 6, 2022 Do I usually have to unpack the bsa's? I have no idea if that makes a difference
jesseg Posted June 6, 2022 Posted June 6, 2022 No, you don't have to unpack it....I fast travelled around but had no crashes....Tried talking to Luke but nothing was happening.....Will try with the BSA's and see if it crashes....
juvantae Posted June 6, 2022 Author Posted June 6, 2022 Oh okay thank you again. The very first quest i never finished, "paradis island" basically ends at scout luke, you then follow the road directly through the gate a little bit and the huge chapel directly on your right with houses and guards should have another quest giver named scout jean, who gives another actual quest, the world is pretty big so its hard to explore but i tried making it so exploration would give quests and other cool things, and the next couple of quests after scout jean he will tell you are down the road leading to trost in karanese on the main road in the huge city, there is a parkour quest or 2 and some other fun stuff c :
juvantae Posted June 6, 2022 Author Posted June 6, 2022 plz do tell me if the bsa's do make a difference im wondering if that was causing something
jesseg Posted June 6, 2022 Posted June 6, 2022 so with the BSA, I cant coc to Riverwood, it crashes, I just disabled the mod and then coc'd to Riverwood and it works fine....I tried a new profile with just your mod and realm of lorkhan and it still crashes while trying to load riverwood Edit - I just tried again but I unpacked the BSA and was able to load into riverwood and start the quest....
juvantae Posted June 6, 2022 Author Posted June 6, 2022 Oh dahng alright im assuming the bsa does make some form of difference then? I have never tried uploading it unpacked so that would make sense probably but im no expert
jesseg Posted June 6, 2022 Posted June 6, 2022 Crash log : Spoiler Unhandled native exception occurred at 0x7FF636E0B173 (SkyrimSE.exe+26B173) on thread 44336! FrameworkName: NetScriptFramework FrameworkVersion: 10 FrameworkArchitecture: x64 GameLibrary: SkyrimSE GameLibraryVersion: 14 ApplicationName: SkyrimSE.exe ApplicationVersion: 1.5.97.0 VersionInfo: Successfully loaded Time: 06 Jun 2022 03:30:33.246 Possible relevant objects (16) { [ 1] TESObjectCELL(Name: Wilderness, FormId: 00009734, File: `meintitan.esp <- Update.esm <- Skyrim.esm`) [ 1] TESObjectSTAT(FormId: 0503A81D, File: `meintitan.esp`) [ 1] TESObjectREFR(FormId: 0503B96B, File: `meintitan.esp`, BaseForm: TESObjectSTAT(FormId: 0503A81D, File: `meintitan.esp`)) [ 49] TESObjectCELL(Name: Wilderness, FormId: FF000A55) [ 50] TESObjectCELL(Name: Riverwood, FormId: 00009732, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Update.esm <- Skyrim.esm`) [ 59] TESNPC(Name: `test`, FormId: 00000007, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Skyrim.esm`) [ 59] PlayerCharacter(FormId: 00000014, BaseForm: TESNPC(Name: `test`, FormId: 00000007, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Skyrim.esm`)) [ 82] BGSLocation(Name: `Whiterun`, FormId: 00016772, File: `Dawnguard.esm <- Skyrim.esm`) [ 85] BGSEncounterZone(FormId: 0003EC76, File: `Skyrim.esm`) [ 94] TESWorldSpace(Name: Tamriel `Skyrim`, FormId: 0000003C, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- meintitan.esp <- Dragonborn.esm <- HearthFires.esm <- Dawnguard.esm <- Update.esm <- Skyrim.esm`) [ 111] BGSLocation(Name: `Riverwood`, FormId: 00013163, File: `Dawnguard.esm <- Skyrim.esm`) [ 125] TESObjectSTAT(FormId: 0000003B, File: `Skyrim.esm`) [ 125] TESObjectREFR(FormId: 00034364, File: `Skyrim.esm`, BaseForm: TESObjectSTAT(FormId: 0000003B, File: `Skyrim.esm`)) [ 126] TESObjectSTAT(FormId: 00013303, File: `Skyrim.esm`) [ 126] TESObjectREFR(FormId: 00013304, File: `Skyrim.esm`, BaseForm: TESObjectSTAT(FormId: 00013303, File: `Skyrim.esm`)) [ 133] Script(FormId: FF000856) } Probable callstack { [0] 0x7FF636E0B173 (SkyrimSE.exe+26B173) TESObjectCELL::unk_26B160+13 [1] 0x7FF636CE629B (SkyrimSE.exe+14629B) QueuedTree::unk_1460A0+1FB [2] 0x7FF636CEAF91 (SkyrimSE.exe+14AF91) unk_14AF70+21 [3] 0x7FF6378CCDCF (SkyrimSE.exe+D2CDCF) IOManager::unk_D2CCE0+EF [4] 0x7FF6378CD154 (SkyrimSE.exe+D2D154) IOManager::unk_D2CF70+1E4 [5] 0x7FF636CF49F7 (SkyrimSE.exe+1549F7) TES::unk_1545F0+407 [6] 0x7FF637257026 (SkyrimSE.exe+6B7026) PlayerCharacter::unk_6B6EB0+176 [7] 