HellishWolfie Posted January 2, 2022 Posted January 2, 2022 Hello, I followed the hybrid FNIS Creatures + Nemesis guide. I disable Nemesis and Nemesis Output (have FNIS, FNIS Creatures and FNIS Output enabled) Run FNIS FNIS registers all my animations (4302 animations for 14 mods and 45 creatures successfully included.. 3 Warning(s).) Close FNIS, disable FNIS and enable Nemesis+Nemesis Output Run Nemesis (Nemesis crashes as always, I rerun Nemesis...) Behavior generation complete. MCM: Fnis Creatures enabled and up to date Animations loaded WHAT AM I DOING WRONG :((( Thank you
donttouchmethere Posted January 2, 2022 Posted January 2, 2022 Spoiler 1 hour ago, HellishWolfie said: FNIS registers all my animations (4302 animations for 14 mods and 45 creatures successfully included Is it a good idea to ignore all FNIS errors before dropping the Nemesis bomb on it?
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