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Haydee's Outfit - CBBE - BodySlide


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Posted

Haydee's Outfit - CBBE - BodySlide

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Description:

 

This mod adds the Outfit from Haydee into your Fallout 4. Right now it includes the armoured vest, the suit and the helmet. The helmet can be modified to have the respirator or the visor. All are craftable at the chemstation and can be modified at the Armor workbench. The vest has comparable defences to two combat armor arms and one combat armor torso combined.

 

Requirements:

 

-CBBE

 

-BodySlide/Outfit Studio (Only if you want to apply your presets)

 

-Fallout 4 HHS (The mod will work without it, however the heels will stick through the ground)

 

Installation:

 

Just like any other mod.

 

Credits:

 

Haydee Interactive for Haydee

Caliente for CBBE/BodySlide/Outfit Studio

PK0 for Fallout 4 High Heels System

 

Other:

 

Do not reupload. If you make a conversion, send me a link to it. Also, if you make a conversion do not directly paywall it.

 


 

  • 2 weeks later...
Posted (edited)

The helmet is invisible but the suit and the armor are looking great. Installing modifications doesn't work either and in first person, the armor is blocking my vision. I tested the mod with an already modded safe and with a new one with only the required mods. I even tried an other mod manager. In all cases do I have these problems? I don't know why this is the case. 

And it would be nice if someone could tell me why this is the case and how to fix it.

Edited by JandalfDerHalbe
Posted (edited)

When I install the ba2 version, the helmet is invisible and the outfit/armor are both missing textures.

When I install the loose version, the outfit and armor work just fine, but the helmet is still invisible.

Both versions installed MO2, so I don't think I skipped any steps, unless there's a requirement I'm not aware of.

Edited by shunter
  • 2 weeks later...
Posted

The armor and the helmet looks great unfortunatly there is a bug when you put the helmet (invisble)

I try to check the .nif in Outfit Studio to find a temporary fix and put the helmet on the armor, the problem is I can't play on 1rst person.

 

Posted

The helmet was invisible. that is, the hero turned out to be without a head when you put on a helmet. but when I changed the color it became visible. there is a bug from the first person when you squat, the screen is blocked by some part of the armor. and when you run then too. but when running in the hands of a weapon, then there is no bug

  • 1 month later...
  • 1 month later...
  • 1 month later...
  • 5 weeks later...
Posted (edited)

Has anyone figured how to fix the helmet not showing up when using the loose file version? I've been trying to fix it for like almost an hour now...

Edited by PreefooserEek
  • 1 month later...
Posted (edited)

Fix for the invisible armor piece (helmet) issue.

 

I tried to solve the problem in several ways that I found in posts in different forums:

  1. Validating the body slots in the esp.
  2. Validating the paths in the esp.
  3. Validating the paths in the nif.
  4. Validating the inner structure of the nif.
  5. Checking the values "sResourceDataDirsFinal=" and "bInvalidateOlderFiles=1" in FO4's ini.

 

None worked, but I discovered a new one!, hope this helps someone.

 

Edit the esp with FO4Edit and inside "Armor" search for "Haydee's Helmet" in the left pane. With the record selected search for "Models" in the right pane. You will see three records inside "Models" wich are "Model#0", "Model#1" and "Model#2" and inside each of those, there is an "INDX - Addon Index" with wrong values. I believe each "INDX - Addon Index" should have the number of it's model.
Ex:
"Model#0" inside "INDX - Addon Index" should be 0
"Model#1" inside "INDX - Addon Index" should be 1
"Model#2" inside "INDX - Addon Index" should be 2

 

Save and test. That solved this issue for me.

Edited by CryptoZero
  • 3 months later...
  • 4 weeks later...
Posted
On 10/20/2022 at 12:57 AM, CryptoZero said:

Fix for the invisible armor piece (helmet) issue.

 

I tried to solve the problem in several ways that I found in posts in different forums:

  1. Validating the body slots in the esp.
  2. Validating the paths in the esp.
  3. Validating the paths in the nif.
  4. Validating the inner structure of the nif.
  5. Checking the values "sResourceDataDirsFinal=" and "bInvalidateOlderFiles=1" in FO4's ini.

 

None worked, but I discovered a new one!, hope this helps someone.

 

Edit the esp with FO4Edit and inside "Armor" search for "Haydee's Helmet" in the left pane. With the record selected search for "Models" in the right pane. You will see three records inside "Models" wich are "Model#0", "Model#1" and "Model#2" and inside each of those, there is an "INDX - Addon Index" with wrong values. I believe each "INDX - Addon Index" should have the number of it's model.
Ex:
"Model#0" inside "INDX - Addon Index" should be 0
"Model#1" inside "INDX - Addon Index" should be 1
"Model#2" inside "INDX - Addon Index" should be 2

 

Save and test. That solved this issue for me.

in part  Respirator and Visior When I upgraded, the part does not appear. Do you have a solution? I still can't see a solution.

  • 1 month later...
Posted

Cant get the mod to work with the basic cbbe body, head goes invis when equipped and have to force quit when i try to edit the helmet, please fix this mod and if anyone knows any information on how to get this to work that would be appreciated

  • 11 months later...
Posted (edited)

Why cant i upgrade to the visor? I have all the materials and armorer level 1 but the option is greyed out

 

Edit: Apprently the visor is mispelled as visior so to get it you use console command and use help visior 4 then player.additem that

Edited by cookiez999
  • 4 weeks later...
  • 4 weeks later...
Posted

@NakaitheWanderer are you still there?

the republic of lions calls on you to collaborate,

some civilians have requested a new weapon to be able to dismember their raiders to death in a sexually explicit style.

AtomicServitron aka ADA at Fallout 4 Nexus - Mods and community (nexusmods.com)

Unfortunately on the front line we have suffered serious losses due to the impossibility of adding the laser beam to the atomic twin,

so to turn the tide of the war against Mickinsoft & Ben Gatez we need an infantry medic (servitron)!!!
I need parts of your mod...
mainly legs and helmet I already have in mind how to make both Atomic Twin Atletica and Haydee thicc exist.

  • 8 months later...
Posted
On 4/17/2024 at 7:14 PM, RefinocOfficial said:

Issues: Armor textures don't work ( appear as Pink / Magenta and do not change ) and the Head appears invisible.

same.

  • 7 months later...
Posted
On 10/19/2022 at 12:57 PM, CryptoZero said:

Fix for the invisible armor piece (helmet) issue.

 

I tried to solve the problem in several ways that I found in posts in different forums:

  1. Validating the body slots in the esp.
  2. Validating the paths in the esp.
  3. Validating the paths in the nif.
  4. Validating the inner structure of the nif.
  5. Checking the values "sResourceDataDirsFinal=" and "bInvalidateOlderFiles=1" in FO4's ini.

 

None worked, but I discovered a new one!, hope this helps someone.

 

Edit the esp with FO4Edit and inside "Armor" search for "Haydee's Helmet" in the left pane. With the record selected search for "Models" in the right pane. You will see three records inside "Models" wich are "Model#0", "Model#1" and "Model#2" and inside each of those, there is an "INDX - Addon Index" with wrong values. I believe each "INDX - Addon Index" should have the number of it's model.
Ex:
"Model#0" inside "INDX - Addon Index" should be 0
"Model#1" inside "INDX - Addon Index" should be 1
"Model#2" inside "INDX - Addon Index" should be 2

 

Save and test. That solved this issue for me.

This needs more likes. Worked like a charm!

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