0x7FF63715F9CD (SkyrimSE.exe+5BF9CD) unk_5BF8E0+ED [8] 0x7FF9D9D487FB (KERNELBASE.dll+687FB) [9] 0x7FF9D9D487FB (KERNELBASE.dll+687FB) [10] 0x7FF636DE2E69 (SkyrimSE.exe+242E69) BGSLocation::unk_242D80+E9 [11] 0x7FF6372578DC (SkyrimSE.exe+6B78DC) PlayerCharacter::unk_6B7670+26C [12] 0x7FF636CF7849 (SkyrimSE.exe+157849) unk_157710+139 [13] 0x7FF63723CB6D (SkyrimSE.exe+69CB6D) Actor::unk_69C540+62D [14] 0x7FF636E09173 (SkyrimSE.exe+269173) TESObjectCELL::unk_268FF0+183 [15] 0x7FF63723C50F (SkyrimSE.exe+69C50F) PlayerCharacter::unk_69C2A0+26F [16] 0x7FF636EB3C80 (SkyrimSE.exe+313C80) ConsoleFunc::handler::CenterOnCell_313C20+60 [17] 0x7FF63747B412 (SkyrimSE.exe+8DB412) unk_8DB380+92 [18] 0x7FF636E8E8AD (SkyrimSE.exe+2EE8AD) unk_2EDE30+A7D [19] 0x7FF636EC8872 (SkyrimSE.exe+328872) unk_328110+762 [20] 0x7FF637ADC9D0 (SkyrimSE.exe+F3C9D0) unk_F3C9A0+30 [21] 0x7FF637AAFF9A (SkyrimSE.exe+F0FF9A) unk_F0F840+75A [22] 0x7FF637C102CC (SkyrimSE.exe+10702CC) unk_10701A0+12C [23] 0x7FF637AA0CDB (SkyrimSE.exe+F00CDB) unk_F00CA0+3B [24] 0x7FF637AE745E (SkyrimSE.exe+F4745E) BSScaleformImageLoader::unk_F47390+CE [25] 0x7FF637A9D136 (SkyrimSE.exe+EFD136) unk_EF8E40+42F6 [26] 0x7FF637A8F52A (SkyrimSE.exe+EEF52A) unk_EEED40+7EA [27] 0x7FF637C10E6A (SkyrimSE.exe+1070E6A) unk_1070BA0+2CA [28] 0x7FF637A81783 (SkyrimSE.exe+EE1783) unk_EE1720+63 [29] 0x7FF637A899AE (SkyrimSE.exe+EE99AE) unk_EE9900+AE [30] 0x7FF637B9DD8E (SkyrimSE.exe+FFDD8E) unk_FFDCF0+9E [31] 0x7FF637AD843E (SkyrimSE.exe+F3843E) unk_F37DC0+67E [32] 0x7FF637C10443 (SkyrimSE.exe+1070443) unk_1070300+143 [33] 0x7FF637AE7C7A (SkyrimSE.exe+F47C7A) BSScaleformImageLoader::unk_F47BA0+DA [34] 0x7FF6377ACDE3 (SkyrimSE.exe+C0CDE3) BSSmallBlockAllocator::unk_C0CD60+83 [35] 0x7FF637C1044D (SkyrimSE.exe+107044D) unk_1070300+14D [36] 0x7FF6377A2352 (SkyrimSE.exe+C02352) Memory::Allocate_C02260+F2 [37] 0x7FF637B9FDCC (SkyrimSE.exe+FFFDCC) unk_FFFD50+7C [38] 0x7FF636E8710F (SkyrimSE.exe+2E710F) Script::unk_2E7090+7F [39] 0x7FF637A8E23D (SkyrimSE.exe+EEE23D) unk_EEE090+1AD [40] 0x7FF636E87070 (SkyrimSE.exe+2E7070) Script::unk_2E6FD0+A0 [41] 0x7FF636EC7B8D (SkyrimSE.exe+327B8D) unk_327950+23D [42] 0x7FF637A9D136 (SkyrimSE.exe+EFD136) unk_EF8E40+42F6 [43] 0x7FF6377ACDE3 (SkyrimSE.exe+C0CDE3) BSSmallBlockAllocator::unk_C0CD60+83 [44] 0x7FF6377A2352 (SkyrimSE.exe+C02352) Memory::Allocate_C02260+F2 } Registers { AX: 0x0 (NULL) BX: 0x20005A3C4C0 (TESObjectREFR*) -> (FormId: 0503B96B, File: `meintitan.esp`, BaseForm: TESObjectSTAT(FormId: 0503A81D, File: `meintitan.esp`)) CX: 0x0 (NULL) DX: 0x5F8 (u16):[1528] SI: 0x20005A3C520 (TESObjectCELL**) -> (Name: Wilderness, FormId: 00009734, File: `meintitan.esp <- Update.esm <- Skyrim.esm`) DI: 0x1FF2EC38900 (QueuedReference*) BP: 0x1 (u8):[1] SP: 0x403A4FE1D0 (TESObjectREFR**) -> (FormId: 0503B96B, File: `meintitan.esp`, BaseForm: TESObjectSTAT(FormId: 0503A81D, File: `meintitan.esp`)) IP: 0x7FF636E0B173 (SkyrimSE.exe+26B173) (void*) R8: 0xE9B619 (u32):[15316505] R9: 0xDA60B8 (u32):[14311608] R10: 0xE9B619DF (u32):[3921025503] R11: 0x403A4FDD90 (void*) R12: 0x1FF65913B50 (void*) R13: 0x768 (u16):[1896] R14: 0x1FF659142B8 (char*) "g" R15: 0x45E9B (u32):[286363] Flags: 0x10206 XMM0: (double)0 / (float)0 XMM1: (double)0 / (float)0 XMM2: (double)0 / (float)0 XMM3: (double)0 / (float)0 XMM4: (double)0 / (float)0 XMM5: (double)0 / (float)0 XMM6: (double)5.53552857091405E-315 / (float)100 XMM7: (double)0 / (float)0 XMM8: (double)0 / (float)0 XMM9: (double)0 / (float)0 XMM10: (double)0 / (float)0 XMM11: (double)0 / (float)0 XMM12: (double)0 / (float)0 XMM13: (double)0 / (float)0 XMM14: (double)0 / (float)0 XMM15: (double)0 / (float)0 } Stack { [SP+0] 0x20005A3C4C0 (TESObjectREFR*) -> (FormId: 0503B96B, File: `meintitan.esp`, BaseForm: TESObjectSTAT(FormId: 0503A81D, File: `meintitan.esp`)) [SP+8] 0x20005A3C4C0 (TESObjectREFR*) -> (FormId: 0503B96B, File: `meintitan.esp`, BaseForm: TESObjectSTAT(FormId: 0503A81D, File: `meintitan.esp`)) [SP+10] 0x1FF2EC38900 (QueuedReference*) [SP+18] 0x20005A3C520 (TESObjectCELL**) -> (Name: Wilderness, FormId: 00009734, File: `meintitan.esp <- Update.esm <- Skyrim.esm`) [SP+20] 0x20005A3C4C0 (TESObjectREFR*) -> (FormId: 0503B96B, File: `meintitan.esp`, BaseForm: TESObjectSTAT(FormId: 0503A81D, File: `meintitan.esp`)) [SP+28] 0x7FF636CE629B (SkyrimSE.exe+14629B) (void*) [SP+30] 