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Is it possible to queue animations on the fly?


koyaga

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Posted

I know I can preconfigure playlists, but is it possible to just select the next animation without interrupting the current one?

Essentially the same as other activities can be queued in the game. For example, you tell your sim to use the toilet, wash hands, brush teeth, shower, and he will do it all in sequence, one after another. With sex animations, once you select the next one, whatever currently runs will stop immediately. 

Posted

As the animation is playing, click on the sim in the animation, and there's a menu where you can select the next animation and either chose a random or a specific animation.

Posted (edited)

Thank you for the reply, MrGrey. It doesn't, unfortunately, answer my question. 
I know how to select the next animation. My problem is that doing so will immediately override the current animation, instead of letting the current animation run to its end.

Let's say my current "Animation A" is 30 seconds long. While it plays, I want to select the next "Animation B", and I want "Animation B" to only play once the full 30 seconds of "Animation A" are over. That's what I mean with putting them on a "queue".

Edited by koyaga
Posted
On 4/12/2022 at 5:01 AM, koyaga said:

I know I can preconfigure playlists, but is it possible to just select the next animation without interrupting the current one?

No you can't que up animations the same way as other normal sims commands. 

Posted
14 minutes ago, Scorpio said:

No you can't que up animations the same way as other normal sims commands. 


I see, thanks for the info. 
Do you know if there's a technical reason for that? Seems like an obvious possible improvement given how other sim commands work.

Posted
12 minutes ago, koyaga said:

Do you know if there's a technical reason for that? Seems like an obvious possible improvement given how other sim commands work.

I have no experience in programming or game code but my guess is because WW doesn't use commands the same way the game uses interactions as it's just basically just an animation player with extra features.

But TURBODRIVER is one of the very best at this and they'res likely a good reason it isn't done.

 

Personally if I see an animation I don't like playing I pause the game, shift+click on partner, select Wicked > Sex > Disable for Autonomy.

Then I select another animation to replace it.    

Posted

With the newest release of WickedWhims the sex mechanics were improved to the point where this functionality is now possible, so I will be attempting to implement it soon.

Posted
1 hour ago, koyaga said:

Awesome! Really looking forward to that. Thank you, TURBODRIVER.

Nice, you got your proper answer straight from the boss :)

 

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