vaporeondream Posted May 16, 2022 Posted May 16, 2022 Hey everyone, mass-downloaded some anims for a new run and I'm deleting some unneeded files from each one to keep myself under. Â Is there a way to see at a glance how many animations over I am when I still have too many for FNIS? I can just go to the anims folder under meshes and add up the files via properties for each anim mod I have, just wondering if there was a quicker way to check for future use. Thanks!
Just Don't Posted May 16, 2022 Posted May 16, 2022 Why don't you get Animation limit crash fix and forget about it? Then the only limit would be the 32k FNIS XXL cap it has (still has?). FNIS will keep warning you about having too many animations, but that fix solves the crash without needing to reduce your animation count.
vaporeondream Posted May 18, 2022 Author Posted May 18, 2022 Yeah, that's definitely an option. I'm just wondering if there was a quicker way for existing animations to be tabulated without running into the FNIS warning. No crash problems or anything on my end. Thanks though, I hope this helps someone.
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