fenrir19 Posted August 31, 2013 Share Posted August 31, 2013 isn't there any console command to make it bigger and erected ? Link to comment
Phygnos Posted September 4, 2013 Share Posted September 4, 2013 I re-installed Skyrim because I had a bunch of bloat and other issues. Now I'm having trouble with my add-on initializing without using debug menu. I think this is all on my end, though. I just need to create a normal map, specular, and a simple blank subsurface map and it should be ready to go! Link to comment
Digitus Posted September 4, 2013 Share Posted September 4, 2013 I re-installed Skyrim because I had a bunch of bloat and other issues. Now I'm having trouble with my add-on initializing without using debug menu. I think this is all on my end, though. I just need to create a normal map, specular, and a simple blank subsurface map and it should be ready to go! I got into Skyrim and consequently modding around the time you took up converting this project (or around two weeks) and I thought waiting would be hard but I've also had to reinstall Skyrim (twice now!). But I think I've got a mod setup that is stable and what I want and I've learned a ton. Keep up the good work, and take your time. Link to comment
fenrir19 Posted September 5, 2013 Share Posted September 5, 2013 I re-installed Skyrim because I had a bunch of bloat and other issues. Now I'm having trouble with my add-on initializing without using debug menu. I think this is all on my end, though. I just need to create a normal map, specular, and a simple blank subsurface map and it should be ready to go! I got into Skyrim and consequently modding around the time you took up converting this project (or around two weeks) and I thought waiting would be hard but I've also had to reinstall Skyrim (twice now!). But I think I've got a mod setup that is stable and what I want and I've learned a ton. Keep up the good work, and take your time. lucky both of u i can't play this game till next 2 weeks lol Link to comment
RomeoZero Posted September 6, 2013 Share Posted September 6, 2013 When will be full support for Custom race like ECE YgNord or others ? Cause what i edited in nif and esp didn't visually satisfy my eyes and half of futures not work Link to comment
Phygnos Posted September 6, 2013 Share Posted September 6, 2013 Almost done! I just have to get someone to help me with the havok "offset" animation thingie. Going to make a thread for it actually. I forgot that SOS uses an "animation" for positioning, and since my penis model was moved the animation that gets played stretches the existing model in-game... Well, and some touch-up on the normal map (that black area is from normal map gap) Why must everything be so complicated? Link to comment
Octopussy Posted September 6, 2013 Share Posted September 6, 2013 Sir, I was REALLY hoping you might be able to change the length of penis size 1 (the smallest one). IMO, its way too long for as skinny as it is. If you could shorten it up a bit (like almost half), I would be greatly in your debt. Many dickgirls IRL have cute lil cocks and it would be so nice to see them represented. Thank you sooo much! Phygnos, I figured I'd repost this in case maybe you missed it lol. It got one like so at least I'm not alone in my opinion... thanks Thunderwalrus Link to comment
Phygnos Posted September 6, 2013 Share Posted September 6, 2013 Sir, I was REALLY hoping you might be able to change the length of penis size 1 (the smallest one). IMO, its way too long for as skinny as it is. If you could shorten it up a bit (like almost half), I would be greatly in your debt. Many dickgirls IRL have cute lil cocks and it would be so nice to see them represented. Thank you sooo much! Phygnos, I figured I'd repost this in case maybe you missed it lol. It got one like so at least I'm not alone in my opinion... thanks Thunderwalrus Oh, yeah. I haven't responded to that message but I've had it in the back of my mind. Once I get this basic version out I'm making some altered versions. It's a pretty basic thing to do so it won't take long. (like an hour or so each, it'd mostly be creating the esp files that take time) Link to comment
Phygnos Posted September 8, 2013 Share Posted September 8, 2013 b3lsario is helping me try and figure out this issue with the stretching. He's awesome. I'm sorry for the many delays. If there's a god of trickery, he's been having a ball with me the past few months as I make progress on this thing only to be launched backward each time I'm "done". Link to comment
Phygnos Posted September 11, 2013 Share Posted September 11, 2013 Releasing a test version in this thread in the next 20 hours or so. It will be designed for "CBBE 3.2" max weight, but I'd also like to know how it looks on other body types, specifically body slide customizations. The specular and normal maps aren't ideal, but I want to make sure that it won't crash games or whatever... Link to comment
Phygnos Posted September 12, 2013 Share Posted September 12, 2013 I'm having some issues with the scaling being kind of erratic, but I said I'd release a test version so here it is You need to install: Schlongs of Skyrim: http://skyrim.nexusmods.com/mods/35463/ (get the full version, you can just not install the male add-ons if you don't want them) Compatible skeleton: http://skyrim.nexusmods.com/mods/41169/ (I had a modified XP32 skeleton too, but it's been asking weird so I'm holding off until next update) And of course this: CBBE SoS Test.rar Known issues: 1. There's only one model atm, and it's designed for max weight CBBE 3.2. It's kind of hard to notice at other weights though unless you really look for it, and even with bodyslide stuff unless you specifically touch the crotch region it also looks decent enough. 2. For some reason there's some polygon faces that sometimes appear through the body when viewed from behind. I'm still investigating this. 3. I never got it to NOT sink down into the default male position, so the "base" you see right now will be removed soon enough. 