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Is there anyway to get lovers to work with Unnecessary Violence?


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Posted

The animations for sex play usually fine in beginning of playthrough but then later when trying to have sex characters just stand inside each other making noises

 

I'm using the Lovers skeleton, not UV's skeleton

Posted

The LAPF skeleton is all you need and should work fine

https://www.loverslab.com/topic/20076-unnecessary-violence-ii-new-version/page/2/

 

 

But here you can read " UVIII - prevents animations from playing.  "

https://www.loverslab.com/topic/12494-mods-that-are-not-compatible-with-lovers/

 

And in UV discription you can read

V3.0.1:

• Removed skeleton from BSA – should allow compatibility with BBB etc if universal skeleton is used.

 

I don't use UV3 but if other people can play it with lovers without problems it should work fine  ...  I hope.

But I read: DR is very similar to UV3 but it doesn't contain idles that mess with lovers. 

So maybe you have to delete the UV idles.

 

Deadly Reflex works with Lovers if you do not install the Deadly Reflex skeleton.

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And standing body-in-body during sex is mostly a wrong load order

 

Load order see    https://www.loverslab.com/topic/36443-oblivion-install-gametoolsbodiesbbbmod-sorting-and-cleaningcs-cse-body-stretching/?do=findComment&comment=915257

 

Posted

https://pastebin.com/9HrKqrxh

 

^my load order

 

This playthrough I made sure to have the lovers anim esp's at the bottom of my load order, and Lovers worked at first but now recently broke again with the standing in each other bug. I tried getting rid of the idle anims in the UV BSA, and remaking the BSA, but that didn't fix it either.

 

It always works fine up until a certain point where things then just stop working

 

 

EDIT: ok maybe I'm just unlucky. I tried using Lovers with a Morroblivion character Addhiranirr, and that was when they just stood inside each other. Then  I tried with Vilja and it worked so idk. I really want to be able to use UV & Lovers but it seems very inconsistent

 

EDIT2: Resurrecting Addhiranirr with console fixed it

Posted

I don't use WryeBash what are the ** and ++

 

Lovers

LoversMB2.esp it's ok but I would place it just before LoversIdleAnimsPriority.esp

 

LoversAdultPlayPlusforSSP.esp to hight, down to Lovers with PK.esp

 

The Lovers Mods are in the right order but not at the right position in the whole load order.

 

--------------------------

DLCThievesDen.esp lower

And  DLCFrostcrag.esp, DLCBattlehornCastle.esp and kights.esp much lower.

 

Shivering Isles Travelers above the DLCs

 

Oblivion Citadel Door Fix.esp much higher if it is not disabled.

 

Creature Diversity.esp up !  below DLCThievesDen.esp    and before DLCFrostcrag.esp,

 

Weapons Of Morrowind.esp !! armor clothes weapon Mod up ! You have it below Lovers with PK esp

 

And then I stopped checking

It looks like a LOOT load order = not working.

 Use BOSS  read my yellow Link in my signature.

This Link   https://www.loverslab.com/topic/36443-oblivion-install-gametoolsbodiesbbbmod-sorting-and-cleaningcs-cse-body-stretching/?do=findComment&comment=915257

 

And after you sorted your Mods start a new game. Bugs can be in your old saves. First test with a new game. If everything works you can try a old save,  ( and if you have problems you know it is the old save )

Posted

The ** and ++ indicate mods that have been merged into the bashed patch to save esp slots.

 

And thanks for the load order suggestions

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