0x1FF659142B8 (char*) "g" [SP+38] 0x1FF2EC38900 (QueuedReference*) [SP+40] 0x20005A3C4C0 (TESObjectREFR*) -> (FormId: 0503B96B, File: `meintitan.esp`, BaseForm: TESObjectSTAT(FormId: 0503A81D, File: `meintitan.esp`)) [SP+48] 0x200019E3CC8 (SynchronizedPriorityQueue<NiPointer<IOTask>>*) [SP+50] 0x20006963500 (void*) [SP+58] 0x0 (NULL) [SP+60] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+68] 0x7FF636CEAF91 (SkyrimSE.exe+14AF91) (void*) [SP+70] 0x45E9B (u32):[286363] [SP+78] 0xBA59031B30E (u64):[12805716685582] [SP+80] 0xFFFFFFFF (u32):[4294967295] [SP+88] 0x200019AD720 (IOManager*) [SP+90] 0x1FF2EC38900 (QueuedReference*) [SP+98] 0x7FF6378CCDCF (SkyrimSE.exe+D2CDCF) (void*) [SP+A0] 0x2000010F404 (u64):[2199024366596] [SP+A8] 0x14 (u8):[20] [SP+B0] 0xC (u8):[12] [SP+B8] 0x20005A3C4C0 (TESObjectREFR*) -> (FormId: 0503B96B, File: `meintitan.esp`, BaseForm: TESObjectSTAT(FormId: 0503A81D, File: `meintitan.esp`)) [SP+C0] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+C8] 0x0 (NULL) [SP+D0] 0x1619 (u16):[5657] [SP+D8] 0xFFFFFFFF (u32):[4294967295] [SP+E0] 0x0 (NULL) [SP+E8] 0x13 (u8):[19] [SP+F0] 0x200019AD720 (IOManager*) [SP+F8] 0x4 (u8):[4] [SP+100] 0x0 (NULL) [SP+108] 0x7FF6378CD154 (SkyrimSE.exe+D2D154) (void*) [SP+110] 0x1786 (u16):[6022] [SP+118] 0x69 (u8):[105] [SP+120] 0x0 (NULL) [SP+128] 0x1FF2EC38900 (QueuedReference*) [SP+130] 0x0 (NULL) [SP+138] 0x0 (NULL) [SP+140] 0x0 (NULL) [SP+148] 0xFFFFFFFF (u32):[4294967295] [SP+150] 0x403A4FE5D8 (void*) [SP+158] 0x1FF862805A0 (TES*) [SP+160] 0x403A4FE4F0 (void*) [SP+168] 0x7FF636CF49F7 (SkyrimSE.exe+1549F7) (void*) [SP+170] 0x1 (u8):[1] [SP+178] 0x20005FB4280 (TESObjectCELL*) -> (Name: Wilderness, FormId: FF000A55) [SP+180] 0x403A4FE490 (TESObjectCELL**) -> (Name: Riverwood, FormId: 00009732, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Update.esm <- Skyrim.esm`) [SP+188] 0x0 (NULL) [SP+190] 0x403A4FE500 (void*) [SP+198] 0xFFFFFFFF (u32):[4294967295] [SP+1A0] 0x403A4FE5D8 (void*) [SP+1A8] 0x20005DD9B80 (TESObjectCELL*) -> (Name: Riverwood, FormId: 00009732, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Update.esm <- Skyrim.esm`) [SP+1B0] 0x403A4FE4F0 (void*) [SP+1B8] 0x7FF637257026 (SkyrimSE.exe+6B7026) (char*) "?}P" [SP+1C0] 0x4000000001 (u64):[274877906945] [SP+1C8] 0x1FF8616D670 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: TESNPC(Name: `test`, FormId: 00000007, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Skyrim.esm`)) [SP+1D0] 0x4000000069 (u64):[274877907049] [SP+1D8] 0x403A4FE4F0 (void*) [SP+1E0] 0x0 (NULL) [SP+1E8] 0x200074B82D0 (char*) "?46tri" [SP+1F0] 0x7FF639BBD8B0 (SkyrimSE.exe+301D8B0) (void*) [SP+1F8] 0x7FF63715F9CD (SkyrimSE.exe+5BF9CD) (void*) [SP+200] 0x20006B764E0 (void*) [SP+208] 0x0 (NULL) [SP+210] 0x0 (NULL) [SP+218] 0x200074B82D0 (char*) "?46tri" [SP+220] 0x403A4FE498 (char**) "g" [SP+228] 0x7FF9D9D487FB (KERNELBASE.dll+687FB) (void*) [SP+230] 0x0 (NULL) [SP+238] 0x0 (NULL) [SP+240] 0x0 (NULL) [SP+248] 0x0 (NULL) [SP+250] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+258] 0x7FF9D9D487FB (KERNELBASE.dll+687FB) (void*) [SP+260] 0xFFFFFFFF (u32):[4294967295] [SP+268] 0x7FF636DE2E69 (SkyrimSE.exe+242E69) (void*) [SP+270] 0x6B (u8):[107] [SP+278] 0x403A4FE5D8 (void*) [SP+280] 0x200045BB590 (BGSLocation*) -> (Name: `Whiterun`, FormId: 00016772, File: `Dawnguard.esm <- Skyrim.esm`) [SP+288] 0x1FF659142B8 (char*) "g" [SP+290] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+298] 0x20004574510 (BGSEncounterZone*) -> (FormId: 0003EC76, File: `Skyrim.esm`) [SP+2A0] 0x0 (NULL) [SP+2A8] 0x0 (NULL) [SP+2B0] 0x0 (NULL) [SP+2B8] 0xFFFFFFFF (u32):[4294967295] [SP+2C0] 0x20005DD9B80 (TESObjectCELL*) -> (Name: Riverwood, FormId: 00009732, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Update.esm <- Skyrim.esm`) [SP+2C8] 0x1FF659142B8 (char*) "g" [SP+2D0] 0x20005DD9B80 (TESObjectCELL*) -> (Name: Riverwood, FormId: 00009732, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Update.esm <- Skyrim.esm`) [SP+2D8] 0x0 (NULL) [SP+2E0] 0x1FF2B095760 (TESWorldSpace*) -> (Name: Tamriel `Skyrim`, FormId: 0000003C, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- meintitan.esp <- Dragonborn.esm <- HearthFires.esm <- Dawnguard.esm <- Update.esm <- Skyrim.esm`) [SP+2E8] 0x7FF6372578DC (SkyrimSE.exe+6B78DC) (void*) [SP+2F0] 0x20000000069 (u64):[2199023255657] [SP+2F8] 0x1FFD3F00100 (u64):[2198284009728] [SP+300] 0x1FF8616D670 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: TESNPC(Name: `test`, FormId: 00000007, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Skyrim.esm`)) [SP+308] 0x1FF8616D670 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: TESNPC(Name: `test`, FormId: 00000007, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Skyrim.esm`)) [SP+310] 0x701 (u16):[1793] [SP+318] 0x7FF636CF7849 (SkyrimSE.exe+157849) (void*) [SP+320] 0x8000000000000000 (i64):[-9223372036854775808] [SP+328] 0x1FF3F833384 (u64):[2195793851268] (f32):[1.02501] [SP+330] 0xC73864744686918C (i64):[-4091409810903887476] (f32):[17224.77] [SP+338] 0x7FF6C2276BA0 (u64):[140697796045728] (f32):[-41.8551] [SP+340] 0x0 (NULL) [SP+348] 0xFFFFFFFF (u32):[4294967295] [SP+350] 0x20005DD9B80 (TESObjectCELL*) -> (Name: Riverwood, FormId: 00009732, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Update.esm <- Skyrim.esm`) [SP+358] 0x0 (NULL) [SP+360] 0x1FF8616D670 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: TESNPC(Name: `test`, FormId: 00000007, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Skyrim.esm`)) [SP+368] 0x200045BAD20 (BGSLocation*) -> (Name: `Riverwood`, FormId: 00013163, File: `Dawnguard.esm <- Skyrim.esm`) [SP+370] 0x403A4FE609 (void*) [SP+378] 0x7FF63723CB6D (SkyrimSE.exe+69CB6D) (void*) [SP+380] 0x1FF8616D670 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: TESNPC(Name: `test`, FormId: 00000007, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Skyrim.esm`)) [SP+388] 0x0 (NULL) [SP+390] 0x403A4FE5C8 (void*) [SP+398] 0x200FFFFFFF4 (void*) [SP+3A0] 0x20005DD9B01 (void*) [SP+3A8] 0x7FF636E09173 (SkyrimSE.exe+269173) (void*) [SP+3B0] 0x0 (NULL) [SP+3B8] 0x200045BAD20 (BGSLocation*) -> (Name: `Riverwood`, FormId: 00013163, File: `Dawnguard.esm <- Skyrim.esm`) [SP+3C0] 0x403A4FE6A0 (void*) [SP+3C8] 0x20005DD9C98 (void*) [SP+3D0] 0x14031D2390 (u64):[85951587216] [SP+3D8] 0x200031C7EE0 (TESObjectREFR*) -> (FormId: 00034364, File: `Skyrim.esm`, BaseForm: TESObjectSTAT(FormId: 0000003B, File: `Skyrim.esm`)) [SP+3E0] 0x20007675BE8 (TESObjectREFR*) -> (FormId: 00013304, File: `Skyrim.esm`, BaseForm: TESObjectSTAT(FormId: 00013303, File: `Skyrim.esm`)) [SP+3E8] 0x1FF65913B50 (void*) [SP+3F0] 0x0 (NULL) [SP+3F8] 0x8000000000000000 (i64):[-9223372036854775808] [SP+400] 0x2003F833384 (u64):[2200088818564] (f32):[1.02501] [SP+408] 0xC73864744686918C (i64):[-4091409810903887476] (f32):[17224.77] [SP+410] 0x40C24F6BA0 (u64):[278137891744] (f32):[-51.8551] [SP+418] 0x403A4FE640 (Script**) -> (FormId: FF000856) [SP+420] 0x403A4FE6A0 (void*) [SP+428] 0x403A4FE5B0 (TESObjectREFR**) -> (FormId: 00013304, File: `Skyrim.esm`, BaseForm: TESObjectSTAT(FormId: 00013303, File: `Skyrim.esm`)) [SP+430] 0x403A4FE5B8 (void*) [SP+438] 0xF (u8):[15] [SP+440] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+448] 0x20006A93D88 (void*) [SP+450] 0x403A4FE6A0 (void*) [SP+458] 0x0 (NULL) [SP+460] 0x20006A93D88 (void*) [SP+468] 0x127 (u16):[295] [SP+470] 0x200076DCC80 (Script*) -> (FormId: FF000856) [SP+478] 0x1FF8616D670 (PlayerCharacter*) -> (FormId: 00000014, BaseForm: TESNPC(Name: `test`, FormId: 00000007, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Skyrim.esm`)) [SP+480] 0x1FF2B095760 (TESWorldSpace*) -> (Name: Tamriel `Skyrim`, FormId: 0000003C, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- meintitan.esp <- Dragonborn.esm <- HearthFires.esm <- Dawnguard.esm <- Update.esm <- Skyrim.esm`) [SP+488] 0x20005DD9B80 (TESObjectCELL*) -> (Name: Riverwood, FormId: 00009732, File: `Realm of Lorkhan - Custom Alternate Start - Choose your own adventure.esp <- Update.esm <- Skyrim.esm`) [SP+490] 0x0 (NULL) [SP+498] 0x7FF63723C50F (SkyrimSE.exe+69C50F) (void*) [SP+4A0] 0x20005DD9B00 (void*) [SP+4A8] 0x0 (NULL) [SP+4B0] 0x1FF00000000 (void*) [SP+4B8] 0x1FF00000000 (void*) [SP+4C0] 0x8000000000000000 (i64):[-9223372036854775808] [SP+4C8] 0x2003F833384 (u64):[2200088818564] (f32):[1.02501] [SP+4D0] 0xC73864744686918C (i64):[-4091409810903887476] (f32):[17224.77] [SP+4D8] 0x7FF6C24F6BA0 (u64):[140697798667168] (f32):[-51.8551] [SP+4E0] 0x200076DE840 (void*) [SP+4E8] 0x0 (NULL) [SP+4F0] 0x403A4FEA20 (void*) [SP+4F8] 0x7FF636EB3C80 (SkyrimSE.exe+313C80) (void*) [SP+500] 0x7FF638967B90 (SkyrimSE.exe+1DC7B90) (char**) "CenterOnCell" [SP+508] 0x0 (NULL) [SP+510] 0xFFFFFFF4 (u32):[4294967284] [SP+518] 0x4 (u8):[4] [SP+520] 0x0 (NULL) [SP+528] 0x200076DCC80 (Script*) -> (FormId: FF000856) [SP+530] 0x200076799C8 (Script**) -> (FormId: FF000856) [SP+538] 0x403A4FE710 (char*) "riverwood" [SP+540] 0x6F6F777265766972 (u64):[8029767993837119858] [SP+548] 0x64 (u8):[100] [SP+550] 0x0 (NULL) [SP+558] 0x0 (NULL) [SP+560] 0x0 (NULL) [SP+568] 0x0 (NULL) [SP+570] 0x0 (NULL) [SP+578] 0x0 (NULL) [SP+580] 0x0 (NULL) [SP+588] 0x0 (NULL) [SP+590] 0x0 (NULL) [SP+598] 0x0 (NULL) [SP+5A0] 0x0 (NULL) [SP+5A8] 0x0 (NULL) [SP+5B0] 0x0 (NULL) [SP+5B8] 0x0 (NULL) [SP+5C0] 0x0 (NULL) [SP+5C8] 0x0 (NULL) [SP+5D0] 0x0 (NULL) [SP+5D8] 0x0 (NULL) [SP+5E0] 0x0 (NULL) [SP+5E8] 0x0 (NULL) [SP+5F0] 0x0 (NULL) [SP+5F8] 0x0 (NULL) [SP+600] 0x0 (NULL) [SP+608] 0x0 (NULL) [SP+610] 0x0 (NULL) [SP+618] 0x0 (NULL) [SP+620] 0x0 (NULL) [SP+628] 0x0 (NULL) [SP+630] 0x0 (NULL) [SP+638] 0x0 (NULL) [SP+640] 0x0 (NULL) [SP+648] 0x0 (NULL) [SP+650] 0x0 (NULL) [SP+658] 0x0 (NULL) [SP+660] 0x0 (NULL) [SP+668] 0x0 (NULL) [SP+670] 0x0 (NULL) [SP+678] 0x0 (NULL) [SP+680] 0x0 (NULL) [SP+688] 0x7FF63747B412 (SkyrimSE.exe+8DB412) (void*) [SP+690] 0x7FF639B09F00 (SkyrimSE.exe+2F69F00) (BSSmallBlockAllocator*) [SP+698] 0x0 (NULL) [SP+6A0] 0x2012A29A000 (void*) [SP+6A8] 0x7FF639AEEEC0 (SkyrimSE.exe+2F4EEC0) (void*) [SP+6B0] 0x20006A93E00 (Script**) -> (FormId: FF000856) [SP+6B8] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+6C0] 0x0 (NULL) [SP+6C8] 0x403A4FF900 (char**) "coc riverwood" [SP+6D0] 0x200076243E0 (void*) [SP+6D8] 0x1FF8A3132B8 (char*) "\n" [SP+6E0] 0x7FF638967B90 (SkyrimSE.exe+1DC7B90) (char**) "CenterOnCell" [SP+6E8] 0x200076DCC80 (Script*) -> (FormId: FF000856) [SP+6F0] 0x403A4FE9D0 (void*) [SP+6F8] 0x7FF636E8E8AD (SkyrimSE.exe+2EE8AD) (void*) [SP+700] 0x7FF639AEEEB8 (SkyrimSE.exe+2F4EEB8) (void*) [SP+708] 0x1FF8A3130B0 (QueuedTree*) [SP+710] 0x403A4FE900 (void*) [SP+718] 0x403A4FF900 (char**) "coc riverwood" [SP+720] 0x2012A0D5C40 (void*) [SP+728] 0x2012A0D5810 (void*) [SP+730] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+738] 0x2012A0D5810 (void*) [SP+740] 0x0 (NULL) [SP+748] 0x7FF636EC8872 (SkyrimSE.exe+328872) (void*) [SP+750] 0x0 (NULL) [SP+758] 0x0 (NULL) [SP+760] 0x0 (NULL) [SP+768] 0x0 (NULL) [SP+770] 0x200076DCC80 (Script*) -> (FormId: FF000856) [SP+778] 0x200076799C8 (Script**) -> (FormId: FF000856) [SP+780] 0x403A4FE960 (void*) [SP+788] 0x403A4FF0D8 (void*) [SP+790] 0x0 (NULL) [SP+798] 0x0 (NULL) [SP+7A0] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+7A8] 0x0 (NULL) [SP+7B0] 0x0 (NULL) [SP+7B8] 0x0 (NULL) [SP+7C0] 0x0 (NULL) [SP+7C8] 0x0 (NULL) [SP+7D0] 0x0 (NULL) [SP+7D8] 0x0 (NULL) [SP+7E0] 0x0 (NULL) [SP+7E8] 0x0 (NULL) [SP+7F0] 0x0 (NULL) [SP+7F8] 0x0 (NULL) [SP+800] 0x0 (NULL) [SP+808] 0x0 (NULL) [SP+810] 0x0 (NULL) [SP+818] 0x0 (NULL) [SP+820] 0x0 (NULL) [SP+828] 0x0 (NULL) [SP+830] 0x0 (NULL) [SP+838] 0x0 (NULL) [SP+840] 0x0 (NULL) [SP+848] 0x0 (NULL) [SP+850] 0x0 (NULL) [SP+858] 0x0 (NULL) [SP+860] 0x0 (NULL) [SP+868] 0x0 (NULL) [SP+870] 0x0 (NULL) [SP+878] 0x0 (NULL) [SP+880] 0x0 (NULL) [SP+888] 0x0 (NULL) [SP+890] 0x0 (NULL) [SP+898] 0x0 (NULL) [SP+8A0] 0x0 (NULL) [SP+8A8] 0x0 (NULL) [SP+8B0] 0x0 (NULL) [SP+8B8] 0x0 (NULL) [SP+8C0] 0x0 (NULL) [SP+8C8] 0x0 (NULL) [SP+8D0] 0x0 (NULL) [SP+8D8] 0x0 (NULL) [SP+8E0] 0x0 (NULL) [SP+8E8] 0x0 (NULL) [SP+8F0] 0x0 (NULL) [SP+8F8] 0x0 (NULL) [SP+900] 0x0 (NULL) [SP+908] 0x0 (NULL) [SP+910] 0x0 (NULL) [SP+918] 0x0 (NULL) [SP+920] 0x0 (NULL) [SP+928] 0x0 (NULL) [SP+930] 0x0 (NULL) [SP+938] 0x0 (NULL) [SP+940] 0x20000000000 (u64):[2199023255552] [SP+948] 0x0 (NULL) [SP+950] 0x0 (NULL) [SP+958] 0x1E (u8):[30] [SP+960] 0x2012A418EF0 (void*) [SP+968] 0x403A4FEDBA (void*) [SP+970] 0x0 (NULL) [SP+978] 0x2012A418EF0 (void*) [SP+980] 0x403A4FEBE1 (void*) [SP+988] 0x2012A3DF738 (void*) [SP+990] 0x1E (u8):[30] [SP+998] 0x0 (NULL) [SP+9A0] 0x2012A3DF700 (void*) [SP+9A8] 0x2012A2D3120 (void*) [SP+9B0] 0x2012A16B640 (void*) [SP+9B8] 0x2012A0AEFD0 (void*) [SP+9C0] 0xA46FB38CF58D (u64):[180799660684685] [SP+9C8] 0x7FF637C10400 (SkyrimSE.exe+1070400) (void*) [SP+9D0] 0x2012A224001 (void*) [SP+9D8] 0x0 (NULL) [SP+9E0] 0x2012A3DC808 (void*) [SP+9E8] 0x403A4FEF38 (void*) [SP+9F0] 0x2012A0D5978 (void*) [SP+9F8] 0x2012A3DF720 (void*) [SP+A00] 