4. Speaking of the base, it uses the textures at textures\character\character assets\, so if a custom race has a separate path for textures (they often do) it won't match. 5. You may notice the perineum is sticking out farther than usual, that's for when I have a new texture it will be able to hide the vagina. 6. Uhh... yeah, I mentioned the scaling issue earlier. I'm messing with the ESP but am having trouble finding the right proportions. It starts off huge and becomes ridiculous, even at -50%. I'm having trouble figuring it out Also, I want opinions of the specular and normal map. The normal map is what is making the veins stick out and the scrotum look bumpy. The specular map is what makes it look shiny, most noticeably on the "head". I think I need to tone it down a little. Have fun, and let me know what improvements I can make apart from what I mentioned already. Oh oops, I also included a change to the Sexlab female masturbation animations by accident. If you don't want them to use the male masturbation animation don't overwrite AP_femalesolo_blahblah.hkx Link to comment
Phygnos Posted September 16, 2013 Share Posted September 16, 2013 Finally figured out how to use offset "animations", but as usual a new problem arises: I just want to cry. Why would that even happen? I just moved one back backwards and now Gen06 is gone, presumably deep into the ground or into the sky or somewhere else I can't locate it. Link to comment
mygfishung Posted September 19, 2013 Share Posted September 19, 2013 Having the black line at the base.I'm guessing this will be fixed when you finish the final version? or am I the only one experiencing this. Link to comment
Phygnos Posted September 20, 2013 Share Posted September 20, 2013 Having the black line at the base. I'm guessing this will be fixed when you finish the final version? or am I the only one experiencing this. Nah, the textures are screwed up. That's a normal map issue I've solved since then (well, I have a new model that's less screwed up) Working on this one now so I only need to produce one mesh instead of tons: Link to comment
FaerieTale Posted September 20, 2013 Share Posted September 20, 2013 Stupid Question... Where can I download the CHSBHC patch for this mod? I've gone through all of your posts and cannot find it. Does the CBBE version simply hook up to CHSBHC without issue? Link to comment
mygfishung Posted September 20, 2013 Share Posted September 20, 2013 Having the black line at the base. I'm guessing this will be fixed when you finish the final version? or am I the only one experiencing this. Nah, the textures are screwed up. That's a normal map issue I've solved since then (well, I have a new model that's less screwed up) Working on this one now so I only need to produce one mesh instead of tons: bodyslide.jpg Just wanted to make sure it wasn't an error on my part. I'll just have to use the UNP version until you perfect this one. Keep up the good work. Link to comment
evilpancake Posted September 21, 2013 Share Posted September 21, 2013 really looking forward to a working CBBE version of this true, i hate UNP and can't understand why people always seem to design the good stuff for UNP, it's inferior in pretty much every way to CBBE Link to comment
danund Posted September 21, 2013 Share Posted September 21, 2013 Thank you for taking the time to make this for CBBE, it's really appreciated =3 Link to comment
Octopussy Posted September 21, 2013 Share Posted September 21, 2013 Sir, I was REALLY hoping you might be able to change the length of penis size 1 (the smallest one). IMO, its way too long for as skinny as it is. If you could shorten it up a bit (like almost half), I would be greatly in your debt. Many dickgirls IRL have cute lil cocks and it would be so nice to see them represented. Thank you sooo much! Phygnos, I figured I'd repost this in case maybe you missed it lol. It got one like so at least I'm not alone in my opinion... thanks Thunderwalrus Oh, yeah. I haven't responded to that message but I've had it in the back of my mind. Once I get this basic version out I'm making some altered versions. It's a pretty basic thing to do so it won't take long. (like an hour or so each, it'd mostly be creating the esp files that take time) Awesome! Thank you so much, and take your time. I imagine making mods can be rather frustrating Link to comment
danund Posted September 22, 2013 Share Posted September 22, 2013 Hm, I've been attempting to use this mod with my bodyslided mesh, and I can't seem to get any of the girls schlonged. Does it need to load up in any particular order? Link to comment
danund Posted September 22, 2013 Share Posted September 22, 2013 gods I'm an idiot, I think I have it. one moment. edit: Nope, no luck. It's just not working for me, I even tested with straight up original CBBE without Bodyslide++, added skeleton last, removed several addons to see if there were any conflicts, but as far as I can tell It just doesn't want to shove a penis on her.] EditEdit: Success! I had to go back to a save that hadn't already initialized SoS, and it worked. Link to comment
danund Posted September 22, 2013 Share Posted September 22, 2013 I can't seem to clean schlongs off the dragonborn. I'm not sure why, should I disable "Vectorplexus" addon? do they work together? Edit: For some reason I can't get it anywhere near the proportions you show in your screenshot, Link to comment
Phygnos Posted September 26, 2013 Share Posted September 26, 2013 Hey, sorry I've been away for a few days. I was gifted with a kidney stone (29 is too young, damn it!) and I can't sit at the computer for very long, even with these painkillers. I'm working on skinning at the moment, I'm obsessing over getting it to "sit" correctly without stretching. I'm having to create new animations as well and it's quite complex... Bodyslide is so damn complicated, too. AHHH I'm going insane. The test thing I released is independent of any other SoS add-on, danund. Link to comment
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