0x2012A0D5C40 (void*) [SP+A08] 0x7FF637ADC9D0 (SkyrimSE.exe+F3C9D0) (void*) [SP+A10] 0x0 (NULL) [SP+A18] 0x2012A3DC808 (void*) [SP+A20] 0x2012A0D5978 (void*) [SP+A28] 0x403A4FEF38 (void*) [SP+A30] 0x0 (NULL) [SP+A38] 0x2012A0D5C40 (void*) [SP+A40] 0x403A4FEDBA (void*) [SP+A48] 0x7FF637AAFF9A (SkyrimSE.exe+F0FF9A) (void*) [SP+A50] 0x0 (NULL) [SP+A58] 0x403A4FEDBA (void*) [SP+A60] 0x0 (NULL) [SP+A68] 0x2012A0D5C40 (void*) [SP+A70] 0x403A4FEDBA (void*) [SP+A78] 0x2012A16B740 (void*) [SP+A80] 0xFFFF00000000 (u64):[281470681743360] [SP+A88] 0x403A4FEDBA (void*) [SP+A90] 0x2012A0D5C00 (void*) [SP+A98] 0x7FF637C102CC (SkyrimSE.exe+10702CC) (void*) [SP+AA0] 0x110 (u16):[272] [SP+AA8] 0x7FF637AA0CDB (SkyrimSE.exe+F00CDB) (void*) [SP+AB0] 0x2012A23ED70 (void*) [SP+AB8] 0x2012A0D5C40 (void*) [SP+AC0] 0x2012A0D5F90 (void*) [SP+AC8] 0xA46FB38CF5AD (u64):[180799660684717] [SP+AD0] 0xA46FB38CF35D (u64):[180799660684125] [SP+AD8] 0x403A4FEED0 (void*) [SP+AE0] 0x0 (NULL) [SP+AE8] 0x0 (NULL) [SP+AF0] 0x447A0000 (u32):[1148846080] (f32):[1000] [SP+AF8] 0x0 (NULL) [SP+B00] 0x403A4FED20 (void*) [SP+B08] 0x1 (u8):[1] [SP+B10] 0x2012A16B640 (void*) [SP+B18] 0x7FF637AE745E (SkyrimSE.exe+F4745E) (void*) [SP+B20] 0x0 (NULL) [SP+B28] 0x2012A322A60 (void*) [SP+B30] 0x2012A0D5978 (void*) [SP+B38] 0x403A4FEE20 (void*) [SP+B40] 0x2012A0D5978 (void*) [SP+B48] 0x7FF637A9D136 (SkyrimSE.exe+EFD136) (void*) [SP+B50] 0x0 (NULL) [SP+B58] 0x403A4FEE20 (void*) [SP+B60] 0x0 (NULL) [SP+B68] 0x2012A07DBF0 (void*) [SP+B70] 0x403A4FEDBA (void*) [SP+B78] 0x403A4FEF30 (void*) [SP+B80] 0x403A4FEED0 (void*) [SP+B88] 0x100 (u16):[256] [SP+B90] 0x2012A0AE318 (void*) [SP+B98] 0x2012A3DC808 (void*) [SP+BA0] 0x2012A418030 (void*) [SP+BA8] 0x2012A0D5978 (void*) [SP+BB0] 0x20100000001 (void*) [SP+BB8] 0x7FF600000002 (u64):[140694538682370] [SP+BC0] 0x2012A0D5C20 (void*) [SP+BC8] 0x7FF600000000 (u64):[140694538682368] [SP+BD0] 0x0 (NULL) [SP+BD8] 0x16 (u8):[22] [SP+BE0] 0x2012A3DE1C0 (void*) [SP+BE8] 0x7FF601005FA9 (u64):[140694555484073] [SP+BF0] 0x2012A0D5978 (void*) [SP+BF8] 0x2012A0D5810 (void*) [SP+C00] 0x2012A0EC000 (void*) [SP+C08] 0x0 (NULL) [SP+C10] 0x125900001259 (u64):[20173461394009] [SP+C18] 0x4000001259 (u64):[274877911641] [SP+C20] 0x2012A16B640 (void*) [SP+C28] 0x2012A322A60 (void*) [SP+C30] 0x7FF63835C440 (SkyrimSE.exe+17BC440) (void*) [SP+C38] 0x20129DBAFD0 (anonymous_namespace::LoggingDisabler*) [SP+C40] 0x403A000100 (u64):[275850985728] (f32):[0.0004882962] [SP+C48] 0x0 (NULL) [SP+C50] 0x5020F (u32):[328207] [SP+C58] 0x7FF637A8F52A (SkyrimSE.exe+EEF52A) (void*) [SP+C60] 0x403A4FF310 (void*) [SP+C68] 0x403A4FF080 (void*) [SP+C70] 0x403A4FEE99 (void*) [SP+C78] 0x403A4FF058 (Script**) -> (FormId: FF000856) [SP+C80] 0x2012A2D3120 (void*) [SP+C88] 0x7FF637C10E6A (SkyrimSE.exe+1070E6A) (void*) [SP+C90] 0x7 (u8):[7] [SP+C98] 0x0 (NULL) [SP+CA0] 0x2012A418EF0 (void*) [SP+CA8] 0x7FF637A81783 (SkyrimSE.exe+EE1783) (void*) [SP+CB0] 0x2012A0D5A68 (void*) [SP+CB8] 0x2012A3DC808 (void*) [SP+CC0] 0x403A4FF380 (void*) [SP+CC8] 0x2012A418F10 (void*) [SP+CD0] 0x403A4FF308 (void*) [SP+CD8] 0x2012A0AE120 (void*) [SP+CE0] 0x2012A0D5A68 (void*) [SP+CE8] 0x7FF637A899AE (SkyrimSE.exe+EE99AE) (void*) [SP+CF0] 0x2012A16B718 (void*) [SP+CF8] 0x403A4FF308 (void*) [SP+D00] 0x403A4FEF07 (void*) [SP+D08] 0x0 (NULL) [SP+D10] 0x403A4FF380 (void*) [SP+D18] 0x2012A3DC770 (void*) [SP+D20] 0x403A4FF380 (void*) [SP+D28] 0x7FF637B9DD8E (SkyrimSE.exe+FFDD8E) (void*) [SP+D30] 0x2012A23ED70 (void*) [SP+D38] 0x7FF637AD843E (SkyrimSE.exe+F3843E) (void*) [SP+D40] 0x2012A418EF0 (void*) [SP+D48] 0x403A4FEFB1 (void*) [SP+D50] 0x2012A2D3160 (void*) [SP+D58] 0x7FF637C10443 (SkyrimSE.exe+1070443) (void*) [SP+D60] 0x2012A240001 (u64):[2204025225217] [SP+D68] 0x2D7 (u16):[727] [SP+D70] 0x2012A16B740 (void*) [SP+D78] 0x2012A23ED70 (void*) [SP+D80] 0x2012A322A01 (void*) [SP+D88] 0x7FF637AE7C7A (SkyrimSE.exe+F47C7A) (void*) [SP+D90] 0x0 (NULL) [SP+D98] 0x2012A0D5F90 (void*) [SP+DA0] 0x20006963180 (void*) [SP+DA8] 0x7FF6377ACDE3 (SkyrimSE.exe+C0CDE3) (void*) [SP+DB0] 0x2012A23EEC0 (void*) [SP+DB8] 0x7FF637C1044D (SkyrimSE.exe+107044D) (void*) [SP+DC0] 0x7FF639B09F70 (SkyrimSE.exe+2F69F70) (void*) [SP+DC8] 0x7FF639B09F00 (SkyrimSE.exe+2F69F00) (BSSmallBlockAllocator*) [SP+DD0] 0x7FF639B09F00 (SkyrimSE.exe+2F69F00) (BSSmallBlockAllocator*) [SP+DD8] 0x7FF6377A2352 (SkyrimSE.exe+C02352) (void*) [SP+DE0] 0x0 (NULL) [SP+DE8] 0x10 (u8):[16] [SP+DF0] 0x7FF638A5D280 (SkyrimSE.exe+1EBD280) (void*) [SP+DF8] 0x2012A3DC808 (void*) [SP+E00] 0x1600000000 (u64):[94489280512] [SP+E08] 0x7FF637B9FDCC (SkyrimSE.exe+FFFDCC) (void*) [SP+E10] 0x0 (NULL) [SP+E18] 0x768 (u16):[1896] [SP+E20] 0x1FF65913B50 (void*) [SP+E28] 0x200076799C8 (Script**) -> (FormId: FF000856) [SP+E30] 0x200076DCC80 (Script*) -> (FormId: FF000856) [SP+E38] 0x7FF636E8710F (SkyrimSE.exe+2E710F) (void*) [SP+E40] 0x7FF639B09F00 (SkyrimSE.exe+2F69F00) (BSSmallBlockAllocator*) [SP+E48] 0x1FF659142B8 (char*) "g" [SP+E50] 0x200076DCC80 (Script*) -> (FormId: FF000856) [SP+E58] 0x16 (u8):[22] [SP+E60] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+E68] 0x7FF637A8E23D (SkyrimSE.exe+EEE23D) (char*) "L??$?" [SP+E70] 0x0 (NULL) [SP+E78] 0x7FF639AA07C8 (SkyrimSE.exe+2F007C8) (void*) [SP+E80] 0x0 (NULL) [SP+E88] 0x200076DCC80 (Script*) -> (FormId: FF000856) [SP+E90] 0x200076799C8 (Script**) -> (FormId: FF000856) [SP+E98] 0x1FF659142B8 (char*) "g" [SP+EA0] 0x200076DCC80 (Script*) -> (FormId: FF000856) [SP+EA8] 0x7FF636E87070 (SkyrimSE.exe+2E7070) (void*) [SP+EB0] 0x4000000016 (u64):[274877906966] [SP+EB8] 0x20006963180 (void*) [SP+EC0] 0x0 (NULL) [SP+EC8] 0x0 (NULL) [SP+ED0] 0x1 (u8):[1] [SP+ED8] 0x200076DCC00 (void*) [SP+EE0] 0x200076DE840 (void*) [SP+EE8] 0x200076DCC80 (Script*) -> (FormId: FF000856) [SP+EF0] 0x0 (NULL) [SP+EF8] 0x7FF636EC7B8D (SkyrimSE.exe+327B8D) (void*) [SP+F00] 0x4 (u8):[4] [SP+F08] 0x20000000011 (u64):[2199023255569] [SP+F10] 0x0 (NULL) [SP+F18] 0x7FF637A9D136 (SkyrimSE.exe+EFD136) (void*) [SP+F20] 0x403A4FF888 (char*) "\r" [SP+F28] 0x4000000004 (u64):[274877906948] [SP+F30] 0x403A4FF880 (void*) [SP+F38] 0x20100000001 (void*) [SP+F40] 0x0 (NULL) [SP+F48] 0x0 (NULL) [SP+F50] 0x200076799C8 (Script**) -> (FormId: FF000856) [SP+F58] 0xFFFFFFFFFFFFFFFE (i64):[-2] [SP+F60] 0x20100000000 (void*) [SP+F68] 0x403A4FF3A0 (void*) [SP+F70] 0x403A4FF3A0 (void*) [SP+F78] 0x2012A0D5978 (void*) [SP+F80] 0x20100000000 (void*) [SP+F88] 0x7FF600000002 (u64):[140694538682370] [SP+F90] 0x2012A3DC808 (void*) [SP+F98] 0x7FF600000000 (u64):[140694538682368] [SP+FA0] 0x0 (NULL) [SP+FA8] 0x33 (u8):[51] [SP+FB0] 0x2012A3DE1C0 (void*) [SP+FB8] 0x7FF601AA5FA9 (u64):[140694566625193] [SP+FC0] 0x200076E3C40 (TESRegionList*) [SP+FC8] 0x7FF6377ACDE3 (SkyrimSE.exe+C0CDE3) (void*) [SP+FD0] 0x2012A0EC000 (void*) [SP+FD8] 0x0 (NULL) [SP+FE0] 0x7FF639B0A000 (SkyrimSE.exe+2F6A000) (void*) [SP+FE8] 0x7FF639B09F00 (SkyrimSE.exe+2F69F00) (BSSmallBlockAllocator*) [SP+FF0] 0x7FF639B09F00 (SkyrimSE.exe+2F69F00) (BSSmallBlockAllocator*) [SP+FF8] 0x7FF6377A2352 (SkyrimSE.exe+C02352) (void*) } Modules { SkyrimSE.exe: 0x7FF636BA0000 ntdll.dll: 0x7FF9DC150000 KERNEL32.DLL: 0x7FF9DAF50000 KERNELBASE.dll: 0x7FF9D9CE0000 apphelp.dll: 0x7FF9D6DF0000 USER32.dll: 0x7FF9DB960000 win32u.dll: 0x7FF9D9860000 GDI32.dll: 0x7FF9DBC30000 gdi32full.dll: 0x7FF9D9FB0000 msvcp_win.dll: 0x7FF9D9B40000 ucrtbase.dll: 0x7FF9D9BE0000 ADVAPI32.dll: 0x7FF9DB160000 msvcrt.dll: 0x7FF9DAEA0000 sechost.dll: 0x7FF9DB010000 RPCRT4.dll: 0x7FF9DA510000 SHELL32.dll: 0x7FF9DB210000 ole32.dll: 0x7FF9DBB00000 combase.dll: 0x7FF9DA640000 WS2_32.dll: 0x7FF9DBDA0000 SETUPAPI.dll: 0x7FF9DA9A0000 cfgmgr32.dll: 0x7FF9D9890000 XINPUT1_3.dll: 0x400000 X3DAudio1_7.dll: 0x77390000 bcrypt.dll: 0x7FF9DA0C0000 DINPUT8.dll: 0x7FF9C6930000 OLEAUT32.dll: 0x7FF9DBE70000 binkw64.dll: 0x7FF9C4800000 WINHTTP.dll: 0x7FF9BC280000 IPHLPAPI.DLL: 0x7FF9D8CC0000 steam_api64.dll: 0x76DE0000 MSVCP140.dll: 0x7FF9BF860000 COMDLG32.dll: 0x7FF9DBCC0000 WSOCK32.dll: 0x7FF9A4B00000 shcore.dll: 0x7FF9DC060000 VCRUNTIME140.dll: 0x7FF9C0330000 d3d11.dll: 0x180000000 d3dx9_42.dll: 0x7FF9C69B0000 SHLWAPI.dll: 0x7FF9DA4A0000 HID.DLL: 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juvantae Posted June 6, 2022 Author Posted June 6, 2022 That crash log is just with the bsa's being packed though right? Just making sure, because it essentially works perfectly unpacked, but it doesnt work at all packed, is what it sounds like kinda, and that sounds like a really simple solution if it's just that : P
jesseg Posted June 6, 2022 Posted June 6, 2022 Yeah, the crash log is with the packed BSA's, when the BSA's are unpacked the mod works fine for me thus far.....
juvantae Posted June 6, 2022 Author Posted June 6, 2022 Thank you for testing it as much as you have already ill probably just leave bsa's unpacked then for the time being not sure if that would be bad anyways. If your willing, a few more quests should be in the worldspace that are decently interesting and are all finished 1 being a parkour quest, there is also a bank in mitras, with a bank heist, alot of it is pretty fun if you do get around to it im just curious if any other game breaking problems are present currently but thank you again ^.^
jesseg Posted June 6, 2022 Posted June 6, 2022 Thanks, will be playing it, will let you know if i stumble onto any issues...
juvantae Posted June 6, 2022 Author Posted June 6, 2022 so just to make sure after extracting the bsa's does your final working mod look like lodsettings meshes scripts seq sound textures meintitan.esp ???
juvantae Posted June 12, 2022 Author Posted June 12, 2022 Is this same mod still functioning for you correctly? and any other details if possible? I had just figured it was up perfectly after this, and started putting alot more time into the mod and ck trying to improve things. but i see someone else said just this morning they still are having the game crash as soon as they get to the new area.. Paradis Island.rar I finally got a friend to help me test the mod aswell, and I watched his game crash as descriped he has the same exact problem, he can get to the cave kill the daedra as soon as he tries to use the door to the new city instant ctd ? I have been packing the mod the exact way it is shown in your last screenshot, not sure how else I could change how it is packed either it looks perfect like that atm i would think, but I have no idea then again tbh, anymore help or information if possible plz? Also, this is the exact mod i sent him probably 10-20 minutes ago on dropbox, a bit updated from that initial mod version, and I saw this newer version doesnt work for him, and I have a extremely similar file on nexus, just slightly older, but also doing same exact thing im assuming atleast, since someone recently said something that kinda hints towards that being the case : / I could try to send my friend the version you had already tested yourself, how its shown in that last picture, but he is just now going to bed, I could try that in the morning I guess, but that would also mean im sending him a significanly older version, and that would be if that worked either I thought maybe put all 6 of the folders and the esp under "Data" first before pack just incase as a noob theory but that didnt change anything either obviously >-<
juvantae Posted June 12, 2022 Author Posted June 12, 2022 maybe a dumb question but are you playing skyrim on SE or LE?? when you tested that mod or currently aswell? I might need to omptimize for sse possibly then, if you where saying it worked for you perfectly but you only play on LE, when I intended to make it for SE, that could be a possible explanation? because the only people I have heard talk about the ctd are specifically SE players
jesseg Posted June 12, 2022 Posted June 12, 2022 41 minutes ago, juvantae said: maybe a dumb question but are you playing skyrim on SE or LE?? when you tested that mod or currently aswell? I might need to omptimize for sse possibly then, if you where saying it worked for you perfectly but you only play on LE, when I intended to make it for SE, that could be a possible explanation? because the only people I have heard talk about the ctd are specifically SE players hey, i play on SE, when I tested the mod it was on SE....I didn't have the crash when entering the worldspace, which is weird....Only crashed when it was packed as a BSA....I will test the version you posted above and let you know if it's crashing for me..... Edit - did you get a crash log from your friend?
juvantae Posted June 12, 2022 Author Posted June 12, 2022 no my friend literally just installed skyrim SE watched it in person, and first thing he did was i made him download my mod, and he got to riverwood i could see the oblivion gate, and everything in the cave when he tried to hit the ladder to the worldspace he insta ctd's, I think i would need him to enable crash logs or something to check that because he was basically completely fresh install besides just that one mod.. That also may have been an issue but I'm assuming not the actual main problem cuz the mod worked the game loads i could see the gate but he crashes in the areas worldspace with the lod, also someone this morning said they experienced the same thing get through cave crash at the ladder that is a good idea to check crash logs, i hadnt thought of it at the time, im not sure if it will tell me exactly what i need to fix though, it should have the esp required in question atleast I thought, I also added a bunch of random stuff but it shouldnt have changed much drastically since you last saw it
juvantae Posted June 12, 2022 Author Posted June 12, 2022 Does anyone know for sure from messing with worldspaces if i missed something from that mod structure? I know i 100% do not have dyndolod packed with the worldspace at all whatsoever but noone claims dyndolod needs to be packed with your worldspace for it to work at all, and im assuming noone runs xlodgen when trying my worlspace but again this should not be required or i have never heard anyone claim this but i do need legit both of those or else my game will not run this new area because of the new lod obviously, but from what you said you didnt have dyndolod or xlodgen at one point and it still worked
juvantae Posted June 12, 2022 Author Posted June 12, 2022 did you also have the bsa's and the loose files all at the same time when it was functioning? or did you just get it running with only the loose files?
jesseg Posted June 12, 2022 Posted June 12, 2022 I just went back and tested the old version, the very first one and I can access the world space....Testing the new version now....I only had the loose files.....But I need to test on new profile as well.....
jesseg Posted June 12, 2022 Posted June 12, 2022 Here is a video of me entering the world space with the old version test.mp4
juvantae Posted June 12, 2022 Author Posted June 12, 2022 Oh dayumhn thank you so much, literally, 1 day after that very first version, I added dialogue to a bunch of the quests, and the dialogue was actual vanilla dialogue lines like ripped from the game, it sounds all messed up, but its really funny honestly, but maybe that could be it if something do you know possibly? from the program va synth2 off this site https://www.nexusmods.com/skyrimspecialedition/mods/44184 Nooo idea if that would effect other people though again, but this is something somewhat drastic i changed right after that first version, besides that only thing different i had up on the nexus's newest version, i simply just added a few more buildings, maybe a few more npc's? I guess the lod probably did change quite a bit since then but it shouldnt be ctd'ing people, maybe a few more objects and just tried doing a few small tweaks
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